Difference between revisions of "WAD"
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'''WAD''' is a '''"Windows Animation Dictionary"''' file usually located in the "Rockstar Games\Grand Theft Auto IV\pc\data\maps\xxx_folder\xxx_map.img" | '''WAD''' is a '''"Windows Animation Dictionary"''' file usually located in the "Rockstar Games\Grand Theft Auto IV\pc\data\maps\xxx_folder\xxx_map.img" | ||
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| + | WAD appears to be the model animation format used for GTA-IV that replaces the previously used [[Wikipedia:IFP|IFP]] format | ||
== File Format == | == File Format == | ||
Revision as of 01:53, 5 August 2009
File Description
WAD is a "Windows Animation Dictionary" file usually located in the "Rockstar Games\Grand Theft Auto IV\pc\data\maps\xxx_folder\xxx_map.img"
WAD appears to be the model animation format used for GTA-IV that replaces the previously used IFP format
File Format
to be discovered yet
| File Formats | .dat • .gxt • .ide • .img • .ipl • .nod • .sco • .rpf • .rrr • .wad • .wbd/.wbn • .wdd • .wdr • .wft • .whm • .wpl • .wtd |
| Documentation | Audio • Bink Video • Cryptography • Cutscenes • GXT Text • Image listing • Keycodes • Map Listing • Native functions • Paths • Radar Blips • Radio Stations • Saves • Scenarios • VTable • Weapons |
| Tools | ASI Loader • ENBSeries • SCO Toolbox • G-Texture • GIMS IV • Ingame WPL Editor • IV Needle • OpenIV • SparkIV • XLiveLess • WPL Manager • X Mod Installer Alice • C++ Script Hook • .NET Script Hook • SC-CL • Scocl |
| Tutorials | Importing Textures with OpenIV • Importing Textures with SparkIV |
| Multiplayer | GTA Connected • CitizenMP:IV Reloaded • IV Multiplayer • Four Multiplayer • Gostown IV |
| Useful links | Community portal • Discussion forums • Modding forums • Mods on GTAGarage.com |