Difference between revisions of "WFT"

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(Created page with "{{File-stub}} '''WFT''' is the format used for vehicle models in GTA IV. It is also used for setting bone positions in ped models. ==Tools and Scripts== As of now o...")
 
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'''WFT''' is the format used for vehicle models in [[GTA4|GTA IV]]. It is also used for setting bone positions in ped models.
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'''WFT''', also known as '''Windows Frag Type''', is the format used for vehicle models in [[GTA4|GTA IV]]. It is also used for setting bone positions in ped models.
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== File Format ==
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{{Research}}
  
 
==Tools and Scripts==
 
==Tools and Scripts==
As of now only Zmodeler can import, edit and/or export vehicle models for GTA4. Support for an intermediate OpenFormats standard (.oft) in [[OpenIV]] and [[GIMS]] is proposed, although this is yet to be done due to other issues.
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As of now only Zmodeler can import, edit and/or export vehicle models for GTA4. Support for an intermediate OpenFormats standard (.oft) in [[OpenIV]] and [[GIMS]] has recently been added in version 1.3 of OpenIV, although the necessary updates for [[GIMS IV]] to handle WFT files is yet to be finalised.
  
 
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[[Category:3D_File_Formats]]
 
[[Category:3D_File_Formats]]

Latest revision as of 11:37, 31 December 2012

WFT, also known as Windows Frag Type, is the format used for vehicle models in GTA IV. It is also used for setting bone positions in ped models.

File Format

Tools and Scripts

As of now only Zmodeler can import, edit and/or export vehicle models for GTA4. Support for an intermediate OpenFormats standard (.oft) in OpenIV and GIMS has recently been added in version 1.3 of OpenIV, although the necessary updates for GIMS IV to handle WFT files is yet to be finalised.