Difference between revisions of "Shadow-Mapper"
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* Improved 3D view (Faster, better alpha) | * Improved 3D view (Faster, better alpha) | ||
* [[COL|Collision]] support | * [[COL|Collision]] support | ||
− | * Improved IMG editor | + | * Improved [[IMG]] editor |
</div> | </div> | ||
{{Incomplete}} | {{Incomplete}} |
Revision as of 20:08, 10 June 2010
Current version: | 0.1b (!) |
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Developed by: | Prince-Link |
Supported games: | GTA 4 |
Type: | map editor |
Website: | http://www.shadow-link.nl/?page=shadowmapper |
Shadow-Mapper is the first and at this moment the only map editor for GTA 4. Versions 0.1a and 0.1b are written in Java.
Feature History
Features of 0.1a/b
Shadow Mapper 0.2
Planned features of Shadow-Mapper 0.2
This section is incomplete. You can help by fixing and expanding it.
External links
Grand Theft Auto IV | |
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File Formats | .dat • .gxt • .ide • .img • .ipl • .nod • .sco • .rpf • .rrr • .wad • .wbd/.wbn • .wdd • .wdr • .wft • .whm • .wpl • .wtd |
Documentation | Audio • Bink Video • Cryptography • Cutscenes • GXT Text • Image listing • Keycodes • Map Listing • Native functions • Paths • Radar Blips • Radio Stations • Saves • Scenarios • VTable • Weapons |
Tools | ASI Loader • ENBSeries • G-Texture • GIMS IV • Ingame WPL Editor • IV Needle • OpenIV • SparkIV • XLiveLess • WPL Manager • X Mod Installer Alice • C++ Script Hook • .NET Script Hook • Scocl |
Tutorials | Importing Textures with OpenIV • Importing Textures with SparkIV |
Modifications | GTA Connected • Gostown IV • Four Multiplayer • IV Multiplayer • CitizenMP:IV Reloaded |
Useful links | Community portal • Discussion forums • Modding forums • Mods on GTAGarage.com |