Difference between revisions of "WBD-WBN"

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Line 26: Line 26:
 
  --------------------------------------------------------------------
 
  --------------------------------------------------------------------
 
  0x00 4b Offset Offset to the Data
 
  0x00 4b Offset Offset to the Data
  0x04 2b Count   Data count
+
  0x04 2b Short Data Count
  0x06 2b Size
+
  0x06 2b Short Data Size
  
 
== See also ==
 
== See also ==

Revision as of 10:58, 8 August 2009

WBD/WBN Description

WBD is a "Windows Bounds Dictionary" file usually located in the "Rockstar Games\Grand Theft Auto IV\pc\data\maps\xxx_folder\xxx.img"

WBN is a "Windows Bounds Nodes" file usually located in the "Rockstar Games\Grand Theft Auto IV\pc\data\maps\xxx_folder\xxx.img"

these files are the method used within GTA-IV for collision files, early indications show that map model colision files are mapped in game "World coordinates"

File Format

Here is some basic information that has been gathered so far. (From decompressed ext_door.wbd)

WBD Header
-------------------------------------------------------------------
Offset	Size	Type	Data			Description
-------------------------------------------------------------------
0x00	4b	LONG	VTable
0x04	4b  	Offset	Offset to blockMap
0x08	4b  	LONG	Unknown
0x0C	4b  	LONG	Unknown
0x10	8b  	SimpleCollection<Hashes>	Collection that contains all hashes of the models
0x18	8b	PointerCollection<Unknown>
--------------------------------------------------------------------
SimpleCollection (BlockSize 0x08) 
Contains data of the given type
--------------------------------------------------------------------
0x00	4b	Offset	Offset to the Data
0x04	2b	Short	Data Count
0x06	2b	Short	Data Size

See also