Difference between revisions of "List of statistics (III)"

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As stats in GTA III has no IDs assigned to them, they will be documented in order they appear in [[Saves_(GTA_3)#Block_17:_Stats|a savegame file]].
 
As stats in GTA III has no IDs assigned to them, they will be documented in order they appear in [[Saves_(GTA_3)#Block_17:_Stats|a savegame file]].
  
{|class="collapsible sortable wikitable"
+
{|class="collapsible sortable wikitable" style="width: 50em;"
!OFFSET
+
! style="width: 5em;" | OFFSET
 
!TYPE
 
!TYPE
 
!DESCRIPTION
 
!DESCRIPTION
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|4  ||integer  || shots made
 
|4  ||integer  || shots made
 
|-
 
|-
|5  ||integer  || peds of pedtype 0 wasted
+
|5  ||integer  || peds of [[pedtype]] PLAYER1 wasted
 
|-
 
|-
|6  ||integer  || peds of pedtype 1 wasted
+
|6  ||integer  || peds of pedtype PLAYER2 wasted
 
|-
 
|-
|7  ||integer  || peds of pedtype 2 wasted
+
|7  ||integer  || peds of pedtype PLAYER3 wasted
 
|-
 
|-
|8  ||integer  || peds of pedtype 3 wasted
+
|8  ||integer  || peds of pedtype PLAYER4 wasted
 
|-
 
|-
|9  ||integer  || peds of pedtype 4 wasted
+
|9  ||integer  || peds of pedtype CIVMALE wasted
 
|-
 
|-
|10  ||integer  || peds of pedtype 5 wasted
+
|10  ||integer  || peds of pedtype CIVFEMALE wasted
 
|-
 
|-
|11  ||integer  || peds of pedtype 6 wasted
+
|11  ||integer  || peds of pedtype COP wasted
 
|-
 
|-
|12  ||integer  || peds of pedtype 7 wasted
+
|12  ||integer  || peds of pedtype GANG1 wasted
 
|-
 
|-
|13  ||integer  || peds of pedtype 8 wasted
+
|13  ||integer  || peds of pedtype GANG2 wasted
 
|-
 
|-
|14  ||integer  || peds of pedtype 9 wasted
+
|14  ||integer  || peds of pedtype GANG3 wasted
 
|-
 
|-
|15  ||integer  || peds of pedtype 10 wasted
+
|15  ||integer  || peds of pedtype GANG4 wasted
 
|-
 
|-
|16  ||integer  || peds of pedtype 11 wasted
+
|16  ||integer  || peds of pedtype GANG5 wasted
 
|-
 
|-
|17  ||integer  || peds of pedtype 12 wasted
+
|17  ||integer  || peds of pedtype GANG6 wasted
 
|-
 
|-
|18  ||integer  || peds of pedtype 13 wasted
+
|18  ||integer  || peds of pedtype GANG7 wasted
 
|-
 
|-
|19  ||integer  || peds of pedtype 14 wasted
+
|19  ||integer  || peds of pedtype GANG8 wasted
 
|-
 
|-
|20  ||integer  || peds of pedtype 15 wasted
+
|20  ||integer  || peds of pedtype GANG9 wasted
 
|-
 
|-
|21  ||integer  || peds of pedtype 16 wasted
+
|21  ||integer  || peds of pedtype EMERGENCY wasted
 
|-
 
|-
|22  ||integer  || peds of pedtype 17 wasted
+
|22  ||integer  || peds of pedtype FIREMAN wasted
 
|-
 
|-
|23  ||integer  || peds of pedtype 18 wasted
+
|23  ||integer  || peds of pedtype CRIMINAL wasted
 
|-
 
|-
|24  ||integer  || peds of pedtype 19 wasted
+
|24  ||integer  || peds of pedtype SPECIAL wasted
 
|-
 
|-
|25  ||integer  || peds of pedtype 20 wasted
+
|25  ||integer  || peds of pedtype PROSTITUTE wasted
 
|-
 
|-
 
|26  ||integer  || peds of pedtype 21 wasted
 
|26  ||integer  || peds of pedtype 21 wasted

Revision as of 20:21, 23 March 2015

Statistics in GTA III is a set of different values reflecting the player activity during gameplay. It includes but not limited to the criminal activities, the results of the story and side missions, statistic information. Most of the values can be seen in the Stats menu. All the stats data is saved in the 17th block of a savegame file.

Stats can be altered in two ways. The game updated the hardcoded values while or if the player is performing some in-game actions, such as shooting, walking, driving, etc. They can't be changed unless you're using some memory memory hacking tools. The other values are controlled by the scripts, and can be changed via the main.scm, or CLEO scripts.

As stats in GTA III has no IDs assigned to them, they will be documented in order they appear in a savegame file.

OFFSET TYPE DESCRIPTION
1 integer people wasted by player
2 integer people wasted by others
3 integer cars exploded
4 integer shots made
5 integer peds of pedtype PLAYER1 wasted
6 integer peds of pedtype PLAYER2 wasted
7 integer peds of pedtype PLAYER3 wasted
8 integer peds of pedtype PLAYER4 wasted
9 integer peds of pedtype CIVMALE wasted
10 integer peds of pedtype CIVFEMALE wasted
11 integer peds of pedtype COP wasted
12 integer peds of pedtype GANG1 wasted
13 integer peds of pedtype GANG2 wasted
14 integer peds of pedtype GANG3 wasted
15 integer peds of pedtype GANG4 wasted
16 integer peds of pedtype GANG5 wasted
17 integer peds of pedtype GANG6 wasted
18 integer peds of pedtype GANG7 wasted
19 integer peds of pedtype GANG8 wasted
20 integer peds of pedtype GANG9 wasted
21 integer peds of pedtype EMERGENCY wasted
22 integer peds of pedtype FIREMAN wasted
23 integer peds of pedtype CRIMINAL wasted
24 integer peds of pedtype SPECIAL wasted
25 integer peds of pedtype PROSTITUTE wasted
26 integer peds of pedtype 21 wasted
27 integer peds of pedtype 22 wasted
28 integer helis destroyed
29 integer player progress
30 integer progress total (opcode 030D)
31 integer kgs explosives used
32 integer bullets fired
33 integer bullets that hit
34 integer cars crushed
35 integer headshots made
36 integer times busted
37 integer hospital visits
38 integer days passed
39 integer mm rain fallen
40 float max insane jump distance
41 float max insane jump height
42 integer max insane jump flips
43 integer max insane jump rotation
44 integer best stunt so far (see table below)
45 integer unique stunt jumps found (opcode 0313)
46 integer unique stunt jumps total (opcode 0314)
47 integer missions attempts (opcode 0317)
48 integer missions passed (opcode 030C)
49 integer passengers dropped off (opcode 0315)
50 integer cash made in taxi (opcode 0316)
51 integer Portland passed
52 integer Staunton Island passed
53 integer Shoreside Vale passed
54 integer el burro time (Best 'Turismo' time in secs)
55 float distance travelled on foot
56 float distance travelled in car
57 integer 4x4one time ('Patriot Playground' in secs)
58 integer 4x4two time ('A Ride In The Park' in secs)
59 integer 4x4three time ('Gripped!' in secs)
60 integer 4x4mayhem time ('Multistorey Mayhem' in secs)
61 integer people saved in an ambulance (opcode 0401)
62 integer criminals killed on vigilante mission (opcode 0402)
63 integer highest paramedic mission level (opcode 0403)
64 integer total fires extinguished (opcode 0404)
65 integer longest flight in dodo (opcode 0406)
66 integer best time bomb defusal (opcode 0407)
67 integer rampages passed (opcode 041B)
68 integer total number rampages (opcode 0408)
69 integer total number missions (opcode 042C)
70 integer fastest time record (opcode 042E, unused)
71 integer fastest time record (opcode 042E, unused)
72 integer fastest time record (opcode 042E, unused)
73 integer fastest time record (opcode 042E, unused)
74 integer fastest time record (opcode 042E, unused)
75 integer fastest time record (opcode 042E, unused)
76 integer fastest time record (opcode 042E, unused)
77 integer fastest time record (opcode 042E, unused)
78 integer fastest time record (opcode 042E, unused)
79 integer fastest time record (opcode 042E, unused)
80 integer fastest time record (opcode 042E, unused)
81 integer fastest time record (opcode 042E, unused)
82 integer fastest time record (opcode 042E, unused)
83 integer fastest time record (opcode 042E, unused)
84 integer fastest time record (opcode 042E, unused)
85 integer fastest time record (opcode 042E, unused)
86 integer highest score record (opcode 042F)
87 integer highest score record (opcode 042F)
88 integer highest score record (opcode 042F)
89 integer highest score record (opcode 042F)
90 integer highest score record (opcode 042F)
91 integer highest score record (opcode 042F)
92 integer highest score record (opcode 042F)
93 integer highest score record (opcode 042F)
94 integer highest score record (opcode 042F)
95 integer highest score record (opcode 042F)
96 integer highest score record (opcode 042F)
97 integer highest score record (opcode 042F)
98 integer highest score record (opcode 042F)
99 integer highest score record (opcode 042F)
100 integer highest score record (opcode 042F)
101 integer highest score record (opcode 042F)
102 integer people killed since last checkpoint
103 integer people killed no wasted/busted

See also