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− | Contains some stuff from [http://squiddy.marway.org/gta/mods/functions.txt Squiddy's Functions] & [http://gtaconnection.net/files/modelingman/vcfunc.htm Modelingman's Functions].
| + | '''WPL''' is the format of the map-related files similar to [[IPL]]s from the previous games. It can be edited with [[WPL Manager]]. |
| | | |
− | ==Display== | + | == File Format == |
− | ; 004A6510
| |
− | : <code>RenderEffects</code>
| |
− | ; 004A6190
| |
− | : <code>Render2DStuff</code>
| |
− | ; 004A69D0
| |
− | : <code>LoadingScreen</code>
| |
− | ; 004A68A0
| |
− | : <code>LoadingIslandScreen</code>
| |
− | ; 00557320
| |
− | : <code>CHud::Draw</code>
| |
| | | |
− | ==CHeli==
| + | Each world placement file starts with one single header followed by the object placement information. The structure for the header is very simple: |
− | ; 005AC50E
| |
− | : <code>CHeli::DrawCoronas (( CEntity* ))</code> | |
− | ; 005acda0
| |
− | : <code>CHeli::Process (( void ))</code>
| |
| | | |
− | ==Render==
| + | 4b - UINT32 - Unknown |
− | ; 00574790
| + | 4b - UINT32 - Instances |
− | : <code>CSpecialFX::Render</code>
| |
− | ; 0056CC40
| |
− | : <code>CShadows::RenderStoredShadows</code>
| |
− | ; 0056C690
| |
− | : <code>CShadows::RenderStaticShadows</code>
| |
− | ; 00567F20
| |
− | : <code>CRubbish::Render</code>
| |
− | ; 005608C0
| |
− | : <code>CParticle::Render</code>
| |
− | ; 005729F0
| |
− | : <code>CBulletTraces::Render</code>
| |
− | ; 00570DA0
| |
− | : <code>C3dMarker::RenderArrow</code>
| |
− | ; 00570BA0
| |
− | : <code>C3dMarker::Render</code>
| |
− | ; 00543500
| |
− | : <code>CCoronas::Render</code>
| |
| | | |
− | ==Mission Script==
| + | The placement information corresponds to the previous [[Item_Placement#inst|instance]] section of the <code>.ipl</code> files. They have a binary structure like the [[Binary_IPL|binary ipl]] files introduced with [[San Andreas]]: |
− | ; 00451010
| |
− | : <code>COpcode::GetParameters</code>
| |
| | | |
− | ==No Category==
| + | '''Section 0 - INST''' |
− | ; 00441F70
| |
− | : <code>DeactivateSlowMotion</code>
| |
− | ; 005D5170
| |
− | : <code>CWeaponInfo:GetFireType</code>
| |
− | ; 00541570
| |
− | : <code>CRGBA::CRGBA</code>
| |
− | ; 005F9EE0
| |
− | : <code>CMusicManager::DisplayRadioStationName</code>
| |
− | ; 00487200
| |
− | : <code>CDebug::DebugDisplayTextBuffer</code>
| |
− | ; 0042A650
| |
− | : <code>CDarkel::Update</code>
| |
− | ; 00429FD0
| |
− | : <code>CDarkel::ReadStatus</code>
| |
− | ; 0042A7A0
| |
− | : <code>CDarkel::Init</code>
| |
− | ; 00429FC0
| |
− | : <code>CDarkel::FrenzyOnGoing</code>
| |
− | ; 00429FE0
| |
− | : <code>CDarkel::DrawMessages</code>
| |
− | ; 0046FC1C
| |
− | : <code>CCamera::DrawBordersForWideScreen</code>
| |
− | ; 00552500
| |
− | : <code>AsciiToUnicode</code>
| |
− | ; 00466AD0
| |
− | : <code>CAccidentManager::CountActiveAccidents ((void))</code>
| |
− | ; 00466AF0
| |
− | : <code>CAccidentManager::FindNearestAccident (( float,float,float,float *))</code>
| |
− | ; 00401010
| |
− | : <code>CAnimBlendAssocGroup::CopyAnimation (( uint ))</code>
| |
− | ; 00401190
| |
− | : <code>CAnimBlendAssocGroup::GetAnimation ((char const *))</code>
| |
− | ; 00401180
| |
− | : <code>CAnimBlendAssocGroup::GetAnimation (( uint ))</code>
| |
− | ; 00401770
| |
− | : <code>CAnimBlendAssociation::SetCurrentTime ((float))</code>
| |
− | ; 004016C0
| |
− | : <code>CAnimBlendAssociation::SetDeleteCallback ((void (*)( CAnimBlendAssociation *,void *),void *))</code>
| |
− | ; 004016A0
| |
− | : <code>CAnimBlendAssociation::SetFinishCallback ((void (*)( CAnimBlendAssociation *,void *),void *))</code>
| |
− | ; 00401700
| |
− | : <code>CAnimBlendAssociation::Start ((float))</code>
| |
− | ; 00401740
| |
− | : <code>CAnimBlendAssociation::SyncAnimation (( CAnimBlendAssociation *))</code>
| |
− | ; 004058B0
| |
− | : <code>CAnimManager::AddAnimation (( RpClump *, AssocGroupId,AnimationId ))</code>
| |
− | ; 00405640
| |
− | : <code>CAnimManager::BlendAnimation (( RpClump *, AssocGroupId,AnimationId,float ))</code>
| |
− | ; 00405960
| |
− | : <code>CAnimManager::GetAnimAssociation (( AssocGroupId,AnimationId ))</code>
| |
− | ; 00405990
| |
− | : <code>CAnimManager::GetAnimation ((char const *, CAnimBlock *))</code>
| |
− | ; 006857B0
| |
− | : <code>CAnimManager::ms_aAnimAssocDefinitions (void)</code>
| |
− | ; 00418CA0
| |
− | : <code>CAutoPilot::RemoveOnePathNode ((void))</code>
| |
− | ; 0059E620
| |
− | : <code>CAutomobile::CAutomobile (( int,uchar ))</code>
| |
− | ; 0059D1F0
| |
− | : <code>CAutomobile::GetComponentWorldPosition (( int,CVector &))</code>
| |
− | ; 0059D260
| |
− | : <code>CAutomobile::HydraulicControl ((void))</code>
| |
− | ; 0059D1D0
| |
− | : <code>CAutomobile::IsComponentPresent (( int ))</code>
| |
− | ; 0059CF50
| |
− | : <code>CAutomobile::OpenDoor (( int,eDoors,float ))</code>
| |
− | ; 0059D100
| |
− | : <code>CAutomobile::SetComponentRotation (( int,float,float,float ))</code>
| |
− | ; 0059E590
| |
− | : <code>CAutomobile::SetModelIndex (( uint ))</code>
| |
− | ; 0059E2B0
| |
− | : <code>CAutomobile::SetupSuspensionLines ((void))</code>
| |
− | ; 0059E600
| |
− | : <code>CAutomobile::~CAutomobile ((void))</code>
| |
− | ; 005C48C0
| |
− | : <code>CBulletInfo::Initialise ((void))</code>
| |
− | ; 005C48A0
| |
− | : <code>CBulletInfo::Shutdown ((void))</code>
| |
− | ; 005C3DE0
| |
− | : <code>CBulletInfo::Update ((void))</code>
| |
− | ; 00419B90
| |
− | : <code>CCarAI::AddAmbulanceOccupants (( CAutomobile *))</code>
| |
− | ; 00419B70
| |
− | : <code>CCarAI::AddFiretruckOccupants (( CAutomobile *))</code>
| |
− | ; 0041D300
| |
− | : <code>CCarCtrl::ClearInterestingVehicleList ((void))</code>
| |
− | ; 0041CC20
| |
− | : <code>CCarCtrl::FindLinksToGoWithTheseNodes (( CVehicle *))</code>
| |
− | ; 0041C940
| |
− | : <code>CCarCtrl::GenerateEmergencyServicesCar ((void))</code>
| |
− | ; 0041C460
| |
− | : <code>CCarCtrl::GenerateOneEmergencyServicesCar (( uint,float,float,float ))</code>
| |
− | ; 0041D350
| |
− | : <code>CCarCtrl::IsThisVehicleInteresting (( CVehicle *))</code>
| |
− | ; 0041D000
| |
− | : <code>CCarCtrl::JoinCarWithRoadSystem (( CVehicle *))</code>
| |
− | ; 0041CEB0
| |
− | : <code>CCarCtrl::JoinCarWithRoadSystemGotoCoors (( CVehicle *, float,float,float,bool ))</code>
| |
− | ; 0041C2F0
| |
− | : <code>CCarCtrl::MapCouldMoveInThisArea (( float,float ))</code>
| |
− | ; 0041D370
| |
− | : <code>CCarCtrl::RegisterVehicleOfInterest (( CVehicle *))</code>
| |
− | ; 0041D320
| |
− | : <code>CCarCtrl::RemoveFromInterestingVehicleList (( CVehicle *))</code>
| |
− | ; 0041D2D0
| |
− | : <code>CCarCtrl::SwitchVehicleToRealPhysics (( CVehicle *))</code>
| |
− | ; 0041C350
| |
− | : <code>CCarCtrl::UpdateCarCount (( CVehicle *, uchar ))</code>
| |
− | ; 005A9810
| |
− | : <code>CDamageManager::GetDoorStatus (( int ))</code>
| |
− | ; 005A9820
| |
− | : <code>CDamageManager::SetDoorStatus (( int,uint ))</code>
| |
− | ; 005A9A10
| |
− | : <code>CDoor::IsClosed ((void))</code>
| |
− | ; 005A9B50
| |
− | : <code>CDoor::Open ((float))</code>
| |
− | ; 005A9AB0
| |
− | : <code>CDoor::RetAngleWhenClosed ((void))</code>
| |
− | ; 00487D10
| |
− | : <code>CEntity::GetDistanceFromCentreOfMassToBaseOfModel ((void))</code>
| |
− | ; 004C6AC0
| |
− | : <code>CEntity::RegisterReference (( CEntity **))</code>
| |
− | ; 004898B0
| |
− | : <code>CEntity::SetModelIndex (( uint ))</code>
| |
− | ; 005C5720
| |
− | : <code>CExplosion::AddExplosion (( CEntity *, CEntity *, eExplosionType,CVector const &, uint ))</code>
| |
− | ; 005C6900
| |
− | : <code>CExplosion::Initialise ((void))</code>
| |
− | ; 005C6820
| |
− | : <code>CExplosion::Shutdown ((void))</code>
| |
− | ; 005C4BA0
| |
− | : <code>CExplosion::Update ((void))</code>
| |
− | ; 0048DFB0
| |
− | : <code>CFileMgr::LoadFile ((char const *, uchar *, int ))</code>
| |
− | ; 0048E030
| |
− | : <code>CFileMgr::SetDir ((char const *))</code>
| |
− | ; 0048E5D0
| |
− | : <code>CFire::Extinguish ((void))</code>
| |
− | ; 0048F170
| |
− | : <code>CFireManager::FindNearestFire (( CVector,float *))</code>
| |
− | ; 0053A6F0
| |
− | : <code>CGangs::GetGangPedModelOverride ((short))</code>
| |
− | ; 004DFB00
| |
− | : <code>CMatrix::CMatrix (( RwMatrix *, bool ))</code>
| |
− | ; 004DF240
| |
− | : <code>CMatrix::SetRotate (( float,float,float ))</code>
| |
− | ; 004DF4F0
| |
− | : <code>CMatrix::SetRotateX ((float))</code>
| |
− | ; 004DF450
| |
− | : <code>CMatrix::SetRotateY ((float))</code>
| |
− | ; 004DF3B0
| |
− | : <code>CMatrix::SetRotateZ ((float))</code>
| |
− | ; 004DF8F0
| |
− | : <code>CMatrix::UpdateRW ((void))</code>
| |
− | ; 004DFAE0
| |
− | : <code>CMatrix::~CMatrix ((void))</code>
| |
− | ; 004AAA60
| |
− | : <code>CPad::GetCarGunFired ((void))</code>
| |
− | ; 004AAC90
| |
− | : <code>CPad::GetLookLeft ((void))</code>
| |
− | ; 004AAC60
| |
− | : <code>CPad::GetLookRight ((void))</code>
| |
− | ; 004AB060
| |
− | : <code>CPad::GetPad (( int ))</code>
| |
− | ; 00439070
| |
− | : <code>CPathFind::DoPathSearch (( uchar,CVector,int,CVector,CPathNode **,short *, short,CVehicle *,float *, float,int ))</code>
| |
− | ; 00436E40
| |
− | : <code>CPathFind::FindNodeClosestToCoorsFavourDirection (( float,float,float,uchar,float,float ))</code>
| |
− | ; 004382B0
| |
− | : <code>CPathFind::NewGenerateCarCreationCoors (( float,float,float,float,float,float,bool,CVector *, int *, int *,float *, bool ))</code>
| |
− | ; 00438F90
| |
− | : <code>CPathFind::RemoveBadStartNode (( CVector,CPathNode **,short *))</code>
| |
− | ; 0050D4B0
| |
− | : <code>CPed::BuildPedLists ((void))</code>
| |
− | ; 0050DC20
| |
− | : <code>CPed::CPed (( uint ))</code>
| |
− | ; 004F4950
| |
− | : <code>CPed::CheckForExplosions ((CVector2D &))</code>
| |
− | ; 0050B4A0
| |
− | : <code>CPed::ClearAimFlag ((void))</code>
| |
− | ; 0050B9C0
| |
− | : <code>CPed::ClearLookFlag ((void))</code>
| |
− | ; 00521720
| |
− | : <code>CPed::ClearObjective ((void))</code>
| |
− | ; 00517BA0
| |
− | : <code>CPed::EnterCar ((void))</code>
| |
− | ; 005164D0
| |
− | : <code>CPed::GetPositionToOpenCarDoor (( CVehicle *, uint ))</code>
| |
− | ; 0050D9F0
| |
− | : <code>CPed::Initialise ((void))</code>
| |
− | ; 005C84D0
| |
− | : <code>CPed::IsPedDoingDriveByShooting ((void))</code>
| |
− | ; 004F4930
| |
− | : <code>CPed::IsPlayer (const(void))</code>
| |
− | ; 00518AD0
| |
− | : <code>CPed::LineUpPedWithCar (( uint ))</code>
| |
− | ; 00527570
| |
− | : <code>CPed::LoadFightData ((void))</code>
| |
− | ; 0050B700
| |
− | : <code>CPed::MoveHeadToLook ((void))</code>
| |
− | ; 0050D360
| |
− | : <code>CPed::OurPedCanSeeThisOne (( CEntity *))</code>
| |
− | ; 005179D0
| |
− | : <code>CPed::QuitEnteringCar ((void))</code>
| |
− | ; 0050CCF0
| |
− | : <code>CPed::RestartNonPartialAnims ((void))</code>
| |
− | ; 004F17D0
| |
− | : <code>CPed::RestoreHeadingRate ((void))</code>
| |
− | ; 0050C600
| |
− | : <code>CPed::RestorePreviousState ((void))</code>
| |
− | ; 0050BE00
| |
− | : <code>CPed::ScanForThreats ((void))</code>
| |
− | ; 0050B510
| |
− | : <code>CPed::SetAimFlag (( CEntity *))</code>
| |
− | ; 0050B5B0
| |
− | : <code>CPed::SetAimFlag ((float))</code>
| |
− | ; 005155E0
| |
− | : <code>CPed::SetAnimOffsetForEnterOrExitVehicle ((void))</code>
| |
− | ; 004F65C0
| |
− | : <code>CPed::SetDie (( AnimationId,float,float ))</code>
| |
− | ; 004F6A20
| |
− | : <code>CPed::SetEvasiveDive (( CPhysical *, uchar ))</code>
| |
− | ; 0050BB70
| |
− | : <code>CPed::SetLookFlag (( CEntity *, bool ))</code>
| |
− | ; 0050D900
| |
− | : <code>CPed::SetModelIndex (( uint ))</code>
| |
− | ; 0050CD50
| |
− | : <code>CPed::SetMoveAnim ((void))</code>
| |
− | ; 0050D110
| |
− | : <code>CPed::SetMoveState (( eMoveState ))</code>
| |
− | ; 0050D8E0
| |
− | : <code>CPed::SetPedStats (( ePedStats ))</code>
| |
− | ; 0050CC40
| |
− | : <code>CPed::SetStoredState ((void))</code>
| |
− | ; 004F28A0
| |
− | : <code>CPed::SetWaitState (( eWaitState,void *))</code>
| |
− | ; 0050D120
| |
− | : <code>CPed::SortPeds (( CPed **, int,int ))</code>
| |
− | ; 0050CD20
| |
− | : <code>CPed::StopNonPartialAnims ((void))</code>
| |
− | ; 004F18A0
| |
− | : <code>CPed::Wait ((void))</code>
| |
− | ; 0050DA70
| |
− | : <code>CPed::~CPed ((void))</code>
| |
− | ; 0052FA10
| |
− | : <code>CPedIK::CPedIK (( CPed *))</code>
| |
− | ; 00530F00
| |
− | : <code>CPedType::Initialise ((void))</code>
| |
− | ; 004BAE90
| |
− | : <code>CPhysical::AddToMovingList ((void))</code>
| |
− | ; 004BACC0
| |
− | : <code>CPhysical::ApplyTurnForce (( float,float,float,float,float,float ))</code>
| |
− | ; 004BB650
| |
− | : <code>CPhysical::CPhysical ((void))</code>
| |
− | ; 004BB630
| |
− | : <code>CPhysical::~CPhysical ((void))</code>
| |
− | ; 005371B0
| |
− | : <code>CPlayerPed::ReApplyMoveAnims ((void))</code>
| |
− | ; 00536620
| |
− | : <code>CPlayerPed::SetRealMoveAnim ((void))</code>
| |
− | ; 00532070
| |
− | : <code>CPlayerPed::SetWantedLevelNoDrop (( int ))</code>
| |
− | ; 004C1350
| |
− | : <code>CPool_10CColModels_10CColModels_::CPool_10CColModels_10CColModels_(( int ))</code>
| |
− | ; 004C03D0
| |
− | : <code>CPool_10CColModels_10CColModels_::Flush((void))</code>
| |
− | ; 004A7560
| |
− | : <code>CPool_10CColModels_10CColModels_::GetNoOfUsedSpaces((void))</code>
| |
− | ; 004C03C0
| |
− | : <code>CPool_10CColModels_10CColModels_::~CPool_10CColModels_10CColModels_((void))</code>
| |
− | ; 004C0DD0
| |
− | : <code>CPool_10CTreadable_10CTreadable_::CPool_10CTreadable_10CTreadable_(( int ))</code>
| |
− | ; 004C0510
| |
− | : <code>CPool_10CTreadable_10CTreadable_::Flush((void))</code>
| |
− | ; 004A74A0
| |
− | : <code>CPool_10CTreadable_10CTreadable_::GetNoOfUsedSpaces((void))</code>
| |
− | ; 004C0500
| |
− | : <code>CPool_10CTreadable_10CTreadable_::~CPool_10CTreadable_10CTreadable_((void))</code>
| |
− | ; 004C0850
| |
− | : <code>CPool_14CEntryInfoNode_14CEntryInfoNode_::CPool_14CEntryInfoNode_14CEntryInfoNode_(( int ))</code>
| |
− | ; 004C0650
| |
− | : <code>CPool_14CEntryInfoNode_14CEntryInfoNode_::Flush((void))</code>
| |
− | ; 004A7410
| |
− | : <code>CPool_14CEntryInfoNode_14CEntryInfoNode_::GetNoOfUsedSpaces((void))</code>
| |
− | ; 004C0640
| |
− | : <code>CPool_14CEntryInfoNode_14CEntryInfoNode_::~CPool_14CEntryInfoNode_14CEntryInfoNode_((void))</code>
| |
− | ; 004C11F0
| |
− | : <code>CPool_18cAudioScriptObject_18cAudioScriptObject_::CPool_18cAudioScriptObject_18cAudioScriptObject_(( int ))</code>
| |
− | ; 004C0420
| |
− | : <code>CPool_18cAudioScriptObject_18cAudioScriptObject_::Flush((void))</code>
| |
− | ; 004A7530
| |
− | : <code>CPool_18cAudioScriptObject_18cAudioScriptObject_::GetNoOfUsedSpaces((void))</code>
| |
− | ; 004C0410
| |
− | : <code>CPool_18cAudioScriptObject_18cAudioScriptObject_::~CPool_18cAudioScriptObject_18cAudioScriptObject_((void))</code>
| |
− | ; 004C09B0
| |
− | : <code>CPool_4CPed_10CPlayerPed_::CPool_4CPed_10CPlayerPed_(( int ))</code>
| |
− | ; 004C0600
| |
− | : <code>CPool_4CPed_10CPlayerPed_::Flush((void))</code>
| |
− | ; 00451CF0
| |
− | : <code>CPool_4CPed_10CPlayerPed_::GetIndex(( CPed *))</code>
| |
− | ; 004A7440
| |
− | : <code>CPool_4CPed_10CPlayerPed_::GetNoOfUsedSpaces((void))</code>
| |
− | ; 004C05F0
| |
− | : <code>CPool_4CPed_10CPlayerPed_::~CPool_4CPed_10CPlayerPed_((void))</code>
| |
− | ; 004C1090
| |
− | : <code>CPool_6CDummy_9CDummyPed_::CPool_6CDummy_9CDummyPed_(( int ))</code>
| |
− | ; 004C0470
| |
− | : <code>CPool_6CDummy_9CDummyPed_::Flush((void))</code>
| |
− | ; 004A7500
| |
− | : <code>CPool_6CDummy_9CDummyPed_::GetNoOfUsedSpaces((void))</code>
| |
− | ; 004C0460
| |
− | : <code>CPool_6CDummy_9CDummyPed_::~CPool_6CDummy_9CDummyPed_((void))</code>
| |
− | ; 004C0F30
| |
− | : <code>CPool_7CObject_13CCutsceneHead_::CPool_7CObject_13CCutsceneHead_(( int ))</code>
| |
− | ; 004C04C0
| |
− | : <code>CPool_7CObject_13CCutsceneHead_::Flush((void))</code>
| |
− | ; 004A74D0
| |
− | : <code>CPool_7CObject_13CCutsceneHead_::GetNoOfUsedSpaces((void))</code>
| |
− | ; 004C04B0
| |
− | : <code>CPool_7CObject_13CCutsceneHead_::~CPool_7CObject_13CCutsceneHead_((void))</code>
| |
− | ; 004C06E0
| |
− | : <code>CPool_8CPtrNode_8CPtrNode_::CPool_8CPtrNode_8CPtrNode_(( int ))</code>
| |
− | ; 004C1530
| |
− | : <code>CPool_8CPtrNode_8CPtrNode_::Delete(( CPtrNode *))</code>
| |
− | ; 004C06A0
| |
− | : <code>CPool_8CPtrNode_8CPtrNode_::Flush((void))</code>
| |
− | ; 004A73E0
| |
− | : <code>CPool_8CPtrNode_8CPtrNode_::GetNoOfUsedSpaces((void))</code>
| |
− | ; 004C1560
| |
− | : <code>CPool_8CPtrNode_8CPtrNode_::New((void))</code>
| |
− | ; 004C0690
| |
− | : <code>CPool_8CPtrNode_8CPtrNode_::~CPool_8CPtrNode_8CPtrNode_((void))</code>
| |
− | ; 004C0C70
| |
− | : <code>CPool_9CBuilding_9CBuilding_::CPool_9CBuilding_9CBuilding_(( int ))</code>
| |
− | ; 004C0560
| |
− | : <code>CPool_9CBuilding_9CBuilding_::Flush((void))</code>
| |
− | ; 004A7470
| |
− | : <code>CPool_9CBuilding_9CBuilding_::GetNoOfUsedSpaces((void))</code>
| |
− | ; 004C0550
| |
− | : <code>CPool_9CBuilding_9CBuilding_::~CPool_9CBuilding_9CBuilding_((void))</code>
| |
− | ; 004C0040
| |
− | : <code>CPools::CheckPoolsEmpty ((void))</code>
| |
− | ; 004BFF80
| |
− | : <code>CPools::GetObject (( int ))</code>
| |
− | ; 004BFFA0
| |
− | : <code>CPools::GetObjectRef (( CObject *))</code>
| |
− | ; 004C0000
| |
− | : <code>CPools::GetPed (( int ))</code>
| |
− | ; 004C0020
| |
− | : <code>CPools::GetPedRef (( CPed *))</code>
| |
− | ; 004BFFC0
| |
− | : <code>CPools::GetVehicle (( int ))</code>
| |
− | ; 004BFFE0
| |
− | : <code>CPools::GetVehicleRef (( CVehicle *))</code>
| |
− | ; 004C0070
| |
− | : <code>CPools::ShutDown ((void))</code>
| |
− | ; 0053A8A0
| |
− | : <code>CPopulation::AddPedInCar (( CVehicle *, int ))</code>
| |
− | ; 0053A720
| |
− | : <code>CPopulation::UpdatePedCount (( ePedType,uchar ))</code>
| |
− | ; 005C7C30
| |
− | : <code>CProjectileInfo::Initialise ((void))</code>
| |
− | ; 005C7C10
| |
− | : <code>CProjectileInfo::Shutdown ((void))</code>
| |
− | ; 005C6A20
| |
− | : <code>CProjectileInfo::Update ((void))</code>
| |
− | ; 004C14B0
| |
− | : <code>CPtrList::Flush ((void))</code>
| |
− | ; 004C1500
| |
− | : <code>CPtrNode::__dl ((void *))</code>
| |
− | ; 004C1520
| |
− | : <code>CPtrNode::__nw (( uint ))</code>
| |
− | ; 004C3A70
| |
− | : <code>CRadar::ClearBlipForEntity (( eBlipType,int ))</code>
| |
− | ; 0044FD7
| |
− | : <code>CRunningScript::Process((void))</code>
| |
− | ; 0044B40
| |
− | : <code>CRunningScript::ProcessCommands0To99((int))</code>
| |
− | ; 006084C
| |
− | : <code>CRunningScript::ProcessCommands1000To1099((int))</code>
| |
− | ; 0060673
| |
− | : <code>CRunningScript::ProcessCommands1100To1199((int))</code>
| |
− | ; 0063065
| |
− | : <code>CRunningScript::ProcessCommands1200To1299((int))</code>
| |
− | ; 0062E94
| |
− | : <code>CRunningScript::ProcessCommands1300To1399((int))</code>
| |
− | ; 0063760
| |
− | : <code>CRunningScript::ProcessCommands1400To1499((int))</code>
| |
− | ; 00444BE
| |
− | : <code>CRunningScript::ProcessCommands200To299((int))</code>
| |
− | ; 0045367
| |
− | : <code>CRunningScript::ProcessCommands300To399((int))</code>
| |
− | ; 00451F9
| |
− | : <code>CRunningScript::ProcessCommands400To499((int))</code>
| |
− | ; 0045758
| |
− | : <code>CRunningScript::ProcessCommands500To599((int))</code>
| |
− | ; 00456E2
| |
− | : <code>CRunningScript::ProcessCommands600To699((int))</code>
| |
− | ; 0045503
| |
− | : <code>CRunningScript::ProcessCommands700To799((int))</code>
| |
− | ; 0045B22
| |
− | : <code>CRunningScript::ProcessCommands800To899((int))</code>
| |
− | ; 00458EC
| |
− | : <code>CRunningScript::ProcessCommands900To999((int))</code>
| |
− | ; 0044FBE
| |
− | : <code>CRunningScript::ProcessOneCommand((void))</code>
| |
− | ; 005C83B0
| |
− | : <code>CShotInfo::Initialise ((void))</code>
| |
− | ; 005C8390
| |
− | : <code>CShotInfo::Shutdown ((void))</code>
| |
− | ; 005C7E60
| |
− | : <code>CShotInfo::Update ((void))</code>
| |
− | ; 005778B0
| |
− | : <code>CSprite::CalcScreenCoors ((RwV3d const &,RwV3d *,float *,float *, bool ))</code>
| |
− | ; 00576690
| |
− | : <code>CSprite::RenderOneXLUSprite ((float,float,float,float,float,uchar,uchar,uchar,short,float,uchar))</code>
| |
− | ; 0040E310
| |
− | : <code>CStreaming::RequestModel (( int,int ))</code>
| |
− | ; 0040AEA0
| |
− | : <code>CStreaming::SetModelIsDeletable (( int ))</code>
| |
− | ; 004DC500
| |
− | : <code>CTheZones::GetZoneInfoForTimeOfDay (( CVector const *, CZoneInfo *))</code>
| |
− | ; 005B8E60
| |
− | : <code>CVehicle::AddPassenger (( CPed *))</code>
| |
− | ; 005B8D50
| |
− | : <code>CVehicle::AddPassenger (( CPed *, uchar ))</code>
| |
− | ; 005BAC10
| |
− | : <code>CVehicle::CVehicle (( uchar ))</code>
| |
− | ; 005BA960
| |
− | : <code>CVehicle::CanBeDeleted ((void))</code>
| |
− | ; 005B8460
| |
− | : <code>CVehicle::CanPedOpenLocks (( CPed const *))</code>
| |
− | ; 005C8E40
| |
− | : <code>CVehicle::DoFixedMachineGuns ((void))</code>
| |
− | ; 005B9020
| |
− | : <code>CVehicle::InflictDamage (( CEntity *, eWeaponType,float ))</code>
| |
− | ; 005B84B0
| |
− | : <code>CVehicle::IsOnItsSide ((void))</code>
| |
− | ; 005B84F0
| |
− | : <code>CVehicle::IsUpsideDown ((void))</code>
| |
− | ; 005B8F50
| |
− | : <code>CVehicle::ProcessDelayedExplosion ((void))</code>
| |
− | ; 005B9770
| |
− | : <code>CVehicle::ProcessWheel (( CVector &, CVector &, CVector &, CVector &, int,float,float,float,char,float *, tWheelState *))</code>
| |
− | ; 005BA900
| |
− | : <code>CVehicle::ProcessWheelRotation (( tWheelState,CVector const &, CVector const &,float))</code>
| |
− | ; 005B8920
| |
− | : <code>CVehicle::RemoveDriver ((void))</code>
| |
− | ; 005B8CE0
| |
− | : <code>CVehicle::RemovePassenger (( CPed *))</code>
| |
− | ; 005B89F0
| |
− | : <code>CVehicle::SetDriver (( CPed *))</code>
| |
− | ; 005BAA40
| |
− | : <code>CVehicle::SetModelIndex (( uint ))</code>
| |
− | ; 005B8870
| |
− | : <code>CVehicle::SetUpDriver ((void))</code>
| |
− | ; 005B8700
| |
− | : <code>CVehicle::SetupPassenger (( int ))</code>
| |
− | ; 005B8520
| |
− | : <code>CVehicle::UsesSiren ((void))</code>
| |
− | ; 005BAAE0
| |
− | : <code>CVehicle::__dl ((void *))</code>
| |
− | ; 005BAB00
| |
− | : <code>CVehicle::__nw (( uint ))</code>
| |
− | ; 005BAB20
| |
− | : <code>CVehicle::__nw ((void))</code>
| |
− | ; 005BAB30
| |
− | : <code>CVehicle::~CVehicle ((void))</code>
| |
− | ; 005C8AE0
| |
− | : <code>CWeapon::BlowUpExplosiveThings (( CEntity *))</code>
| |
− | ; 005CEE60
| |
− | : <code>CWeapon::DoBulletImpact (( CEntity *, CEntity *, CVector *, CVector *, CColPoint *,CVector2D))</code>
| |
− | ; 005CA400
| |
− | : <code>CWeapon::DoDriveByAutoAiming (( CEntity *, CVector *, CVector *))</code>
| |
− | ; 005CA8B0
| |
− | : <code>CWeapon::DoTankDoomAiming (( CEntity *, CEntity *, CVector *, CVector *))</code>
| |
− | ; 005D45E0
| |
− | : <code>CWeapon::Fire (( CEntity *, CVector *))</code>
| |
− | ; 005D44E0
| |
− | : <code>CWeapon::FireFromCar (( CAutomobile *, bool ))</code>
| |
− | ; 005D0560
| |
− | : <code>CWeapon::FireHeliGun (( CEntity *, CVector *, CVector *,float))</code>
| |
− | ; 005D1140
| |
− | : <code>CWeapon::FireInstantHit (( CEntity *, CVector *))</code>
| |
− | ; 005CB0A0
| |
− | : <code>CWeapon::FireInstantHitFromCar (( CAutomobile *, bool ))</code>
| |
− | ; 005CBFF0
| |
− | : <code>CWeapon::FireM16_1stPerson(( CEntity *))</code>
| |
− | ; 005CCF90
| |
− | : <code>CWeapon::FireProjectile (( CEntity *, CVector *,float))</code>
| |
− | ; 005CD340
| |
− | : <code>CWeapon::FireShotgun (( CEntity *, CVector *))</code>
| |
− | ; 005CC730
| |
− | : <code>CWeapon::FireSniper (( CEntity *))</code>
| |
− | ; 005C8AB0
| |
− | : <code>CWeapon::HasWeaponAmmoToBeUsed ((void))</code>
| |
− | ; 005D4E20
| |
− | : <code>CWeapon::Initialise (( eWeaponType,int ))</code>
| |
− | ; 005D4DF0
| |
− | : <code>CWeapon::InitialiseWeapons ((void))</code>
| |
− | ; 005C9B50
| |
− | : <code>CWeapon::IsType2Handed((void))</code>
| |
− | ; 005C8C30
| |
− | : <code>CWeapon::MakePedsJumpAtShot (( CPhysical *, CVector *, CVector *))</code>
| |
− | ; 005CA3C0
| |
− | : <code>CWeapon::Reload ((void))</code>
| |
− | ; 005D4DD0
| |
− | : <code>CWeapon::ShutdownWeapons ((void))</code>
| |
− | ; 005CA0B0
| |
− | : <code>CWeapon::Update (( int ))</code>
| |
− | ; 005D4DB0
| |
− | : <code>CWeapon::UpdateWeapons ((void))</code>
| |
− | ; 005D5050
| |
− | : <code>CWeaponEffects::ClearCrossHair ((void))</code>
| |
− | ; 005D4E90
| |
− | : <code>CWeaponEffects::Render ((void))</code>
| |
− | ; 005D5710
| |
− | : <code>CWeaponInfo::GetWeaponInfo (( eWeaponType ))</code>
| |
− | ; 005D5750
| |
− | : <code>CWeaponInfo::Initialise ((void))</code>
| |
− | ; 005D5250
| |
− | : <code>CWeaponInfo::LoadWeaponData ((void))</code>
| |
− | ; 005D5730
| |
− | : <code>CWeaponInfo::Shutdown ((void))</code>
| |
− | ; 004DB3F0
| |
− | : <code>CWorld::Add (( CEntity *))</code>
| |
− | ; 004D6370
| |
− | : <code>CWorld::FindObjectsKindaColliding (( CVector const &, float,bool,short *, short,CEntity **, bool,bool,bool,bool,bool ))</code>
| |
− | ; 004D8B00
| |
− | : <code>CWorld::ProcessVerticalLine (( CVector const &, float,CColPoint &, CEntity *&, bool,bool,bool,bool,bool,bool,CStoredCollPoly *))</code>
| |
− | ; 004DB310
| |
− | : <code>CWorld::Remove (( CEntity *))</code>
| |
− | ; 00407AC0
| |
− | : <code>RpAnimBlendClumpFillFrameArray ( RpClump *, AnimBlendFrameData **)</code>
| |
− | ; 00407780
| |
− | : <code>RpAnimBlendClumpGetAssociation ( RpClump *, uint )</code>
| |
− | ; 00402E20
| |
− | : <code>RpAnimBlendClumpGetFirstAssociation ( RpClump *)</code>
| |
− | ; 00407890
| |
− | : <code>RpAnimBlendClumpInit ( RpClump *)</code>
| |
− | ; 00407870
| |
− | : <code>RpAnimBlendClumpIsInitialized ( RpClump *)</code>
| |
− | ; 00407800
| |
− | : <code>RpAnimBlendClumpRemoveAllAssociations ( RpClump *)</code>
| |
− | ; 004077B0
| |
− | : <code>RpAnimBlendClumpRemoveAssociations ( RpClump *, uint )</code>
| |
− | ; 00407830
| |
− | : <code>RpAnimBlendClumpSetBlendDeltas ( RpClump *, uint,float )</code>
| |
− | ; 004075D0
| |
− | : <code>RpAnimBlendGetNextAssociation ( CAnimBlendAssociation *)</code>
| |
− | ; 006453B0
| |
− | : <code>RwFrameForAllObjects</code>
| |
− | ; 00649BA0
| |
− | : <code>RwRenderStateSet</code>
| |
− | ; 004DFF20
| |
− | : <code>__ml( CMatrix const &, CVector const &)</code>
| |
− | ; 005F9E20
| |
− | : <code>cDMAudio::CreateEntity (( eAudioType,void *))</code>
| |
− | ; 005F9E00
| |
− | : <code>cDMAudio::DestroyEntity (( int ))</code>
| |
− | ; 005F9DA0
| |
− | : <code>cDMAudio::PlayOneShot (( int,ushort,float ))</code>
| |
− | ; 005F9DD0
| |
− | : <code>cDMAudio::SetEntityStatus (( int,uchar ))</code>
| |
| | | |
− | ==Text display (CFont)==
| + | 4b - FLOAT - Position X |
− | ; 00550170
| + | 4b - FLOAT - Position Y |
− | : <code>CFont::SetColor</code>
| + | 4b - FLOAT - Position Z |
− | ; 00550100
| + | 4b - FLOAT - Rotation X |
− | : <code>CFont::SetWrapx</code>
| + | 4b - FLOAT - Rotation Y |
− | ; 00550230
| + | 4b - FLOAT - Rotation Z |
− | : <code>CFont::SetScale</code>
| + | 4b - FLOAT - Rotation W |
− | ; 00550060
| + | 4b - UINT32 - Model name [[:Category:Static_Model_Hashes|hash]] |
− | : <code>CFont::SetRightJustifyOn</code> | + | 4b - UINT32 - Unknown |
− | ; 00550020
| + | 4b - UINT32 - [[LOD]] Index (Index of another model in the current file) |
− | : <code>CFont::SetPropsOn</code>
| + | 4b - UINT32 - Unknown |
− | ; 0054FFE0
| + | 4b - UINT32 - Unknown |
− | : <code>CFont::SetFontStyle</code>
| |
− | ; 005500F0
| |
− | : <code>CFont::SetCentreSize</code>
| |
− | ; 00550120
| |
− | : <code>CFont::SetCentreOn</code>
| |
− | ; 00550110
| |
− | : <code>CFont::SetCentreOff</code>
| |
− | ; 005500E0
| |
− | : <code>CFont::SetBackgroundOn</code>
| |
− | ; 005500D0
| |
− | : <code>CFont::SetBackgroundOff</code>
| |
− | ; 00551040
| |
− | : <code>CFont::PrintString</code>
| |
− | ; 00551620
| |
− | : <code>CFont::PrintChar</code>
| |
| | | |
− | [[Category:Memory Addresses]] | + | ''Rotation information as [[Wikipedia:Quarternion|Quarternion]]'' |
| + | |
| + | '''Section 3 - Parked Cars''' |
| + | |
| + | 4b - FLOAT - Position X |
| + | 4b - FLOAT - Position Y |
| + | 4b - FLOAT - Position Z |
| + | 4b - FLOAT - Unknown |
| + | 4b - FLOAT - Unknown |
| + | 4b - FLOAT - Unknown |
| + | 4b - UINT32 - Model name [[:Category:Static_Model_Hashes|hash]] |
| + | 4b - INT32 - Unknown |
| + | 4b - INT32 - Unknown |
| + | 4b - INT32 - Unknown |
| + | 4b - INT32 - Unknown |
| + | 4b - INT32 - Unknown |
| + | 4b - INT32 - Unknown |
| + | 4b - INT32 - Unknown |
| + | |
| + | '''Section 10 - Unknown Zon or Cull''' |
| + | |
| + | 4b - FLOAT - Position X1 |
| + | 4b - FLOAT - Position Y1 |
| + | 4b - FLOAT - Position Z1 |
| + | 4b - FLOAT - Position X2 |
| + | 4b - FLOAT - Position Y2 |
| + | 4b - FLOAT - Position Z2 |
| + | |
| + | '''''X1, Y1, Z1''' = lower left vertex position'' and |
| + | '''''X2, Y2, Z2''' = upper right vertex position'' |
| + | |
| + | |
| + | |
| + | <!--- |
| + | ;Header |
| + | <source lang="cpp"> |
| + | struct Header_t |
| + | { |
| + | BYTE byteUnknown01[4]; |
| + | DWORD dwNbrOfBlockInst; |
| + | }; |
| + | </source> |
| + | |
| + | ;InstBlock (Start from 0x44) |
| + | <source lang="cpp"> |
| + | struct Inst_t |
| + | { |
| + | float fPosition[3]; |
| + | float fRotation[4]; |
| + | DWORD dwModelNameHash; |
| + | BYTE byteUnknown01[4]; |
| + | DWORD dwAttachedLod; |
| + | BYTE byteUnknown02[8]; |
| + | }; |
| + | </source> |
| + | --> |
| + | |
| + | == XPL == |
| + | In the XBox 360's version of GTA 4 same files have the extension <code>.xpl</code>. The XPL and WPL formats are same, but due to the fact XPL files are used on the Xenon platform its data is stored in the [[Wikipedia:Endianness|big-endian order]]. |
| + | <!--not sure where to put this: "They are used to map generic objects which are defined with another path in the [[Images.txt|image listing]] file."--> |
| + | |
| + | == Tools == |
| + | * [[WPL Manager]] – by {{U|UZI-I|Yoann (UZI-I)}} |
| + | |
| + | == External Link == |
| + | * {{GTAF|389423|WPL file format specification}} |
| + | |
| + | {{GTA4-navi}} |
| + | {{File-stub}} |
| + | [[Category:Map Formats]][[Category:GTA 4]] |