Difference between revisions of "Bink"
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− | '''Bink''' is a video format | + | '''Bink''' is a proprietary video format (extension '''<code>.bik</code>''') developed by RAD Game Tools, which is primarily designed and used for storing cutscene videos in computer and video games. |
− | + | ||
− | + | ==Use in Grand Theft Auto IV== | |
+ | [[GTA4]] uses this format for its ingame television programming, which was expanded in [[GTA V]] for films and other video clips. These files are located in the directory <code>''Grand Theft Auto IV\Movies''</code> folder. | ||
==External link== | ==External link== |
Revision as of 10:48, 30 September 2014
Bink is a proprietary video format (extension .bik
) developed by RAD Game Tools, which is primarily designed and used for storing cutscene videos in computer and video games.
Use in Grand Theft Auto IV
GTA4 uses this format for its ingame television programming, which was expanded in GTA V for films and other video clips. These files are located in the directory Grand Theft Auto IV\Movies
folder.
External link
- RAD Game Tools – Official site for Bink Video
- RAD Game Tools – Download Page for Bink Player And Converter
Grand Theft Auto IV | |
---|---|
File Formats | .dat • .gxt • .ide • .img • .ipl • .nod • .sco • .rpf • .rrr • .wad • .wbd/.wbn • .wdd • .wdr • .wft • .whm • .wpl • .wtd |
Documentation | Audio • Bink Video • Cryptography • Cutscenes • GXT Text • Image listing • Keycodes • Map Listing • Native functions • Paths • Radar Blips • Radio Stations • Saves • Scenarios • VTable • Weapons |
Tools | ASI Loader • ENBSeries • G-Texture • GIMS IV • Ingame WPL Editor • IV Needle • OpenIV • SparkIV • XLiveLess • WPL Manager • X Mod Installer Alice • C++ Script Hook • .NET Script Hook • Scocl |
Tutorials | Importing Textures with OpenIV • Importing Textures with SparkIV |
Modifications | GTA Connected • Gostown IV • Four Multiplayer • IV Multiplayer • CitizenMP:IV Reloaded |
Useful links | Community portal • Discussion forums • Modding forums • Mods on GTAGarage.com |