Difference between revisions of "Data Files (San Andreas)"
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+ | ''This article only describes some of the data files of [[GTA San Andreas]]. For the complete list see the [[DAT|'''DAT''']] article. | ||
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'''Data files''' are most files contain additional game information, usually used in the script and located in the ''...\data\'' folder of [[San Andreas]]' installation directory. Most of them have a <code>.dat</code> extension. | '''Data files''' are most files contain additional game information, usually used in the script and located in the ''...\data\'' folder of [[San Andreas]]' installation directory. Most of them have a <code>.dat</code> extension. | ||
==Common files and formats== | ==Common files and formats== | ||
− | ===default.dat=== | + | === default.dat === |
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The <code>default.dat</code> file is usually located in the <code>...\data\</code> directory of the game. It's location cannot be changed without manipulating the game's memory. It uses the same notation as [[gta.dat|map listing]] files. All information in this file could also be transformed to the <code>gta.dat</code> file, but the file must not be removed, since the game expects it's existence. | The <code>default.dat</code> file is usually located in the <code>...\data\</code> directory of the game. It's location cannot be changed without manipulating the game's memory. It uses the same notation as [[gta.dat|map listing]] files. All information in this file could also be transformed to the <code>gta.dat</code> file, but the file must not be removed, since the game expects it's existence. | ||
− | ==Customisation and Shopping data | + | == Customisation and Shopping data == |
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+ | === carmods.dat === | ||
{{Incomplete}} | {{Incomplete}} | ||
− | ===clothes.dat=== | + | === clothes.dat === |
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{{Incomplete}} | {{Incomplete}} | ||
− | ===furnitur.dat=== | + | === furnitur.dat === |
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This file is actualy unused and can be left blank, but it must not be deleted, since the game tries to parse it. It originaly contains information about furniture which was planned to be another posibillity to customize the game in [[San Andreas]]. However this file is the only leftover of this feature in the game. There are no opcodes or interiors (Like there are for ''Rusty Rounds Ringed Donuts''). It is unconfirmed if the file is realy parsed on startup, either. | This file is actualy unused and can be left blank, but it must not be deleted, since the game tries to parse it. It originaly contains information about furniture which was planned to be another posibillity to customize the game in [[San Andreas]]. However this file is the only leftover of this feature in the game. There are no opcodes or interiors (Like there are for ''Rusty Rounds Ringed Donuts''). It is unconfirmed if the file is realy parsed on startup, either. | ||
− | ===shopping.dat=== | + | === shopping.dat === |
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{{Incomplete}} | {{Incomplete}} | ||
<!--- TODO: Add all data formats to this article ---> | <!--- TODO: Add all data formats to this article ---> | ||
− | + | == Other files and formats == | |
− | ==Other files and formats== | ||
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* [[carcols.dat]] – Contains information about car colors | * [[carcols.dat]] – Contains information about car colors | ||
* [[gta.dat]] – General map listing informations | * [[gta.dat]] – General map listing informations | ||
* [[Object.dat]] – Defines dynamic objects | * [[Object.dat]] – Defines dynamic objects | ||
− | * [[Timecyc.dat]] – Controls the | + | * [[Timecyc.dat]], [[Timecyc.dat|Timecycp.dat]] – Controls the weather and the game's look in various weather situations |
− | + | * [[Cutscene.dat]] – Contains cutscenes information in [[:Category:GTA_SA|San Andreas]] | |
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− | * [[Cutscene.dat]] – Contains | ||
* [[surfaud.dat]] – Contains [[Collision File|collision]] mapping information | * [[surfaud.dat]] – Contains [[Collision File|collision]] mapping information | ||
* [[water.dat]], [[water1.dat]] – Contains water information | * [[water.dat]], [[water1.dat]] – Contains water information | ||
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{{Incomplete}} | {{Incomplete}} | ||
+ | {{SA-navi}} | ||
{{Stub}} | {{Stub}} | ||
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Revision as of 14:05, 20 February 2009
This article only describes some of the data files of GTA San Andreas. For the complete list see the DAT article.
Data files are most files contain additional game information, usually used in the script and located in the ...\data\ folder of San Andreas' installation directory. Most of them have a .dat
extension.
Contents
Common files and formats
default.dat
The default.dat
file is usually located in the ...\data\
directory of the game. It's location cannot be changed without manipulating the game's memory. It uses the same notation as map listing files. All information in this file could also be transformed to the gta.dat
file, but the file must not be removed, since the game expects it's existence.
Customisation and Shopping data
carmods.dat
This section is incomplete. You can help by fixing and expanding it.
clothes.dat
This section is incomplete. You can help by fixing and expanding it.
furnitur.dat
This file is actualy unused and can be left blank, but it must not be deleted, since the game tries to parse it. It originaly contains information about furniture which was planned to be another posibillity to customize the game in San Andreas. However this file is the only leftover of this feature in the game. There are no opcodes or interiors (Like there are for Rusty Rounds Ringed Donuts). It is unconfirmed if the file is realy parsed on startup, either.
shopping.dat
This section is incomplete. You can help by fixing and expanding it.
Other files and formats
- carcols.dat – Contains information about car colors
- gta.dat – General map listing informations
- Object.dat – Defines dynamic objects
- Timecyc.dat, Timecycp.dat – Controls the weather and the game's look in various weather situations
- Cutscene.dat – Contains cutscenes information in San Andreas
- surfaud.dat – Contains collision mapping information
- water.dat, water1.dat – Contains water information
This section is incomplete. You can help by fixing and expanding it.