Difference between revisions of "Data Files (San Andreas)"

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=== carmods.dat ===
 
=== carmods.dat ===
This file decides what mods you can put on your car. Cirtain cars can have things like nitrus and hydrolics. It alsoo decides if your vehicle can use the mod shop. For example, you cant bring in a small plane, but you can bring in an admril (car).
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''For detailed information see the main article: [[carmods.dat]]''
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This file defines vehicle tuning abilities and additional car components which can be attached to an car using the ingame tuning garages.
  
 
=== clothes.dat ===
 
=== clothes.dat ===
{{Incomplete}}
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''For detailed information see the main article: [[clothes.dat]]''
  
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This file is some kind of script and defines different rules for clothing ingame. There are different commands to generate special behaving rules for different clothes the player is able to buy ingame.
  
 
=== furnitur.dat ===
 
=== furnitur.dat ===
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=== shopping.dat ===
 
=== shopping.dat ===
This is for everythin that you can buy. For vehicles it tells the game how much a car mod costs and how much it increases a stat like sexyness (thats my example because almost everything alters that). the clothes section of this file has what clothes are where (store) and how much it would cost. Clothes can effect sexyness and respect.  
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''For detailed information see the main article: [[shopping.dat]]''
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This file descripes additional shopping information for various game aspects (like ''car modifications'' or ''clothes''). It defines their price just as their influence on different statistics. All information of this file can be requested by the script where it get's processed.
  
 
<!--- TODO: Add all data formats to this article --->
 
<!--- TODO: Add all data formats to this article --->

Revision as of 07:48, 3 September 2010

This article only describes some of the data files of GTA San Andreas. For the complete list see the DAT article.

Data files are most files contain additional game information, usually used in the script and located in the ...\data\ folder of San Andreas' installation directory. Most of them have a .dat extension.

Common files and formats

default.dat

The default.dat file is usually located in the ...\data\ directory of the game. It's location cannot be changed without manipulating the game's memory. It uses the same notation as map listing files. All information in this file could also be transformed to the gta.dat file, but the file must not be removed, since the game expects it's existence.

Customisation and Shopping data

carmods.dat

For detailed information see the main article: carmods.dat

This file defines vehicle tuning abilities and additional car components which can be attached to an car using the ingame tuning garages.

clothes.dat

For detailed information see the main article: clothes.dat

This file is some kind of script and defines different rules for clothing ingame. There are different commands to generate special behaving rules for different clothes the player is able to buy ingame.

furnitur.dat

This file is actualy unused and can be left blank, but it must not be deleted, since the game tries to parse it. It originally contains information about furniture which was planned to be used for automatically generating different furniture in interiors. However, this file, and the interior models/collision files are not used by the game engine, and other required files are missing.

shopping.dat

For detailed information see the main article: shopping.dat

This file descripes additional shopping information for various game aspects (like car modifications or clothes). It defines their price just as their influence on different statistics. All information of this file can be requested by the script where it get's processed.

Other files and formats

This section is incomplete. You can help by fixing and expanding it.

See also