Object.dat

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Revision as of 20:55, 17 February 2009 by Aschratt (talk | contribs) (This article should be written the next time; if there are dynamic objects in GTA IV (I am not sure about this atm), please add the navi template! Thanks!)
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Dynamic objects are defined in the object.dat file. They must be defined in an IDE-file first. With additionally defining them in the object.dat-file they will have special abilities. Dynamic objects are used to create objects which are able to interact with their environment. For example they are able to explode or open when the player approaches them (garage doors).