Difference between revisions of "List of native functions (GTA IV)"

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Here's the complete list of all [[native function]]s used by the scripting engine of [[:Category:GTA 4|GTA 4]] (PC version).
 
Here's the complete list of all [[native function]]s used by the scripting engine of [[:Category:GTA 4|GTA 4]] (PC version).
 
==A==
 
==A==
*[[ABORT_ALL_GARAGE_ACTIVITY]]
+
*[[ABORT_ALL_GARAGE_ACTIVITY]]
*[[ABORT_SCRIPTED_CONVERSATION]]
+
*[[ABORT_SCRIPTED_CONVERSATION]]
*[[ABSF]]
+
*[[ABSF]]
*[[ABSI]]
+
*[[ABSI]]
*[[ACOS]]
+
*[[ACOS]]
*[[ACTIVATE_CHEAT]]
+
*[[ACTIVATE_CHEAT]]
*[[ACTIVATE_DAMAGE_TRACKER_ON_NETWORK_ID]]
+
*[[ACTIVATE_DAMAGE_TRACKER_ON_NETWORK_ID]]
*[[ACTIVATE_FRONTEND]]
+
*[[ACTIVATE_FRONTEND]]
*[[ACTIVATE_HELI_SPEED_CHEAT]]
+
*[[ACTIVATE_HELI_SPEED_CHEAT]]
*[[ACTIVATE_INTERIOR]]
+
*[[ACTIVATE_INTERIOR]]
*[[ACTIVATE_MENU_ITEM]]
+
*[[ACTIVATE_MENU_ITEM]]
*[[ACTIVATE_NETWORK_SETTINGS_MENU]]
+
*[[ACTIVATE_NETWORK_SETTINGS_MENU]]
*[[ACTIVATE_SAVE_MENU]]
+
*[[ACTIVATE_SAVE_MENU]]
*[[ACTIVATE_SCRIPT_POPULATION_ZONE]]
+
*[[ACTIVATE_SCRIPT_POPULATION_ZONE]]
*[[ACTIVATE_SCRIPTED_CAMS]]
+
*[[ACTIVATE_SCRIPTED_CAMS]]
*[[ACTIVATE_VECTOR_MAP]]
+
*[[ACTIVATE_VECTOR_MAP]]
*[[ACTIVATE_VIEWPORT]]
+
*[[ACTIVATE_VIEWPORT]]
*[[ADD_AMMO_TO_CHAR]]
+
*[[ADD_AMMO_TO_CHAR]]
*[[ADD_ARMOUR_TO_CHAR]]
+
*[[ADD_ARMOUR_TO_CHAR]]
*[[ADD_BLIP_FOR_CAR]]
+
*[[ADD_BLIP_FOR_CAR]]
*[[ADD_BLIP_FOR_CHAR]]
+
*[[ADD_BLIP_FOR_CHAR]]
*[[ADD_BLIP_FOR_CONTACT]]
+
*[[ADD_BLIP_FOR_CONTACT]]
*[[ADD_BLIP_FOR_COORD]]
+
*[[ADD_BLIP_FOR_COORD]]
*[[ADD_BLIP_FOR_OBJECT]]
+
*[[ADD_BLIP_FOR_OBJECT]]
*[[ADD_BLIP_FOR_PICKUP]]
+
*[[ADD_BLIP_FOR_PICKUP]]
*[[ADD_BLIP_FOR_WEAPON]]
+
*[[ADD_BLIP_FOR_WEAPON]]
*[[ADD_CAM_SPLINE_NODE]]
+
*[[ADD_CAM_SPLINE_NODE]]
*[[ADD_CAR_TO_MISSION_DELETION_LIST]]
+
*[[ADD_CAR_TO_MISSION_DELETION_LIST]]
*[[ADD_CHAR_DECISION_MAKER_EVENT_RESPONSE]]
+
*[[ADD_CHAR_DECISION_MAKER_EVENT_RESPONSE]]
*[[ADD_COMBAT_DECISION_MAKER_EVENT_RESPONSE]]
+
*[[ADD_COMBAT_DECISION_MAKER_EVENT_RESPONSE]]
*[[ADD_COVER_BLOCKING_AREA]]
+
*[[ADD_COVER_BLOCKING_AREA]]
*[[ADD_COVER_POINT]]
+
*[[ADD_COVER_POINT]]
*[[ADD_EXPLOSION]]
+
*[[ADD_EXPLOSION]]
*[[ADD_FOLLOW_NAVMESH_TO_PHONE_TASK]]
+
*[[ADD_FOLLOW_NAVMESH_TO_PHONE_TASK]]
*[[ADD_GROUP_DECISION_MAKER_EVENT_RESPONSE]]
+
*[[ADD_GROUP_DECISION_MAKER_EVENT_RESPONSE]]
*[[ADD_GROUP_TO_NETWORK_RESTART_NODE_GROUP_LIST]]
+
*[[ADD_GROUP_TO_NETWORK_RESTART_NODE_GROUP_LIST]]
*[[ADD_HOSPITAL_RESTART]]
+
*[[ADD_HOSPITAL_RESTART]]
*[[ADD_LINE_TO_CONVERSATION]]
+
*[[ADD_LINE_TO_CONVERSATION]]
*[[ADD_LINE_TO_MOBILE_PHONE_CALL]]
+
*[[ADD_LINE_TO_MOBILE_PHONE_CALL]]
*[[ADD_LINE_TO_SCRIPTED_CONVERSATION]]
+
*[[ADD_LINE_TO_SCRIPTED_CONVERSATION]]
*[[ADD_NAVMESH_REQUIRED_REGION]]
+
*[[ADD_NAVMESH_REQUIRED_REGION]]
*[[ADD_NEEDED_AT_POSN]]
+
*[[ADD_NEEDED_AT_POSN]]
*[[ADD_NETWORK_RESTART]]
+
*[[ADD_NETWORK_RESTART]]
*[[ADD_NEW_CONVERSATION_SPEAKER]]
+
*[[ADD_NEW_CONVERSATION_SPEAKER]]
*[[ADD_NEW_FRONTEND_CONVERSATION_SPEAKER]]
+
*[[ADD_NEW_FRONTEND_CONVERSATION_SPEAKER]]
*[[ADD_NEXT_MESSAGE_TO_PREVIOUS_BRIEFS]]
+
*[[ADD_NEXT_MESSAGE_TO_PREVIOUS_BRIEFS]]
*[[ADD_OBJECT_TO_INTERIOR_ROOM_BY_KEY]]
+
*[[ADD_OBJECT_TO_INTERIOR_ROOM_BY_KEY]]
*[[ADD_OBJECT_TO_INTERIOR_ROOM_BY_NAME]]
+
*[[ADD_OBJECT_TO_INTERIOR_ROOM_BY_NAME]]
*[[ADD_PED_QUEUE]]
+
*[[ADD_PED_QUEUE]]
*[[ADD_PED_TO_CINEMATOGRAPHY_AI]]
+
*[[ADD_PED_TO_CINEMATOGRAPHY_AI]]
*[[ADD_PED_TO_MISSION_DELETION_LIST]]
+
*[[ADD_PED_TO_MISSION_DELETION_LIST]]
*[[ADD_PICKUP_TO_INTERIOR_ROOM_BY_KEY]]
+
*[[ADD_PICKUP_TO_INTERIOR_ROOM_BY_KEY]]
*[[ADD_PICKUP_TO_INTERIOR_ROOM_BY_NAME]]
+
*[[ADD_PICKUP_TO_INTERIOR_ROOM_BY_NAME]]
 
*[[ADD_POINT_TO_GPS_RACE_TRACK]]
 
*[[ADD_POINT_TO_GPS_RACE_TRACK]]
 
*[[ADD_POLICE_RESTART]]
 
*[[ADD_POLICE_RESTART]]
Line 116: Line 116:
 
*[[ATAN]]
 
*[[ATAN]]
 
*[[ATAN2]]
 
*[[ATAN2]]
*[[ATTACH_ANIMS_TO_MODEL]]
+
*[[ATTACH_ANIMS_TO_MODEL]]
*[[ATTACH_CAM_TO_OBJECT]]
+
*[[ATTACH_CAM_TO_OBJECT]]
*[[ATTACH_CAM_TO_PED]]
+
*[[ATTACH_CAM_TO_PED]]
*[[ATTACH_CAM_TO_VEHICLE]]
+
*[[ATTACH_CAM_TO_VEHICLE]]
*[[ATTACH_CAM_TO_VIEWPORT]]
+
*[[ATTACH_CAM_TO_VIEWPORT]]
*[[ATTACH_CAR_TO_CAR]]
+
*[[ATTACH_CAR_TO_CAR]]
*[[ATTACH_CAR_TO_CAR_PHYSICALLY]]
+
*[[ATTACH_CAR_TO_CAR_PHYSICALLY]]
*[[ATTACH_CAR_TO_OBJECT]]
+
*[[ATTACH_CAR_TO_OBJECT]]
*[[ATTACH_CAR_TO_OBJECT_PHYSICALLY]]
+
*[[ATTACH_CAR_TO_OBJECT_PHYSICALLY]]
*[[ATTACH_OBJECT_TO_CAR]]
+
*[[ATTACH_OBJECT_TO_CAR]]
*[[ATTACH_OBJECT_TO_CAR_PHYSICALLY]]
+
*[[ATTACH_OBJECT_TO_CAR_PHYSICALLY]]
*[[ATTACH_OBJECT_TO_OBJECT]]
+
*[[ATTACH_OBJECT_TO_OBJECT]]
*[[ATTACH_OBJECT_TO_OBJECT_PHYSICALLY]]
+
*[[ATTACH_OBJECT_TO_OBJECT_PHYSICALLY]]
*[[ATTACH_OBJECT_TO_PED]]
+
*[[ATTACH_OBJECT_TO_PED]]
*[[ATTACH_OBJECT_TO_PED_PHYSICALLY]]
+
*[[ATTACH_OBJECT_TO_PED_PHYSICALLY]]
*[[ATTACH_PED_TO_CAR]]
+
*[[ATTACH_PED_TO_CAR]]
*[[ATTACH_PED_TO_CAR_PHYSICALLY]]
+
*[[ATTACH_PED_TO_CAR_PHYSICALLY]]
*[[ATTACH_PED_TO_OBJECT]]
+
*[[ATTACH_PED_TO_OBJECT]]
*[[ATTACH_PED_TO_OBJECT_PHYSICALLY]]
+
*[[ATTACH_PED_TO_OBJECT_PHYSICALLY]]
*[[ATTACH_PED_TO_SHIMMY_EDGE]]
+
*[[ATTACH_PED_TO_SHIMMY_EDGE]]
*[[ATTACH_PED_TO_WORLD_PHYSICALLY]]
+
*[[ATTACH_PED_TO_WORLD_PHYSICALLY]]
*[[AWARD_ACHIEVEMENT]]
+
*[[AWARD_ACHIEVEMENT]]
*[[AWARD_NETWORK_POINTS]]
+
*[[AWARD_NETWORK_POINTS]]
 
*[[AWARD_PLAYER_MISSION_RESPECT]]
 
*[[AWARD_PLAYER_MISSION_RESPECT]]
 +
 
==B==
 
==B==
 
*[[BEGIN_CAM_COMMANDS]]
 
*[[BEGIN_CAM_COMMANDS]]

Revision as of 07:51, 1 January 2009

Here's the complete list of all native functions used by the scripting engine of GTA 4 (PC version).

A

B

C

D

E

F

G

H

I

K

L

M

N

O

P

R

S

T

U

V

W