Difference between revisions of "SFX"

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m (SFX files content)
(vc ped sfx)
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{| class="wikitable collapsible collapsed"
 
{| class="wikitable collapsible collapsed"
!style="width: 10em;" |SFX ||Description
+
!SFX ||Description
 
|-
 
|-
|[[List of vehicles (III)|sfx00000 - sfx00007]] ||car horns
+
|[[List of vehicles (III)|0000 - 0007]] ||car horns
 
|-
 
|-
|[[List of vehicles (III)|sfx00008 - sfx00013]] ||car doors
+
|[[List of vehicles (III)|0008 - 0013]] ||car doors
 
|-
 
|-
|sfx00014 || *unknown
+
|0014 || *unknown
 
|-
 
|-
|sfx00015 ||car reverse gear accelerate
+
|0015 ||car reverse gear accelerate
 
|-
 
|-
|sfx00016 ||car reverse gear rolling
+
|0016 ||car reverse gear rolling
 
|-
 
|-
|sfx00017 ||start car engine
+
|0017 ||start car engine
 
|-
 
|-
|sfx00018 ||car on wet road noise
+
|0018 ||car on wet road noise
 
|-
 
|-
|[[Collision File#SFX and particles|sfx00019]] ||car skid default
+
|[[Collision File#SFX and particles|0019]] ||car skid default
 
|-
 
|-
|[[Collision File#SFX and particles|sfx00020]] ||car skid dirt
+
|[[Collision File#SFX and particles|0020]] ||car skid dirt
 
|-
 
|-
|sfx00021 ||emergency vehicle siren
+
|0021 ||emergency vehicle siren
 
|-
 
|-
|sfx00022 ||emergency vehicle horn siren
+
|0022 ||emergency vehicle horn siren
 
|-
 
|-
|sfx00023 ||ambulance siren
+
|0023 ||ambulance siren
 
|-
 
|-
|[[List of vehicles (III)|sfx00024]] ||backup-beeper (reverse warning)
+
|[[List of vehicles (III)|0024]] ||backup-beeper (reverse warning)
 
|-
 
|-
|sfx00025 ||Ice cream truck jingle
+
|0025 ||Ice cream truck jingle
 
|-
 
|-
|sfx00026 || Car alarm
+
|0026 || Car alarm
 
|-
 
|-
|[[List of vehicles (III)|sfx00027]] ||open/close Coach door and airbrakes
+
|[[List of vehicles (III)|0027]] ||open/close Coach door and airbrakes
 
|-
 
|-
|sfx00028 || blank
+
|0028 || blank
 
|-
 
|-
|sfx00029 ||tire collision
+
|0029 ||tire collision
 
|-
 
|-
|sfx00030 - sfx00031 || Train
+
|0030 - 0031 || Train
 
|-
 
|-
|[[Collision File#SFX and particles|sfx00032 - sfx00036]] ||footsteps default
+
|[[Collision File#SFX and particles|0032 - 0036]] ||footsteps default
 
|-
 
|-
|[[Collision File#SFX and particles|sfx00037 - sfx00041]] ||footsteps grass
+
|[[Collision File#SFX and particles|0037 - 0041]] ||footsteps grass
 
|-
 
|-
|[[Collision File#SFX and particles|sfx00042 - sfx00046]] ||footsteps dirt
+
|[[Collision File#SFX and particles|0042 - 0046]] ||footsteps dirt
 
|-
 
|-
|[[Collision File#SFX and particles|sfx00047 - sfx00051]] ||footsteps wood
+
|[[Collision File#SFX and particles|0047 - 0051]] ||footsteps wood
 
|-
 
|-
|[[Collision File#SFX and particles|sfx00052 - sfx00056]] ||footsteps metal
+
|[[Collision File#SFX and particles|0052 - 0056]] ||footsteps metal
 
|-
 
|-
|[[Collision File#SFX and particles|sfx00057 - sfx00060]] ||footsteps water
+
|[[Collision File#SFX and particles|0057 - 0060]] ||footsteps water
 
|-
 
|-
|[[Collision File#SFX and particles|sfx00061 - sfx00064]] ||footsteps sand
+
|[[Collision File#SFX and particles|0061 - 0064]] ||footsteps sand
 
|-
 
|-
|[[020C#GTA III|sfx00065]] ||projectile explosion
+
|[[020C#GTA III|0065]] ||projectile explosion
 
|-
 
|-
|[[020C#GTA III|sfx00066]] ||Molotov Cocktail explosion
+
|[[020C#GTA III|0066]] ||Molotov Cocktail explosion
 
|-
 
|-
|sfx00067 - sfx00068 ||fire Pistol
+
|0067 - 0068 ||fire Pistol
 
|-
 
|-
|sfx00069 - sfx00070 ||fire M16
+
|0069 - 0070 ||fire M16
 
|-
 
|-
|sfx00071 - sfx00072 ||fire AK47
+
|0071 - 0072 ||fire AK47
 
|-
 
|-
|sfx00073 - sfx00074 ||fire Uzi
+
|0073 - 0074 ||fire Uzi
 
|-
 
|-
|sfx00075 - sfx00076 ||halt fire Uzi/AK47/M16
+
|0075 - 0076 ||halt fire Uzi/AK47/M16
 
|-
 
|-
|sfx00077 - sfx00078 ||fire Sniper
+
|0077 - 0078 ||fire Sniper
 
|-
 
|-
|[[020C#GTA III|sfx00079]] - sfx00083 ||fire Rocket Launcher, mine explosion
+
|[[020C#GTA III|0079]] - 0083 ||fire Rocket Launcher, mine explosion
 
|-
 
|-
|sfx00084 - sfx00085 ||fire Flamethrower
+
|0084 - 0085 ||fire Flamethrower
 
|-
 
|-
|sfx00086 - sfx00087 ||fire Shotgun
+
|0086 - 0087 ||fire Shotgun
 
|-
 
|-
|sfx00088 ||reload Pistol
+
|0088 ||reload Pistol
 
|-
 
|-
|sfx00089 ||reload Shotgun/AK47
+
|0089 ||reload Shotgun/AK47
 
|-
 
|-
|sfx00090 ||reload Uzi/M16
+
|0090 ||reload Uzi/M16
 
|-
 
|-
|sfx00091 ||reload Rocket
+
|0091 ||reload Rocket
 
|-
 
|-
|sfx00092 ||reload Sniper
+
|0092 ||reload Sniper
 
|-
 
|-
|sfx00093 - sfx00097 || box collisions 1
+
|0093 - 0097 || box collisions 1
 
|-
 
|-
|sfx00098 - sfx00100 || *unknown
+
|0098 - 0100 || *unknown
 
|-
 
|-
|sfx00101 || dumpster collision
+
|0101 || dumpster collision
 
|-
 
|-
|sfx00102 - sfx00107 || car door left ajar, car collisions 1
+
|0102 - 0107 || car door left ajar, car collisions 1
 
|-
 
|-
|sfx00108 - sfx00111 || metal collisions
+
|0108 - 0111 || metal collisions
 
|-
 
|-
|sfx00112 - sfx00115 || fence collisions
+
|0112 - 0115 || fence collisions
 
|-
 
|-
|sfx00116 - sfx00121 ||  
+
|0116 - 0121 ||  
 
|-
 
|-
|sfx00122 - sfx00125 || Box collisions 1
+
|0122 - 0125 || Box collisions 1
 
|-
 
|-
|sfx00126 - sfx00129 || Box collisions 2
+
|0126 - 0129 || Box collisions 2
 
|-
 
|-
|sfx00130 || *unknown
+
|0130 || *unknown
 
|-
 
|-
|sfx00131 - sfx00135 || Grass collisions
+
|0131 - 0135 || Grass collisions
 
|-
 
|-
|sfx00136 || *unknown
+
|0136 || *unknown
 
|-
 
|-
|sfx00137 - sfx00139 || Box collisions 3
+
|0137 - 0139 || Box collisions 3
 
|-
 
|-
|sfx00140 - sfx00144 || Car collisions 2
+
|0140 - 0144 || Car collisions 2
 
|-
 
|-
|sfx00145 - sfx00146 || Blow up boxes
+
|0145 - 0146 || Blow up boxes
 
|-
 
|-
|sfx00147 || Gate collision 1
+
|0147 || Gate collision 1
 
|-
 
|-
|sfx00148 || Car scraping (walls, etc.)
+
|0148 || Car scraping (walls, etc.)
 
|-
 
|-
|sfx00149 || Gate collision 2
+
|0149 || Gate collision 2
 
|-
 
|-
|sfx00150 - sfx00155 || Glass breaking
+
|0150 - 0155 || Glass breaking
 
|-
 
|-
|sfx00156 - sfx00157 || Fire
+
|0156 - 0157 || Fire
 
|-
 
|-
|[[Collision File#SFX and particles|sfx00158]] ||car skid grass
+
|[[Collision File#SFX and particles|0158]] ||car skid grass
 
|-
 
|-
|sfx00159 - sfx00166 || Icon noise
+
|0159 - 0166 || Icon noise
 
|-
 
|-
|[[Collision File#SFX and particles|sfx00167]] ||gun shell drop hard
+
|[[Collision File#SFX and particles|0167]] ||gun shell drop hard
 
|-
 
|-
|[[Collision File#SFX and particles|sfx00168]] ||gun shell drop soft
+
|[[Collision File#SFX and particles|0168]] ||gun shell drop soft
 
|-
 
|-
|sfx00169 || Bullet penetrating ped
+
|0169 || Bullet penetrating ped
 
|-
 
|-
|sfx00170 - sfx00175 || Bullet hitting car
+
|0170 - 0175 || Bullet hitting car
 
|-
 
|-
|sfx00176 - sfx00178 || Bullet hitting ground
+
|0176 - 0178 || Bullet hitting ground
 
|-
 
|-
|sfx00179 - sfx00180 ||Bat fight
+
|0179 - 0180 ||Bat fight
 
|-
 
|-
|sfx00181 - sfx00184 ||Fist fight
+
|0181 - 0184 ||Fist fight
 
|-
 
|-
|sfx00185 || Open garage
+
|0185 || Open garage
 
|-
 
|-
|sfx00186 ||car bomb tick
+
|0186 ||car bomb tick
 
|-
 
|-
|sfx00187 || Bomb detonate
+
|0187 || Bomb detonate
 
|-
 
|-
|sfx00188 || static
+
|0188 || static
 
|-
 
|-
|sfx00189 - sfx00279 || police radio
+
|0189 - 0279 || police radio
 
|-
 
|-
|sfx00280 - sfx00282 || helicopter
+
|0280 - 0282 || helicopter
 
|-
 
|-
|sfx00283 || phone ring
+
|0283 || phone ring
 
|-
 
|-
|sfx00284 - sfx00291 || car engine (steady rpm's)
+
|0284 - 0291 || car engine (steady rpm's)
 
|-
 
|-
|sfx00292 - sfx00293 || blank
+
|0292 - 0293 || blank
 
|-
 
|-
|sfx00294 - sfx00301 || car idling
+
|0294 - 0301 || car idling
 
|-
 
|-
|sfx00302 - sfx00303 || blank
+
|0302 - 0303 || blank
 
|-
 
|-
|sfx00304 - sfx00308 || airplane
+
|0304 - 0308 || airplane
 
|-
 
|-
|sfx00309 || car tire spin
+
|0309 || car tire spin
 
|-
 
|-
|sfx00310 - sfx00312 || boat
+
|0310 - 0312 || boat
 
|-
 
|-
|sfx00313 || boat traveling through water
+
|0313 || boat traveling through water
 
|-
 
|-
|sfx00314 - sfx00315 || boat splashes
+
|0314 - 0315 || boat splashes
 
|-
 
|-
|sfx00316 || boat engine at idle
+
|0316 || boat engine at idle
 
|-
 
|-
|sfx00317 - sfx00318 || Dodo
+
|0317 - 0318 || Dodo
 
|-
 
|-
|sfx00319 - sfx00322 || rain on car
+
|0319 - 0322 || rain on car
 
|-
 
|-
|sfx00323 || fall in water
+
|0323 || fall in water
 
|-
 
|-
|sfx00324 - sfx00325 || crushing body
+
|0324 - 0325 || crushing body
 
|-
 
|-
|sfx00326 || CD player
+
|0326 || CD player
 
|-
 
|-
|sfx00327 - sfx00328 || blow up boxes
+
|0327 - 0328 || blow up boxes
 
|-
 
|-
|sfx00329 || rocket ammo depleted
+
|0329 || rocket ammo depleted
 
|-
 
|-
|sfx00330 || rifle ammo depleted
+
|0330 || rifle ammo depleted
 
|-
 
|-
|sfx00331 || Rhino cannon rotate
+
|0331 || Rhino cannon rotate
 
|-
 
|-
|sfx00332 || *unknown
+
|0332 || *unknown
 
|-
 
|-
|sfx00333 - sfx00334 || jumping
+
|0333 - 0334 || jumping
 
|-
 
|-
|sfx00335 || Remote bomb detonation
+
|0335 || Remote bomb detonation
 
|-
 
|-
|sfx00336 || timer
+
|0336 || timer
 
|-
 
|-
|sfx00337 || checkpoint collected
+
|0337 || checkpoint collected
 
|-
 
|-
|sfx00338 - sfx00339 || menu clickings?
+
|0338 - 0339 || menu clickings?
 
|-
 
|-
|sfx00340 - sfx00341 || hydraulics
+
|0340 - 0341 || hydraulics
 
|-
 
|-
|sfx00342 || sex in car
+
|0342 || sex in car
 
|-
 
|-
|sfx00343 || radio tuning
+
|0343 || radio tuning
 
|-
 
|-
|sfx00344 || message box
+
|0344 || message box
 
|-
 
|-
|sfx00345 - sfx00347 || engine sound 1 (Perennial)
+
|0345 - 0347 || engine sound 1 (Perennial)
 
|-
 
|-
|sfx00348 - sfx00350 || engine sound 2 (Taxi)
+
|0348 - 0350 || engine sound 2 (Taxi)
 
|-
 
|-
|sfx00351 - sfx00353 || engine sound 3 (Cheetah)
+
|0351 - 0353 || engine sound 3 (Cheetah)
 
|-
 
|-
|sfx00354 - sfx00356 || engine sound 4 (Yankee)
+
|0354 - 0356 || engine sound 4 (Yankee)
 
|-
 
|-
|sfx00357 - sfx00359 || engine sound 5 (Kuruma)
+
|0357 - 0359 || engine sound 5 (Kuruma)
 
|-
 
|-
|sfx00360 - sfx00362 || engine sound 6 (Flatbed)
+
|0360 - 0362 || engine sound 6 (Flatbed)
 
|-
 
|-
|sfx00363 - sfx00365 || engine sound 7 (BF Injection)
+
|0363 - 0365 || engine sound 7 (BF Injection)
 
|-
 
|-
|sfx00366 - sfx00368 || engine sound 8 (Banshee)
+
|0366 - 0368 || engine sound 8 (Banshee)
 
|-
 
|-
|sfx00369 - sfx00371 || blank
+
|0369 - 0371 || blank
 
|-
 
|-
|sfx00372 - sfx00382 || menu sound
+
|0372 - 0382 || menu sound
 
|-
 
|-
|sfx00383 - sfx00385 || SFX audio adjuster
+
|0383 - 0385 || SFX audio adjuster
 
|-
 
|-
|sfx00386 - sfx00388 || *unknown
+
|0386 - 0388 || *unknown
 
|-
 
|-
|[[018C#GTA III|sfx00389]] ||silence
+
|[[018C#GTA III|0389]] ||silence
 
|-
 
|-
|[[018D#GTA III|sfx00390]] ||Hepburn Height northeast tower sound loop
+
|[[018D#GTA III|0390]] ||Hepburn Height northeast tower sound loop
 
|-
 
|-
|[[018D#GTA III|sfx00391]] ||Hepburn Height south tower sound loop
+
|[[018D#GTA III|0391]] ||Hepburn Height south tower sound loop
 
|-
 
|-
|[[018D#GTA III|sfx00392 - sfx00399]] ||unused sound loops
+
|[[018D#GTA III|0392 - 0399]] ||unused sound loops
 
|-
 
|-
|sfx00400 - sfx00402 ||unused sound loops
+
|0400 - 0402 ||unused sound loops
 
|-
 
|-
|[[018D#GTA III|sfx00403]] ||Meeouch Sex Kitten Club sound loop
+
|[[018D#GTA III|0403]] ||Meeouch Sex Kitten Club sound loop
 
|-
 
|-
|[[018D#GTA III|sfx00404]] ||Sex Club Seven sound loop
+
|[[018D#GTA III|0404]] ||Sex Club Seven sound loop
 
|-
 
|-
|[[018D#GTA III|sfx00405]] ||unused work shop sound loop
+
|[[018D#GTA III|0405]] ||unused work shop sound loop
 
|-
 
|-
|[[018D#GTA III|sfx00406]] ||Salvatore's place sound loop
+
|[[018D#GTA III|0406]] ||Salvatore's place sound loop
 
|-
 
|-
|[[018D#GTA III|sfx00407 - sfx00408]] ||Sawmill sound loop
+
|[[018D#GTA III|0407 - 0408]] ||Sawmill sound loop
 
|-
 
|-
|[[018D#GTA III|sfx00409]] ||unused sound loop (blank)
+
|[[018D#GTA III|0409]] ||unused sound loop (blank)
 
|-
 
|-
|[[018D#GTA III|sfx00410 - sfx00411]] ||Mr. Wong's Laundrette sound loop
+
|[[018D#GTA III|0410 - 0411]] ||Mr. Wong's Laundrette sound loop
 
|-
 
|-
|[[018D#GTA III|sfx00412]] ||Roast Peking Duck sound loop
+
|[[018D#GTA III|0412]] ||Roast Peking Duck sound loop
 
|-
 
|-
|[[018D#GTA III|sfx00413]] ||Cipriani's Ristorante sound loop
+
|[[018D#GTA III|0413]] ||Cipriani's Ristorante sound loop
 
|-
 
|-
|[[018D#GTA III|sfx00414]] ||unused sound loop (blank)
+
|[[018D#GTA III|0414]] ||unused sound loop (blank)
 
|-
 
|-
|[[018D#GTA III|sfx00415]] ||Marco's Bistro sound loop (blank)
+
|[[018D#GTA III|0415]] ||Marco's Bistro sound loop (blank)
 
|-
 
|-
|[[018D#GTA III|sfx00416 - sfx00419]] ||Francis International Terminal B sound loop
+
|[[018D#GTA III|0416 - 0419]] ||Francis International Terminal B sound loop
 
|-
 
|-
|[[018D#GTA III|sfx00420 - sfx00422]] ||Chinatown shop sound loop (blank)
+
|[[018D#GTA III|0420 - 0422]] ||Chinatown shop sound loop (blank)
 
|-
 
|-
|[[018D#GTA III|sfx00423 - sfx00425]] ||unused cinema sound loop
+
|[[018D#GTA III|0423 - 0425]] ||unused cinema sound loop
 
|-
 
|-
|[[018D#GTA III|sfx00426]] ||Portland Docks sound loop (blank)
+
|[[018D#GTA III|0426]] ||Portland Docks sound loop (blank)
 
|-
 
|-
|[[018D#GTA III|sfx00427 - sfx00431]] ||Hepburn Heights north tower sound loop
+
|[[018D#GTA III|0427 - 0431]] ||Hepburn Heights north tower sound loop
 
|-
 
|-
|[[018D#GTA III|sfx00432 - sfx00434]] ||South of Sex Club Seven sound loop, Hepburn Heights BF Injection moan sound loop
+
|[[018D#GTA III|0432 - 0434]] ||South of Sex Club Seven sound loop, Hepburn Heights BF Injection moan sound loop
 
|-
 
|-
|[[018D#GTA III|sfx00435 - sfx00437]] ||East of Portland Pay 'N' Spray sound loop
+
|[[018D#GTA III|0435 - 0437]] ||East of Portland Pay 'N' Spray sound loop
 
|-
 
|-
|[[018D#GTA III|sfx00438 - sfx00440]] ||Executive Relief sound loop
+
|[[018D#GTA III|0438 - 0440]] ||Executive Relief sound loop
 
|-
 
|-
|[[018D#GTA III|sfx00441]] ||Old school hall sound loop
+
|[[018D#GTA III|0441]] ||Old school hall sound loop
 
|-
 
|-
|[[018D#GTA III|sfx00442]] ||Alarm sound loop
+
|[[018D#GTA III|0442]] ||Alarm sound loop
 
|-
 
|-
|[[018D#GTA III|sfx00443]] ||Warehouse rave sound loop
+
|[[018D#GTA III|0443]] ||Warehouse rave sound loop
 
|-
 
|-
|[[018D#GTA III|sfx00444 - sfx00445]] ||unused sound loops
+
|[[018D#GTA III|0444 - 0445]] ||unused sound loops
 
|-
 
|-
|sfx00446 ||unused sound loop
+
|0446 ||unused sound loop
 
|-
 
|-
|sfx00447 - sfx00455 || blank
+
|0447 - 0455 || blank
 
|-
 
|-
|[[020C#GTA III|sfx00456]] ||vehicle explosion
+
|[[020C#GTA III|0456]] ||vehicle explosion
 
|-
 
|-
|sfx00457 || Staunton Lift Bridge Alarm
+
|0457 || Staunton Lift Bridge Alarm
 
|-
 
|-
|sfx00458 || Pager
+
|0458 || Pager
 
|-
 
|-
|sfx00459 - sfx00523 ||cop talk sfx
+
|0459 - 0523 ||cop talk sfx
 
|-
 
|-
|sfx00524 - sfx00547 ||SWAT talk sfx
+
|0524 - 0547 ||SWAT talk sfx
 
|-
 
|-
|sfx00548 - sfx00559 ||FBI talk sfx
+
|0548 - 0559 ||FBI talk sfx
 
|-
 
|-
|sfx00560 - sfx00565 ||army talk sfx
+
|0560 - 0565 ||army talk sfx
 
|-
 
|-
|sfx00566 - sfx00595 || Cops on Helicopter Bullhorn
+
|0566 - 0595 || Cops on Helicopter Bullhorn
 
|-
 
|-
|sfx00596 - sfx00622 ||black docker male talk sfx
+
|0596 - 0622 ||black docker male talk sfx
 
|-
 
|-
|sfx00623 - sfx00637 || Army
+
|0623 - 0637 || Army
 
|-
 
|-
|sfx00638 - sfx00652 || Army
+
|0638 - 0652 || Army
 
|-
 
|-
|sfx00653 - sfx00679 || All Types of Gasping
+
|0653 - 0679 || All Types of Gasping
 
|-
 
|-
|sfx00680 - sfx00722 ||black project female old talk sfx
+
|0680 - 0722 ||black project female old talk sfx
 
|-
 
|-
|[[041C|sfx00723 - sfx00727]] ||Chunky Lee Chong
+
|[[041C|0723 - 0727]] ||Chunky Lee Chong
 
|-
 
|-
|sfx00728 - sfx00777 || pimp
+
|0728 - 0777 || pimp
 
|-
 
|-
|sfx00778 - sfx00860 || male01_nu
+
|0778 - 0860 || male01_nu
 
|-
 
|-
|sfx00861 - sfx00867 || Spanked Up Mad Men
+
|0861 - 0867 || Spanked Up Mad Men
 
|-
 
|-
|sfx00868 - sfx00884 ||8-Ball
+
|0868 - 0884 ||8-Ball
 
|-
 
|-
|sfx00885 - sfx00899 ||Salvatore
+
|0885 - 0899 ||Salvatore
 
|-
 
|-
|sfx00900 - sfx00919 ||Misty
+
|0900 - 0919 ||Misty
 
|-
 
|-
|sfx00920 - sfx00993 ||medic talk sfx
+
|0920 - 0993 ||medic talk sfx
 
|-
 
|-
|sfx00994 - sfx00997 || Pain Noises
+
|0994 - 0997 || Pain Noises
 
|-
 
|-
|sfx00998 - sfx01025 ||black construction worker talk sfx
+
|0998 - 1025 ||black construction worker talk sfx
 
|-
 
|-
|sfx01026 - sfx01043 ||fan female talk sfx
+
|1026 - 1043 ||fan female talk sfx
 
|-
 
|-
|sfx01044 - sfx01061 || f_wom1
+
|1044 - 1061 || f_wom1
 
|-
 
|-
|sfx01062 - sfx01081 ||fan male talk sfx
+
|1062 - 1081 ||fan male talk sfx
 
|-
 
|-
|sfx01082 - sfx01101 || f_man2
+
|1082 - 1101 || f_man2
 
|-
 
|-
|sfx01102 - sfx01132 ||supermodel female talk sfx
+
|1102 - 1132 ||supermodel female talk sfx
 
|-
 
|-
|sfx01133 - sfx01162 ||supermodel male talk sfx
+
|1133 - 1162 ||supermodel male talk sfx
 
|-
 
|-
|sfx01163 - sfx01192 ||Chinatown male young talk sfx
+
|1163 - 1192 ||Chinatown male young talk sfx
 
|-
 
|-
|sfx01193 - sfx01236 ||scum male talk sfx
+
|1193 - 1236 ||scum male talk sfx
 
|-
 
|-
|sfx01237 - sfx01272 ||scum female talk sfx
+
|1237 - 1272 ||scum female talk sfx
 
|-
 
|-
|sfx01273 - sfx01302 ||black project female young talk sfx
+
|1273 - 1302 ||black project female young talk sfx
 
|-
 
|-
|sfx01303 - sfx01334 ||business male young talk sfx
+
|1303 - 1334 ||business male young talk sfx
 
|-
 
|-
|sfx01335 - sfx01366 || White Guy #9 (Laslow)
+
|1335 - 1366 || White Guy #9 (Laslow)
 
|-
 
|-
|sfx01367 - sfx01397 ||black fat female talk sfx
+
|1367 - 1397 ||black fat female talk sfx
 
|-
 
|-
|sfx01398 - sfx01418 ||white docker male talk sfx
+
|1398 - 1418 ||white docker male talk sfx
 
|-
 
|-
|sfx01419 - sfx01440 ||hospital male talk sfx
+
|1419 - 1440 ||hospital male talk sfx
 
|-
 
|-
|sfx01441 - sfx01457 ||hospital female talk sfx
+
|1441 - 1457 ||hospital female talk sfx
 
|-
 
|-
|sfx01458 - sfx01491 ||black casual female talk sfx
+
|1458 - 1491 ||black casual female talk sfx
 
|-
 
|-
|sfx01492 - sfx01527 ||female no. 3 talk sfx
+
|1492 - 1527 ||female no. 3 talk sfx
 
|-
 
|-
|sfx01528 - sfx01561 ||casual male old talk sfx
+
|1528 - 1561 ||casual male old talk sfx
 
|-
 
|-
|sfx01562 - sfx01585 ||student male talk sfx
+
|1562 - 1585 ||student male talk sfx
 
|-
 
|-
|sfx01586 - sfx01609 ||student female talk sfx
+
|1586 - 1609 ||student female talk sfx
 
|-
 
|-
|sfx01610 - sfx01644 || hood3 / hood4
+
|1610 - 1644 || hood3 / hood4
 
|-
 
|-
|sfx01645 - sfx01679 || hood3 / hood4
+
|1645 - 1679 || hood3 / hood4
 
|-
 
|-
|sfx01680 - sfx01710 || yardie2
+
|1680 - 1710 || yardie2
 
|-
 
|-
|sfx01711 - sfx01741 || yardie2
+
|1711 - 1741 || yardie2
 
|-
 
|-
|sfx01742 - sfx01783 ||black business female talk sfx
+
|1742 - 1783 ||black business female talk sfx
 
|-
 
|-
|sfx01784 - sfx01807 ||white worker male talk sfx
+
|1784 - 1807 ||white worker male talk sfx
 
|-
 
|-
|sfx01808 - sfx01826 ||steward male talk sfx
+
|1808 - 1826 ||steward male talk sfx
 
|-
 
|-
|sfx01827 - sfx01844 ||steward female talk sfx
+
|1827 - 1844 ||steward female talk sfx
 
|-
 
|-
|sfx01845 - sfx01862 || White Lady #6
+
|1845 - 1862 || White Lady #6
 
|-
 
|-
|sfx01863 - sfx01894 ||Chinatown male old talk sfx
+
|1863 - 1894 ||Chinatown male old talk sfx
 
|-
 
|-
|sfx01895 - sfx01928 ||white business female talk sfx
+
|1895 - 1928 ||white business female talk sfx
 
|-
 
|-
|sfx01929 - sfx01962 || Peutro Rican Lady #1
+
|1929 - 1962 || Peutro Rican Lady #1
 
|-
 
|-
|sfx01963 - sfx01993 ||black fat male talk sfx
+
|1963 - 1993 ||black fat male talk sfx
 
|-
 
|-
|sfx01994 - sfx02027 ||black project male talk sfx
+
|1994 - 2027 ||black project male talk sfx
 
|-
 
|-
|sfx02028 - sfx02061 || hood3 / hood4
+
|2028 - 2061 || hood3 / hood4
 
|-
 
|-
|sfx02062 - sfx02082 ||black worker male talk sfx
+
|2062 - 2082 ||black worker male talk sfx
 
|-
 
|-
|sfx02083 - sfx02110 ||shopper female talk sfx
+
|2083 - 2110 ||shopper female talk sfx
 
|-
 
|-
|sfx02111 - sfx02138 || Pissed Italian Lady
+
|2111 - 2138 || Pissed Italian Lady
 
|-
 
|-
|sfx02139 - sfx02166 || Chinese Lady #1
+
|2139 - 2166 || Chinese Lady #1
 
|-
 
|-
|sfx02167 - sfx02193 ||Colombian talk sfx
+
|2167 - 2193 ||Colombian talk sfx
 
|-
 
|-
|sfx02194 - sfx02220 || columbian / columbian2
+
|2194 - 2220 || columbian / columbian2
 
|-
 
|-
|sfx02221 - sfx02248 ||Chinatown female young talk sfx
+
|2221 - 2248 ||Chinatown female young talk sfx
 
|-
 
|-
|sfx02249 - sfx02270 ||Chinatown female old talk sfx
+
|2249 - 2270 ||Chinatown female old talk sfx
 
|-
 
|-
|sfx02271 - sfx02308 || Women Gasping/Screaming
+
|2271 - 2308 || Women Gasping/Screaming
 
|-
 
|-
|sfx02309 - sfx02331 ||black criminal talk sfx
+
|2309 - 2331 ||black criminal talk sfx
 
|-
 
|-
|sfx02332 - sfx02350 ||white criminal talk sfx
+
|2332 - 2350 ||white criminal talk sfx
 
|-
 
|-
|sfx02351 - sfx02381 ||business male old talk sfx
+
|2351 - 2381 ||business male old talk sfx
 
|-
 
|-
|sfx02382 - sfx02411 ||Little Italy male talk sfx
+
|2382 - 2411 ||Little Italy male talk sfx
 
|-
 
|-
|sfx02412 - sfx02441 ||
+
|2412 - 2441 ||
 
|-
 
|-
|sfx02442 - sfx02475 || triad2 / traid3
+
|2442 - 2475 || triad2 / traid3
 
|-
 
|-
|sfx02476 - sfx02505 || mafia
+
|2476 - 2505 || mafia
 
|-
 
|-
|sfx02506 - sfx02535 || mafia
+
|2506 - 2535 || mafia
 
|-
 
|-
|sfx02536 - sfx02565 || mafia
+
|2536 - 2565 || mafia
 
|-
 
|-
|sfx02566 - sfx02589 || yakuza1 / yakuza2
+
|2566 - 2589 || yakuza1 / yakuza2
 
|-
 
|-
|sfx02590 - sfx02613 || yakuza1 / yakuza2
+
|2590 - 2613 || yakuza1 / yakuza2
 
|-
 
|-
|sfx02614 - sfx02641 ||white construction worker talk sfx
+
|2614 - 2641 ||white construction worker talk sfx
 
|-
 
|-
|sfx02642 - sfx02654 || taxi_d
+
|2642 - 2654 || taxi_d
 
|-
 
|-
|sfx02655 - sfx02667 || cabbie
+
|2655 - 2667 || cabbie
 
|-
 
|-
|[[041C|sfx02668 - sfx02679]] ||security guard
+
|[[041C|2668 - 2679]] ||security guard
 
|-
 
|-
|sfx02680 - sfx02707 ||black female prostitute talk sfx
+
|2680 - 2707 ||black female prostitute talk sfx
 
|-
 
|-
|sfx02708 - sfx02735 || pros_xblack
+
|2708 - 2735 || pros_xblack
 
|-
 
|-
|sfx02736 - sfx02760 ||white female prostitute talk sfx
+
|2736 - 2760 ||white female prostitute talk sfx
 
|-
 
|-
|sfx02761 - sfx02785 ||
+
|2761 - 2785 ||
 
|-
 
|-
|sfx02786 - sfx02812 ||Little Italy female young talk sfx
+
|2786 - 2812 ||Little Italy female young talk sfx
 
|-
 
|-
|sfx02813 - sfx02840 ||Little Italy female old talk sfx
+
|2813 - 2840 ||Little Italy female old talk sfx
 
|-
 
|-
|sfx02841 - sfx02877 || Men Gasping/Screaming
+
|2841 - 2877 || Men Gasping/Screaming
 
|-
 
|-
|sfx02878 - sfx02912 ||white fat male talk sfx
+
|2878 - 2912 ||white fat male talk sfx
 
|-
 
|-
|sfx02913 - sfx02944 ||white fat female talk sfx
+
|2913 - 2944 ||white fat female talk sfx
 
|-
 
|-
|sfx02945 - sfx02968 ||white casual female talk sfx
+
|2945 - 2968 ||white casual female talk sfx
 
|-
 
|-
|sfx02969 - sfx02998 || chico / chico2 (diablos)
+
|2969 - 2998 || chico / chico2 (diablos)
 
|-
 
|-
|sfx02999 - sfx03028 || chico / chico2 (diablos)
+
|2999 - 3028 || chico / chico2 (diablos)
 
|-
 
|-
|[[041C|sfx03029 - sfx03031]] || Ammu-Nation shopkeeper
+
|[[041C|3029 - 3031]] || Ammu-Nation shopkeeper
 
|}
 
|}
  
 
=== Vice City ===
 
=== Vice City ===
 
{| class="wikitable collapsible collapsed"
 
{| class="wikitable collapsible collapsed"
!style="width: 10em;" |SFX ||Description
+
!SFX ||Description
 
|-
 
|-
|[[List of vehicles (VC)|sfx00000 - sfx00007]] ||car horns
+
|[[List of vehicles (VC)|0000 - 0007]] ||car horns
 
|-
 
|-
|sfx00008 - sfx00014 ||helicopter sounds
+
|0008 - 0014 ||helicopter sounds
 
|-
 
|-
|[[List of vehicles (VC)|sfx00015 - sfx00020]] ||car doors
+
|[[List of vehicles (VC)|0015 - 0020]] ||car doors
 
|-
 
|-
|sfx00021 ||car reverse gear accelerate
+
|0021 ||car reverse gear accelerate
 
|-
 
|-
|sfx00022 ||car reverse gear rolling
+
|0022 ||car reverse gear rolling
 
|-
 
|-
|sfx00023 ||start car engine
+
|0023 ||start car engine
 
|-
 
|-
|sfx00024 ||car on wet road noise
+
|0024 ||car on wet road noise
 
|-
 
|-
|[[Collision File#SFX and particles|sfx00025]] ||car skid default
+
|[[Collision File#SFX and particles|0025]] ||car skid default
 
|-
 
|-
|[[Collision File#SFX and particles|sfx00026]] ||car skid dirt, car scrape soft
+
|[[Collision File#SFX and particles|0026]] ||car skid dirt, car scrape soft
 
|-
 
|-
|sfx00027 ||emergency vehicle siren
+
|0027 ||emergency vehicle siren
 
|-
 
|-
|sfx00028 ||emergency vehicle horn siren
+
|0028 ||emergency vehicle horn siren
 
|-
 
|-
|sfx00029 ||ambulance siren
+
|0029 ||ambulance siren
 
|-
 
|-
|[[List of vehicles (VC)|sfx00030]] ||backup-beeper (reverse warning)
+
|[[List of vehicles (VC)|0030]] ||backup-beeper (reverse warning)
 
|-
 
|-
|sfx00031|| Ice cream truck jingle
+
|0031|| Ice cream truck jingle
 
|-
 
|-
|[[List of vehicles (VC)|sfx00032]] ||open/close Coach door and airbrakes
+
|[[List of vehicles (VC)|0032]] ||open/close Coach door and airbrakes
 
|-
 
|-
|sfx00033 ||normal tire collision
+
|0033 ||normal tire collision
 
|-
 
|-
|sfx00034 ||popped tire collision
+
|0034 ||popped tire collision
 
|-
 
|-
|sfx00035 ||tire blown
+
|0035 ||tire blown
 
|-
 
|-
|sfx00036 ||run on flat tire
+
|0036 ||run on flat tire
 
|-
 
|-
|sfx00037 ||tear gas, rain wind
+
|0037 ||tear gas, rain wind
 
|-
 
|-
|sfx00038 - sfx00039 ||bullet trail
+
|0038 - 0039 ||bullet trail
 
|-
 
|-
|sfx00040 - sfx00041 ||roller skates
+
|0040 - 0041 ||roller skates
 
|-
 
|-
|[[Collision File#SFX and particles|sfx00042 - sfx00046]] ||footsteps default
+
|[[Collision File#SFX and particles|0042 - 0046]] ||footsteps default
 
|-
 
|-
|[[020C#Vice City|sfx00047]] ||vehicle explosion, also used in thunder
+
|[[020C#Vice City|0047]] ||vehicle explosion, also used in thunder
 
|-
 
|-
|[[020C#Vice City|sfx00048]] ||projectile explosion, also used in thunder
+
|[[020C#Vice City|0048]] ||projectile explosion, also used in thunder
 
|-
 
|-
|[[020C#Vice City|sfx00049]] ||Molotov Cocktail explosion
+
|[[020C#Vice City|0049]] ||Molotov Cocktail explosion
 
|-
 
|-
|[[Weapon#Vice City|sfx00050 - sfx00051]] ||fire Pistol
+
|[[Weapon#Vice City|0050 - 0051]] ||fire Pistol
 
|-
 
|-
|sfx00052 - sfx00053 ||unused fire AK
+
|0052 - 0053 ||unused fire AK
 
|-
 
|-
|[[Weapon#Vice City|sfx00054 - sfx00055]] ||fire Uzi/Minigun, drive-by
+
|[[Weapon#Vice City|0054 - 0055]] ||fire Uzi/Minigun, drive-by
 
|-
 
|-
|[[Weapon#Vice City|sfx00056]] ||halt fire Uzi/MP5
+
|[[Weapon#Vice City|0056]] ||halt fire Uzi/MP5
 
|-
 
|-
|[[Weapon#Vice City|sfx00057 - sfx00058]] ||fire Sniper Rifle/PSG-1
+
|[[Weapon#Vice City|0057 - 0058]] ||fire Sniper Rifle/PSG-1
 
|-
 
|-
|[[020C#Vice City|sfx00059]] - [[Weapon#Vice City|sfx00060]] ||fire Rocket Launcher, Hunter rockets, mine explosion
+
|[[020C#Vice City|0059]] - [[Weapon#Vice City|0060]] ||fire Rocket Launcher, Hunter rockets, mine explosion
 
|-
 
|-
|sfx00062 - sfx00063 ||missile travel
+
|0062 - 0063 ||missile travel
 
|-
 
|-
|sfx00064 - sfx00065 ||Flamethrower
+
|0064 - 0065 ||Flamethrower
 
|-
 
|-
|[[Weapon#Vice City|sfx00066 - sfx00067]] ||fire Chrome Shotgun/Stubby Shotgun
+
|[[Weapon#Vice City|0066 - 0067]] ||fire Chrome Shotgun/Stubby Shotgun
 
|-
 
|-
|[[Weapon#Vice City|sfx00068 - sfx00069]] ||fire M60, Hunter/Sea Sparrow/Police Helicopter gun, drive-by in helicopter
+
|[[Weapon#Vice City|0068 - 0069]] ||fire M60, Hunter/Sea Sparrow/Police Helicopter gun, drive-by in helicopter
 
|-
 
|-
|[[Weapon#Vice City|sfx00070]] ||halt fire M60
+
|[[Weapon#Vice City|0070]] ||halt fire M60
 
|-
 
|-
|[[Weapon#Vice City|sfx00071 - sfx00072]] ||fire Tec-9/Ingram Mac 10
+
|[[Weapon#Vice City|0071 - 0072]] ||fire Tec-9/Ingram Mac 10
 
|-
 
|-
|[[Weapon#Vice City|sfx00073]] ||halt fire Tec 9/Ingram Mac 10
+
|[[Weapon#Vice City|0073]] ||halt fire Tec 9/Ingram Mac 10
 
|-
 
|-
|[[Weapon#Vice City|sfx00074 - sfx00075]] ||fire M4/Ruger
+
|[[Weapon#Vice City|0074 - 0075]] ||fire M4/Ruger
 
|-
 
|-
|[[Weapon#Vice City|sfx00076]] ||halt fire M4/Ruger
+
|[[Weapon#Vice City|0076]] ||halt fire M4/Ruger
 
|-
 
|-
|[[Weapon#Vice City|sfx00077]] ||reload Pistol/Colt Python
+
|[[Weapon#Vice City|0077]] ||reload Pistol/Colt Python
 
|-
 
|-
|[[Weapon#Vice City|sfx00078]] ||reload general
+
|[[Weapon#Vice City|0078]] ||reload general
 
|-
 
|-
|[[Weapon#Vice City|sfx00079]] ||reload Rocket Launcher
+
|[[Weapon#Vice City|0079]] ||reload Rocket Launcher
 
|-
 
|-
|[[Weapon#Vice City|sfx00080]] ||reload Sniper Rifle/PSG-1
+
|[[Weapon#Vice City|0080]] ||reload Sniper Rifle/PSG-1
 
|-
 
|-
|[[Weapon#Vice City|sfx00081]] ||blunt weapon swing
+
|[[Weapon#Vice City|0081]] ||blunt weapon swing
 
|-
 
|-
|[[Weapon#Vice City|sfx00082 - sfx00084]] ||fire Minigun
+
|[[Weapon#Vice City|0082 - 0084]] ||fire Minigun
 
|-
 
|-
|[[Weapon#Vice City|sfx00085 - sfx00086]] ||fire Spaz Shotgun
+
|[[Weapon#Vice City|0085 - 0086]] ||fire Spaz Shotgun
 
|-
 
|-
|[[Weapon#Vice City|sfx00087]] ||halt fire Spaz Shotgun
+
|[[Weapon#Vice City|0087]] ||halt fire Spaz Shotgun
 
|-
 
|-
|[[Weapon#Vice City|sfx00088 - sfx00089]] ||fire Colt Python
+
|[[Weapon#Vice City|0088 - 0089]] ||fire Colt Python
 
|-
 
|-
|[[Weapon#Vice City|sfx00090 - sfx00091]] ||fire MP5
+
|[[Weapon#Vice City|0090 - 0091]] ||fire MP5
 
|-
 
|-
|sfx00092 - sfx00094|| Tommy hitting regular wall
+
|0092 - 0094|| Tommy hitting regular wall
 
|-
 
|-
|sfx00095 - sfx00096|| wood collision
+
|0095 - 0096|| wood collision
 
|-
 
|-
|sfx00097 - sfx00099|| *unknown
+
|0097 - 0099|| *unknown
 
|-
 
|-
|sfx00100 ||garage door closed
+
|0100 ||garage door closed
 
|-
 
|-
|sfx00101 - sfx00106 ||melee hits on car, car door left ajar, 102 garage door opened
+
|0101 - 0106 ||melee hits on car, car door left ajar, 102 garage door opened
 
|-
 
|-
|sfx00107 - sfx00110|| metal collisions (Metal Posts)
+
|0107 - 0110|| metal collisions (Metal Posts)
 
|-
 
|-
|sfx00111 - sfx00114|| fence collisions
+
|0111 - 0114|| fence collisions
 
|-
 
|-
|sfx00115 - sfx00116|| *unknown
+
|0115 - 0116|| *unknown
 
|-
 
|-
|sfx00117|| *unknown (same as 097-099)
+
|0117|| *unknown (same as 097-099)
 
|-
 
|-
|sfx00118 - sfx00121|| box collisions
+
|0118 - 0121|| box collisions
 
|-
 
|-
|sfx00122 - sfx00125|| bench collision (Wooden Lathes)
+
|0122 - 0125|| bench collision (Wooden Lathes)
 
|-
 
|-
|sfx00126|| *unknown (similar to 097-099 at faster rate)
+
|0126|| *unknown (similar to 097-099 at faster rate)
 
|-
 
|-
|[[Collision File#SFX and particles|sfx00127 - sfx00131]] ||footsteps hedge
+
|[[Collision File#SFX and particles|0127 - 0131]] ||footsteps hedge
 
|-
 
|-
|sfx00132|| door collision
+
|0132|| door collision
 
|-
 
|-
|sfx00133 - sfx00135|| box collisions 3
+
|0133 - 0135|| box collisions 3
 
|-
 
|-
|sfx00136 - sfx00140|| newsstands/traffic light blown (Metal Sheet explosion)
+
|0136 - 0140|| newsstands/traffic light blown (Metal Sheet explosion)
 
|-
 
|-
|sfx00141 - sfx00142|| boxes blown
+
|0141 - 0142|| boxes blown
 
|-
 
|-
|sfx00143|| gate collision 1
+
|0143|| gate collision 1
 
|-
 
|-
|sfx00144 ||car scrape hard
+
|0144 ||car scrape hard
 
|-
 
|-
|sfx00145|| gate collision 2
+
|0145|| gate collision 2
 
|-
 
|-
|sfx00146 - sfx00151|| glass breaking
+
|0146 - 0151|| glass breaking
 
|-
 
|-
|sfx00152 ||Molotov Cocktail thrown
+
|0152 ||Molotov Cocktail thrown
 
|-
 
|-
|sfx00153|| fire
+
|0153|| fire
 
|-
 
|-
|[[Collision File#SFX and particles|sfx00154]] ||car skid grass
+
|[[Collision File#SFX and particles|0154]] ||car skid grass
 
|-
 
|-
|sfx00155 || after rain
+
|0155 || after rain
 
|-
 
|-
|[[Collision File#SFX and particles|sfx00156]] ||gun shell drop hard
+
|[[Collision File#SFX and particles|0156]] ||gun shell drop hard
 
|-
 
|-
|[[Collision File#SFX and particles|sfx00157]] ||gun shell drop soft
+
|[[Collision File#SFX and particles|0157]] ||gun shell drop soft
 
|-
 
|-
|sfx00158 || bullet penetrating ped
+
|0158 || bullet penetrating ped
 
|-
 
|-
|sfx00159 - sfx00161 || bullet hitting car
+
|0159 - 0161 || bullet hitting car
 
|-
 
|-
|sfx00162 - sfx00164 || bullet hitting car or ground
+
|0162 - 0164 || bullet hitting car or ground
 
|-
 
|-
|[[Weapon#Vice City|sfx00165 - sfx00166]] ||blunt weapon hit
+
|[[Weapon#Vice City|0165 - 0166]] ||blunt weapon hit
 
|-
 
|-
|[[Weapon#Vice City|sfx00167 - sfx00170]] ||fist fight
+
|[[Weapon#Vice City|0167 - 0170]] ||fist fight
 
|-
 
|-
|[[Weapon#Vice City|sfx00171]] ||sharp weapon swing
+
|[[Weapon#Vice City|0171]] ||sharp weapon swing
 
|-
 
|-
|[[Weapon#Vice City|sfx00172 - sfx00173]] ||sharp weapon hit
+
|[[Weapon#Vice City|0172 - 0173]] ||sharp weapon hit
 
|-
 
|-
|[[Weapon#Vice City|sfx00174 - sfx00175]] ||Brass knuckles/Hammer hit
+
|[[Weapon#Vice City|0174 - 0175]] ||Brass knuckles/Hammer hit
 
|-
 
|-
|sfx00176 || opening/closing garage
+
|0176 || opening/closing garage
 
|-
 
|-
|sfx00177 ||car bomb tick
+
|0177 ||car bomb tick
 
|-
 
|-
|sfx00178 || detonate
+
|0178 || detonate
 
|-
 
|-
|sfx00179 || SFX audio adjuster
+
|0179 || SFX audio adjuster
 
|-
 
|-
|sfx00180 - sfx00265 || police radio
+
|0180 - 0265 || police radio
 
|-
 
|-
|sfx00266 || *bike idle or hunter blades?
+
|0266 || *bike idle or hunter blades?
 
|-
 
|-
|sfx00267 || phone ring
+
|0267 || phone ring
 
|-
 
|-
|sfx00268 - sfx00278 || car engine at steady rpms
+
|0268 - 0278 || car engine at steady rpms
 
|-
 
|-
|sfx00279 || engine echo
+
|0279 || engine echo
 
|-
 
|-
|sfx00280 - sfx00283 || blank
+
|0280 - 0283 || blank
 
|-
 
|-
|sfx00284 - sfx00287 || motorcycle engine at steady rpms
+
|0284 - 0287 || motorcycle engine at steady rpms
 
|-
 
|-
|sfx00288 - sfx00298 || car idling
+
|0288 - 0298 || car idling
 
|-
 
|-
|sfx00299 - sfx00303 || blank
+
|0299 - 0303 || blank
 
|-
 
|-
|sfx00304 - sfx00307 || motorcycle idling
+
|0304 - 0307 || motorcycle idling
 
|-
 
|-
|sfx00308 - sfx00312 || airplane
+
|0308 - 0312 || airplane
 
|-
 
|-
|sfx00313 ||airplane landing brakes
+
|0313 ||airplane landing brakes
 
|-
 
|-
|sfx00314 || boat
+
|0314 || boat
 
|-
 
|-
|sfx00315 ||escalator
+
|0315 ||escalator
 
|-
 
|-
|[[018D#Vice City|sfx00316]] ||fountain, boat moving over water
+
|[[018D#Vice City|0316]] ||fountain, boat moving over water
 
|-
 
|-
|sfx00317 - sfx00318 ||boat hit water
+
|0317 - 0318 ||boat hit water
 
|-
 
|-
|sfx00319 || boat engine at idle
+
|0319 || boat engine at idle
 
|-
 
|-
|sfx00320 - sfx00323 || rain on car
+
|0320 - 0323 || rain on car
 
|-
 
|-
|sfx00324 || fall in water
+
|0324 || fall in water
 
|-
 
|-
|sfx00325 - sfx00326 || crushing body (squish)
+
|0325 - 0326 || crushing body (squish)
 
|-
 
|-
|sfx00327 - sfx00328 || blow up boxes
+
|0327 - 0328 || blow up boxes
 
|-
 
|-
|sfx00329 || rocket ammo depleted
+
|0329 || rocket ammo depleted
 
|-
 
|-
|sfx00330 || rifle ammo depleted
+
|0330 || rifle ammo depleted
 
|-
 
|-
|[[018D#Vice City|sfx00331]] ||moving shooting range target, Rhino cannon rotate
+
|[[018D#Vice City|0331]] ||moving shooting range target, Rhino cannon rotate
 
|-
 
|-
|sfx00332 ||fall land
+
|0332 ||fall land
 
|-
 
|-
|sfx00333 ||jump land
+
|0333 ||jump land
 
|-
 
|-
|[[018C#Vice City|sfx00334]] ||No Escape? card swipe
+
|[[018C#Vice City|0334]] ||No Escape? card swipe
 
|-
 
|-
|sfx00335 || gta3 timer
+
|0335 || gta3 timer
 
|-
 
|-
|sfx00336 - sfx00337 || hydraulics
+
|0336 - 0337 || hydraulics
 
|-
 
|-
|sfx00338 || sex in car
+
|0338 || sex in car
 
|-
 
|-
|sfx00339 ||Keepie Uppy beachball
+
|0339 ||Keepie Uppy beachball
 
|-
 
|-
|sfx00340 ||Degenatron arcade machine
+
|0340 ||Degenatron arcade machine
 
|-
 
|-
|sfx00341 - sfx00342 || dodo
+
|0341 - 0342 || dodo
 
|-
 
|-
| sfx00343 || radio turned on/off
+
| 0343 || radio turned on/off
 
|-
 
|-
|sfx00344 - sfx00355 || radio tuning
+
|0344 - 0355 || radio tuning
 
|-
 
|-
|sfx00356 - sfx00358 ||generic noise (change cam, help box, etc...), pickup noise - info, bonus, bribe, frenzy
+
|0356 - 0358 ||generic noise (change cam, help box, etc...), pickup noise - info, bonus, bribe, frenzy
 
|-
 
|-
|sfx00359 - sfx00360 ||pickup noise - adrenaline, armor, health
+
|0359 - 0360 ||pickup noise - adrenaline, armor, health
 
|-
 
|-
|sfx00361 - sfx00363 ||genreral pickup noise, buy weapon
+
|0361 - 0363 ||genreral pickup noise, buy weapon
 
|-
 
|-
|sfx00364 - sfx00366 ||package pickup noise, race countdown, objective complete
+
|0364 - 0366 ||package pickup noise, race countdown, objective complete
 
|-
 
|-
|sfx00367 - sfx00369 ||race go
+
|0367 - 0369 ||race go
 
|-
 
|-
|sfx00370 || timer
+
|0370 || timer
 
|-
 
|-
|sfx00371 || blank
+
|0371 || blank
 
|-
 
|-
|sfx00372 - sfx00379 || menu sounds
+
|0372 - 0379 || menu sounds
 
|-
 
|-
|sfx00380 - sfx00382 || radio static
+
|0380 - 0382 || radio static
 
|-
 
|-
|sfx00383 - sfx00085 || engine sounds 1 (perennial)
+
|0383 - 0085 || engine sounds 1 (perennial)
 
|-
 
|-
|sfx00386 - sfx00388 || engine sounds 2 (stinger)
+
|0386 - 0388 || engine sounds 2 (stinger)
 
|-
 
|-
|sfx00389 - sfx00391 || engine sounds 3 (yankee)
+
|0389 - 0391 || engine sounds 3 (yankee)
 
|-
 
|-
|sfx00392 - sfx00394 || engine sounds 4 (admiral)
+
|0392 - 0394 || engine sounds 4 (admiral)
 
|-
 
|-
|sfx00395 - sfx00397 || engine sounds 5 (flatbed)
+
|0395 - 0397 || engine sounds 5 (flatbed)
 
|-
 
|-
|sfx00398 - sfx00400 || engine sounds 6 (bf injection)
+
|0398 - 0400 || engine sounds 6 (bf injection)
 
|-
 
|-
|sfx00401 - sfx00403 || engine sounds 7 (hotring racer)
+
|0401 - 0403 || engine sounds 7 (hotring racer)
 
|-
 
|-
|sfx00404 - sfx00406 || engine sounds 8 (greenwood)
+
|0404 - 0406 || engine sounds 8 (greenwood)
 
|-
 
|-
|sfx00407 - sfx00409 || engine sounds 9 (oceanic)
+
|0407 - 0409 || engine sounds 9 (oceanic)
 
|-
 
|-
|sfx00410 - sfx00412 || engine sounds 10 (taxi)
+
|0410 - 0412 || engine sounds 10 (taxi)
 
|-
 
|-
|sfx00413 - sfx00415 || engine sounds 11 (sabre)
+
|0413 - 0415 || engine sounds 11 (sabre)
 
|-
 
|-
|sfx00416 - sfx00418 || engine sounds 12 (caddy)
+
|0416 - 0418 || engine sounds 12 (caddy)
 
|-
 
|-
|sfx00419 - sfx00421 || chainsaw
+
|0419 - 0421 || chainsaw
 
|-
 
|-
|sfx00422 - sfx00424 || rc
+
|0422 - 0424 || rc
 
|-
 
|-
|sfx00425 || rc helicopter
+
|0425 || rc helicopter
 
|-
 
|-
|sfx00426 - sfx00430 || blank
+
|0426 - 0430 || blank
 
|-
 
|-
|sfx00431 - sfx00433 || freeway engine
+
|0431 - 0433 || freeway engine
 
|-
 
|-
| sfx00434 || Freeway/Angel (chopper) wind
+
| 0434 || Freeway/Angel (chopper) wind
 
|-
 
|-
|sfx00435 || blank
+
|0435 || blank
 
|-
 
|-
|sfx00436 - sfx00437 || faggio engine
+
|0436 - 0437 || faggio engine
 
|-
 
|-
| sfx00438 || Faggio/Pizza Boy (moped) wind
+
| 0438 || Faggio/Pizza Boy (moped) wind
 
|-
 
|-
|sfx00439 - sfx00441 || sanchez engine
+
|0439 - 0441 || sanchez engine
 
|-
 
|-
| sfx00442 || Sanchez wind
+
| 0442 || Sanchez wind
 
|-
 
|-
|sfx00443 - sfx00445 || pcj600 engine
+
|0443 - 0445 || pcj600 engine
 
|-
 
|-
| sfx00446 || PCJ-600 wind
+
| 0446 || PCJ-600 wind
 
|-
 
|-
|sfx00447 - sfx00452 || blank
+
|0447 - 0452 || blank
 
|-
 
|-
|sfx00453 - sfx00456 || hunter
+
|0453 - 0456 || hunter
 
|-
 
|-
|sfx00457 - sfx00460 || blank
+
|0457 - 0460 || blank
 
|-
 
|-
|sfx00461 - sfx00464 || skimmer
+
|0461 - 0464 || skimmer
 
|-
 
|-
|[[018C#Vice City|sfx00465]] ||Dildo Dodo low fuel ping
+
|[[018C#Vice City|0465]] ||Dildo Dodo low fuel ping
 
|-
 
|-
|sfx00466 - sfx00469 || blank
+
|0466 - 0469 || blank
 
|-
 
|-
| sfx00470 || alarm
+
| 0470 || alarm
 
|-
 
|-
|[[018D#Vice City|sfx00471]] ||snoring
+
|[[018D#Vice City|0471]] ||snoring
 
|-
 
|-
|[[018D#Vice City|sfx00472]] ||Greasy Choppers "Alloy Wheels of Steel"
+
|[[018D#Vice City|0472]] ||Greasy Choppers "Alloy Wheels of Steel"
 
|-
 
|-
|[[018D#Vice City|sfx00473]] ||Greasy Choppers "Messing with the Man"  
+
|[[018D#Vice City|0473]] ||Greasy Choppers "Messing with the Man"  
 
|-
 
|-
|[[018D#Vice City|sfx00474]] ||Greasy Choppers "Hog Tied"
+
|[[018D#Vice City|0474]] ||Greasy Choppers "Hog Tied"
 
|-
 
|-
|[[018D#Vice City|sfx00475]] ||Greasy Choppers (unused)
+
|[[018D#Vice City|0475]] ||Greasy Choppers (unused)
 
|-
 
|-
|[[018D#Vice City|sfx00476]] ||Malibu Club night
+
|[[018D#Vice City|0476]] ||Malibu Club night
 
|-
 
|-
|[[018D#Vice City|sfx00477]] ||Malibu Club day
+
|[[018D#Vice City|0477]] ||Malibu Club day
 
|-
 
|-
|[[018D#Vice City|sfx00478]] ||Malibu Club evening
+
|[[018D#Vice City|0478]] ||Malibu Club evening
 
|-
 
|-
|[[018D#Vice City|sfx00479]] ||Pole Position night
+
|[[018D#Vice City|0479]] ||Pole Position night
 
|-
 
|-
|[[018D#Vice City|sfx00480]] ||Pole Position day
+
|[[018D#Vice City|0480]] ||Pole Position day
 
|-
 
|-
|[[018D#Vice City|sfx00481]] ||Pole Position evening
+
|[[018D#Vice City|0481]] ||Pole Position evening
 
|-
 
|-
|[[018D#Vice City|sfx00482]] ||South Washington Beach church
+
|[[018D#Vice City|0482]] ||South Washington Beach church
 
|-
 
|-
|sfx00483 - sfx00484 || ?
+
|0483 - 0484 || ?
 
|-
 
|-
|sfx00485 - sfx00491 || insects
+
|0485 - 0491 || insects
 
|-
 
|-
|sfx00492 - sfx00495 || Malibu bg music
+
|0492 - 0495 || Malibu bg music
 
|-
 
|-
|[[Collision File#SFX and particles|sfx00496 - sfx00500]] ||footsteps grass
+
|[[Collision File#SFX and particles|0496 - 0500]] ||footsteps grass
 
|-
 
|-
|[[Collision File#SFX and particles|sfx00501 - sfx00505]] ||footsteps dirt
+
|[[Collision File#SFX and particles|0501 - 0505]] ||footsteps dirt
 
|-
 
|-
|[[Collision File#SFX and particles|sfx00506 - sfx00510]] ||footsteps wood
+
|[[Collision File#SFX and particles|0506 - 0510]] ||footsteps wood
 
|-
 
|-
|[[Collision File#SFX and particles|sfx00496 - sfx00500]] ||footsteps metal
+
|[[Collision File#SFX and particles|0496 - 0500]] ||footsteps metal
 
|-
 
|-
|[[Collision File#SFX and particles|sfx00516 - sfx00519]] ||footsteps water
+
|[[Collision File#SFX and particles|0516 - 0519]] ||footsteps water
 
|-
 
|-
|[[Collision File#SFX and particles|sfx00520 - sfx00523]] ||footsteps sand
+
|[[Collision File#SFX and particles|0520 - 0523]] ||footsteps sand
 
|-
 
|-
|sfx00524 - sfx00713 || 47 (BMYBB)
+
|0524 - 0536 ||047 BMYBB, stuck in traffic
 
|-
 
|-
|sfx00714 - sfx00736 || vice port authority
+
|0537 - 0553 ||047 BMYBB, rudely bumped
 
|-
 
|-
|sfx00737 - sfx00756 || vice police helicopter
+
|0554 - 0562 ||047 BMYBB, car collision
 
|-
 
|-
|sfx00757 - sfx00832 || 81 (JFOTO)
+
|0563 - 0583 ||047 BMYBB, casual conversation
 
|-
 
|-
|sfx00833 - sfx00891 || 82 (JMOTO)
+
|0584 - 0601 ||047 BMYBB, being nearly run over
 
|-
 
|-
|sfx00892 - sfx00972 || 39 (BMYBE)
+
|0602 - 0617 ||047 BMYBB, sexy girls
 
|-
 
|-
|sfx00973 - sfx01039 || 18 (HFOBE)
+
|0618 - 0629 ||047 BMYBB, fist fight
 
|-
 
|-
|sfx01040 - sfx01225 || 87/88 (SGa/SGb)
+
|0630 - 0638 ||047 BMYBB, non-car collision
 
|-
 
|-
|sfx01226 - sfx01513 || 89/90 (CLa/CLb)
+
|0639 - 0643 ||047 BMYBB, threatened with gun scared
 
|-
 
|-
|sfx01514 - sfx01723 || 95/96 (PGa/PGb)
+
|0644 - 0647 ||047 BMYBB, responding to cop
 
|-
 
|-
|sfx01724 - sfx01873 || 91/92 (GDa/GDb)
+
|0648 - 0658 ||047 BMYBB, getting jacked
 
|-
 
|-
|sfx01874 - sfx01893 || 97/98/99/100/101 (vice1/vice2/vice3/vice4/vice5)
+
|0659 - 0667 ||047 BMYBB, jacking someone
 
|-
 
|-
|sfx01894 - sfx01897 || 102/103/104 (vice6/vice7/vice8)
+
|0668 - 0683 ||047 BMYBB, guy hitting on girl
 
|-
 
|-
|sfx01898 - sfx02112 || 7 (male01)
+
|0684 - 0685 ||047 BMYBB, lost
 
|-
 
|-
|sfx02113 - sfx02370 || 83/84 (CBa/CBb)
+
|0686 - 0690 ||047 BMYBB, robbed of money
 
|-
 
|-
|sfx02371 - sfx02616 || 93/94 (BKa/BKb)
+
|0691 - 0698 ||047 BMYBB, robbing money
 
|-
 
|-
|sfx02617 - sfx02913 || 85/86 (HNa/HNb)
+
|0699 - 0704 ||047 BMYBB, revive from death
 
|-
 
|-
|sfx02914 - sfx02941 || female screams 1
+
|0705 - 0710 ||047 BMYBB, viewing death and destruction
 
|-
 
|-
|sfx02942 - sfx02985 || female grunt
+
|0711 - 0713 ||047 BMYBB, hail taxi
 
|-
 
|-
|sfx02986 - sfx03012 || female screams 2
+
|0714 - 0736 || vice port authority
 
|-
 
|-
|sfx03013 - sfx03047 || male screams 1
+
|0737 - 0756 || vice police helicopter
 
|-
 
|-
|sfx03048 - sfx03126 || male grunts
+
|0757 - 0764 ||081 JFOTO, stuck in traffic
 
|-
 
|-
|sfx03127 - sfx03161 || male screams 2
+
|0765 - 0774 ||081 JFOTO, rudely bumped
 
|-
 
|-
|sfx03162 - sfx03194 || cuban paramedic
+
|0775 - 0782 ||081 JFOTO, car collision
 
|-
 
|-
|sfx03195 - sfx03227 || paramedic
+
|0783 - 0795 ||081 JFOTO, casual conversation
 
|-
 
|-
|sfx03228 - sfx03245 || FBI #1
+
|0796 - 0804 ||081 JFOTO, being nearly run over
 
|-
 
|-
|sfx03246 - sfx03260 || FBI #2
+
|0805 - 0810 ||081 JFOTO, non-car collision
 
|-
 
|-
|sfx03231 - sfx03263 || blank
+
|0811 - 0814 ||081 JFOTO, threatened with gun
 
|-
 
|-
|sfx03264 - sfx03279 || FBI #3
+
|0815 - 0819 ||081 JFOTO, getting jacked
 
|-
 
|-
|sfx03280 - sfx03281 || blank
+
|0820        ||081 JFOTO, lost
 
|-
 
|-
|sfx03282 - sfx03295 || SWAT #1
+
|0821 - 0822 ||081 JFOTO, robbed of money
 
|-
 
|-
|sfx03296 - sfx03309 || SWAT #2
+
|0823 - 0827 ||081 JFOTO, flee in fear
 
|-
 
|-
|sfx03310 - sfx03323 || SWAT #3
+
|0828 - 0829 ||081 JFOTO, revive from death
 
|-
 
|-
|sfx03324 - sfx03405 || 105 (WFYG1)
+
|0830        ||081 JFOTO, viewing death and destruction
 
|-
 
|-
|sfx03406 - sfx03477 || 106 (WFYG2)
+
|0831 - 0832 ||081 JFOTO, hail taxi
 
|-
 
|-
|sfx03478 - sfx03541 || 28 (HMOCA)
+
|0833 - 0840 ||082 JMOTO, stuck in traffic
 
|-
 
|-
|sfx03542 - sfx03602 || 80 (WFOSH)
+
|0841 - 0848 ||082 JMOTO, rudely bumped
 
|-
 
|-
|sfx03603 - sfx03661 || 77 (WFYSK)
+
|0849 - 0854 ||082 JMOTO, car collision
 
|-
 
|-
|sfx03662 - sfx03705 || 66 (WMYLG)
+
|0855 - 0861 ||082 JMOTO, casual conversation
 
|-
 
|-
|sfx03706 - sfx03805 || 60 (WMOBE)
+
|0862 - 0867 ||082 JMOTO, being nearly run over
 
|-
 
|-
|sfx03806 - sfx03892 || 68 (WMYBU)
+
|0868 - 0873 ||082 JMOTO, non-car collision
 
|-
 
|-
|sfx03893 - sfx03977 || 51 (WMYST)
+
|0874 - 0877 ||082 JMOTO, threatened with gun
 
|-
 
|-
|sfx03978 - sfx04051 || 46 (BMYPI)
+
|0878 - 0881 ||082 JMOTO, getting jacked
 
|-
 
|-
|sfx04052 - sfx04125 || 70 (WFYPR)
+
|0882        ||082 JMOTO, lost
 
|-
 
|-
|sfx04126 - sfx04214 || 55 (WMYRI)
+
|0883 - 0884 ||082 JMOTO, robbed of money
 
|-
 
|-
|sfx04215 - sfx04312 || 34 (BMOST)
+
|0885 - 0888 ||082 JMOTO, flee in fear
 
|-
 
|-
|sfx04313 - sfx04402 || 10 (HFOST)
+
|0889        ||082 JMOTO, revive from death
 
|-
 
|-
|sfx04403 - sfx04479 || 16 (HMORI)
+
|0890        ||082 JMOTO, viewing death and destruction
 
|-
 
|-
|sfx04480 - sfx04534 || 26 (HMOTR)
+
|0891        ||082 JMOTO, hail taxi
 
|-
 
|-
|sfx04535 - sfx04622 || 27 (HMYAP)
+
|0892 - 0899 ||039 BMYBE, stuck in traffic
 
|-
 
|-
|sfx04623 - sfx04671 || 25 (HFOTR)
+
|0900 - 0909 ||039 BMYBE, rudely bumped
 
|-
 
|-
|sfx04672 - sfx04714 || 20 (HMOBE)
+
|0910 - 0917 ||039 BMYBE, car collision
 
|-
 
|-
|sfx04715 - sfx04790 || 21 (HFYBU)
+
|0918 - 0927 ||039 BMYBE, casual conversation
 
|-
 
|-
|sfx04791 - sfx04834 || 23 (HFYCG)
+
|0928 - 0937 ||039 BMYBE, being nearly run over
 
|-
 
|-
|sfx04835 - sfx04920 || 19 (HMYBE)
+
|0938 - 0939 ||039 BMYBE, sexy girls
 
|-
 
|-
|sfx04921 - sfx05002 || 64 (WMOGO)
+
|0940 - 0947 ||039 BMYBE, fist fight
 
|-
 
|-
|sfx05003 - sfx05075 || 48 (WMYCR)
+
|0948 - 0955 ||039 BMYBE, non-car collision
 
|-
 
|-
|sfx05076 - sfx05110 || 76 (WMYJG)
+
|0956 - 0959 ||039 BMYBE, threatened with gun scared
 
|-
 
|-
|sfx05111 - sfx05191 || 52 (WMOST)
+
|0960 - 0965 ||039 BMYBE, getting jacked
 
|-
 
|-
|sfx05192 - sfx05252 || 44 (BFOTR)
+
|0966 - 0968 ||039 BMYBE, jacking someone
 
|-
 
|-
|sfx05253 - sfx05323 || 53 (WFYRI)
+
|0969        ||039 BMYBE, lost
 
|-
 
|-
|sfx05324 - sfx05393 || 43 (BFYPR)
+
|0970        ||039 BMYBE, robbed of money
 
|-
 
|-
|sfx05394 - sfx05453 || 37 (BMYRI)
+
|0971        ||039 BMYBE, revive from death
 
|-
 
|-
|sfx05454 - sfx05518 || 42 (BMYBU)
+
|0972        ||039 BMYBE, hail taxi
 
|-
 
|-
|sfx05519 - sfx05579 || 78 (WMYSK)
+
|0973 - 0978 ||018 HFOBE, stuck in traffic
 
|-
 
|-
|sfx05580 - sfx05677 || 61 (WMYCW)
+
|0979 - 0989 ||018 HFOBE, rudely bumped
 
|-
 
|-
|sfx05678 - sfx05759 || 9 (HFYST)
+
|0990 - 0995 ||018 HFOBE, car collision
 
|-
 
|-
|sfx05760 - sfx05838 || 12 (HMOST)
+
|0996 - 1005 ||018 HFOBE, casual conversation
 
|-
 
|-
|sfx05839 - sfx05911 || 15 (HMYRI)
+
|1006 - 1012 ||018 HFOBE, being nearly run over
 
|-
 
|-
|sfx05912 - sfx05987 || 24 (HFYPR)
+
|1013 - 1017 ||018 HFOBE, non-car collision
 
|-
 
|-
|sfx05988 - sfx06039 || 22 (HFYMD)
+
|1018 - 1022 ||018 HFOBE, threatened with gun
 
|-
 
|-
|sfx06040 - sfx06116 || 59 (WFOBE)
+
|1023 - 1028 ||018 HFOBE, getting jacked
 
|-
 
|-
|sfx06117 - sfx06194 || 35 (BFYRI)
+
|1029 - 1030 ||018 HFOBE, lost
 
|-
 
|-
|sfx06195 - sfx06292 || 38 (BFYBE)
+
|1031 - 1034 ||018 HFOBE, flee in fear
 
|-
 
|-
|sfx06293 - sfx06351 || 45 (BMOTR)
+
|1035        ||018 HFOBE, revive from death
 
|-
 
|-
|sfx06352 - sfx06438 || 33 (BMYST)
+
|1036 - 1037 ||018 HFOBE, viewing death and destruction
 
|-
 
|-
|sfx06439 - sfx06520 || 73 (WMYPI)
+
|1038 - 1039 ||018 HFOBE, hail taxi
 
|-
 
|-
|sfx06521 - sfx06616 || 30 (BMYCR)
+
|1040 - 1225 || 87/88 (SGa/SGb)
 
|-
 
|-
|sfx06617 - sfx06708 || 56 (WMORI)
+
|1226 - 1513 || 89/90 (CLa/CLb)
 
|-
 
|-
|sfx06709 - sfx06775 || 69 (WMOBU)
+
|1514 - 1723 || 95/96 (PGa/PGb)
 
|-
 
|-
|sfx06776 - sfx06853 || 29 (BMODK)
+
|1724 - 1873 || 91/92 (GDa/GDb)
 
|-
 
|-
|sfx06854 - sfx06922 || 17 (HFYBE)
+
|1874 - 1893 || 97/98/99/100/101 (vice1/vice2/vice3/vice4/vice5)
 
|-
 
|-
|sfx06923 - sfx06991 || 13 (HFYRI)
+
|1894 - 1897 || 102/103/104 (vice6/vice7/vice8)
 
|-
 
|-
|sfx06992 - sfx07069 || 32 (BFOST)
+
|1898 - 2112 || 7 (male01)
 
|-
 
|-
|sfx07070 - sfx07131 || 36 (BFORI)
+
|2113 - 2370 || 83/84 (CBa/CBb)
 
|-
 
|-
|sfx07132 - sfx07205 || 31 (BFYST)
+
|2371 - 2616 || 93/94 (BKa/BKb)
 
|-
 
|-
|sfx07206 - sfx07270 || 14 (HFORI)
+
|2617 - 2913 || 85/86 (HNa/HNb)
 
|-
 
|-
|sfx07271 - sfx07341 || 67 (WFYBU)
+
|2914 - 2941 || female screams 1
 
|-
 
|-
|sfx07342 - sfx07393 || 71 (WFOTR)
+
|2942 - 2985 || female grunt
 
|-
 
|-
|sfx07394 - sfx07425 || 75 (WFYJG)
+
|2986 - 3012 || female screams 2
 
|-
 
|-
|sfx07426 - sfx07493 || 79 (WFYSH)
+
|3013 - 3047 || male screams 1
 
|-
 
|-
|sfx07494 - sfx07558 || 72 (WMOTR)
+
|3048 - 3126 || male grunts
 
|-
 
|-
|sfx07559 - sfx07632 || 41 (BMOBE)
+
|3127 - 3161 || male screams 2
 
|-
 
|-
|sfx07633 - sfx07703 || 62 (WMYGO)
+
|3162 - 3194 || cuban paramedic
 
|-
 
|-
|sfx07704 - sfx07770 || 57 (WFYBE)
+
|3195 - 3227 || paramedic
 
|-
 
|-
|sfx07771 - sfx07846 || 54 (WFORI)
+
|3228 - 3245 || FBI #1
 
|-
 
|-
|sfx07847 - sfx07921 || 63 (WFOGO)
+
|3246 - 3260 || FBI #2
 
|-
 
|-
|sfx07922 - sfx07974 || 11 (HMYST)
+
|3231 - 3263 || blank
 
|-
 
|-
|sfx07975 - sfx08062 || 74 (WMOCA)
+
|3264 - 3279 || FBI #3
 
|-
 
|-
|sfx08063 - sfx08165 || 58 (WMYBE)
+
|3280 - 3281 || blank
 
|-
 
|-
|sfx08166 - sfx08231 || 40 (BFOBE)
+
|3282 - 3295 || SWAT #1
 
|-
 
|-
|sfx08232 - sfx08273 || 65 (WFYLG)
+
|3296 - 3309 || SWAT #2
 
|-
 
|-
|sfx08274 - sfx08385 || 50 (WFOST)
+
|3310 - 3323 || SWAT #3
 
|-
 
|-
|sfx08386 - sfx08468 || 49 (WFYST)
+
|3324 - 3330 ||105 WFYG1, stuck in traffic
 
|-
 
|-
|sfx08469 - sfx08513 || White Cop 1
+
|3331 - 3341 ||105 WFYG1, rudely bumped
 
|-
 
|-
|sfx08514 - sfx08558 || White Cop 2
+
|3342 - 3350 ||105 WFYG1, car collision
 
|-
 
|-
|sfx08559 - sfx08693 || White Cop 3
+
|3351 - 3360 ||105 WFYG1, casual conversation
 
|-
 
|-
|sfx08694 - sfx09814 || Tommy's voices
+
|3361 - 3369 ||105 WFYG1, being nearly run over
 
|-
 
|-
|sfx09815 - sfx09940 || Tommy's grunts
+
|3370 - 3371 ||105 WFYG1, sexy guys
 +
|-
 +
|3372 - 3375 ||105 WFYG1, fist fight
 +
|-
 +
|3376 - 3382 ||105 WFYG1, non-car collision
 +
|-
 +
|3383 - 3388 ||105 WFYG1, threatened with gun scared
 +
|-
 +
|3389 - 3393 ||105 WFYG1, getting jacked
 +
|-
 +
|3394 - 3396 ||105 WFYG1, lost
 +
|-
 +
|3397 - 3398 ||105 WFYG1, robbed of money
 +
|-
 +
|3399 - 3400 ||105 WFYG1, robbing money
 +
|-
 +
|3401 - 3402 ||105 WFYG1, flee in fear
 +
|-
 +
|3403        ||105 WFYG1, revive from death
 +
|-
 +
|3404        ||105 WFYG1, viewing death and destruction
 +
|-
 +
|3405        ||105 WFYG1, hail taxi
 +
|-
 +
|3406 - 3410 ||106 WFYG2, stuck in traffic
 +
|-
 +
|3411 - 3421 ||106 WFYG2, rudely bumped
 +
|-
 +
|3422 - 3430 ||106 WFYG2, car collision
 +
|-
 +
|3431 - 3439 ||106 WFYG2, casual conversation
 +
|-
 +
|3440 - 3447 ||106 WFYG2, being nearly run over
 +
|-
 +
|3448 - 3451 ||106 WFYG2, sexy guys
 +
|-
 +
|3452 - 3456 ||106 WFYG2, fist fight
 +
|-
 +
|3457 - 3463 ||106 WFYG2, non-car collision
 +
|-
 +
|3464 - 3466 ||106 WFYG2, threatened with gun scared
 +
|-
 +
|3467 - 3471 ||106 WFYG2, getting jacked
 +
|-
 +
|3472        ||106 WFYG2, lost
 +
|-
 +
|3473 - 3474 ||106 WFYG2, robbed of money
 +
|-
 +
|3475        ||106 WFYG2, viewing death and destruction
 +
|-
 +
|3476        ||106 WFYG2, hail taxi
 +
|-
 +
|3478 - 3485 ||028 HMOCA, stuck in traffic
 +
|-
 +
|3486 - 3493 ||028 HMOCA, car collision
 +
|-
 +
|3494 - 3503 ||028 HMOCA, casual conversation
 +
|-
 +
|3504 - 3505 ||028 HMOCA, sexy girls
 +
|-
 +
|3506 - 3510 ||028 HMOCA, threatened with gun
 +
|-
 +
|3511 - 3520 ||028 HMOCA, getting jacked
 +
|-
 +
|3521 - 3531 ||028 HMOCA, jacking someone
 +
|-
 +
|3532 - 3538 ||028 HMOCA, robbed of money
 +
|-
 +
|3539 - 3540 ||028 HMOCA, flee in fear
 +
|-
 +
|3541        ||028 HMOCA, hail taxi
 +
|-
 +
|3542 - 3551 ||080 WFOSH, rudely bumped
 +
|-
 +
|3552 - 3560 ||080 WFOSH, casual conversation
 +
|-
 +
|3561 - 3570 ||080 WFOSH, being nearly run over
 +
|-
 +
|3571 - 3580 ||080 WFOSH, threatened with gun scared
 +
|-
 +
|3581 - 3582 ||080 WFOSH, lost
 +
|-
 +
|3583 - 3584 ||080 WFOSH, robbed of money
 +
|-
 +
|3585 - 3593 ||080 WFOSH, flee in fear
 +
|-
 +
|3594 - 3596 ||080 WFOSH, revive from death
 +
|-
 +
|3597 - 3601 ||080 WFOSH, viewing death and destruction
 +
|-
 +
|3602        ||080 WFOSH, hail taxi
 +
|-
 +
|3603 - 3613 ||077 WFYSK, stuck in traffic
 +
|-
 +
|3614 - 3631 ||077 WFYSK, rudely bumped
 +
|-
 +
|3632 - 3640 ||077 WFYSK, being nearly run over
 +
|-
 +
|3641 - 3651 ||077 WFYSK, fist fight
 +
|-
 +
|3652 - 3656 ||077 WFYSK, threatened with gun
 +
|-
 +
|3657 - 3658 ||077 WFYSK, robbed of money
 +
|-
 +
|3659 - 3660 ||077 WFYSK, revive from death
 +
|-
 +
|3661        ||077 WFYSK, hail taxi
 +
|-
 +
|3662 - 3671 ||066 WMYLG, rudely bumped
 +
|-
 +
|3672 - 3681 ||066 WMYLG, casual conversation
 +
|-
 +
|3682 - 3690 ||066 WMYLG, being nearly run over
 +
|-
 +
|3691 - 3697 ||066 WMYLG, fist fight
 +
|-
 +
|3698 - 3703 ||066 WMYLG, threatened with gun scared
 +
|-
 +
|3704        ||066 WMYLG, revive from death
 +
|-
 +
|3705        ||066 WMYLG, hail taxi
 +
|-
 +
|3706 - 3711 ||060 WMOBE/068 WMYBU, stuck in traffic
 +
|-
 +
|3712 - 3723 ||060 WMOBE, rudely bumped
 +
|-
 +
|3724 - 3731 ||060 WMOBE, car collision
 +
|-
 +
|3732 - 3741 ||060 WMOBE, casual conversation
 +
|-
 +
|3742 - 3749 ||060 WMOBE, being nearly run over
 +
|-
 +
|3750 - 3751 ||060 WMOBE, sexy girls
 +
|-
 +
|3752 - 3758 ||060 WMOBE, non-car collision
 +
|-
 +
|3759 - 3763 ||060 WMOBE, threatened with gun
 +
|-
 +
|3764 - 3771 ||060 WMOBE, getting jacked
 +
|-
 +
|3772 - 3775 ||060 WMOBE, jacking someone
 +
|-
 +
|3776 - 3791 ||060 WMOBE, guy hitting on girl
 +
|-
 +
|3792 - 3797 ||060 WMOBE, robbing money
 +
|-
 +
|3798 - 3801 ||060 WMOBE, flee in fear
 +
|-
 +
|3802 - 3803 ||060 WMOBE, revive from death
 +
|-
 +
|3804 - 3805 ||060 WMOBE, viewing death and destruction
 +
|-
 +
|3815 - 3825 ||068 WMYBU, rudely bumped
 +
|-
 +
|3826 - 3834 ||068 WMYBU, car collision
 +
|-
 +
|3835 - 3844 ||068 WMYBU, casual conversation
 +
|-
 +
|3845 - 3854 ||068 WMYBU, being nearly run over
 +
|-
 +
|3855 - 3856 ||068 WMYBU, sexy girls
 +
|-
 +
|3857 - 3861 ||068 WMYBU, non-car collision
 +
|-
 +
|3862 - 3867 ||068 WMYBU, threatened with gun
 +
|-
 +
|3868 - 3869 ||068 WMYBU, responding to cop
 +
|-
 +
|3870 - 3874 ||068 WMYBU, getting jacked
 +
|-
 +
|3875 - 3879 ||068 WMYBU, lost
 +
|-
 +
|3880        ||068 WMYBU, robbed of money
 +
|-
 +
|3881 - 3883 ||068 WMYBU, flee in fear
 +
|-
 +
|3884 - 3885 ||068 WMYBU, revive from death
 +
|-
 +
|3886 - 3890 ||068 WMYBU, viewing death and destruction
 +
|-
 +
|3891 - 3892 ||068 WMYBU, hail taxi
 +
|-
 +
|3893 - 3900 ||051 WMYST, stuck in traffic
 +
|-
 +
|3901 - 3911 ||051 WMYST, rudely bumped
 +
|-
 +
|3912 - 3919 ||051 WMYST, car collision
 +
|-
 +
|3920 - 3929 ||051 WMYST, casual conversation
 +
|-
 +
|3930 - 3939 ||051 WMYST, being nearly run over
 +
|-
 +
|3940 - 3941 ||051 WMYST, sexy girls
 +
|-
 +
|3942 - 3946 ||051 WMYST, non-car collision
 +
|-
 +
|3947 - 3951 ||051 WMYST, threatened with gun
 +
|-
 +
|3952 - 3954 ||051 WMYST, responding to cop
 +
|-
 +
|3955 - 3959 ||051 WMYST, getting jacked
 +
|-
 +
|3960 - 3961 ||051 WMYST, lost
 +
|-
 +
|3962        ||051 WMYST, robbed of money
 +
|-
 +
|3963 - 3967 ||051 WMYST, robbing money
 +
|-
 +
|3968 - 3974 ||051 WMYST, flee in fear
 +
|-
 +
|3975        ||051 WMYST, revive from death
 +
|-
 +
|3976 - 3977 ||051 WMYST, hail taxi
 +
|-
 +
|3978 - 3983 ||046 BMYPI, stuck in traffic
 +
|-
 +
|3984 - 3992 ||046 BMYPI, rudely bumped
 +
|-
 +
|3993 - 3997 ||046 BMYPI, car collision
 +
|-
 +
|3998 - 4007 ||046 BMYPI, being nearly run over
 +
|-
 +
|4008 - 4011 ||046 BMYPI, sexy girls
 +
|-
 +
|4012 - 4019 ||046 BMYPI, fist fight
 +
|-
 +
|4020 - 4032 ||046 BMYPI, non-car collision
 +
|-
 +
|4033 - 4037 ||046 BMYPI, threatened with gun scared
 +
|-
 +
|4038 - 4043 ||046 BMYPI, getting jacked
 +
|-
 +
|4044 - 4047 ||046 BMYPI, jacking someone
 +
|-
 +
|4048        ||046 BMYPI, robbed of money
 +
|-
 +
|4049        ||046 BMYPI, revive from death
 +
|-
 +
|4050 - 4051 ||046 BMYPI, hail taxi
 +
|-
 +
|4052 - 4062 ||070 WFYPR, rudely bumped
 +
|-
 +
|4063 - 4076 ||070 WFYPR, casual conversation
 +
|-
 +
|4077 - 4086 ||070 WFYPR, being nearly run over
 +
|-
 +
|4087 - 4095 ||070 WFYPR, fist fight
 +
|-
 +
|4096 - 4100 ||070 WFYPR, prostitute sex
 +
|-
 +
|4101 - 4106 ||070 WFYPR, threatened with gun scared
 +
|-
 +
|4107 - 4108 ||070 WFYPR, robbed of money
 +
|-
 +
|4109        ||070 WFYPR, revive from death
 +
|-
 +
|4110 - 4124 ||070 WFYPR, interacting with player
 +
|-
 +
|4125        ||070 WFYPR, hail taxi
 +
|-
 +
|4126 - 4135 ||055 WMYRI, stuck in traffic
 +
|-
 +
|4136 - 4143 ||055 WMYRI, rudely bumped
 +
|-
 +
|4144 - 4152 ||055 WMYRI, car collision
 +
|-
 +
|4163 - 4171 ||055 WMYRI, being nearly run over
 +
|-
 +
|4172 - 4174 ||055 WMYRI, sexy girls
 +
|-
 +
|4175 - 4185 ||055 WMYRI, non-car collision
 +
|-
 +
|4186 - 4193 ||055 WMYRI, threatened with gun
 +
|-
 +
|4194 - 4201 ||055 WMYRI, getting jacked
 +
|-
 +
|4202        ||055 WMYRI, lost
 +
|-
 +
|4203 - 4207 ||055 WMYRI, flee in fear
 +
|-
 +
|4208        ||055 WMYRI, revive from death
 +
|-
 +
|4209 - 4212 ||055 WMYRI, viewing death and destruction
 +
|-
 +
|4213 - 4214 ||055 WMYRI, hail taxi
 +
|-
 +
|4215 - 4231 ||034 BMOST, rudely bumped
 +
|-
 +
|4232 - 4239 ||034 BMOST, car collision
 +
|-
 +
|4240 - 4257 ||034 BMOST, casual conversation
 +
|-
 +
|4258 - 4265 ||034 BMOST, being nearly run over
 +
|-
 +
|4266 - 4271 ||034 BMOST, sexy girls
 +
|-
 +
|4272 - 4278 ||034 BMOST, fist fight
 +
|-
 +
|4279 - 4291 ||034 BMOST, non-car collision
 +
|-
 +
|4292 - 4300 ||034 BMOST, threatened with gun
 +
|-
 +
|4301 - 4306 ||034 BMOST, lost
 +
|-
 +
|4307 - 4310 ||034 BMOST, robbed of money
 +
|-
 +
|4311        ||034 BMOST, revive from death
 +
|-
 +
|4312        ||034 BMOST, hail taxi
 +
|-
 +
|4313 - 4321 ||010 HFOST, stuck in traffic
 +
|-
 +
|4322 - 4333 ||010 HFOST, rudely bumped
 +
|-
 +
|4334 - 4341 ||010 HFOST, car collision
 +
|-
 +
|4342 - 4352 ||010 HFOST, casual conversation
 +
|-
 +
|4353 - 4362 ||010 HFOST, being nearly run over
 +
|-
 +
|4363 - 4370 ||010 HFOST, fist fight
 +
|-
 +
|4371 - 4381 ||010 HFOST, non-car collision
 +
|-
 +
|4382 - 4387 ||010 HFOST, threatened with gun scared
 +
|-
 +
|4388 - 4395 ||010 HFOST, getting jacked
 +
|-
 +
|4396 - 4397 ||010 HFOST, lost
 +
|-
 +
|4398 - 4400 ||010 HFOST, robbed of money
 +
|-
 +
|4401 - 4402 ||010 HFOST, hail taxi
 +
|-
 +
|4403 - 4410 ||016 HMORI, stuck in traffic
 +
|-
 +
|4411 - 4421 ||016 HMORI, rudely bumped
 +
|-
 +
|4422 - 4427 ||016 HMORI, car collision
 +
|-
 +
|4428 - 4435 ||016 HMORI, casual conversation
 +
|-
 +
|4436 - 4442 ||016 HMORI, being nearly run over
 +
|-
 +
|4443 - 4453 ||016 HMORI, non-car collision
 +
|-
 +
|4454 - 4458 ||016 HMORI, threatened with gun
 +
|-
 +
|4459 - 4466 ||016 HMORI, getting jacked
 +
|-
 +
|4467 - 4468 ||016 HMORI, lost
 +
|-
 +
|4469 - 4471 ||016 HMORI, robbed of money
 +
|-
 +
|4472 - 4477 ||016 HMORI, flee in fear
 +
|-
 +
|4478 - 4479 ||016 HMORI, hail taxi
 +
|-
 +
|4480 - 4487 ||026 HMOTR, rudely bumped
 +
|-
 +
|4488 - 4496 ||026 HMOTR, casual conversation
 +
|-
 +
|4497 - 4507 ||026 HMOTR, being nearly run over
 +
|-
 +
|4508 - 4514 ||026 HMOTR, fist fight
 +
|-
 +
|4515 - 4520 ||026 HMOTR, threatened with gun scared
 +
|-
 +
|4521 - 4522 ||026 HMOTR, revive from death
 +
|-
 +
|4523 - 4525 ||026 HMOTR, viewing death and destruction
 +
|-
 +
|4526 - 4533 ||026 HMOTR, interacting with player
 +
|-
 +
|4534        ||026 HMOTR, hail taxi
 +
|-
 +
|4535 - 4543 ||027 HMYAP, stuck in traffic
 +
|-
 +
|4544 - 4554 ||027 HMYAP, rudely bumped
 +
|-
 +
|4555 - 4563 ||027 HMYAP, car collision
 +
|-
 +
|4564 - 4572 ||027 HMYAP, casual conversation
 +
|-
 +
|4573 - 4581 ||027 HMYAP, being nearly run over
 +
|-
 +
|4582 - 4584 ||027 HMYAP, sexy girls
 +
|-
 +
|4585 - 4590 ||027 HMYAP, non-car collision
 +
|-
 +
|4591 - 4597 ||027 HMYAP, threatened with gun
 +
|-
 +
|4598 - 4604 ||027 HMYAP, getting jacked
 +
|-
 +
|4605 - 4608 ||027 HMYAP, jacking someone
 +
|-
 +
|4609 - 4610 ||027 HMYAP, lost
 +
|-
 +
|4611 - 4612 ||027 HMYAP, robbed of money
 +
|-
 +
|4613 - 4618 ||027 HMYAP, flee in fear
 +
|-
 +
|4619 - 4620 ||027 HMYAP, revive from death
 +
|-
 +
|4621 - 4622 ||027 HMYAP, hail taxi
 +
|-
 +
|4623 - 4633 ||025 HFOTR, rudely bumped
 +
|-
 +
|4634 - 4645 ||025 HFOTR, casual conversation
 +
|-
 +
|4646 - 4653 ||025 HFOTR, being nearly run over
 +
|-
 +
|4654 - 4659 ||025 HFOTR, fist fight
 +
|-
 +
|4660 - 4664 ||025 HFOTR, threatened with gun scared
 +
|-
 +
|4665 - 4666 ||025 HFOTR, robbed of money
 +
|-
 +
|4667        ||025 HFOTR, revive from death
 +
|-
 +
|4668 - 4669 ||025 HFOTR, viewing death and destruction
 +
|-
 +
|4670 - 4671 ||025 HFOTR, hail taxi
 +
|-
 +
|4672 - 4681 ||020 HMOBE, stuck in traffic
 +
|-
 +
|4682 - 4689 ||020 HMOBE, rudely bumped
 +
|-
 +
|4690 - 4698 ||020 HMOBE, being nearly run over
 +
|-
 +
|4699 - 4702 ||020 HMOBE, sexy girls
 +
|-
 +
|4703 - 4705 ||020 HMOBE, threatened with gun
 +
|-
 +
|4706 - 4708 ||020 HMOBE, responding to cop
 +
|-
 +
|4709 - 4714 ||020 HMOBE, getting jacked
 +
|-
 +
|4715 - 4722 ||021 HFYBU, stuck in traffic
 +
|-
 +
|4723 - 4733 ||021 HFYBU, rudely bumped
 +
|-
 +
|4734 - 4741 ||021 HFYBU, car collision
 +
|-
 +
|4742 - 4751 ||021 HFYBU, being nearly run over
 +
|-
 +
|4752 - 4758 ||021 HFYBU, fist fight
 +
|-
 +
|4759 - 4770 ||021 HFYBU, non-car collision
 +
|-
 +
|4771 - 4775 ||021 HFYBU, threatened with gun
 +
|-
 +
|4776 - 4781 ||021 HFYBU, getting jacked
 +
|-
 +
|4782 - 4784 ||021 HFYBU, jacking someone
 +
|-
 +
|4785 - 4786 ||021 HFYBU, lost
 +
|-
 +
|4787 - 4788 ||021 HFYBU, robbed of money
 +
|-
 +
|4789        ||021 HFYBU, revive from death
 +
|-
 +
|4790        ||021 HFYBU, hail taxi
 +
|-
 +
|4791 - 4799 ||023 HFYCG, rudely bumped
 +
|-
 +
|4800 - 4807 ||023 HFYCG, being nearly run over
 +
|-
 +
|4808 - 4812 ||023 HFYCG, threatened with gun
 +
|-
 +
|4813 - 4814 ||023 HFYCG, robbed of money
 +
|-
 +
|4815 - 4818 ||023 HFYCG, flee in fear
 +
|-
 +
|4819        ||023 HFYCG, revive from death
 +
|-
 +
|4820 - 4833 ||023 HFYCG, interacting with player
 +
|-
 +
|4835 - 4844 ||019 HMYBE, rudely bumped
 +
|-
 +
|4845 - 4851 ||019 HMYBE, car collision
 +
|-
 +
|4852 - 4861 ||019 HMYBE, casual conversation
 +
|-
 +
|4862 - 4868 ||019 HMYBE, being nearly run over
 +
|-
 +
|4869 - 4873 ||019 HMYBE, sexy girls
 +
|-
 +
|4874 - 4881 ||019 HMYBE, fist fight
 +
|-
 +
|4882 - 4891 ||019 HMYBE, non-car collision
 +
|-
 +
|4892 - 4897 ||019 HMYBE, threatened with gun
 +
|-
 +
|4898 - 4901 ||019 HMYBE, responding to cop
 +
|-
 +
|4902 - 4913 ||019 HMYBE, getting jacked
 +
|-
 +
|4914 - 4916 ||019 HMYBE, lost
 +
|-
 +
|4917        ||019 HMYBE, revive from death
 +
|-
 +
|4918 - 4919 ||019 HMYBE, viewing death and destruction
 +
|-
 +
|4920        ||019 HMYBE, hail taxi
 +
|-
 +
|4921 - 4928 ||064 WMOGO, rudely bumped
 +
|-
 +
|4929 - 4937 ||064 WMOGO, car collision
 +
|-
 +
|4938 - 4946 ||064 WMOGO, casual conversation
 +
|-
 +
|4947 - 4958 ||064 WMOGO, being nearly run over
 +
|-
 +
|4959 - 4960 ||064 WMOGO, sexy girls
 +
|-
 +
|4961 - 4973 ||064 WMOGO, fist fight
 +
|-
 +
|4974 - 4981 ||064 WMOGO, non-car collision
 +
|-
 +
|4982 - 4986 ||064 WMOGO, threatened with gun
 +
|-
 +
|4987 - 4992 ||064 WMOGO, getting jacked
 +
|-
 +
|4993 - 4997 ||064 WMOGO, flee in fear
 +
|-
 +
|4998        ||064 WMOGO, revive from death
 +
|-
 +
|4999 - 5001 ||064 WMOGO, viewing death and destruction
 +
|-
 +
|5002        ||064 WMOGO, hail taxi
 +
|-
 +
|5003 - 5020 ||048 WMYCR, rudely bumped
 +
|-
 +
|5021 - 5029 ||048 WMYCR, car collision
 +
|-
 +
|5030 - 5039 ||048 WMYCR, being nearly run over
 +
|-
 +
|5040 - 5046 ||048 WMYCR, fist fight
 +
|-
 +
|5047 - 5055 ||048 WMYCR, non-car collision
 +
|-
 +
|5056 - 5060 ||048 WMYCR, threatened with gun scared
 +
|-
 +
|5061 - 5066 ||048 WMYCR, jacking someone
 +
|-
 +
|5067 - 5069 ||048 WMYCR, robbed of money
 +
|-
 +
|5070 - 5074 ||048 WMYCR, robbing money
 +
|-
 +
|5075        ||048 WMYCR, hail taxi
 +
|-
 +
|5076 - 5085 ||076 WMYJG, stuck in traffic
 +
|-
 +
|5086 - 5095 ||076 WMYJG, rudely bumped
 +
|-
 +
|5096 - 5097 ||076 WMYJG, sexy girls
 +
|-
 +
|5098 - 5101 ||076 WMYJG, threatened with gun
 +
|-
 +
|5102 - 5103 ||076 WMYJG, robbed of money
 +
|-
 +
|5104 - 5108 ||076 WMYJG, flee in fear
 +
|-
 +
|5109        ||076 WMYJG, revive from death
 +
|-
 +
|5110        ||076 WMYJG, hail taxi
 +
|-
 +
|5111 - 5118 ||052 WMOST, stuck in traffic
 +
|-
 +
|5119 - 5128 ||052 WMOST, rudely bumped
 +
|-
 +
|5129 - 5135 ||052 WMOST, car collision
 +
|-
 +
|5136 - 5144 ||052 WMOST, casual conversation
 +
|-
 +
|5145 - 5152 ||052 WMOST, being nearly run over
 +
|-
 +
|5153 - 5154 ||052 WMOST, sexy girls
 +
|-
 +
|5155 - 5162 ||052 WMOST, fist fight
 +
|-
 +
|5163 - 5169 ||052 WMOST, non-car collision
 +
|-
 +
|5170 - 5174 ||052 WMOST, threatened with gun scared
 +
|-
 +
|5175 - 5177 ||052 WMOST, responding to cop
 +
|-
 +
|5178 - 5181 ||052 WMOST, getting jacked
 +
|-
 +
|5182 - 5185 ||052 WMOST, guy hitting on girl
 +
|-
 +
|5186 - 5187 ||052 WMOST, lost
 +
|-
 +
|5188 - 5189 ||052 WMOST, robbed of money
 +
|-
 +
|5190        ||052 WMOST, revive from death
 +
|-
 +
|5191        ||052 WMOST, hail taxi
 +
|-
 +
|5192 - 5201 ||044 BFOTR, rudely bumped
 +
|-
 +
|5202 - 5216 ||044 BFOTR, casual conversation
 +
|-
 +
|5217 - 5225 ||044 BFOTR, being nearly run over
 +
|-
 +
|5226 - 5231 ||044 BFOTR, fist fight
 +
|-
 +
|5232 - 5237 ||044 BFOTR, threatened with gun scared
 +
|-
 +
|5238 - 5239 ||044 BFOTR, robbed of money
 +
|-
 +
|5240 - 5242 ||044 BFOTR, robbing money
 +
|-
 +
|5243        ||044 BFOTR, revive from death
 +
|-
 +
|5244 - 5246 ||044 BFOTR, viewing death and destruction
 +
|-
 +
|5247 - 5251 ||044 BFOTR, interacting with player
 +
|-
 +
|5252        ||044 BFOTR, hail taxi
 +
|-
 +
|5253 - 5260 ||053 WFYRI, stuck in traffic
 +
|-
 +
|5261 - 5270 ||053 WFYRI, rudely bumped
 +
|-
 +
|5271 - 5279 ||053 WFYRI, car collision
 +
|-
 +
|5280 - 5288 ||053 WFYRI, being nearly run over
 +
|-
 +
|5289 - 5290 ||053 WFYRI, sexy guys
 +
|-
 +
|5291 - 5298 ||053 WFYRI, non-car collision
 +
|-
 +
|5299 - 5303 ||053 WFYRI, threatened with gun
 +
|-
 +
|5304 - 5310 ||053 WFYRI, getting jacked
 +
|-
 +
|5311 - 5312 ||053 WFYRI, lost
 +
|-
 +
|5313 - 5314 ||053 WFYRI, robbed of money
 +
|-
 +
|5315 - 5319 ||053 WFYRI, flee in fear
 +
|-
 +
|5320        ||053 WFYRI, revive from death
 +
|-
 +
|5321 - 5322 ||053 WFYRI, viewing death and destruction
 +
|-
 +
|5323        ||053 WFYRI, hail taxi
 +
|-
 +
|5324 - 5334 ||043 BFYPR, rudely bumped
 +
|-
 +
|5335 - 5347 ||043 BFYPR, casual conversation
 +
|-
 +
|5348 - 5354 ||043 BFYPR, being nearly run over
 +
|-
 +
|5355 - 5361 ||043 BFYPR, fist fight
 +
|-
 +
|5362 - 5368 ||043 BFYPR, prostitute sex
 +
|-
 +
|5369 - 5373 ||043 BFYPR, threatened with gun scared
 +
|-
 +
|5374 - 5375 ||043 BFYPR, robbed of money
 +
|-
 +
|5376        ||043 BFYPR, revive from death
 +
|-
 +
|5377 - 5378 ||043 BFYPR, viewing death and destruction
 +
|-
 +
|5379 - 5391 ||043 BFYPR, interacting with player
 +
|-
 +
|5392 - 5393 ||043 BFYPR, hail taxi
 +
|-
 +
|5394 - 5399 ||037 BMYRI, stuck in traffic
 +
|-
 +
|5400 - 5406 ||037 BMYRI, rudely bumped
 +
|-
 +
|5407 - 5413 ||037 BMYRI, car collision
 +
|-
 +
|5414 - 5421 ||037 BMYRI, being nearly run over
 +
|-
 +
|5422        ||037 BMYRI, sexy girls
 +
|-
 +
|5423 - 5429 ||037 BMYRI, non-car collision
 +
|-
 +
|5430 - 5436 ||037 BMYRI, threatened with gun
 +
|-
 +
|5437 - 5440 ||037 BMYRI, getting jacked
 +
|-
 +
|5441 - 5442 ||037 BMYRI, lost
 +
|-
 +
|5443 - 5444 ||037 BMYRI, robbed of money
 +
|-
 +
|5445 - 5448 ||037 BMYRI, flee in fear
 +
|-
 +
|5449        ||037 BMYRI, revive from death
 +
|-
 +
|5450 - 5452 ||037 BMYRI, viewing death and destruction
 +
|-
 +
|5453        ||037 BMYRI, hail taxi
 +
|-
 +
|5454 - 5461 ||042 BMYBU, stuck in traffic
 +
|-
 +
|5462 - 5468 ||042 BMYBU, rudely bumped
 +
|-
 +
|5469 - 5475 ||042 BMYBU, car collision
 +
|-
 +
|5476 - 5485 ||042 BMYBU, being nearly run over
 +
|-
 +
|5486 - 5487 ||042 BMYBU, sexy girls
 +
|-
 +
|5488 - 5492 ||042 BMYBU, fist fight
 +
|-
 +
|5493 - 5499 ||042 BMYBU, non-car collision
 +
|-
 +
|5500 - 5504 ||042 BMYBU, threatened with gun
 +
|-
 +
|5505 - 5506 ||042 BMYBU, responding to cop
 +
|-
 +
|5507 - 5512 ||042 BMYBU, getting jacked
 +
|-
 +
|5513 - 5514 ||042 BMYBU, robbed of money
 +
|-
 +
|5515        ||042 BMYBU, revive from death
 +
|-
 +
|5516 - 5517 ||042 BMYBU, viewing death and destruction
 +
|-
 +
|5518        ||042 BMYBU, hail taxi
 +
|-
 +
|5519 - 5532 ||078 WMYSK, rudely bumped
 +
|-
 +
|5533 - 5545 ||078 WMYSK, casual conversation
 +
|-
 +
|5546 - 5555 ||078 WMYSK, being nearly run over
 +
|-
 +
|5556 - 5557 ||078 WMYSK, sexy girls
 +
|-
 +
|5558 - 5562 ||078 WMYSK, fist fight
 +
|-
 +
|5563 - 5567 ||078 WMYSK, threatened with gun
 +
|-
 +
|5568 - 5570 ||078 WMYSK, responding to cop
 +
|-
 +
|5571 - 5572 ||078 WMYSK, lost
 +
|-
 +
|5573 - 5574 ||078 WMYSK, robbed of money
 +
|-
 +
|5575 - 5576 ||078 WMYSK, revive from death
 +
|-
 +
|5577 - 5578 ||078 WMYSK, viewing death and destruction
 +
|-
 +
|5579        ||078 WMYSK, hail taxi
 +
|-
 +
|5580 - 5588 ||061 WMYCW, stuck in traffic
 +
|-
 +
|5589 - 5597 ||061 WMYCW, rudely bumped
 +
|-
 +
|5598 - 5606 ||061 WMYCW, car collision
 +
|-
 +
|5607 - 5621 ||061 WMYCW, casual conversation
 +
|-
 +
|5622 - 5631 ||061 WMYCW, being nearly run over
 +
|-
 +
|5632 - 5634 ||061 WMYCW, sexy girls
 +
|-
 +
|5635 - 5642 ||061 WMYCW, fist fight
 +
|-
 +
|5643 - 5649 ||061 WMYCW, non-car collision
 +
|-
 +
|5650 - 5655 ||061 WMYCW, threatened with gun
 +
|-
 +
|5659 - 5664 ||061 WMYCW, getting jacked
 +
|-
 +
|5665 - 5669 ||061 WMYCW, guy hitting on girl
 +
|-
 +
|5670 - 5673 ||061 WMYCW, jacking someone
 +
|-
 +
|5674 - 5675 ||061 WMYCW, lost
 +
|-
 +
|5676        ||061 WMYCW, robbed of money
 +
|-
 +
|5677        ||061 WMYCW, hail taxi
 +
|-
 +
|5678 - 5684 ||009 HFYST, stuck in traffic
 +
|-
 +
|5685 - 5694 ||009 HFYST, rudely bumped
 +
|-
 +
|5695 - 5702 ||009 HFYST, car collision
 +
|-
 +
|5703 - 5711 ||009 HFYST, casual conversation
 +
|-
 +
|5712 - 5721 ||009 HFYST, being nearly run over
 +
|-
 +
|5722 - 5728 ||009 HFYST, fist fight
 +
|-
 +
|5729 - 5735 ||009 HFYST, non-car collision
 +
|-
 +
|5736 - 5740 ||009 HFYST, threatened with gun scared
 +
|-
 +
|5741 - 5746 ||009 HFYST, getting jacked
 +
|-
 +
|5747 - 5750 ||009 HFYST, jacking someone
 +
|-
 +
|5751 - 5752 ||009 HFYST, lost
 +
|-
 +
|5753 - 5754 ||009 HFYST, robbed of money
 +
|-
 +
|5755 - 5758 ||009 HFYST, robbing money
 +
|-
 +
|5759        ||009 HFYST, hail taxi
 +
|-
 +
|5760 - 5766 ||012 HMOST, stuck in traffic
 +
|-
 +
|5767 - 5776 ||012 HMOST, rudely bumped
 +
|-
 +
|5777 - 5783 ||012 HMOST, car collision
 +
|-
 +
|5784 - 5794 ||012 HMOST, casual conversation
 +
|-
 +
|5795 - 5803 ||012 HMOST, being nearly run over
 +
|-
 +
|5804        ||012 HMOST, sexy girls
 +
|-
 +
|5805 - 5812 ||012 HMOST, fist fight
 +
|-
 +
|5813 - 5819 ||012 HMOST, non-car collision
 +
|-
 +
|5820 - 5824 ||012 HMOST, threatened with gun scared
 +
|-
 +
|5825 - 5830 ||012 HMOST, getting jacked
 +
|-
 +
|5831 - 5833 ||012 HMOST, jacking someone
 +
|-
 +
|5834 - 5835 ||012 HMOST, lost
 +
|-
 +
|5836 - 5837 ||012 HMOST, robbed of money
 +
|-
 +
|5838        ||012 HMOST, hail taxi
 +
|-
 +
|5839 - 5845 ||015 HMYRI, stuck in traffic
 +
|-
 +
|5846 - 5855 ||015 HMYRI, rudely bumped
 +
|-
 +
|5856 - 5863 ||015 HMYRI, car collision
 +
|-
 +
|5864 - 5872 ||015 HMYRI, being nearly run over
 +
|-
 +
|5873 - 5877 ||015 HMYRI, fist fight
 +
|-
 +
|5878 - 5889 ||015 HMYRI, non-car collision
 +
|-
 +
|5890 - 5896 ||015 HMYRI, threatened with gun
 +
|-
 +
|5897 - 5904 ||015 HMYRI, getting jacked
 +
|-
 +
|5905 - 5907 ||015 HMYRI, jacking someone
 +
|-
 +
|5908        ||015 HMYRI, robbed of money
 +
|-
 +
|5909 - 5911 ||015 HMYRI, viewing death and destruction
 +
|-
 +
|5912 - 5921 ||024 HFYPR, rudely bumped
 +
|-
 +
|5922 - 5933 ||024 HFYPR, casual conversation
 +
|-
 +
|5934 - 5942 ||024 HFYPR, being nearly run over
 +
|-
 +
|5943 - 5945 ||024 HFYPR, sexy guys
 +
|-
 +
|5946 - 5955 ||024 HFYPR, fist fight
 +
|-
 +
|5956 - 5963 ||024 HFYPR, prostitute sex
 +
|-
 +
|5964 - 5969 ||024 HFYPR, threatened with gun scared
 +
|-
 +
|5970 - 5971 ||024 HFYPR, robbed of money
 +
|-
 +
|5972        ||024 HFYPR, revive from death
 +
|-
 +
|5973 - 5986 ||024 HFYPR, interacting with player
 +
|-
 +
|5987        ||024 HFYPR, hail taxi
 +
|-
 +
|5988 - 5996 ||022 HFYMD, rudely bumped
 +
|-
 +
|5997 - 6004 ||022 HFYMD, being nearly run over
 +
|-
 +
|6005 - 6013 ||022 HFYMD, fist fight
 +
|-
 +
|6014 - 6018 ||022 HFYMD, threatened with gun
 +
|-
 +
|6019 - 6020 ||022 HFYMD, robbed of money
 +
|-
 +
|6021 - 6023 ||022 HFYMD, revive from death
 +
|-
 +
|6024 - 6038 ||022 HFYMD, interacting with player
 +
|-
 +
|6040 - 6047 ||059 WFOBE, stuck in traffic
 +
|-
 +
|6048 - 6057 ||059 WFOBE, rudely bumped
 +
|-
 +
|6058 - 6064 ||059 WFOBE, car collision
 +
|-
 +
|6065 - 6074 ||059 WFOBE, casual conversation
 +
|-
 +
|6075 - 6082 ||059 WFOBE, being nearly run over
 +
|-
 +
|6083 - 6092 ||059 WFOBE, non-car collision
 +
|-
 +
|6093 - 6097 ||059 WFOBE, threatened with gun
 +
|-
 +
|6098 - 6101 ||059 WFOBE, getting jacked
 +
|-
 +
|6102 - 6108 ||059 WFOBE, flee in fear
 +
|-
 +
|6109 - 6111 ||059 WFOBE, revive from death
 +
|-
 +
|6112 - 6114 ||059 WFOBE, viewing death and destruction
 +
|-
 +
|6115 - 6116 ||059 WFOBE, hail taxi
 +
|-
 +
|6117 - 6125 ||035 BFYRI, stuck in traffic
 +
|-
 +
|6126 - 6134 ||035 BFYRI, rudely bumped
 +
|-
 +
|6135 - 6142 ||035 BFYRI, car collision
 +
|-
 +
|6143 - 6150 ||035 BFYRI, being nearly run over
 +
|-
 +
|6151 - 6153 ||035 BFYRI, sexy guys
 +
|-
 +
|6154 - 6160 ||035 BFYRI, non-car collision
 +
|-
 +
|6161 - 6164 ||035 BFYRI, threatened with gun
 +
|-
 +
|6165 - 6172 ||035 BFYRI, getting jacked
 +
|-
 +
|6173 - 6176 ||035 BFYRI, jacking someone
 +
|-
 +
|6177 - 6178 ||035 BFYRI, lost
 +
|-
 +
|6179 - 6181 ||035 BFYRI, robbed of money
 +
|-
 +
|6182 - 6187 ||035 BFYRI, flee in fear
 +
|-
 +
|6188 - 6189 ||035 BFYRI, revive from death
 +
|-
 +
|6190 - 6193 ||035 BFYRI, viewing death and destruction
 +
|-
 +
|6194        ||035 BFYRI, hail taxi
 +
|-
 +
|6195 - 6206 ||038 BFYBE, stuck in traffic
 +
|-
 +
|6207 - 6214 ||038 BFYBE, car collision
 +
|-
 +
|6217 - 6232 ||038 BFYBE, casual conversation
 +
|-
 +
|6233 - 6242 ||038 BFYBE, being nearly run over
 +
|-
 +
|6243 - 6246 ||038 BFYBE, sexy girls
 +
|-
 +
|6247 - 6254 ||038 BFYBE, non-car collision
 +
|-
 +
|6255 - 6260 ||038 BFYBE, threatened with gun scared
 +
|-
 +
|6261 - 6268 ||038 BFYBE, getting jacked
 +
|-
 +
|6269 - 6272 ||038 BFYBE, lost
 +
|-
 +
|6273 - 6277 ||038 BFYBE, robbed of money
 +
|-
 +
|6278 - 6283 ||038 BFYBE, flee in fear
 +
|-
 +
|6284 - 6285 ||038 BFYBE, revive from death
 +
|-
 +
|6286 - 6289 ||038 BFYBE, viewing death and destruction
 +
|-
 +
|6290 - 6292 ||038 BFYBE, hail taxi
 +
|-
 +
|6293 - 6302 ||045 BMOTR, rudely bumped
 +
|-
 +
|6303 - 6312 ||045 BMOTR, casual conversation
 +
|-
 +
|6313 - 6323 ||045 BMOTR, being nearly run over
 +
|-
 +
|6324 - 6326 ||045 BMOTR, sexy girls
 +
|-
 +
|6327 - 6331 ||045 BMOTR, threatened with gun scared
 +
|-
 +
|6332 - 6335 ||045 BMOTR, responding to cop
 +
|-
 +
|6336 - 6342 ||045 BMOTR, flee in fear
 +
|-
 +
|6343 - 6343 ||045 BMOTR, revive from death
 +
|-
 +
|6344 - 6350 ||045 BMOTR, interacting with player
 +
|-
 +
|6351        ||045 BMOTR, hail taxi
 +
|-
 +
|6352 - 6359 ||033 BMYST, stuck in traffic
 +
|-
 +
|6360 - 6370 ||033 BMYST, rudely bumped
 +
|-
 +
|6371 - 6379 ||033 BMYST, car collision
 +
|-
 +
|6380 - 6391 ||033 BMYST, casual conversation
 +
|-
 +
|6392 - 6399 ||033 BMYST, being nearly run over
 +
|-
 +
|6400 - 6405 ||033 BMYST, fist fight
 +
|-
 +
|6406 - 6412 ||033 BMYST, non-car collision
 +
|-
 +
|6413 - 6418 ||033 BMYST, threatened with gun scared
 +
|-
 +
|6419 - 6426 ||033 BMYST, getting jacked
 +
|-
 +
|6427 - 6430 ||033 BMYST, jacking someone
 +
|-
 +
|6431 - 6432 ||033 BMYST, robbed of money
 +
|-
 +
|6433 - 6436 ||033 BMYST, robbing money
 +
|-
 +
|6437        ||033 BMYST, hail taxi
 +
|-
 +
|6439 - 6446 ||073 WMYPI, stuck in traffic
 +
|-
 +
|6447 - 6456 ||073 WMYPI, rudely bumped
 +
|-
 +
|6457 - 6464 ||073 WMYPI, car collision
 +
|-
 +
|6465 - 6472 ||073 WMYPI, being nearly run over
 +
|-
 +
|6473 - 6478 ||073 WMYPI, sexy girls
 +
|-
 +
|6479 - 6485 ||073 WMYPI, fist fight
 +
|-
 +
|6488 - 6495 ||073 WMYPI, non-car collision
 +
|-
 +
|6496 - 6500 ||073 WMYPI, threatened with gun scared
 +
|-
 +
|6501 - 6502 ||073 WMYPI, responding to cop
 +
|-
 +
|6503 - 6508 ||073 WMYPI, getting jacked
 +
|-
 +
|6509 - 6512 ||073 WMYPI, jacking someone
 +
|-
 +
|6513 - 6514 ||073 WMYPI, robbed of money
 +
|-
 +
|6515 - 6516 ||073 WMYPI, revive from death
 +
|-
 +
|6517 - 6520 ||073 WMYPI, hail taxi
 +
|-
 +
|6521 - 6532 ||030 BMYCR, stuck in traffic
 +
|-
 +
|6533 - 6543 ||030 BMYCR, rudely bumped
 +
|-
 +
|6544 - 6552 ||030 BMYCR, car collision
 +
|-
 +
|6553 - 6560 ||030 BMYCR, being nearly run over
 +
|-
 +
|6561 - 6562 ||030 BMYCR, sexy girls
 +
|-
 +
|6563 - 6570 ||030 BMYCR, fist fight
 +
|-
 +
|6571 - 6577 ||030 BMYCR, non-car collision
 +
|-
 +
|6578 - 6583 ||030 BMYCR, threatened with gun scared
 +
|-
 +
|6584 - 6587 ||030 BMYCR, responding to cop
 +
|-
 +
|6588 - 6593 ||030 BMYCR, getting jacked
 +
|-
 +
|6594 - 6605 ||030 BMYCR, jacking someone
 +
|-
 +
|6606 - 6608 ||030 BMYCR, robbed of money
 +
|-
 +
|6609 - 6614 ||030 BMYCR, robbing money
 +
|-
 +
|6615 - 6616 ||030 BMYCR, revive from death
 +
|-
 +
|6617 - 6626 ||056 WMORI, stuck in traffic
 +
|-
 +
|6627 - 6640 ||056 WMORI, rudely bumped
 +
|-
 +
|6641 - 6646 ||056 WMORI, car collision
 +
|-
 +
|6647 - 6656 ||056 WMORI, being nearly run over
 +
|-
 +
|6657 - 6659 ||056 WMORI, sexy girls
 +
|-
 +
|6660 - 6667 ||056 WMORI, non-car collision
 +
|-
 +
|6668 - 6676 ||056 WMORI, threatened with gun
 +
|-
 +
|6677 - 6682 ||056 WMORI, getting jacked
 +
|-
 +
|6683 - 6684 ||056 WMORI, lost
 +
|-
 +
|6685 - 6688 ||056 WMORI, robbed of money
 +
|-
 +
|6689 - 6700 ||056 WMORI, flee in fear
 +
|-
 +
|6701 - 6702 ||056 WMORI, revive from death
 +
|-
 +
|6703 - 6706 ||056 WMORI, viewing death and destruction
 +
|-
 +
|6707 - 6708 ||056 WMORI, hail taxi
 +
|-
 +
|6709 - 6715 ||069 WMOBU, stuck in traffic
 +
|-
 +
|6716 - 6725 ||069 WMOBU, rudely bumped
 +
|-
 +
|6726 - 6732 ||069 WMOBU, car collision
 +
|-
 +
|6733 - 6740 ||069 WMOBU, being nearly run over
 +
|-
 +
|6741 - 6742 ||069 WMOBU, sexy girls
 +
|-
 +
|6743 - 6745 ||069 WMOBU, fist fight
 +
|-
 +
|6746 - 6752 ||069 WMOBU, non-car collision
 +
|-
 +
|6753 - 6758 ||069 WMOBU, threatened with gun
 +
|-
 +
|6759 - 6765 ||069 WMOBU, getting jacked
 +
|-
 +
|6766 - 6768 ||069 WMOBU, lost
 +
|-
 +
|6769 - 6770 ||069 WMOBU, robbed of money
 +
|-
 +
|6771 - 6773 ||069 WMOBU, revive from death
 +
|-
 +
|6774 - 6775 ||069 WMOBU, hail taxi
 +
|-
 +
|6776 - 6783 ||029 BMODK, stuck in traffic
 +
|-
 +
|6784 - 6793 ||029 BMODK, rudely bumped
 +
|-
 +
|6794 - 6803 ||029 BMODK, car collision
 +
|-
 +
|6817 - 6823 ||029 BMODK, being nearly run over
 +
|-
 +
|6824 - 6830 ||029 BMODK, non-car collision
 +
|-
 +
|6831 - 6834 ||029 BMODK, threatened with gun
 +
|-
 +
|6835 - 6837 ||029 BMODK, responding to cop
 +
|-
 +
|6838 - 6846 ||029 BMODK, getting jacked
 +
|-
 +
|6847 - 6848 ||029 BMODK, robbed of money
 +
|-
 +
|6849 - 6852 ||029 BMODK, flee in fear
 +
|-
 +
|6853        ||029 BMODK, hail taxi
 +
|-
 +
|6854 - 6861 ||017 HFYBE, rudely bumped
 +
|-
 +
|6862 - 6867 ||017 HFYBE, car collision
 +
|-
 +
|6868 - 6877 ||017 HFYBE, casual conversation
 +
|-
 +
|6878 - 6888 ||017 HFYBE, being nearly run over
 +
|-
 +
|6889 - 6896 ||017 HFYBE, non-car collision
 +
|-
 +
|6897 - 6903 ||017 HFYBE, threatened with gun
 +
|-
 +
|6904 - 6910 ||017 HFYBE, getting jacked
 +
|-
 +
|6911 - 6912 ||017 HFYBE, lost
 +
|-
 +
|6920 - 6921 ||017 HFYBE, viewing death and destruction
 +
|-
 +
|6922        ||017 HFYBE, hail taxi
 +
|-
 +
|6923 - 6930 ||013 HFYRI, stuck in traffic
 +
|-
 +
|6931 - 6939 ||013 HFYRI, rudely bumped
 +
|-
 +
|6940 - 6947 ||013 HFYRI, car collision
 +
|-
 +
|6948 - 6957 ||013 HFYRI, being nearly run over
 +
|-
 +
|6958 - 6964 ||013 HFYRI, non-car collision
 +
|-
 +
|6965 - 6969 ||013 HFYRI, threatened with gun
 +
|-
 +
|6970 - 6975 ||013 HFYRI, getting jacked
 +
|-
 +
|6976 - 6977 ||013 HFYRI, lost
 +
|-
 +
|6978 - 6981 ||013 HFYRI, robbed of money
 +
|-
 +
|6982 - 6985 ||013 HFYRI, flee in fear
 +
|-
 +
|6986 - 6987 ||013 HFYRI, revive from death
 +
|-
 +
|6988 - 6990 ||013 HFYRI, viewing death and destruction
 +
|-
 +
|6991        ||013 HFYRI, hail taxi
 +
|-
 +
|6992 - 6998 ||032 BFOST, stuck in traffic
 +
|-
 +
|6999 - 7008 ||032 BFOST, rudely bumped
 +
|-
 +
|7009 - 7016 ||032 BFOST, car collision
 +
|-
 +
|7017 - 7026 ||032 BFOST, casual conversation
 +
|-
 +
|7027 - 7037 ||032 BFOST, being nearly run over
 +
|-
 +
|7038 - 7045 ||032 BFOST, non-car collision
 +
|-
 +
|7046 - 7050 ||032 BFOST, threatened with gun
 +
|-
 +
|7051 - 7058 ||032 BFOST, getting jacked
 +
|-
 +
|7059 - 7060 ||032 BFOST, lost
 +
|-
 +
|7061 - 7062 ||032 BFOST, robbed of money
 +
|-
 +
|7063 - 7066 ||032 BFOST, flee in fear
 +
|-
 +
|7067 - 7068 ||032 BFOST, revive from death
 +
|-
 +
|7069        ||032 BFOST, hail taxi
 +
|-
 +
|7070 - 7077 ||036 BFORI, stuck in traffic
 +
|-
 +
|7078 - 7086 ||036 BFORI, rudely bumped
 +
|-
 +
|7087 - 7093 ||036 BFORI, car collision
 +
|-
 +
|7094 - 7102 ||036 BFORI, being nearly run over
 +
|-
 +
|7103 - 7109 ||036 BFORI, non-car collision
 +
|-
 +
|7110 - 7114 ||036 BFORI, threatened with gun
 +
|-
 +
|7115 - 7118 ||036 BFORI, getting jacked
 +
|-
 +
|7119 - 7120 ||036 BFORI, lost
 +
|-
 +
|7121 - 7122 ||036 BFORI, robbed of money
 +
|-
 +
|7123 - 7126 ||036 BFORI, flee in fear
 +
|-
 +
|7127        ||036 BFORI, revive from death
 +
|-
 +
|7128 - 7129 ||036 BFORI, viewing death and destruction
 +
|-
 +
|7130 - 7131 ||036 BFORI, hail taxi
 +
|-
 +
|7132 - 7139 ||031 BFYST, stuck in traffic
 +
|-
 +
|7140 - 7148 ||031 BFYST, rudely bumped
 +
|-
 +
|7149 - 7157 ||031 BFYST, car collision
 +
|-
 +
|7158 - 7166 ||031 BFYST, casual conversation
 +
|-
 +
|7167 - 7175 ||031 BFYST, being nearly run over
 +
|-
 +
|7176 - 7183 ||031 BFYST, non-car collision
 +
|-
 +
|7184 - 7187 ||031 BFYST, threatened with gun
 +
|-
 +
|7188 - 7192 ||031 BFYST, getting jacked
 +
|-
 +
|7193 - 7194 ||031 BFYST, lost
 +
|-
 +
|7195 - 7196 ||031 BFYST, robbed of money
 +
|-
 +
|7197 - 7202 ||031 BFYST, flee in fear
 +
|-
 +
|7203 - 7204 ||031 BFYST, revive from death
 +
|-
 +
|7205        ||031 BFYST, hail taxi
 +
|-
 +
|7206 - 7211 ||014 HFORI, stuck in traffic
 +
|-
 +
|7212 - 7221 ||014 HFORI, rudely bumped
 +
|-
 +
|7222 - 7228 ||014 HFORI, car collision
 +
|-
 +
|7229 - 7234 ||014 HFORI, being nearly run over
 +
|-
 +
|7235 - 7236 ||014 HFORI, sexy guys
 +
|-
 +
|7237 - 7243 ||014 HFORI, non-car collision
 +
|-
 +
|7244 - 7249 ||014 HFORI, threatened with gun
 +
|-
 +
|7250 - 7258 ||014 HFORI, getting jacked
 +
|-
 +
|7259 - 7260 ||014 HFORI, lost
 +
|-
 +
|7261 - 7262 ||014 HFORI, robbed of money
 +
|-
 +
|7263 - 7266 ||014 HFORI, flee in fear
 +
|-
 +
|7267        ||014 HFORI, revive from death
 +
|-
 +
|7268 - 7269 ||014 HFORI, viewing death and destruction
 +
|-
 +
|7270        ||014 HFORI, hail taxi
 +
|-
 +
|7271 - 7291 ||067 WFYBU, rudely bumped
 +
|-
 +
|7292 - 7300 ||067 WFYBU, car collision
 +
|-
 +
|7301 - 7308 ||067 WFYBU, non-car collision
 +
|-
 +
|7309 - 7316 ||067 WFYBU, threatened with gun
 +
|-
 +
|7317 - 7324 ||067 WFYBU, getting jacked
 +
|-
 +
|7325 - 7328 ||067 WFYBU, robbed of money
 +
|-
 +
|7329 - 7336 ||067 WFYBU, flee in fear
 +
|-
 +
|7337 - 7339 ||067 WFYBU, viewing death and destruction
 +
|-
 +
|7340 - 7341 ||067 WFYBU, hail taxi
 +
|-
 +
|7342 - 7352 ||071 WFOTR, rudely bumped
 +
|-
 +
|7353 - 7361 ||071 WFOTR, casual conversation
 +
|-
 +
|7362 - 7370 ||071 WFOTR, being nearly run over
 +
|-
 +
|7371 - 7376 ||071 WFOTR, threatened with gun scared
 +
|-
 +
|7377 - 7382 ||071 WFOTR, flee in fear
 +
|-
 +
|7383        ||071 WFOTR, revive from death
 +
|-
 +
|7384 - 7392 ||071 WFOTR, interacting with player
 +
|-
 +
|7393        ||071 WFOTR, hail taxi
 +
|-
 +
|7394 - 7405 ||075 WFYJG, rudely bumped
 +
|-
 +
|7406 - 7413 ||075 WFYJG, being nearly run over
 +
|-
 +
|7414 - 7417 ||075 WFYJG, threatened with gun
 +
|-
 +
|7418 - 7423 ||075 WFYJG, flee in fear
 +
|-
 +
|7424        ||075 WFYJG, revive from death
 +
|-
 +
|7425        ||075 WFYJG, hail taxi
 +
|-
 +
|7426 - 7437 ||079 WFYSH, rudely bumped
 +
|-
 +
|7438 - 7447 ||079 WFYSH, casual conversation
 +
|-
 +
|7448 - 7458 ||079 WFYSH, being nearly run over
 +
|-
 +
|7459 - 7467 ||079 WFYSH, threatened with gun scared
 +
|-
 +
|7468 - 7469 ||079 WFYSH, lost
 +
|-
 +
|7470 - 7471 ||079 WFYSH, robbed of money
 +
|-
 +
|7472 - 7482 ||079 WFYSH, flee in fear
 +
|-
 +
|7483 - 7486 ||079 WFYSH, revive from death
 +
|-
 +
|7487 - 7491 ||079 WFYSH, viewing death and destruction
 +
|-
 +
|7492 - 7493 ||079 WFYSH, hail taxi
 +
|-
 +
|7494 - 7503 ||072 WMOTR, rudely bumped
 +
|-
 +
|7504 - 7516 ||072 WMOTR, casual conversation
 +
|-
 +
|7517 - 7533 ||072 WMOTR, being nearly run over
 +
|-
 +
|7534 - 7535 ||072 WMOTR, sexy girls
 +
|-
 +
|7536 - 7541 ||072 WMOTR, fist fight
 +
|-
 +
|7542 - 7546 ||072 WMOTR, threatened with gun scared
 +
|-
 +
|7547        ||072 WMOTR, revive from death
 +
|-
 +
|7548 - 7550 ||072 WMOTR, viewing death and destruction
 +
|-
 +
|7551 - 7557 ||072 WMOTR, interacting with player
 +
|-
 +
|7558        ||072 WMOTR, hail taxi
 +
|-
 +
|7559 - 7563 ||041 BMOBE, rudely bumped
 +
|-
 +
|7564 - 7572 ||041 BMOBE, car collision
 +
|-
 +
|7573 - 7582 ||041 BMOBE, casual conversation
 +
|-
 +
|7583 - 7593 ||041 BMOBE, being nearly run over
 +
|-
 +
|7594 - 7603 ||041 BMOBE, fist fight
 +
|-
 +
|7604 - 7610 ||041 BMOBE, non-car collision
 +
|-
 +
|7611 - 7615 ||041 BMOBE, threatened with gun
 +
|-
 +
|7616 - 7621 ||041 BMOBE, getting jacked
 +
|-
 +
|7622 - 7625 ||041 BMOBE, robbed of money
 +
|-
 +
|7626 - 7628 ||041 BMOBE, revive from death
 +
|-
 +
|7629 - 7631 ||041 BMOBE, viewing death and destruction
 +
|-
 +
|7632        ||041 BMOBE, hail taxi
 +
|-
 +
|7633 - 7641 ||062 WMYGO, rudely bumped
 +
|-
 +
|7642 - 7648 ||062 WMYGO, car collision
 +
|-
 +
|7649 - 7658 ||062 WMYGO, casual conversation
 +
|-
 +
|7659 - 7669 ||062 WMYGO, being nearly run over
 +
|-
 +
|7670 - 7671 ||062 WMYGO, sexy girls
 +
|-
 +
|7672 - 7678 ||062 WMYGO, non-car collision
 +
|-
 +
|7679 - 7683 ||062 WMYGO, threatened with gun
 +
|-
 +
|7684 - 7689 ||062 WMYGO, getting jacked
 +
|-
 +
|7690 - 7691 ||062 WMYGO, robbed of money
 +
|-
 +
|7692 - 7697 ||062 WMYGO, flee in fear
 +
|-
 +
|7698        ||062 WMYGO, revive from death
 +
|-
 +
|7699 - 7700 ||062 WMYGO, viewing death and destruction
 +
|-
 +
|7701 - 7703 ||062 WMYGO, hail taxi
 +
|-
 +
|7704 - 7710 ||057 WFYBE, stuck in traffic
 +
|-
 +
|7711 - 7721 ||057 WFYBE, rudely bumped
 +
|-
 +
|7722 - 7727 ||057 WFYBE, car collision
 +
|-
 +
|7728 - 7737 ||057 WFYBE, casual conversation
 +
|-
 +
|7738 - 7745 ||057 WFYBE, being nearly run over
 +
|-
 +
|7746 - 7751 ||057 WFYBE, non-car collision
 +
|-
 +
|7752 - 7756 ||057 WFYBE, threatened with gun
 +
|-
 +
|7757 - 7760 ||057 WFYBE, getting jacked
 +
|-
 +
|7761 - 7765 ||057 WFYBE, flee in fear
 +
|-
 +
|7766        ||057 WFYBE, revive from death
 +
|-
 +
|7767 - 7769 ||057 WFYBE, viewing death and destruction
 +
|-
 +
|7770        ||057 WFYBE, hail taxi
 +
|-
 +
|7771 - 7777 ||054 WFORI, stuck in traffic
 +
|-
 +
|7778 - 7788 ||054 WFORI, rudely bumped
 +
|-
 +
|7789 - 7798 ||054 WFORI, car collision
 +
|-
 +
|7799 - 7809 ||054 WFORI, being nearly run over
 +
|-
 +
|7810 - 7816 ||054 WFORI, fist fight
 +
|-
 +
|7817 - 7824 ||054 WFORI, non-car collision
 +
|-
 +
|7825 - 7830 ||054 WFORI, threatened with gun
 +
|-
 +
|7831 - 7836 ||054 WFORI, getting jacked
 +
|-
 +
|7837 - 7838 ||054 WFORI, lost
 +
|-
 +
|7839 - 7841 ||054 WFORI, robbed of money
 +
|-
 +
|7842        ||054 WFORI, revive from death
 +
|-
 +
|7843 - 7845 ||054 WFORI, viewing death and destruction
 +
|-
 +
|7846        ||054 WFORI, hail taxi
 +
|-
 +
|7847 - 7854 ||063 WFOGO, rudely bumped
 +
|-
 +
|7855 - 7862 ||063 WFOGO, car collision
 +
|-
 +
|7863 - 7873 ||063 WFOGO, casual conversation
 +
|-
 +
|7874 - 7882 ||063 WFOGO, being nearly run over
 +
|-
 +
|7883 - 7896 ||063 WFOGO, fist fight
 +
|-
 +
|7897 - 7903 ||063 WFOGO, non-car collision
 +
|-
 +
|7904 - 7908 ||063 WFOGO, threatened with gun
 +
|-
 +
|7909 - 7914 ||063 WFOGO, getting jacked
 +
|-
 +
|7915 - 7916 ||063 WFOGO, robbed of money
 +
|-
 +
|7917 - 7918 ||063 WFOGO, flee in fear
 +
|-
 +
|7919        ||063 WFOGO, revive from death
 +
|-
 +
|7920 - 7921 ||063 WFOGO, viewing death and destruction
 +
|-
 +
|7922 - 7934 ||011 HMYST, rudely bumped
 +
|-
 +
|7935 - 7945 ||011 HMYST, casual conversation
 +
|-
 +
|7946 - 7951 ||011 HMYST, being nearly run over
 +
|-
 +
|7952 - 7953 ||011 HMYST, sexy girls
 +
|-
 +
|7954 - 7960 ||011 HMYST, non-car collision
 +
|-
 +
|7961 - 7966 ||011 HMYST, threatened with gun
 +
|-
 +
|7967 - 7970 ||011 HMYST, flee in fear
 +
|-
 +
|7971        ||011 HMYST, revive from death
 +
|-
 +
|7972 - 7973 ||011 HMYST, viewing death and destruction
 +
|-
 +
|7974        ||011 HMYST, hail taxi
 +
|-
 +
|7975 - 7986 ||074 WMOCA, stuck in traffic
 +
|-
 +
|7987 - 7992 ||074 WMOCA, rudely bumped
 +
|-
 +
|7993 - 8002 ||074 WMOCA, car collision
 +
|-
 +
|8003 - 8012 ||074 WMOCA, being nearly run over
 +
|-
 +
|8013 - 8014 ||074 WMOCA, sexy girls
 +
|-
 +
|8015 - 8022 ||074 WMOCA, fist fight
 +
|-
 +
|8023 - 8031 ||074 WMOCA, non-car collision
 +
|-
 +
|8032 - 8037 ||074 WMOCA, threatened with gun
 +
|-
 +
|8038 - 8047 ||074 WMOCA, getting jacked
 +
|-
 +
|8048 - 8058 ||074 WMOCA, jacking someone
 +
|-
 +
|8059 - 8060 ||074 WMOCA, robbed of money
 +
|-
 +
|8061        ||074 WMOCA, revive from death
 +
|-
 +
|8062        ||074 WMOCA, hail taxi
 +
|-
 +
|8063 - 8071 ||058 WMYBE, stuck in traffic
 +
|-
 +
|8072 - 8085 ||058 WMYBE, rudely bumped
 +
|-
 +
|8086 - 8093 ||058 WMYBE, car collision
 +
|-
 +
|8094 - 8104 ||058 WMYBE, casual conversation
 +
|-
 +
|8105 - 8116 ||058 WMYBE, being nearly run over
 +
|-
 +
|8117 - 8118 ||058 WMYBE, sexy girls
 +
|-
 +
|8119 - 8126 ||058 WMYBE, non-car collision
 +
|-
 +
|8127 - 8134 ||058 WMYBE, threatened with gun
 +
|-
 +
|8135 - 8141 ||058 WMYBE, getting jacked
 +
|-
 +
|8142 - 8144 ||058 WMYBE, jacking someone
 +
|-
 +
|8145 - 8151 ||058 WMYBE, guy hitting on girl
 +
|-
 +
|8152 - 8154 ||058 WMYBE, lost
 +
|-
 +
|8155 - 8159 ||058 WMYBE, flee in fear
 +
|-
 +
|8160 - 8165 ||058 WMYBE, viewing death and destruction
 +
|-
 +
|8166 - 8173 ||040 BFOBE, stuck in traffic
 +
|-
 +
|8174 - 8181 ||040 BFOBE, rudely bumped
 +
|-
 +
|8182 - 8188 ||040 BFOBE, car collision
 +
|-
 +
|8189 - 8196 ||040 BFOBE, casual conversation
 +
|-
 +
|8197 - 8205 ||040 BFOBE, being nearly run over
 +
|-
 +
|8206 - 8212 ||040 BFOBE, non-car collision
 +
|-
 +
|8213 - 8217 ||040 BFOBE, threatened with gun
 +
|-
 +
|8218 - 8222 ||040 BFOBE, getting jacked
 +
|-
 +
|8223 - 8226 ||040 BFOBE, jacking someone
 +
|-
 +
|8227 - 8228 ||040 BFOBE, robbed of money
 +
|-
 +
|8229 - 8230 ||040 BFOBE, viewing death and destruction
 +
|-
 +
|8231        ||022 HFYMD/023 HFYCG/040 BFOBE, hail taxi
 +
|-
 +
|8232 - 8241 ||065 WFYLG, rudely bumped
 +
|-
 +
|8242 - 8251 ||065 WFYLG, casual conversation
 +
|-
 +
|8252 - 8259 ||065 WFYLG, being nearly run over
 +
|-
 +
|8260 - 8266 ||065 WFYLG, fist fight
 +
|-
 +
|8267 - 8271 ||065 WFYLG, threatened with gun scared
 +
|-
 +
|8272        ||065 WFYLG, revive from death
 +
|-
 +
|8273        ||065 WFYLG, hail taxi
 +
|-
 +
|8274 - 8285 ||050 WFOST, stuck in traffic
 +
|-
 +
|8286 - 8304 ||050 WFOST, rudely bumped
 +
|-
 +
|8305 - 8315 ||050 WFOST, car collision
 +
|-
 +
|8316 - 8331 ||050 WFOST, casual conversation
 +
|-
 +
|8332 - 8343 ||050 WFOST, being nearly run over
 +
|-
 +
|8344 - 8353 ||050 WFOST, non-car collision
 +
|-
 +
|8354 - 8357 ||050 WFOST, threatened with gun
 +
|-
 +
|8358 - 8365 ||050 WFOST, getting jacked
 +
|-
 +
|8366 - 8368 ||050 WFOST, lost
 +
|-
 +
|8369 - 8373 ||050 WFOST, robbed of money
 +
|-
 +
|8374 - 8380 ||050 WFOST, flee in fear
 +
|-
 +
|8381 - 8384 ||050 WFOST, revive from death
 +
|-
 +
|8385        ||050 WFOST, hail taxi
 +
|-
 +
|8386 - 8391 ||049 WFYST, stuck in traffic
 +
|-
 +
|8392 - 8401 ||049 WFYST, rudely bumped
 +
|-
 +
|8402 - 8409 ||049 WFYST, car collision
 +
|-
 +
|8410 - 8419 ||049 WFYST, casual conversation
 +
|-
 +
|8420 - 8429 ||049 WFYST, being nearly run over
 +
|-
 +
|8430 - 8436 ||049 WFYST, fist fight
 +
|-
 +
|8437 - 8444 ||049 WFYST, non-car collision
 +
|-
 +
|8445 - 8449 ||049 WFYST, threatened with gun scared
 +
|-
 +
|8450 - 8455 ||049 WFYST, getting jacked
 +
|-
 +
|8456 - 8459 ||049 WFYST, jacking someone
 +
|-
 +
|8460        ||049 WFYST, lost
 +
|-
 +
|8461 - 8462 ||049 WFYST, robbed of money
 +
|-
 +
|8463 - 8466 ||049 WFYST, robbing money
 +
|-
 +
|8467        ||049 WFYST, revive from death
 +
|-
 +
|8468        ||049 WFYST, hail taxi
 +
|-
 +
|8469 - 8513 || White Cop 1
 +
|-
 +
|8514 - 8558 || White Cop 2
 +
|-
 +
|8559 - 8693 || White Cop 3
 +
|-
 +
|8694 - 9814 || Tommy's voices
 +
|-
 +
|9815 - 9940 || Tommy's grunts
 
|}
 
|}
  

Revision as of 05:24, 22 June 2016

This article describes format of SFX files prior to San Andreas. For explanation of an SFX file in San Andreas see SFX (SA)

SFX is a file archive of short audio effects used in GTA 2, GTA III, and Vice City. They consist of two file types, .RAW and .SDT, and are typically located in the ..\audio folder in the game directory. Similar to an IMG archive, the .SDT file is a binary file containing the directory and the .RAW contains the archive.

File format

SDT

GTA 2

Each entry in the SDT file is 28 bytes in size:

4b - int - offset of audio file in sfx.raw
4b - int - size of audio file in bytes
4b - int - samples per sec, the speed of audio
4b - int - unknown
4b - int - loop start, where looping would begin relative to audio file's position, 0 for beginning of audio file
4b - int - loop end, where looping would end relative to audio file's position, -1 for end of audio file

GTA III and Vice City

Each entry in the SDT file is 24 bytes in size:

4b - int - offset of audio file in sfx.raw
4b - int - size of audio file in bytes
4b - int - samples per sec, the speed of audio
4b - int - loop start, where looping would begin relative to audio file's position, 0 for beginning of audio file
4b - int - loop end, where looping would end relative to audio file's position, -1 for end of audio file

RAW

The RAW file contains raw WAV files. Headers must be added for use in standard audio players when extracted. The following is the standard header in terms of the SDT format.

Offset Type Identifier Description
0x00 char[4] ChunkID "RIFF"
0x04 dword ChunkSize size from SDT format + 36
0x08 char[4] Format "WAVE"
0x0C char[4] Subchunk1ID "fmt "
0x10 dword SubchunkSize 16
0x14 word AudioFormat 1 (PCM)
0x16 word NumChannels 1 (mono)
0x18 dword SampleRate sample rate from SDT format
0x1C dword ByteRate sample rate from SDT format * 2
0x20 word BlockAlign 2
0x22 word BitsPerSample 16
0x24 char[4] Subchunk2ID "data"
0x28 dword Sunchunk2Size size from SDT format
0x2C - Data raw SFX data

SFX files content

GTA III

Vice City

Tools

See also

External links