Difference between revisions of "WAD"
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(New page: == File Format == '''WAD''' is a Windows Animation Directory file usually located in the "Rockstar Games\Grand Theft Auto IV\pc\data\maps\xxx_folder\xxx_map.img" Here is some basic in...) |
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− | == File | + | == File Description == |
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'''WAD''' is a Windows Animation Directory file usually located in the "Rockstar Games\Grand Theft Auto IV\pc\data\maps\xxx_folder\xxx_map.img" | '''WAD''' is a Windows Animation Directory file usually located in the "Rockstar Games\Grand Theft Auto IV\pc\data\maps\xxx_folder\xxx_map.img" | ||
+ | == File Format == | ||
Here is some basic information that has been gathered so far.(from decompressed ext_door.wbd) | Here is some basic information that has been gathered so far.(from decompressed ext_door.wbd) | ||
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count (2b) //in ext_door.wbd same as number of door models | count (2b) //in ext_door.wbd same as number of door models | ||
size (2b) //in ext_door.wbd same as number of door models | size (2b) //in ext_door.wbd same as number of door models | ||
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== Discussion Topics == | == Discussion Topics == |
Revision as of 01:24, 5 August 2009
File Description
WAD is a Windows Animation Directory file usually located in the "Rockstar Games\Grand Theft Auto IV\pc\data\maps\xxx_folder\xxx_map.img"
File Format
Here is some basic information that has been gathered so far.(from decompressed ext_door.wbd)
Int VTable (4b) offset to blockMap (4b) Unknown (8b) offset to Array (contains all hashes of the models) count (2b) //number of hashes size (2b) //number of hashes PointerCollection (4b) count (2b) //in ext_door.wbd same as number of door models size (2b) //in ext_door.wbd same as number of door models
Discussion Topics
- GTAForums: Collision format post in IV model format topic – by Prince-Link
Grand Theft Auto IV | |
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