Difference between revisions of "WAD"

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(New page: == File Format == '''WAD''' is a Windows Animation Directory file usually located in the "Rockstar Games\Grand Theft Auto IV\pc\data\maps\xxx_folder\xxx_map.img" Here is some basic in...)
 
(File Format)
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== File Format ==
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== File Description ==
 
 
 
 
  
 
'''WAD''' is a Windows Animation Directory file usually located in the "Rockstar Games\Grand Theft Auto IV\pc\data\maps\xxx_folder\xxx_map.img"  
 
'''WAD''' is a Windows Animation Directory file usually located in the "Rockstar Games\Grand Theft Auto IV\pc\data\maps\xxx_folder\xxx_map.img"  
  
 +
== File Format ==
 
Here is some basic information that has been gathered so far.(from decompressed ext_door.wbd)
 
Here is some basic information that has been gathered so far.(from decompressed ext_door.wbd)
  
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  count (2b) //in ext_door.wbd same as number of door models
 
  count (2b) //in ext_door.wbd same as number of door models
 
  size (2b) //in ext_door.wbd same as number of door models
 
  size (2b) //in ext_door.wbd same as number of door models
 
 
  
 
== Discussion Topics ==
 
== Discussion Topics ==

Revision as of 01:24, 5 August 2009

File Description

WAD is a Windows Animation Directory file usually located in the "Rockstar Games\Grand Theft Auto IV\pc\data\maps\xxx_folder\xxx_map.img"

File Format

Here is some basic information that has been gathered so far.(from decompressed ext_door.wbd)

Int VTable (4b)
offset to blockMap (4b)
Unknown (8b)
offset to Array (contains all hashes of the models)
count (2b) //number of hashes
size (2b) //number of hashes
PointerCollection (4b)
count (2b) //in ext_door.wbd same as number of door models
size (2b) //in ext_door.wbd same as number of door models

Discussion Topics