Difference between revisions of "List of RW section IDs"

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m (Rockstar's Custom Sections)
m (Rockstar's Custom Sections)
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* GTA HAnim ''(0x0253F2FB)''
 
* GTA HAnim ''(0x0253F2FB)''
 
* [[Reflection Material (RW Section)|Reflection Material]] ''(0x0253F2FC)''
 
* [[Reflection Material (RW Section)|Reflection Material]] ''(0x0253F2FC)''
* [[Mesh Extension (RW Section)|Mesh Extension]] ''(0x0253F2FD)''
+
* [[Breakable model (RW Section)|Breakable model]] ''(0x0253F2FD)''
 
* [[Frame_(RW_Section)|Frame]] ''(0x0253F2FE)''
 
* [[Frame_(RW_Section)|Frame]] ''(0x0253F2FE)''
 
* Unused 16 ''(0x0253F2FF)''
 
* Unused 16 ''(0x0253F2FF)''
  
 
[[Category:RW Sections]]
 
[[Category:RW Sections]]

Revision as of 16:46, 15 December 2014

This is a (certainly incomplete) list of sections used in the RenderWare binary stream file format. It is based on header definitions by Criterion Software.

Core

Toolkit

World

Miscellaneous

Rockstar's Custom Sections

Rockstar added several vendor specific RW plugins, which have their own ID range (0x0253F2F*), apart from the Visibility Distance extensions.