Difference between revisions of "OpenIV"

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(added partial changelog for v1.2)
(Version information update)
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{{ToolBox
 
{{ToolBox
| version = 1.1.0 (build 350)
+
| version = 1.2.0 (build 365)
 
| patrol  = yes
 
| patrol  = yes
| date    = 29 July 2012
+
| date    = 26 September 2012
| author  = {{Ui|GooD-NTS}}
+
| author  = {{Ui|GooD-NTS}}, {{Ui|Chipsman}}
 
| game    = [[GTA 4]], [[Max Payne 3]]
 
| game    = [[GTA 4]], [[Max Payne 3]]
 
| genre  = [[Archive|archive editor]], [[WTD|texture importer/exporter]], [[SCO|scripts decompiler]]
 
| genre  = [[Archive|archive editor]], [[WTD|texture importer/exporter]], [[SCO|scripts decompiler]]
Line 29: Line 29:
  
 
==Features - Max Payne 3==
 
==Features - Max Payne 3==
* Viewing and extracting RPF archives (version 4)
+
* Creating and editing [[RPF]] archives (version 4)
 
* Global search in all game archives
 
* Global search in all game archives
 
* 3D Viewer of collision files - [[WBN]], [[WBD]]
 
* 3D Viewer of collision files - [[WBN]], [[WBD]]
 +
* 3D Viewer of NavMesh files - [[WNV]]
 
* Inbuilt [[WTD]] Texture viewer
 
* Inbuilt [[WTD]] Texture viewer
 
* Inbuilt viewers for common Max Payne 3 files (text, images etc)
 
* Inbuilt viewers for common Max Payne 3 files (text, images etc)
 
* Inbuilt [[GXT]] file viewer
 
* Inbuilt [[GXT]] file viewer
* Inbuilt player for Max Payne 3 audio files
+
* Inbuilt player for Max Payne 3 audio files - [[AWC]]
  
 
==Version history==
 
==Version history==
 
===Version 1.2.0 (with openFormats)===
 
===Version 1.2.0 (with openFormats)===
* Grand Theft Auto IV
 
** Added OpenFormats support for navigation meshes ([[WNV]])
 
 
* All supported games
 
* All supported games
** Navigation Mesh viewer for GTA4 and Max Payne 3
 
 
** Audio player stability improvements
 
** Audio player stability improvements
** Added support for RPF4 archives
+
** External files can now be opened in OpenIV tools
** External files can now be opened in OpenIV
+
* Grand Theft Auto IV
 +
** Added openFormats support for navigation meshes ([[WNV]])
 +
** Improved OPL/[[WPL]] text based format
 +
** Improved "Placement search" feature
 +
** Improved Nav mesh viewer
 +
* Max Payne 3
 +
** Full editing of RPF4 archives
 +
** New Navigation Mesh viewer for Max Payne 3
  
 
===Version 1.1.0 (with openFormats)===
 
===Version 1.1.0 (with openFormats)===

Revision as of 06:10, 27 September 2012

OpenIV
OpenIV 0.8
Current version:1.2.0 (build 365) (!)
Developed by:User.pngGooD-NTS, User.pngChipsman
Supported games:GTA 4, Max Payne 3
Type:archive editor, texture importer/exporter, scripts decompiler
Website:http://openiv.com

OpenIV is a multi-purpose editor for GTA 4 and EFLC made by GooD-NTS. Development of this tool began shortly after the Xbox 360 release of GTA 4. The first public version was released on 28th of December, 2008. Since v1.0 OpenIV also supports another game made by Rockstar Games - Max Payne 3.

Features - Grand Theft Auto IV

  • Creating and editing IMG archives (version 3)
  • Creating and editing RPF archives (version 2 and 3)
  • Inbuilt viewers for common GTA IV & EfLC files (text, images etc)
  • Inbuilt player for GTA IV audio files
  • Inbuilt SCO script decompiler (hight livel code generator)
  • Inbuilt WTD Texture editor. (Creating, Editing, properties changes etc)
  • Global search in all game archives and sound files
  • 3D Placement Search
  • 3D Viewer of models files - WDR, WDD, WFT, WPFL
  • 3D Viewer of collision files - WBN, WBD
  • 3D Viewer of NavMesh files - WNV
  • openFormats support to Import/Export GTA IV/EfLC resources in the 3D editors (for example, 3Ds Max).
  • Text based format for easy WPL editing.
  • Inbuilt GXT file viewer

Features - Max Payne 3

  • Creating and editing RPF archives (version 4)
  • Global search in all game archives
  • 3D Viewer of collision files - WBN, WBD
  • 3D Viewer of NavMesh files - WNV
  • Inbuilt WTD Texture viewer
  • Inbuilt viewers for common Max Payne 3 files (text, images etc)
  • Inbuilt GXT file viewer
  • Inbuilt player for Max Payne 3 audio files - AWC

Version history

Version 1.2.0 (with openFormats)

  • All supported games
    • Audio player stability improvements
    • External files can now be opened in OpenIV tools
  • Grand Theft Auto IV
    • Added openFormats support for navigation meshes (WNV)
    • Improved OPL/WPL text based format
    • Improved "Placement search" feature
    • Improved Nav mesh viewer
  • Max Payne 3
    • Full editing of RPF4 archives
    • New Navigation Mesh viewer for Max Payne 3

Version 1.1.0 (with openFormats)

  • All supported games
    • Big improvements for global search
    • New audio player
    • Improved texture viewer
    • Inbuilt GXT Viewer
    • Fix minor and major bugs
  • Grand Theft Auto IV
    • Improved OPL/WPL format
  • Max Payne 3
    • Support for audio playback and export

Version 1.0.0 (with openFormats)

  • Grand Theft Auto IV
    • Full editing of RPF3 archives
    • Improved WPL Viewer
    • Improved WFT Car viewer
    • Improved ODR/ODD openFormat collisions (primitive shape collisions support)
    • Improved openFromats file structure
    • New viewer for WTD textures
    • Improve loading of DDS files wile import textures
    • New text based format for easy WPL editing - .OPL.
  • Max Payne 3
    • Support for browsing RPF4 archives
    • WTD Texture viewer
    • WBD/WBN Collisions viewer
    • WPL Text based viewer
  • Fix minor and major bugs