List of Animations (GTA4)
Here's the complete list of all animation names which are included in 'anim.img' and used by GTA 4 (PC version).
Amb@
- play_videogame
- play_pinball
- use_vendmac
- street_argue_f_b
- street_argue_f_a
- crazy_rant_03
- crazy_rant_02
- crazy_rant_01
- angryman
- argue_a
- argue_b
- m_putwalletaway_pocket
- m_getoutwallet_pocket
- m_putwalletaway_chest
- m_getoutwallet_chest
- f_enternumbers
- f_putpurseaway
- m_enternumbers
- f_getoutpurse
- f_insertcard
- m_insertcard
- f_takecash
- m_takecash
- f_wait
- m_wait
- amb@bag_a_create.wad
- walk_create
- amb@bag_a_hold.wad
- walk_bag
- amb@bag_a_idles.wad
- walk_bag
- amb@bag_b_create.wad
- walk_create
- amb@bag_b_hold.wad
- walk_bag
- amb@bag_b_idles.wad
- walk_bag
- wipe_counter
- clean_glass
- swing_idle
- swing
- amb@beg_sitting.wad
- beggar_sit
- beggar_beg
- give_obj
- amb@beg_standing.wad
- walk_hassle_money
- crazy_rant_01
- take_obj
- give_obj
- argue_b
- amb@bnch_bum_idl.wad
- scratch
- groan
- amb@bnch_dnk_idl.wad
- sit_idle_b
- sit_idle_a
- amb@bnch_dnk_idl_f.wad
- sit_idle_a
- amb@bnch_eat_idl.wad
- sit_idle_a
- amb@bnch_eat_idl_f.wad
- sit_idle_a
- amb@bnch_read_idl.wad
- turn_page
- amb@bnch_read_idl_f.wad
- turn_page
- amb@bnch_smk_idl.wad
- sit_idle_b
- sit_idle_a
- amb@bnch_smk_idl_f.wad
- sit_idle_b
- sit_idle_a
- amb@bnch_std_idl.wad
- sit_idle_d
- sit_idle_c
- sit_idle_b
- sit_idle_a
- amb@bnch_std_idl_f.wad
- sit_idle_d
- sit_idle_b
- sit_idle_c
- sit_idle_a
- walk_read
- amb@boot_idles.wad
- idle_a
- amb@bottle_create.wad
- stand_create
- walk_create
- amb@bottle_destroy.wad
- destroy_stand
- destroy_walk
- amb@bottle_hold.wad
- hold_stand
- hold_walk
- amb@bottle_idle.wad
- drink_stand
- drink_walk
- amb@bouncer_idles_a.wad
- crack_knuckles
- lookaround_b
- lookaround_c
- lookaround_d
- shake_legs
- amb@bouncer_idles_b.wad
- lookaround_a
- brazierb
- brazierc
- braziera
- car_chat_outside_2
- car_chat_outside
- close_boot
- open_boot
- amb@broken_d_idles_a.wad
- idle_b
- idle_a
- amb@broken_d_idles_b.wad
- idle_c
- amb@bum_a.wad
- stand_rant_b
- stand_rant_a
- amb@bum_b.wad
- walkcycle_drunk_a
- amb@bum_c.wad
- walkcycle_drunk_b
- amb@burger_create.wad
- create_walk
- amb@burger_destroy.wad
- destroy_stand
- destroy_walk
- amb@burger_hold.wad
- hold_stand
- hold_walk
- amb@burger_idle.wad
- eat_stand
- eat_walk
- stand_eat_fastfood_2
- sell_burger_plyr
- eat_burger_plyr
- buy_burger_plyr
- hotdog_vend
- sell_burger
- buy_burger
- hotdog_buy
- throw_right
- sax_loop_b
- sax_loop_a
- amb@cafe_eat_idles.wad
- sit_eat
- amb@cafe_empty_idl.wad
- sit_b
- sit_a
- amb@cafe_empty_idl_f.wad
- sit_b
- sit_a
- amb@cafe_idles.wad
- sit_drink_b
- sit_drink
- amb@cafe_idles_f.wad
- sit_idle_a
- amb@cafe_read_idl.wad
- turn_page
- amb@cafe_read_idl_f.wad
- turn_page
- amb@cafe_smk_create.wad
- smoke_create
- amb@cafe_smk_idl_f.wad
- sit_idle_b
- sit_idle_a
- amb@cafe_smoke_idl_a.wad
- smoke_idle_a
- amb@cafe_smoke_idl_b.wad
- smoke_idle_c
- smoke_idle_b
- amb@car_cell_crte_ds.wad
- create_cell
- amb@car_cell_crte_ps.wad
- create_cell
- amb@car_cell_dsty_ds.wad
- cell_destroy
- amb@car_cell_dsty_ps.wad
- cell_destroy
- amb@car_cell_idle_ds.wad
- idle01
- amb@car_cell_idle_ps.wad
- idle01
- amb@car_low_ps_loops.wad
- alt_sit_ps_b
- alt_sit_ps_a
- amb@car_stash.wad
- boot_withdraw
- open_boot
- idle
- amb@car_std_bk_seat.wad
- sing
- amb@car_std_ds_a.wad
- change_radio
- mirror_a
- dance
- amb@car_std_ds_b.wad
- scratch_b
- scratch_a
- mirror_c
- mirror_b
- amb@car_std_ds_c.wad
- scratch_c
- sing_c
- sing_a
- amb@car_std_ds_d.wad
- sing_b
- amb@car_std_ds_trash.wad
- rubbish_a
- amb@car_std_f_id_ds.wad
- flee_idle_b
- flee_idle_a
- amb@car_std_f_id_ps.wad
- flee_b
- flee_a
- amb@car_std_ps_b.wad
- conversation
- scratch_a
- amb@car_std_ps_c.wad
- lookaround_d
- pick_nose
- bored
- amb@car_std_ps_d.wad
- stretch_a
- sing_b
- amb@car_std_ps_e.wad
- sing
- amb@car_std_ps_loops.wad
- alt_sit_ps_b
- alt_sit_ps_a
- amb@car_std_ps_trash.wad
- rubbish_a
- amb@carry_create.wad
- walk_create
- amb@carry_hold.wad
- walk_hold
- amb@carry_idles.wad
- walk_idle_b
- walk_idle_c
- walk_idle_a
- take_hotdog
- give_hotdog
- take_obj
- give_obj
- plyr_licenseoutro_ncar
- plyr_licenseintro_ncar
- give_money
- carwash_c
- amb@club_.wad
- clap
- amb@coffee_hold.wad
- hold_coffee
- amb@coffee_idle_f.wad
- drink_a
- amb@coffee_idle_m.wad
- drink_a
- stand_lookatsky
- stand_blowhands
- pull_up_collar
- walk_blowhands
- stand_rubarms
- walk_rubarms
- laugh_e
- amb@dance_femidl_a.wad
- loop_a
- amb@dance_femidl_b.wad
- loop_b
- amb@dance_femidl_c.wad
- loop_c
- amb@dance_maleidl_a.wad
- loop_a
- amb@dance_maleidl_b.wad
- loop_b
- amb@dance_maleidl_c.wad
- loop_c
- amb@dance_maleidl_d.wad
- loop_d
- niko_incar_partial
- reach_open_door
- partial_smoke
- player_kiss
- car_kiss_ps
- car_kiss_ds
- pass_text
- girl_hug
- flinch
- cafe_f_empty_default
- amb@drill_create.wad
- drill_create
- amb@drill_idles.wad
- drill_stand_b
- drill_stand
- amb@drink_bottle.wad
- bottle_stand
- bottle_walk
- amb@drink_can.wad
- can_stand
- can_walk
- amb@drink_f_fat.wad
- drink_bottle_walk
- drink_can_walk
- drink_bottle
- drink_can
- amb@drink_fbottle.wad
- bottle_stand
- bottle_walk
- amb@drink_fcan.wad
- can_stand
- can_walk
- amb@drugd_idl_a.wad
- idle_b
- idle_a
- amb@drugd_idl_b.wad
- idle_c
- amb@drugd_sell.wad
- sell_drugs
- buy_drugs
- dazed_getup_back
- beggar_sitdown
- wasted_seated
- bum_fight
- lay_down
- wastedc
- wastedb
- wastedd
- wasteda
- amb@eat_chocolate.wad
- choc_stand
- choc_walk
- amb@eat_fruit.wad
- eat_stand
- eat_walk
- amb@ffood_server.wad
- sell_burger_female
- sell_burger_male
- eat_burger_plyr
- buy_burger_plyr
- stand_into_ball_b
- stand_into_ball
- amb@flee_a.wad
- run_flee_lookaround_c
- run_flee_lookaround_b
- run_tripup
- pickuprubbish
- throwrubbish
- hangontruck
- amb@hang_fat_cl_a.wad
- stand_idle_a
- amb@hang_fat_cl_b.wad
- stand_idle_e
- amb@hang_fat_idls.wad
- stand_idle_g
- stand_idle_d
- amb@hang_st_i_f_cl_a.wad
- stand_idle_b
- amb@hang_st_i_f_cl_c.wad
- stand_idle_h
- stand_idle_j
- stand_idle_g
- amb@hang_str_f_idls.wad
- stand_idle_k2
- amb@hang_str_i_cl_a.wad
- stand_idle_b2
- stand_idle_b1
- stand_idle_b3
- stand_idle_b
- amb@hang_str_i_cl_c.wad
- stand_idle_h
- stand_idle_g
- amb@hang_str_idls.wad
- stand_idle_d
- stand_idle_a
- amb@hang_thin_cl.wad
- idle_b
- idle_a
- amb@hang_thin_idls.wad
- idle_d1
- idle_d2
- idle_d3
- idle_b
- idle_a
- idle_d
- idle_c
- amb@homeless_a.wad
- walkcycle_ground
- walk_lookaround
- stand_blowhands
- amb@homeless_b.wad
- stand_stretchneck
- stand_look_ground
- idle_b
- idle_c
- idle_a
- amb@hooker_fat.wad
- idle_b
- idle_c
- idle_a
- amb@hospital_idles_a.wad
- cough
- amb@hospital_idles_b.wad
- stomach
- sneeze
- sweaty_stand
- sweaty_walk
- sun_shield
- fan_stand
- fan_walk
- amb@hotdog_destroy.wad
- destroy_stand
- amb@hotdog_destroy_f.wad
- destroy_stand
- destroy_walk
- amb@hotdog_hold.wad
- hold_stand_f
- hold_walk_f
- hold_stand
- hold_walk
- amb@hotdog_idle.wad
- eat_stand
- eat_walk
- amb@hotdog_idle_f.wad
- eat_stand
- eat_walk
- stvendor_custmr_pay
- sell_hotdog_plyr
- eat_hotdog_plyr
- buy_hotdog_plyr
- stvendor_pay
- sell_hotdog
- buy_hotdog
- eat_hotdog
- amb@hurry_head.wad
- walk_a
- walk_b
- amb@hurry_walk.wad
- walk_c
- walk_a
- amb@ice_vendor.wad
- stand_eat_fastfood_2
- stvendor_custmr_pay
- idle_stvendor
- walk_destroy
- stvendor_pay
- take_obj
- give_obj
- walk_eat
- amb@icecream_default.wad
- stand_hold
- amb@icecream_destroy.wad
- walk_destroy
- amb@icecream_idles.wad
- stand_eat
- walk_eat
- amb@injured_front.wad
- idle01
- amb@injured_side.wad
- idle01
- shock_c
- shock_d
- shock_b
- shock_e
- shock_a
- amb@int_cafe_idles.wad
- sit_idle_b
- sit_idle_c
- sit_idle_a
- customer_juice
- customer_paper
- customer_cigs
- player_drink
- vendor_juice
- vendor_paper
- vendor_cigs
- amb@lean_balc_cre.wad
- smoke_create
- amb@lean_balc_i_a.wad
- crack_knuckles
- lookaround_a
- amb@lean_balc_i_b.wad
- lookaround_b
- amb@lean_balc_i_b_f.wad
- smoke_b
- smoke
- amb@lean_balc_idl_b.wad
- smoke_b
- smoke
- amb@lean_idl_b.wad
- look_at_watch
- scratch_head
- amb@lean_idles.wad
- lean_idle_a
- amb@lean_phone_idles.wad
- lean_phone
- amb@lean_smoke_idles.wad
- lean_stand
- amb@look_dead_ped.wad
- shakes_head_b
- shakes_head
- amb@mag_vendor.wad
- take_obj
- give_obj
- lost
- amb@mission_end.wad
- partial_wave_a
- amb@music_create.wad
- walk_start_mp3
- amb@music_destroy.wad
- walk_put_mp3_away
- amb@music_hold.wad
- walk_hold_mp3
- amb@music_idles.wad
- walk_hold_mp3_idle
- amb@newspaper_create.wad
- create_walk
- amb@newspaper_destry.wad
- walk_destroy
- amb@newspaper_hold.wad
- walk_hold
- amb@newspaper_idles.wad
- walk_read
- amb@newspaper_vend.wad
- get_paper
- amb@nightclub_ext.wad
- bouncer_a_refuse_entry
- bouncer_b_welcome
- bouncer_a_checkid
- street_argue_f_b
- clubber_id_check
- street_argue_f_a
- clubber_frisked
- bouncer_a_frisk
- street_chat_f_a
- street_chat_f_b
- smoke_stub_out
- smoke_light_up
- street_argue_a
- street_argue_b
- smoke_stand_a
- street_chat_b
- smoke_stand_b
- street_chat_a
- wasteda
- stvendor_custmr_pay
- sell_nuts_plyr
- buy_nuts_plyr
- eat_nuts_plyr
- stvendor_pay
- sell_nuts
- eat_walk
- buy_nuts
- amb@nuts_create.wad
- create_walk
- amb@nuts_destroy.wad
- destroy_stand
- destroy_walk
- amb@nuts_hold.wad
- hold_stand
- hold_walk
- amb@nuts_idle.wad
- eat_stand
- eat_walk
- amb@park_taichi_a.wad
- taichi01
- amb@park_taichi_b.wad
- taichi02
- pick_up_phone
- cellphone_in
- duck_cower
- angryman
- amb@payphone_create.wad
- stand_create
- amb@payphone_idl_a.wad
- idle_a
- idle_b
- amb@payphone_idl_b.wad
- idle_d
- idle_e
- idle_c
- amb@phone_f.wad
- walk_quick_call
- idle_quick_call
- stand_text
- walk_text
- amb@phone_m_a.wad
- idle_quick_call
- stand_text
- amb@phone_m_b.wad
- walk_quick_call
- walk_text
- amb@pimps_pros.wad
- street_argue_f_a
- amb@plank_create.wad
- stand_create
- amb@plank_hold.wad
- stand_carry
- amb@postman_idles.wad
- search_letterbox
- sort_letters
- amb@preach_idl_a.wad
- idle_b
- idle_a
- amb@preach_idl_b.wad
- idle_c
- idle_d
- comb_hair
- amb@preen_bsness.wad
- brushoff_suit_stand
- amb@rain_newspaper.wad
- hold_above_head
- amb@rain_newspaper_b.wad
- hold_above_head
- amb@rake_create.wad
- rake_create
- amb@rake_f_create.wad
- rake_create
- amb@rake_f_idles.wad
- stand_idle_b
- stand_idle_c
- stand_idle_a
- amb@rake_f_walk.wad
- walk_rake
- amb@rake_hold.wad
- walk_rake
- amb@rake_idles.wad
- stand_idle_b
- stand_idle_c
- stand_idle_a
- amb@rake_walk.wad
- walk_rake
- wait_at_kerb
- amb@roadcross_head.wad
- walk_lookaround_a
- walk_lookaround_b
- lookaround_b
- lookaround_a
- amb@roadcross_rain.wad
- walk_across_road
- run_across_road
- wait_at_kerb
- amb@roadcross_rain_b.wad
- walk_across_road_b
- throw_right
- upset_get_out_bed_l
- angry_get_out_bed_l
- upset_in_bed_idle
- get_out_bed_l
- get_out_bed_r
- lie_on_bed_l
- lie_on_bed_r
- amb@security_idles_a.wad
- idle_answer_radio_a
- idle_answer_radio_b
- amb@security_idles_b.wad
- walk_answer_radio_a
- idle_hear_noise
- idle_blow_hands
- walk
- amb@security_idles_c.wad
- idle_lookaround_b
- idle_lookaround_a
- idle_stretch_a
- amb@security_idles_d.wad
- walk_answer_radio_b
- idle_play_with_belt
- amb@service_idles_a.wad
- kick
- hit
- amb@service_idles_b.wad
- scratch_head
- work_a
- shock_e
- shock_d
- shock_c
- shock_a
- shock_f
- shock_b
- amb@shock_events.wad
- head_down_look_straight
- look_over_shoulder
- point_nervously
- look_shocked
- amb@shoes_a.wad
- stand_in_crap
- look_at_shoes
- brush_shoe
- amb@shoes_b.wad
- walk_tie_shoe
- tie_shoe
- amb@shop_int.wad
- m_putwalletaway_pocket
- m_getoutwallet_pocket
- m_insertcard
- f_insertcard
- m_takecash
- f_wait
- m_wait
- amb@sledge_create.wad
- stand_create
- amb@sledge_idles.wad
- swing_stand
- wipe_stand
- rest_stand
- amb@smk_scn_create.wad
- stand_create
- walk_create
- amb@smk_scn_create_f.wad
- stand_create
- walk_create
- amb@smk_scn_dest_f.wad
- walk_destroy
- amb@smk_scn_destroy.wad
- walk_destroy
- amb@smk_scn_idles.wad
- stand_smoke
- walk_smoke
- amb@smk_scn_idles_f.wad
- stand_smoke
- walk_smoke
- stand_smoke
- walk_smoke
- amb@smoking_create.wad
- stand_create
- walk_create
- amb@smoking_create_f.wad
- stand_create
- walk_create
- amb@smoking_dest_f.wad
- walk_destroy
- amb@smoking_destroy.wad
- walk_destroy
- amb@smoking_f.wad
- stand_smoke
- walk_smoke
- amb@smoking_idles.wad
- stand_smoke
- walk_smoke
- amb@smoking_idles_f.wad
- stand_smoke
- walk_smoke
- amb@smoking_spliff.wad
- partial_smoke_car
- partial_smoke
- create_spliff
- amb@spade_idles.wad
- dig_rest_stand
- dig_stand
- amb@sprunk_ped.wad
- buy_drink
- amb@sprunk_plyr.wad
- partial_drink
- buy_drink
- amb@standing_female.wad
- look_at_nails
- look_at_watch
- look_around
- amb@standing_male.wad
- look_at_watch
- look_around
- crick_neck
- amb@standing_vendor.wad
- idle_b
- idle_c
- idle_a
- amb@step_idl_a.wad
- sit_idle_b
- sit_idle_a
- amb@step_idl_b.wad
- sit_idle_d
- sit_idle_c
- amb@step_idles.wad
- sit_idle_a
- amb@step_idles_b.wad
- idle_c
- idle_d
- idle_a
- amb@stoop_argue.wad
- sit_loop
- sit_down
- argue_b
- argue_a
- amb@stop_create.wad
- stand_create
- amb@stop_idles.wad
- stand_idle_b
- stand_idle_a
- amb@strip_chr_idls_a.wad
- clap_hands_b
- clap_hands
- amb@strip_chr_idls_b.wad
- wave_over
- amb@strip_rail_idl.wad
- lean_rail_d
- lean_rail_e
- lean_rail_c
- lean_rail_a
- lean_rail_b
- amb@strip_stool_i_a.wad
- clap_hands_b
- clap_hands
- amb@strip_stool_i_b.wad
- wave_over
- amb@super_create.wad
- stand_create
- amb@super_idles_a.wad
- stand_idle_a
- amb@super_idles_b.wad
- stand_idle_c
- stand_idle_b
- amb@super_part.wad
- hold
- amb@sweep_create.wad
- walk_create
- amb@sweep_ffood_i_f.wad
- sweep_idle_b
- sweep_idle_a
- amb@sweep_ffood_idl.wad
- sweep_idle_b
- sweep_idle_a
- amb@sweep_hold.wad
- walk_hold
- amb@sweep_idles.wad
- sweep_walkcycle
- sweep_stand_b
- sweep_stand
- taxi_driver_meter_press
- taxi_driver_chat_out
- taxi_driver_chat_in
- taxi_driver_chat
- amb@taxi_hail_f.wad
- hail_right
- hail_left
- amb@taxi_hail_m.wad
- hail_right
- hail_left
- amb@taxi_wait_i_f_a.wad
- failed_hail_b
- failed_hail_a
- amb@taxi_wait_i_f_b.wad
- look_around
- look_watch
- lean_look
- tiptoe
- amb@taxi_wait_i_m_a.wad
- failed_hail_b
- failed_hail
- amb@taxi_wait_i_m_b.wad
- failed_hail_c
- look_around
- lean_look
- amb@taxi_wait_i_m_c.wad
- look_watch
- tiptoe
- amb@telegraph_idles.wad
- look_down_b
- look_down
- hammer
- amb@telescope_idl_f.wad
- stand_money
- stand_point
- stand_focus
- amb@telescope_idles.wad
- stand_focus
- stand_point
- stand_money
- amb@telescope_player.wad
- look_intro
- toss_money_chopper
- toss_money_freeway
- toss_money_scooter
- indicate_left_a
- toss_money_dirt
- indicate_left_b
- toss_money_spt
- give_money
- idle
- amb@tourist_camera.wad
- take_pictures
- amb@tourist_create.wad
- stand_create
- amb@tourist_f.wad
- take_pictures
- lookaround
- lost
- amb@tourist_hold.wad
- hold_camera_m
- hold_camera_f
- amb@tourist_idles_a.wad
- lookaround
- lost
- amb@tourist_idles_b.wad
- take_pictures
- walk
- trip_up
- amb@umbrella_close.wad
- stand_close
- walk_close
- amb@umbrella_f_fat.wad
- umbrella_check_for_rain
- umbrella_idle_hold_walk
- umbrella_idle_hold
- umbrella_close
- umbrella_open
- amb@umbrella_hold.wad
- stand_hold
- walk_hold
- amb@umbrella_idl_a.wad
- walk_check_rain
- walk_collar
- amb@umbrella_idl_b.wad
- walk_lookaround
- wind_struggle
- amb@umbrella_open_a.wad
- stand_lookatsky
- run_for_cover
- stand_open
- amb@umbrella_open_b.wad
- walk_collar_up
- walk_open
- idle_stvendor_scratch
- stand_eat_fastfood_2
- stvendor_custmr_pay
- vendor_recieve
- idle_stvendor
- stvendor_pay
- hotdog_vend
- vendor_give
- eat_hotdog
- hotdog_buy
- give_obj
- take_obj
- eat_walk
- amb@wall_idles.wad
- sit_idle_d
- sit_idle_c
- sit_idle_b
- sit_idle_a
- amb@wall_idles_f.wad
- sit_idle_b
- sit_idle_c
- sit_idle_a
- amb@wall_read_idl.wad
- turn_page
- amb@wall_read_idl_f.wad
- turn_page
- stand_check_wallet
- amb@wasted_a.wad
- idle_a
- amb@wasted_b.wad
- idle_a
- amb@watch_melee.wad
- cheer_on_fight_b
- cheer_on_fight_a
- cheer_on_fight_c
- cheer_on_fight_d
- cheer_on_fight_e
- amb@wcan_create.wad
- can_create
- amb@wcan_idles.wad
- stand_idle_b
- stand_idle_a
- amb@wcan_part.wad
- hold_can
- amb@winclean_idl.wad
- clean_b
- clean_c
- clean_a
- amb@winshop_idles.wad
- stand_idle_b
- stand_idle_c
- stand_idle_a
- yawn
A
- amb_sit_chair_f.wad
- sit_down_idle_01
- sit_down_front
- get_up_front
- sit_down_r
- flee_front
- sit_down_l
- get_up_r
- get_up_l
- flee_l
- flee_r
- cower
- amb_sit_chair_m.wad
- sit_down_front_b
- amb_sit_couch_f.wad
- sit_down_front_b
- sit_down_idle_01
- sit_down_front
- get_up_front
- flee_front
- cower
- amb_sit_couch_m.wad
- sit_down_front_b
- sit_down_idle_01
- sit_down_front
- get_up_front
- flee_front
- cower
- amb_sit_step_m.wad
- sit_down_front_b
- sit_down_idle_01
- sit_down_front
- get_up_front
- flee_front
- amb_sit_stool_f.wad
- sit_down_idle_01
- sit_down_l
- sit_down_r
- get_up_r
- get_up_l
- flee_r
- flee_l
- cower
- amb_sit_stool_m.wad
- sit_down_idle_01
- sit_down_r
- sit_down_l
- get_up_l
- get_up_r
- flee_l
- flee_r
- cower
- amb_sit_wall_m.wad
- sit_down_idle_01
- sit_down_front
- get_up_front
- flee_front
- arrest.wad
- cop_std_arrest_in
- cop_std_arrest
- audio.wad
- walk
- audio_motionbuilder.wad
- walk
- audio_voiceomatic.wad
- walk
- avoids.wad
- avoid_rf
- avoid_lf
- avoid_rb
- avoid_bl
- avoid_fl
- avoid_lb
- avoid_br
B
- busted.wad
- idle_2_hands_up
- busted_on_bike
C
- car_bomb.wad
- car_set_bomb
- car_boot.wad
- close_boot
- open_boot
- cellphone.wad
- cell_text_to_ear
- cellphone_talk
- cellphone_text
- cellphone_out
- cellphone_in
- climb_std.wad
- vault_start_standing
- clothing.wad
- hat_russian_put_on_r
- config_screen.wad
- handgun_unholdster_f
- config_screen_f.wad
- unarmed_loop
- rifle_loop
- hgun_loop
- rifle_out
- hgun_out
- rifle_in
- hgun_in
- config_screen_m.wad
- unarmed_loop
- rifle_loop
- hgun_loop
- rifle_out
- hgun_out
- rifle_in
- hgun_in
- cop.wad
- idle_guard_m_scratch
- cop_search_idles.wad
- idle_check_under_vehicle
- walk_answer_radio_b
- walk_answer_radio_a
- idle_answer_radio_a
- idle_wave_over_cops
- idle_answer_radio_b
- idle_check_ground
- idle_lookaround
- idle_hear_noise
- idle_point
- cop_wander_idles.wad
- idle_play_with_belt
- cop_wander_idles_fat.wad
- idle_play_with_belt
- cop_wander_radio.wad
- walk_answer_radio_b
- walk_answer_radio_a
- idle_answer_radio_b
- idle_answer_radio_a
- cop_wander_radio_fat.wad
- walk_answer_radio_b
- walk_answer_radio_a
- idle_answer_radio_b
- idle_answer_radio_a
- cover_dive.wad
- high_r_pistol_short
- cover_l_high_centre.wad
- unarmed_flip_180
- pistol_flip_180
- rifle_flip_180
- unarmed_idle
- pistol_cower
- rifle_cower
- pistol_idle
- rifle_idle
- cover_l_high_corner.wad
- shotgun_blindfire
- cover_l_low_centre.wad
- shotgun_blindfire
- cover_l_low_corner.wad
- shotgun_blindfire
- cover_r_high_centre.wad
- unarmed_flip_180
- pistol_flip_180
- rifle_flip_180
- unarmed_idle
- pistol_cower
- rifle_cower
- pistol_idle
- rifle_idle
- cover_r_high_corner.wad
- rifle_blindfire
- pistol_flip_180
- rifle_flip_180
- ak47_blindfire
- lowerhalf_fire
- uzi_blindfire
- throw_molotov
- unarmed_peek
- unarmed_idle
- pistol_cower
- pistol_idle
- pistol_peek
- rifle_cower
- rifle_peek
- rifle_idle
- cover_r_low_centre.wad
- shotgun_blindfire
- cover_r_low_corner.wad
- shotgun_blindfire
- dam_ad.wad
- right
- left
D
- dam_ko.wad
- ko_collapse
- ko_right
- ko_front
- ko_left
- ko_back
- drown
- dam_rec_civi.wad
- floor_front
- floor_back
- dam_rec_player.wad
- arm_left_upper_front
- defend@gen_1h.wad
- idle_play_with_belt
- defend@gen_2h.wad
- walk_lookaround
- idle_lookaround
- idle_weapondown
- idle_shakelegs
- idle_lookback
- idle_checkgun
- idle_shoulder
- idle_lookleft
- idle_stretch
- doors.wad
- plyr_shldropen
- door_knock
E
- ev_dives.wad
- plyr_roll_right
- plyr_roll_left
- avoid_lf
- avoid_fr
- avoid_fl
- avoid_bl
- avoid_rf
- avoid_br
- avoid_lb
- avoid_rb
F
- facials@f_hi.wad
- angry_a
- facials@f_lo.wad
- gest_surprised_outro
- gest_surprised_intro
- gest_surprised_loop
- gest_angry_outro
- gest_think_outro
- gest_angry_intro
- gest_normal_loop
- lj_create_spliff
- gest_think_intro
- gest_think_loop
- gest_angry_loop
- lj_smoke_spliff
- mood_injured
- music_listen
- abe_angry_b
- mood_normal
- mood_scared
- lookaround
- mood_angry
- look_right
- look_down
- look_left
- skinning
- keystart
- look_up
- angry_a
- shocked
- gun_aim
- angry_b
- pain_c
- dead_a
- pain_b
- pain_a
- dead_b
- facials@m_hi.wad
- gest_surprised_intro
- facials@m_lo.wad
- gest_surprised_outro
- gest_surprised_intro
- gest_surprised_loop
- gest_angry_intro
- gest_angry_outro
- gest_normal_loop
- gest_think_intro
- lj_create_spliff
- gest_think_outro
- gest_angry_loop
- gest_think_loop
- lj_smoke_spliff
- music_listen
- mood_injured
- mood_normal
- mood_scared
- mood_angry
- lookaround
- look_right
- look_down
- look_left
- keystart
- skinning
- look_up
- gun_aim
- angry_b
- angry_a
- shocked
- dead_a
- dead_b
- pain_a
- pain_b
- pain_c
- food.wad
- stand_eat_fastfood_2
- sit_eat_diner_outro
- sit_eat_diner_intro
- sit_eat_diner_loop
- stand_eat_food_obj
- serve_fastfood_obj
- stand_eat_fastfood
- sit_diner_intro
- sit_diner_outro
- sit_diner_loop
- waitress_stand
- serve_fastfood
- player_pay
G
- you_will_love
- gestures@car_f.wad
- get_this_straight
- never_on_your_life
- gestures@m_seated.wad
- indicate_listener
- fold_arms_oh_yeah
- u_thin_i'm_stupid
- bring_it_to_me
- im_telling_you
- yeah_i_got_it
- how_could_you
- this_and_that
- unbelievable
- let_me_think
- we_can_do_it
- u_understand
- bring_it_on
- youre_right
- raise_hands
- dont_hit_me
- are_you_in
- absolutely
- i_cant_say
- no_chance
- dont_know
- i_give_up
- i_said_no
- disbelief
- forget_it
- come_here
- i_couldnt
- u_serious
- how_much
- that_way
- whatever
- easy_now
- negative
- exactly
- goddamn
- despair
- you_dig
- come_on
- anger_a
- but_why
- amazing
- oh_shit
- go_away
- its_ok
- not_me
- please
- enough
- nod_no
- i_will
- shock
- agree
- do_it
- you_will_love
- gestures@mp_female.wad
- finger
- salute
- wave
- rock
- gestures@mp_male.wad
- finger
- salute
- wave
- rock
- you_will_love
- get_up.wad
- get_up_normal
- get_up_slow
- get_up_fast
- get_up_back.wad
- get_up_normal
- get_up_slow
- get_up_fast
- gun@aim_idles.wad
- handgun
- unholster_crouch
- wall_block_idle
- discard_crouch
- holster_crouch
- holster_2_aim
- reload_crouch
- aim_2_holster
- melee_crouch
- fire_crouch
- unholster
- fire_down
- fire_up
- discard
- holster
- p_load
- reload
- dbfire
- melee
- unholster_crouch
- swat_rifle_crouch
- pistol_partial_b
- pistol_partial_a
- swat_rifle
- wall_block_idle
- holster_crouch
- discard_crouch
- reload_crouch
- holster_2_aim
- melee_crouch
- fire_crouch
- unholster
- dbfire_l
- holster
- discard
- dbfire
- reload
- melee
- unholster_crouch
- unholster_crouch
- swat_rifle_crouch
- swat_rifle
- shotgun_a
- shotgun_b
- rocket_a
- rocket_b
- rifle_b
- rifle_a
- shotgun
- unholster_crouch
- fire_crouch_alt
- wall_block_idle
- discard_crouch
- holster_crouch
- aim_2_holster
- reload_crouch
- holster_2_aim
- melee_crouch
- fire_crouch
- unholster
- fire_alt
- holster
- discard
- reload
- dbfire
- p_load
- melee
- unholster_crouch
- wall_block_idle
- discard_crouch
- holster_crouch
- holster_2_aim
- reload_crouch
- melee_crouch
- fire_crouch
- unholster
- holster
- discard
- reload
- melee
- discard_crouch
- holster_2_aim
- reload_crouch
- gunlocker.wad
- open_door
I
- injured.wad
- inj_default_to_rside
- inj_default_to_back
- inj_rside_idle
- inj_back_idle
J
- jump_rifle.wad
- jump_land_squat
- jump_std.wad
- jump_land_squat
- jump_land_roll
- jump_takeoff_l
- jump_takeoff_r
- jump_on_spot
- jump_inair_r
- jump_inair_l
- jump_land_r
- jump_land_l
L
- lift_box.wad
- crry_prtial
- liftup
- putdwn
M
- medic.wad
- medic_cpr_loop
- medic_cpr_out
- medic_cpr_in
- melee_baseball_core.wad
- low_kick_recoil
- melee_baseball_extra.wad
- hit_low_kick_long
- melee_counters.wad
- hit_counter_right_3
- hit_counter_left_3
- hit_counter_back_2
- hit_counter_back_3
- hit_counter_left_2
- hit_counter_right
- disarmed_knife_r
- hit_counter_left
- disarmed_knife_b
- hit_counter_back
- disarmed_knife_l
- counter_right_3
- counter_right_2
- counter_back_3
- disarm_knife_r
- counter_left_3
- disarm_knife_l
- counter_left_2
- disarm_knife_b
- counter_back_2
- counter_right
- disarmed_bat
- counter_back
- counter_left
- dodge_back
- disarm_bat
- dodge_l
- dodge_r
- melee_gang_unarmed.wad
- low_kick_nuts_recoil
- melee_gun.wad
- melee_ak_crouch
- melee_crouch
- hold_pistol
- melee_ak
- melee
- melee_hits_common.wad
- dam_block_right
- hit_hook_l_long
- dam_block_front
- hit_hook_r_long
- hit_back_upper
- dam_block_left
- hit_uppercut_r
- hit_back_lower
- hit_uppercut_l
- hit_lowblow_r
- hit_lowblow_l
- hit_headbutt
- hit_elbow_r
- hit_elbow_l
- hit_hook_l
- hit_hook_r
- shoved_r
- shoved_b
- shoved_f
- shoved_l
- hit_knee
- melee_holsters.wad
- holster_crouch
- unholster
- holster
- melee_knife_core.wad
- med_swipe_start_b
- melee_knife_extra.wad
- hit_med_swipe_link_b
- melee_ped_unarmed.wad
- hook_l_long_recoil
- melee_player_ground.wad
- ground_attack_d_recoil
- ground_attack_c_recoil
- ground_attack_b
- ground_attack_d
- ground_attack_c
- melee_player_unarmed.wad
- hook_l_long_recoil
- melee_unarmed_base.wad
- partial_punch_r
- mini_bowling.wad
- shot
- mini_golf.wad
- putt
- mini_pool.wad
- f_short_shot_start
Miss
- missambtv.wad
- sit_loop
- sit_down
- missbadman_1.wad
- mcivi_flagtaxi_in
- street_chat_b
- argue_b
- missbankjob.wad
- idle_hot_wipe_face
- missbdb_2.wad
- bomb_unarmed
- press_button
- pull_lever
- open_door
- missbell2.wad
- van_close_doors
- street_chat_a
- street_chat_b
- gbge_smoke
- missbell4.wad
- panic_screamturn_f
- missbell6.wad
- open_garage_door
- garage_door_prop
- open_van_doors
- load_moneybags
- open_van_door
- boot_withdraw
- plead_idle
- missbernie1.wad
- attacker_beatthenrun
- crossarmnlookaway
- inj_rside_idle
- attacker_wait
- default_idle
- victim_hit
- warmup
- missbernie2.wad
- bernie_waiting
- missbernie3.wad
- take_cover_bernie
- take_cover_niko
- point
- missbrian_1.wad
- mcivi_flagtaxi_in
- friendly_idle
- brian
- niko
- missbrian_2.wad
- cantstandstill_idle
- mcivi_flagtaxi_in
- recieve_package
- nim*plyr_sit_down
- street_chat_b
- hand_package
- nim*drugs_deal
- give_obj
- take_obj
- argue_b
- missbrian_3.wad
- mcivi_flagtaxi_in
- missbrian_a.wad
- niko_recieve_phone
- mcivi_flagtaxi_in
- roman_give_phone
- street_chat_b
- drugs_deal
- argue_a
- argue_b
- what_a
- missbrucie1.wad
- climb_out_window
- piss_interupted
- plyr_shldropen
- door_knock
- missbrucie2.wad
- mechanic_look_at_car
- look_left_car_intro
- look_left_car_loop
- car_look_r
- missbrucie3.wad
- niko_tell_me_about_it
- missbrucie4.wad
- niko_incar_partial
- misscabaret.wad
- sit_down_idle_01
- idle_stretch_a
- wipe_counter
- clean_glass
- sit_idle_b
- sit_idle_a
- pull_pint
- use_optic
- misscar_sex.wad
- m_handjob_intro_low
- misscherise.wad
- stand_smoke
- female_ilde
- misscia2.wad
- car_chat_outside
- gbge_smoke
- car_chat
- plead
- misscia3.wad
- smoke_stub_out
- street_chat_b
- street_chat_a
- smoke_stand_a
- misscia4.wad
- heli_reload
- heli_enter
- heli_idle
- heli_fire
- heli_exit
- misscopbootsearch.wad
- car_chat_outside_2
- car_chat_outside
- close_boot
- missderrick2.wad
- pass_text
- missderrick3.wad
- idle_answer_radio_a
- missdrug_fact.wad
- stash
- missdwayne1.wad
- player_execute
- cherise_avoid
- scared_female
- nervous_idle
- player_kiss
- girl_hug2
- niko_jump
- guy_hug2
- avoid_br
- girl_hug
- victim
- plead
- missdwayne2.wad
- play_videogame
- crowd_chant_f
- play_pinball
- use_vendmac
- drop_knees
- plead_idle
- missdwayne3.wad
- lean_balcony_a
- misseddie1.wad
- throw_object
- eddie_idle
- bag_idle
- bag_run
- misseddie2.wad
- getup_back_fast
- eddie_idle
- misselizabeta1.wad
- packie_struggle_intro2
- nim*packie_struggle_outro2
- nim*perp_struggle_loop
- get_outa_here_a
- smoke_light_up
- smoke_stub_out
- smoke_stand_a
- smoke_stand_b
- street_chat_a
- door_knock
- jam_intro
- sit_drive
- friendly
- angryman
- keystart
- jam_loop
- thankyou
- annoyed
- abuse
- angry
- misselizabeta2.wad
- dont_know_d
- misselizabeta3.wad
- idle_guard_m_clnshoe
- misselizabeta4.wad
- close_boot
- arm_bounce
- deadped_b
- deadped_a
- missemergencycall.wad
- player_health_recieve
- idle_answer_radio_a
- medic_health_inject
- idle_lookaround_b
- idle_adjust_hat
- missfaustin1.wad
- van_pullover_plyr
- van_pullover_npc
- van_open_doors
- missfaustin2.wad
- cower_idle
- drop_knees
- point_fwd
- nod_yes_a
- take_obj
- give_obj
- missfaustin3.wad
- climb_trainplatform
- smoke_light_up
- point_fwd
- argue_a
- 180l_a
- 180l_b
- 90l_b
- abuse
- 90l_a
- missfaustin4.wad
- smoke_stub_out
- smoke_light_up
- smoke_stand_b
- smoke_stand_a
- are_you_crazy
- missfaustin5.wad
- dive_from_explosion
- getup_back_fast
- argue_b
- argue_a
- missfaustin6.wad
- player_execute
- smoke_stand_a
- cocky_plead
- argue_a
- victim
- plead
- missfaustin7.wad
- waitress_stand
- sit_diner_loop
- missfaustin8.wad
- carsmoke_passenger
- crchsignal_gofwd
- partial_wave_d
- run_away_b
- run_away_a
- missfinale1a.wad
- niko_incar_partial
- escapedownstairs
- searchped_loop
- plyr_shldropen
- escaperun
- missfinale1b.wad
- player_execute
- street_chat_b
- street_chat_a
- gbge_smoke
- pull_lever
- victim
- plead
- missfinale2a.wad
- plyr_carexit_intro
- missfinale2b.wad
- hostage_execution
- perp_execution
- hostage_idle
- perp_idle
- missfinale2d.wad
- kick_inside_heli
- kicked_from_heli
- jump_on_heli_alt
- land_on_heli
- jump_on_heli
- hang_on_heli
- heli_idle
- heli_fire
- panic_b
- panic_a
- missfinale2p.wad
- bike2heli_climb1success
- bike2heli_climb2success
- bike2heli_climb2
- bike2heli_climb1
- bike2heli_idle1
- bike2heli_idle2
- bike2heli
- leg_swing
- missfinale2p_boat.wad
- boat2heli_p4
- boat2heli_p3
- boat2heli_p2
- boat2heli_p1
- missfrancis1.wad
- scared_lookaround
- handover_francis
- look_shoulder_l
- look_shoulder_r
- cellphone_out
- handover_niko
- search_phone
- cellphone_in
- missfrancis2.wad
- walk_in_to_lawyer
- shakehands_lawyer
- holdtray_partial
- fall_from_window
- indicate_right_b
- tie_adjust_stand
- drop_tray_scream
- shakehands_niko
- seated_read_doc
- shakehands_plyr
- plyr_seat_idle
- plyr_dont_know
- indicate_right
- shakehands_ped
- cellphone_talk
- examine
- holdtray_walk
- see_gun_cower
- plyr_sit_loop
- press_button
- push_trolley
- examine
- front_outro
- plyr_sit_up
- front_intro
- niko_seated
- m_takecash
- press_coms
- cower_idle
- plyr_agree
- front_loop
- plyr_what
- nod_yes_a
- plyr_nod
- take_obj
- give_obj
- sit_loop
- argue_b
- plyr_me
- missfrancis3.wad
- plead_stand_lower
- plead_turn_lower
- plead_upperbody
- player_execute
- street_chat_a
- smoke_stand_a
- stairs_chat_b
- smoke_stand_b
- point_fwd
- no_way_c
- sstop_l
- sstop_r
- turn_r
- sprint
- turn_l
- victim
- abuse
- plead
- missfrancis4.wad
- plyr_bedlie_loop_rhs
- plyr_sit_2_lie_rhs
- plyr_bedsit_in_rhs
- spooked_2nd_half
- spooked_outside
- lie_on_bed_loop
- phone_paranoid
- phone_put_down
- slumped_couch
- get_out_bed_r
- lie_on_bed_r
- phone_pickup
- phone_loop
- spooked
- hit_tv
- missfrancis5.wad
- kneel_dead_brotherv2
- missfrancis6.wad
- packie_lookabout
- nim*funeral_female1
- funeral_female2
- niko_lookabout
- funeral_male2
- funeral_male1
- dead_coffin
- missgambetti1.wad
- reload_crouch
- street_chat_a
- street_chat_b
- idle_stvendor
- player_die
- argue_a
- ev_dive
- handsup
- missgambetti2.wad
- duck_cower
- plead_idle
- drop_knees
- kick_door
- tell_off
- veg_chop
- cleave
- plead
- missgambetti3.wad
- push_trolley
- pickup_obj
- reload
- missgerry1.wad
- car_chat_outside
- shakehands_plyr
- shakehands_ped
- street_chat_a
- getofftrolley
- slideundercar
- street_chat_b
- smoke_stand_a
- wave_through
- getontrolley
- duck_cower
- piss_loop
- missgerry2.wad
- prone_suffering
- bike_point_r
- turn_2_look
- keystart
- missgerry3.wad
- plyr_wheel_grabbed_l
- player_slapped_girl
- girl_phone_grabbed
- girl_threaten_gun
- girl_wheel_grab_r
- plyr_threaten_gun
- girl_wheel_grab_l
- girl_slap_player
- girl_try_escape
- girl_try2escape
- girl_upset_idle
- plyr_try2escape
- plyr_grab_phone
- girl_ko_turn_l
- plyr_grab_girl
- girl_ko_turn_r
- dont_u_dare_v2
- girl_ko_brake
- girl_ko_loop
- plyr_ko_girl
- girl_scream
- you_and_me
- carwash_d
- girl_ko
- missgerry3c.wad
- girl_tiedup_02
- girl_tiedup_01
- give_slap
- take_slap
- sit_loop
- girl_ko
- missgerry4.wad
- arm_right_upper_back
- hostage_taker
- in_boot_dead
- car_chat_a
- despair_b
- numbnuts
- hostage
- shove
- missgerry4b.wad
- girl_tiedup_02
- girl_tiedup_01
- sit_loop
- missgerry5.wad
- girl_tied_in_car_shout
- throw_diamonds_intro
- throw_diamonds_outro
- throw_diamonds_loop
- lean_balcony_outro
- lean_balcony_intro
- lean_balcony_loopd
- lean_balcony_loopa
- packie_greet_niko
- nim*niko_greet_packie
- nim*girl_tied_in_car
- girl_tied_lean_r
- girl_tied_lean_l
- girl_tied_brake
- passenger_waves
- missgracie.wad
- smoke_default
- missgun_car.wad
- turist_pose_loop
- open_trunk
- shut_trunk
- no_way_b
- no_way_c
- no_way_a
- argue_a
- missgunlockup.wad
- grenade_outro
- grenade_intro
- shotgun_intro
- shotgun_outro
- pistol_intro
- shotgun_loop
- grenade_loop
- pistol_outro
- stand_smoke
- rifle_outro
- pistol_loop
- rifle_intro
- rifle_loop
- uzi_outro
- uzi_intro
- rpg_intro
- rpg_outro
- rpg_loop
- uzi_loop
- missheli_tour.wad
- indicate_right_a
- indicate_left_a
- misshossan1.wad
- mcivi_flagtaxi_in
- missilyena.wad
- hostage_beat_up
- female_ilde
- stand_smoke
- point_fwd
- piss_off
- missint_ped.wad
- beckon_short
- beckon_long
- beckon_idle
- beckon_med
- missivan_1.wad
- indicate_listener
- missjacob1.wad
- bust_open_door_2
- bust_door_idle
- door_knock
- missjacob2.wad
- vault_bonnet_stop
- missjacob3.wad
- stash_lookaround
- drugs_deal
- drugs_buy
- stash
- missjacobgc.wad
- open_trunk
- shut_trunk
- no_way_c
- no_way_b
- no_way_a
- argue_a
- missjeff1.wad
- mcivi_flagtaxi_in
- duck_behind_car
- duck_idle
- stand_up
- sad_idle
- argue_a
- missjeff2.wad
- fem_dead_in_car
- impatient_idle
- jeff_upset
- missjeff3.wad
- sit_binocular_idle
- jeff_hit
- missjimmy1.wad
- plyr_pickup_injured
- missjimmy2.wad
- smoke_loop
- fuck_u
- missjimmy3.wad
- recp_usecomp_lookinleft
- recp_seated_point_bwd
- recp_seated_point_fwd
- recp_usecomp_lookinup
- situp_bed_heartattack
- goon_sit_crackknuck
- goon_lean_on_wall
- doc_lean_on_desk
- recp_usingcomp_a
- situp_bed_woozy
- situp_bed_shot
- examine
- goon_sit_idle
- locker_reach
- wash_hands
- reach_high
- buy_drink
- missjimmy4.wad
- give_money
- misskate_1.wad
- driver_look_left
- misskbtruck.wad
- lean
- misslift.wad
- operate_lift_switch
- get_in_lift_bottom
- operate_lift_intro
- operate_lift_outro
- get_in_lift_top
- missmaniac3.wad
- idle
- missmanny1.wad
- street_argue_a
- street_argue_b
- player_execute
- street_chat_a
- street_chat_b
- door_knock
- whatever
- victim
- plead
- missmanny2.wad
- smoke_stub_out
- smoke_light_up
- street_chat_b
- smoke_stand_b
- street_chat_a
- smoke_stand_a
- missmarnie.wad
- toss_money_chopper
- toss_money_freeway
- toss_money_scooter
- toss_money_dirt
- toss_money_spt
- wasted_seated
- give_obj
- take_obj
- missmarnie2.wad
- toss_money_scooter
- toss_money_chopper
- toss_money_freeway
- toss_money_dirt
- toss_money_spt
- lean_idle_a
- give_obj
- take_obj
- missmel.wad
- curious_ilde
- missnet1.wad
- look_rear_view_idle
- missnet2.wad
- smoke_stand_b
- missnet3.wad
- stairs_chat_a
- missnet_4.wad
- ladder_climb
- ladder_geton
- climb_idle
- misspackie1.wad
- bouncer_a_refuse_entry
- mngr_scare_getdown
- street_chat_a
- move_junk
- reload
- misspackie2.wad
- niko_incar_partial
- shut_van_doors
- crouch_partial
- crry_prtial_b
- smoke_stand_b
- smoke_stand_a
- roof_chat2_b
- roof_chat2_a
- misspackie3.wad
- searchped_intro
- smoke_light_up
- searchped_loop
- smoke_stub_out
- smoke_stand_b
- smoke_stand_a
- take_obj
- give_obj
- argue_b
- argue_a
- misspackie7.wad
- drag_from_car_f
- misspass.wad
- partial_wave_female
- partial_incar_bye
- partial_wave_d
- partial_wave_b
- partial_wave_a
- partial_wave_e
- partial_wave_c
- partial_bye_r
- wave_in_car
- misspathos1.wad
- hh_lp_01
- misspathos2.wad
- inj_front_to_default
- get_up_injured
- default_idle
- back_lower
- hh_lp_01
- startled
- misspickup_brucie.wad
- idle01
- preen
- wave
- misspickup_dwayne.wad
- idle02
- idle01
- wave
- misspickup_jacob.wad
- wall_2_walk
- idle_01
- smoking
- wave
- misspickup_packie.wad
- idle02
- idle01
- wave
- misspickup_roman.wad
- lean_2_walk
- lean02
- lean01
- wave
- missplayboy1.wad
- bouncer_a_stand
- bouncer_b_stand
- street_chat_b
- street_chat_a
- d_locked_ps
- car_chat_b
- car_chat_a
- hh_lft_01
- hh_dwn_01
- pull_pint
- hh_rgt_01
- hh_lft_02
- hh_rgt_02
- hh_dwn_02
- hh_up_01
- hh_lp_02
- hh_up_02
- hh_lp_01
- missplayboy2.wad
- lean_balcony_loopc
- street_argue_b
- indicate_right
- indicate_front
- street_chat_b
- street_chat_a
- smoke_stand_b
- look_watch
- argue_b
- missplayboy3.wad
- playboy_exit_lift
- missplayboy4.wad
- player_execute
- victim
- plead
- misspxdf.wad
- player_execute_dwayne
- shoulder_door_loop
- indicate_listener
- player_execute
- plyr_shldropen
- crowd_chant_d
- pool_chalkcue
- victim_dwayne
- indicate_back
- plead_dwayne
- out_of_ammo
- beggar_sit
- door_knock
- nod_yes
- victim
- nod_no
- plead
- missrandom_idle.wad
- agressive_idle
- impatient_idle
- friendly_idle
- female_ilde2
- curious_ilde
- female_ilde3
- female_ilde
- sad_idle
- missray1.wad
- idle_armed_lookback
- trans_to_scared02
- locked_door_loop
- getup_back_fast
- crouch_roll_l
- crouch_roll_r
- press_button
- stumble_fall
- d_locked_ds
- stand_smoke
- idle2door
- scared_03
- scared_02
- back_off
- reload
- missray2.wad
- gbge_walkwithrubbish
- missray3.wad
- niko_walk_to_car
- ex_victim_intro
- car_passenger_f
- ex_victim_loop
- on_toilet_idle
- ex_victim_shot
- player_execute
- fright_hndsup
- idle_2_fright
- ex_niko_shoot
- take_package
- nim*toilet_shock
- driver_intro
- drink_coffee
- injured_walk
- hndsup_loop
- talk_coffee
- driver_loop
- fright_loop
- car_driver
- luca_line1
- missray4.wad
- stvendor_pay
- cower_idle
- missray5.wad
- operate_lift_switch
- missray6.wad
- walk
- missroman2.wad
- 180l
- missroman3.wad
- michelle_wave
- michelle_horn
- michelle_chat
- mallory_horn
- mallory_chat
- niko_wave
- missroman4.wad
- boss_pickup_injured
- boss_idle_injured
- reaction_angry_a
- reaction_angry_c
- hostage_beat_up
- taunt_ground_05
- fight_intro_01
- damage_onsidel
- ground_attack
- roman_killed
- injured_walk
- injured_run
- fight_idle
- scared_02
- beat_up_b
- beat_up_a
- taunt_03
- wasteda
- missroman5.wad
- walk_destroy
- missroman6.wad
- car_take_gun_back_l
- car_take_gun_side
- car_take_gun_back
- car_give_gun_side
- car_give_gun_back
- car_give_gun_l
- partial_wave_a
- bike_give_gun
- bike_take_gun
- partial_bye_r
- wave_in_car
- wall_2_walk
- wall_lean
- idle_01
- missroman7.wad
- player_execute
- scared_in_car
- victim
- plead
- missroman8.wad
- partial_wave_d
- missroman10.wad
- smoke_sports_bike
- street_argue_f_a
- smoke_dirt_bike
- indicate_front
- searched_pose
- remote_unlock
- cop_search
- carwash_c
- explain_a
- carwash_a
- smoke_ds
- sit_loop
- agree
- missroman11.wad
- roman_stop_flat_foot
- roman_stop_flat_car
- niko_stop_flat_foot
- look_right_car_loop
- niko_stop_flat_car
- missroman12.wad
- stand_look_at_watch
- missroman13.wad
- rom_lean_to_walk
- missroman14.wad
- roman_kick_machine
- roman_wait_idle
- player_execute
- sneak_away
- plead_idle
- drop_knees
- victim
- plead
- misssara2.wad
- pace_around
- female_ilde
- give_obj
- take_obj
- misssara_1.wad
- mcivi_flagtaxi_in
- stash_lookaround
- female_ilde2
- female_ilde
- missstripclub.wad
- standing_proposition
- watch_lap_dance_loop
- missstripclubhi.wad
- lap_triangle_b3_woman
- lap_triangle_a3_woman
- missstripclublo.wad
- pole_dance_a
- wipe_counter
- clean_glass
- misssuzanne_a.wad
- argue_a
- what_c
- missswat_assault.wad
- crchsignal_roger
- crchsignal_gofwd
- crchsignal_stop
- crazy_rant_03
- crazy_rant_02
- crazy_rant_01
- car_chat_b
- plane_exit
- threaten
- i_cant
- misstaxidepot.wad
- car_chat_outside
- workunderbonnet
- copm_searchboot
- getofftrolley
- slideundercar
- getontrolley
- car_chat
- slideout
- fixcar
- missttkill.wad
- piss_shake_off
- piss_loop
- agree_a
- abuse
- missvlad1.wad
- turn180_lookatbrick
- lockandunlock_door
- turn_to_face_niko
- fold_arms_oh_yeah
- winclean_default
- oldman_upset
- door_shake
- take_obj
- give_obj
- angry01
- missvlad2.wad
- throw_basket
- laundry_loop
- hit_basket
- sit_van
- missvlad3.wad
- smoke_stand_a
- carwash_a
- missvlad4.wad
- run_fall_off_roof
- missvlad5.wad
- smoke_light_up
- smoke_stand_a
- argue_b
- argue_a
- misswedding.wad
- tie_adjust_stand
Move
- move_combat_strafe.wad
- walk_strafe_bl45
- move_combat_strafe_c.wad
- walk_strafe_br45
- move_cop.wad
- wstop_l
- wstop_r
- wstart
- move_cop_fat.wad
- idle
- move_cop_search.wad
- wstop_r
- wstop_l
- wstart
- walk
- idle
- move_crouch.wad
- wstop_r
- rstop_l
- rstop_r
- wstop_l
- wstart
- move_crouch_hgun.wad
- idle
- fire
- move_crouch_rifle.wad
- crouch_roll_bwd
- move_crouch_rpg.wad
- crouchidle2idle
- run_turn_r2
- walk_turn_r
- walk_turn_l
- run_turn_l2
- turn_360_l
- run_turn_r
- run_turn_l
- turn_360_r
- wstart_turn_r180
- move_f@bness_a.wad
- runstart_fwd
- wstop_r
- rstop_l
- rstop_r
- wstop_l
- wstart
- idle
- walk
- run
- move_f@bness_b.wad
- runstart_fwd
- rstop_r
- wstop_r
- wstop_l
- rstop_l
- wstart
- walk
- idle
- run
- move_f@bness_c.wad
- runstart_fwd
- wstop_l
- rstop_r
- rstop_l
- wstop_r
- wstart
- idle
- walk
- run
- move_f@bness_d.wad
- runstart_fwd
- wstop_l
- rstop_r
- rstop_l
- wstop_r
- wstart
- idle
- walk
- run
- move_f@bness_e.wad
- runstart_fwd
- wstop_r
- rstop_l
- rstop_r
- wstop_l
- wstart
- idle
- walk
- run
- wstart_turn_r180
- wstart_turn_l180
- wstart_turn_r90
- wstart_turn_l90
- runstart_fwd
- wstop_r
- rstop_l
- wstop_l
- rstop_r
- wstart
- move_f@casual_b.wad
- runstart_fwd
- wstop_r
- rstop_r
- rstop_l
- wstop_l
- wstart
- idle
- walk
- run
- move_f@casual_c.wad
- runstart_fwd
- wstop_l
- rstop_r
- rstop_l
- wstop_r
- wstart
- idle
- walk
- run
- walk
- idle
- run
- wstart_turn_l90
- wstart_turn_r90
- sprint_turn_l
- sprint_turn_r
- walk_turn_l3
- walk_turn_r3
- walk_turn_r2
- runstart_fwd
- walk_turn_l2
- run_panic_a
- run_panic_b
- run_turn_l2
- run_turn_r2
- walk_turn_r
- walk_turn_l
- run_turn_r
- turn_360_l
- run_turn_l
- turn_360_r
- sstop_l
- sprint_turn_180_r
- move_f@m_p.wad
- wstart_turn_r90
- walk_strafe_l45
- walk_strafe_r45
- runstart_l_180
- runstart_r_180
- walk_strafe_l
- runstart_r_90
- sprint_turn_r
- runstart_l_90
- walk_strafe_b
- walk_strafe_r
- sprint_turn_l
- run_turn_180
- walk_turn_r3
- runstart_fwd
- run_strafe_l
- run_strafe_b
- walk_turn_r2
- walk_turn_l3
- walk_turn_l2
- run_strafe_r
- walk_turn_l
- run_turn_r2
- run_turn_l2
- walk_turn_r
- turn_360_r
- run_turn_l
- turn_360_l
- run_turn_r
- wstop_r
- rstop_r
- wstop_l
- sstop_l
- rstop_l
- sstop_r
- wstart
- sprint
- walk
- wstart_turn_l180
- walk_strafe_br45
- move_f@old_a.wad
- runstart_fwd
- wstop_r
- rstop_l
- rstop_r
- wstop_l
- wstart
- idle
- walk
- run
- move_f@old_b.wad
- runstart_fwd
- wstop_r
- rstop_l
- rstop_r
- wstop_l
- wstart
- idle
- walk
- run
- move_f@old_c.wad
- runstart_fwd
- wstop_r
- rstop_l
- rstop_r
- wstop_l
- wstart
- idle
- walk
- run
- move_f@old_d.wad
- runstart_fwd
- wstop_r
- rstop_l
- rstop_r
- wstop_l
- wstart
- idle
- walk
- run
- wstop_r
- wstop_l
- wstart
- idle
- walk
- wstart_turn_r180
- wstart_turn_r90
- wstart_turn_l90
- runstart_fwd
- walk_turn_l3
- walk_turn_r2
- walk_turn_l2
- walk_turn_r3
- walk_turn_r
- walk_turn_l
- turn_360_l
- turn_360_r
- move_gng@afro_a.wad
- runstart_fwd
- sstop_l
- rstop_r
- wstop_l
- wstop_r
- sstop_r
- rstop_l
- sprint
- wstart
- idle
- walk
- run
- move_gng@afro_b.wad
- rstop_r
- wstop_l
- wstop_r
- sstop_r
- rstop_l
- sprint
- wstart
- move_gng@afro_c.wad
- runstart_fwd
- rstop_l
- sstop_r
- sstop_l
- wstop_l
- wstop_r
- rstop_r
- wstart
- sprint
- idle
- walk
- run
- move_gng@generic_a.wad
- rstop_l
- sstop_r
- sstop_l
- wstop_l
- wstop_r
- rstop_r
- wstart
- sprint
- idle
- walk
- move_gng@generic_b.wad
- runstart_fwd
- move_gng@generic_c.wad
- runstart_fwd
- rstop_r
- rstop_l
- sstop_l
- wstop_r
- sstop_r
- wstop_l
- wstart
- idle
- walk
- run
- move_gng@jam_a.wad
- runstart_fwd
- rstop_l
- sstop_r
- sstop_l
- wstop_r
- wstop_l
- rstop_r
- wstart
- sprint
- move_gng@jam_b.wad
- runstart_fwd
- sstop_r
- wstop_r
- rstop_r
- wstop_l
- rstop_l
- sstop_l
- wstart
- move_gng@jam_c.wad
- runstart_fwd
- wstop_r
- sstop_r
- sstop_l
- rstop_l
- rstop_r
- wstop_l
- wstart
- idle
- walk
- run
- move_gng@latino_a.wad
- runstart_fwd
- move_gng@latino_b.wad
- runstart_fwd
- move_gng@latino_c.wad
- runstart_fwd
- move_injured_generic.wad
- turn_360_r
- turn_360_l
- rstop_l
- wstop_l
- wstop_r
- rstop_r
- wstart
- idle
- walk
- move_injured_ground.wad
- back_outro
- move_injured_lower.wad
- wstop_r
- wstop_l
- wstart
- move_injured_upper.wad
- runstart_fwd
- walk
- run
- move_m@bness_a.wad
- runstart_fwd
- sstop_r
- sstop_l
- wstop_l
- rstop_l
- wstop_r
- rstop_r
- sprint
- wstart
- idle
- walk
- move_m@bness_b.wad
- runstart_fwd
- sstop_r
- sstop_l
- wstop_l
- rstop_l
- wstop_r
- rstop_r
- sprint
- wstart
- idle
- walk
- run
- move_m@bness_c.wad
- runstart_fwd
- wstop_r
- sstop_r
- rstop_l
- sstop_l
- wstop_l
- rstop_r
- wstart
- idle
- walk
- wstart_turn_l180
- wstart_turn_r90
- wstart_turn_l90
- walk_turn_l3
- walk_turn_r2
- walk_turn_r3
- runstart_fwd
- walk_turn_l2
- run_turn_r2
- walk_turn_r
- walk_turn_l
- run_turn_l2
- turn_360_r
- turn_360_l
- run_turn_r
- run_turn_l
- rstop_r
- rstop_l
- wstop_r
- wstop_l
- wstart
- runstart_fwd
- rstop_r
- wstop_r
- wstop_l
- rstop_l
- sstop_r
- sstop_l
- wstart
- sprint
- runstart_fwd
- rstop_l
- wstop_r
- wstop_l
- rstop_r
- wstart
- sprint
- idle
- walk
- run
- move_m@casual_b.wad
- runstart_fwd
- sstop_l
- rstop_r
- wstop_l
- wstop_r
- sstop_r
- rstop_l
- sprint
- wstart
- move_m@casual_c.wad
- runstart_fwd
- rstop_l
- wstop_r
- rstop_r
- sstop_l
- sstop_r
- wstop_l
- sprint
- wstart
- wstop_r
- rstop_l
- rstop_r
- wstop_l
- wstart
- walk
- idle
- run
- move_m@cs_swat.wad
- run
- runstart_fwd
- sstop_r
- rstop_l
- wstop_l
- wstop_r
- rstop_r
- sstop_l
- sprint
- wstart
- wstart_turn_r180
- walk
- move_m@h_cuffed.wad
- sprint
- idle
- walk
- run
- walk
- move_m@old_a.wad
- runstart_fwd
- move_m@old_b.wad
- runstart_fwd
- rstop_r
- wstop_l
- sstop_l
- sstop_r
- wstop_r
- rstop_l
- wstart
- walk
- idle
- move_m@old_c.wad
- wstop_r
- wstop_l
- wstart
- walk
- idle
- run
- runstart_fwd
- sstop_r
- wstop_l
- sstop_l
- wstop_r
- rstop_l
- rstop_r
- sprint
- wstart
- idle
- walk
- run
- move_m@roman_inj.wad
- runstart_fwd
- wstop_l
- wstop_r
- rstop_l
- rstop_r
- wstart
- walk
- idle
- walk_strafe_r
- walk_strafe_l
- walk_strafe_b
- runstart_fwd
- run_strafe_l
- run_strafe_r
- run_strafe_b
- walk_turn_r
- walk_turn_l
- rstop_r
- rstop_l
- wstop_r
- wstop_l
- wstart
- walk
- idle
- run
- idle
- move_melee.wad
- walk_strafe_b
- walk_strafe_l
- walk_strafe_r
- run_strafe_r
- run_strafe_l
- run_strafe_b
- idle_outro
- idle
- walk
- run
- move_melee_baseball.wad
- walk_strafe_b
- walk_strafe_l
- walk_strafe_r
- run_strafe_l
- run_strafe_r
- run_strafe_b
- idle_outro
- move_melee_knife.wad
- run_strafe_b
- idle_outro
- idle
- walk
- move_player.wad
- sprint_turn_180_r
- move_rifle.wad
- runstart_r_180
- run_turn_180_l
- sprint_turn_r
- runstart_l_90
- runstart_r_90
- sprint_turn_l
- shuffle_stop
- walk_turn_l2
- run_turn_180
- walk_turn_r3
- walk_turn_r2
- walk_turn_l3
- runstart_fwd
- walk_turn_l
- walk_turn_r
- run_turn_l2
- run_turn_r2
- run_turn_l
- turn_360_l
- run_turn_r
- turn_360_r
- walk_down
- run_down
- sstop_r
- rstop_l
- rstop_r
- sstop_l
- walk_up
- wstop_r
- wstop_l
- sprint
- wstart
- run_up
- move_roman_inj.wad
- walk
- run
- move_rpg.wad
- wstart_turn_l90
- wstart_turn_r90
- walk_turn_180_r
- runstart_r_180
- runstart_l_180
- run_turn_180_r
- run_turn_180_l
- runstart_r_90
- sprint_turn_r
- runstart_l_90
- sprint_turn_l
- walk_turn_l2
- walk_turn_r2
- runstart_fwd
- walk_turn_l3
- walk_turn_r3
- walk_turn_l
- run_turn_r2
- walk_turn_r
- run_turn_l2
- turn_360_r
- turn_360_l
- run_turn_r
- run_turn_l
- sstop_r
- sstop_l
- wstop_r
- rstop_r
- rstop_l
- wstop_l
- wstart
- walk_b
- sprint
- walk_c
- walk
P
- ped.wad
- run_open_door_shove
- pickup_object.wad
- putdown_high
- pickup_high
- putdown_med
- putdown_low
- pickup_med
- pickup_low
- playidles_bat.wad
- over_shoulder
- shift_weight
- checkleg_r
- playidles_cold.wad
- stand_lookatsky
- hold_out_hand
- shake_rain_a
- play_collar
- stamp_feet
- wipe_face
- bang_ear
- rub_head
- playidles_f_rifle.wad
- idle_b
- idle_c
- idle_a
- playidles_f_std.wad
- idle_b
- idle_c
- idle_a
- playidles_hgun.wad
- idle_object_throwgun
- idle_armed_throwgun
- playidles_injured.wad
- hands_on_hips
- wipe_face
- playidles_injured_r.wad
- heavy_breathing
- out_of_breath
- playidles_rifle.wad
- idle_armed_lookback
- weapondown
- idle_armed
- shakelegs
- shoulder
- lookleft
- checkgun
- stretch
- playidles_std.wad
- idle_look_l_urgent
- idle_crackknuckles
- idle_scratch_balls
- idle_scratch_head
- idle_look_at_sky
- idle_checkleg_l
- idle_checkarm_r
- idle_checkleg_r
- gun_cock_weapon
- playidles_tired_1h.wad
- heavy_breathing
- playidles_tired_2h.wad
- heavy_breathing
- playidles_tired_rpg.wad
- heavy_breathing
- playidles_wet_1h.wad
- brush_off_stand
- stamp_feet
- playidles_wet_2h.wad
- stamp_feet
- plead.wad
- plead
R
- ragdoll_trans.wad
- inj_front_to_default
- inj_lside_to_default
- inj_rside_to_default
- recover_balance
- recover_abdomen
- preacher_trans
- seated_trans
- ragdoll_trans_back.wad
- inj_back_to_default
- reaction@male_flee.wad
- pistol_shot_near
- right_upperbody
- rifle_shot_near
- front_upperbody
- back_upperbody
- left_upperbody
- right
- front
- back
- left
- reaction_f_seat_flee.wad
- f_seat_flee_r
- f_seat_flee_l
- reaction_m_seat_flee.wad
- m_seat_cower_flee_r
- m_seat_cower_flee_l
- m_seat_flee_r
- m_seat_flee_l
S
- searchped.wad
- searchped_intro
- searchped_loop
- sit.wad
- plyr_bedsit_loop_rhs
- swat.wad
- signal_attention
- signal_sayagain
- signal_negative
- signal_advance
- signal_assault
- signal_goright
- signal_goleft
- signal_goback
- signal_gofwd
- signal_roger
- signal_stop
- signal_look
- swimming.wad
- sprint_turn_l
- walk_strafe_r
- walk_strafe_b
- sprint_turn_r
- walk_strafe_l
- runstart_fwd
T
- taxi_hail.wad
- aknowledge_r
- aknowledge_l
- forget_it
- hail_taxi
- fuck_u
- throw_grenade.wad
- grenade_throw_crouch
Veh@
- crash_exit_on_side_l
- crash_exit_on_roof_r
- crash_exit_on_side_r
- crash_exit_on_roof_l
- cop_std_arrest_in
- in_car_dam
- veh@bike_chopper.wad
- get_in_bike_jack_ps
- veh@bike_dirt.wad
- get_in_bike_jack_ds
- veh@bike_freeway.wad
- get_in_bike_jack_ds
- veh@bike_scooter.wad
- get_in_bike_jack_ds
- veh@bike_spt.wad
- get_in_bike_jack_ps
- veh@boat_speed.wad
- get_out_ds
- get_out_ps
- get_in_ps
- get_in_ds
- align_ds
- align_ps
- veh@boat_stand_big.wad
- get_out_ps
- get_out_ds
- get_in_ps
- get_in_ds
- sit_drive
- shunt_ds
- align_ps
- align_ds
- keystart
- steer_r
- reverse
- steer_l
- veh@boat_standing.wad
- sit_pass_back_right
- smash_windscreen_ds
- veh@busted_low.wad
- jack_driver_ds
- jack_perp_ds
- veh@busted_std.wad
- jack_driver_ds
- jack_perp_ds
- veh@busted_truck.wad
- jack_driver_ds
- jack_perp_ds
- veh@busted_van.wad
- jack_driver_ds
- jack_perp_ds
- d_open_out_ps
- ps_throw_grenade
- throw_grenade
- ds_aim_loop
- ps_aim_loop
- ps_aim_out
- ds_aim_out
- ps_aim_in
- ds_aim_in
- veh@drivebybike_chop.wad
- ps_throw_grenade
- throw_grenade
- ds_aim_loop
- ps_aim_loop
- ps_aim_out
- ds_aim_out
- ps_aim_in
- ds_aim_in
- veh@drivebybike_dirt.wad
- ps_throw_grenade
- throw_grenade
- ds_aim_loop
- ps_aim_loop
- ps_aim_out
- ds_aim_out
- ps_aim_in
- ds_aim_in
- veh@drivebybike_free.wad
- ps_throw_grenade
- throw_grenade
- ds_aim_loop
- ps_aim_loop
- ps_aim_out
- ds_aim_out
- ps_aim_in
- ds_aim_in
- veh@drivebybike_scot.wad
- ps_throw_grenade
- throw_grenade
- ds_aim_loop
- ps_aim_loop
- ps_aim_out
- ds_aim_out
- ps_aim_in
- ds_aim_in
- veh@drivebybike_spt.wad
- ps_throw_grenade
- throw_grenade
- ds_aim_loop
- ps_aim_loop
- ps_aim_out
- ds_aim_out
- ps_aim_in
- ds_aim_in
- veh@drivebyboat_big.wad
- throw_grenade
- ds_aim_loop
- ds_aim_out
- ds_aim_in
- veh@drivebyboat_spee.wad
- ps_throw_grenade
- bl_throw_grenade
- br_throw_grenade
- ps_aim_loop_1h
- throw_grenade
- ps_aim_out_1h
- ps_aim_in_1h
- ps_aim_loop
- ds_aim_loop
- ds_aim_out
- ps_aim_out
- ps_aim_in
- ds_aim_in
- veh@drivebyboat_stnd.wad
- bl_throw_grenade
- veh@drivebycop_std.wad
- ps_aim_loop
- ps_aim_out
- ps_aim_in
- br_throw_grenade
- ps_throw_grenade
- br_aim_loop_1h
- ps_aim_loop_1h
- bl_aim_loop_1h
- ps_aim_out_1h
- br_aim_out_1h
- bl_aim_out_1h
- br_aim_in_1h
- ps_aim_in_1h
- bl_aim_in_1h
- ps_aim_loop
- bl_aim_loop
- br_aim_loop
- br_aim_out
- ps_aim_out
- bl_aim_out
- bl_aim_in
- br_aim_in
- ps_aim_in
- ps_throw_grenade
- throw_grenade
- ds_aim_loop
- ps_aim_loop
- ps_aim_out
- ds_aim_out
- ps_aim_in
- ds_aim_in
- veh@drivebylow_conv.wad
- ps_throw_grenade
- throw_grenade
- ps_aim_loop
- ps_aim_out
- ps_aim_in
- bl_throw_grenade
- bl_throw_grenade
- br_throw_grenade
- ps_throw_grenade
- throw_grenade
- ps_aim_loop
- br_aim_loop
- ds_aim_loop
- bl_aim_loop
- ds_aim_out
- br_aim_out
- bl_aim_out
- ps_aim_out
- br_aim_in
- ds_aim_in
- ps_aim_in
- bl_aim_in
- br_throw_grenade
- throw_grenade
- ps_aim_loop
- br_aim_loop
- ds_aim_loop
- bl_aim_loop
- bl_aim_out
- ds_aim_out
- br_aim_out
- ps_aim_out
- ps_aim_in
- br_aim_in
- bl_aim_in
- ds_aim_in
- veh@heli_annih.wad
- d_open_out_ps
- d_open_out_ds
- jump_out_ds
- jack_dead_driver_ds
- veh@helicopter_xx_h.wad
- d_open_out_ps
- d_open_out_ds
- jump_out_ds
- through_windscreen_ds
- through_windscreen_ps
- jack_dead_perp_ds
- smash_window_r_ps
- d_force_entry_ps
- jack_driver_ds_e
- d_force_entry_ds
- shuffle_seat_ps
- shuffle_seat_ds
- smash_window_ds
- smash_window_ps
- jack_driver_ps
- change_station
- get_in_jack_ps
- jack_driver_ds
- d_close_out_ds
- heavy_brake_ps
- d_close_out_ps
- heavy_brake_ds
- d_close_in_ds
- lean_right_ds
- d_open_out_ps
- d_close_in_ps
- lean_right_ps
- throw_grenade
- d_open_out_ds
- lean_left_ds
- jack_perp_ps
- jack_perp_ds
- shunt_alt_ds
- lean_left_ps
- d_locked_ps
- shock_front
- shock_right
- die_horn_ds
- d_locked_ds
- jump_out_ps
- jump_out_ds
- get_out_ps
- shock_back
- shock_left
- get_out_ds
- sit_drive
- get_in_ps
- get_in_ds
- align_ds
- keystart
- shunt_ps
- sit_pass
- shunt_ds
- align_ps
- steer_r
- steer_l
- reverse
- hotwire
- die_ds
- die_ps
- veh@low_conv.wad
- get_in_ps
- get_in_ds
- align_ps
- align_ds
- veh@low_hi2_hi2.wad
- d_open_out_ps
- d_open_out_ds
- veh@low_hi3_hi3.wad
- d_open_out_ps
- d_open_out_ds
- veh@low_hi4_hi4.wad
- d_open_out_ps
- d_open_out_ds
- veh@low_hi_hi.wad
- d_open_out_ds
- d_open_out_ps
- get_in_ds
- get_in_ps
- align_ds
- align_ps
- veh@low_infernus.wad
- d_close_out_ds
- d_close_out_ps
- d_open_out_ps
- d_open_out_ds
- get_out_ps
- get_out_ds
- veh@low_jack_pistol.wad
- jack_driver_ds_e
- jack_driver_ps_e
- jack_driver_ds
- jack_driver_ps
- jack_perp_ds
- jack_perp_ps
- veh@low_jack_rifle.wad
- jack_driver_ps_e
- jack_driver_ds_e
- jack_driver_ps
- jack_driver_ds
- jack_perp_ps
- jack_perp_ds
- veh@low_jack_rpg.wad
- jack_driver_ds_e
- jack_driver_ps_e
- jack_driver_ds
- jack_driver_ps
- jack_perp_ps
- jack_perp_ds
- veh@low_le1_ri1.wad
- d_open_out_ps
- d_open_out_ds
- get_in_ps
- get_in_ds
- align_ps
- align_ds
- veh@low_le2_ri2.wad
- d_open_out_ps
- d_open_out_ds
- get_in_ps
- get_in_ds
- align_ps
- align_ds
- veh@low_lu1_ri1.wad
- d_open_out_ps
- d_open_out_ds
- veh@low_lu2_ri2.wad
- d_open_out_ps
- d_open_out_ds
- veh@low_xx_lo1.wad
- d_open_out_ps
- d_close_out_ds_angry
- veh@std_conv.wad
- get_in_ps
- get_in_ds
- align_ps
- align_ds
- veh@std_df8.wad
- d_open_out_ds
- veh@std_fo1.wad
- d_open_out_ds
- get_in_ps
- get_in_ds
- veh@std_jack_pistol.wad
- jack_driver_ds_e
- jack_driver_ps_e
- jack_driver_ds
- jack_driver_ps
- jack_perp_ds
- jack_perp_ps
- veh@std_jack_pistolb.wad
- jack_driver_ds_e
- jack_driver_ps_e
- jack_driver_ds
- jack_driver_ps
- jack_perp_ds
- jack_perp_ps
- veh@std_jack_rifle.wad
- jack_driver_ps_e
- d_force_entry_ds
- d_force_entry_ps
- jack_driver_ds_e
- jack_driver_ds
- jack_driver_ps
- jack_perp_ds
- jack_perp_ps
- veh@std_jack_rifle_b.wad
- d_force_entry_ds
- d_force_entry_ps
- jack_driver_ds_e
- jack_driver_ds
- jack_perp_ds
- veh@std_jack_rifle_c.wad
- d_force_entry_ds
- d_force_entry_ps
- jack_driver_ds_e
- jack_driver_ds
- jack_perp_ds
- veh@std_jack_rpg.wad
- jack_driver_ds_e
- jack_driver_ps_e
- jack_driver_ds
- jack_driver_ps
- jack_perp_ps
- jack_perp_ds
- veh@std_jack_unarmdb.wad
- jack_driver_ps_e
- jack_driver_ps
- jack_driver_ds
- jack_perp_ps
- jack_perp_ds
- get_in_ps
- veh@std_jack_unarmdc.wad
- jack_driver_ds_e
- jack_driver_ds
- jack_perp_ds
- veh@std_jack_unarmdd.wad
- jack_driver_ds_e
- jack_driver_ds
- jack_perp_ds
- veh@std_jack_unarmed.wad
- jack_driver_ps_e
- jack_driver_ds_e
- jack_driver_ps
- jack_driver_ds
- jack_perp_ds
- jack_perp_ps
- veh@std_le1_ri1.wad
- d_close_out_ds
- d_open_out_ds
- d_open_out_ps
- get_out_ds
- veh@std_lo1_lo1.wad
- d_open_out_ps
- d_open_out_ds
- veh@std_lo2_lo2.wad
- d_force_entry_ds
- d_open_out_ps
- d_close_in_ds
- d_open_out_ds
- d_locked_ds
- veh@std_lo3_lo3.wad
- d_open_out_ds
- d_open_out_ps
- d_close_in_ds
- veh@std_lo4_lo4.wad
- d_open_out_ps
- d_open_out_ds
- veh@std_lo5_lo5.wad
- d_open_out_ds
- d_open_out_ps
- d_close_in_ds
- veh@std_ri1.wad
- d_open_out_ds
- d_close_in_ds
- veh@std_ri1_lo1.wad
- d_open_out_ps
- d_open_out_ds
- veh@std_ri2.wad
- d_close_out_ds
- d_open_out_ps
- d_open_out_ds
- d_close_in_ds
- get_out_ds
- veh@std_ri2_lo2.wad
- d_open_out_ds
- d_open_out_ps
- d_close_in_ds
- veh@std_ri3.wad
- d_open_out_ds
- veh@std_ri3_lo3.wad
- d_open_out_ps
- d_open_out_ds
- veh@std_xx_ri1.wad
- d_open_out_ps
- d_open_out_ds
- veh@std_xx_ri2.wad
- d_open_out_ps
- d_open_out_ds
- sit_pass_back_right
- d_open_out_rear_ps
- sit_pass_back_left
- d_open_out_rear_ds
- get_out_rear_ps
- get_out_rear_ds
- get_in_rear_ps
- get_in_rear_ds
- align_rear_ds
- d_open_out_ps
- d_open_out_ds
- align_rear_ps
- get_out_ps
- get_out_ds
- get_in_ps
- sit_drive
- get_in_ds
- sit_pass
- align_ds
- align_ps
- veh@tru_jack_pistol.wad
- jack_driver_ps_e
- jack_driver_ds_e
- jack_driver_ps
- jack_driver_ds
- jack_perp_ps
- jack_perp_ds
- veh@tru_jack_rifle.wad
- jack_driver_ps_e
- jack_driver_ds_e
- jack_driver_ps
- jack_driver_ds
- jack_perp_ps
- jack_perp_ds
- d_close_out_ds_angry
- veh@truck_ba_xx.wad
- d_open_out_ds
- veh@truck_le1_ri1.wad
- d_close_in_ds
- d_open_out_ps
- d_open_out_ds
- get_out_ds
- sit_drive
- get_in_ds
- keystart
- steer_l
- steer_r
- veh@truck_lo1_lo1.wad
- crash_exit_on_side_l
- crash_exit_on_side_r
- d_open_out_ps
- d_open_out_ds
- veh@truck_phantom.wad
- d_open_out_ps
- d_open_out_ds
- d_close_out_ds_angry
- veh@van_ba1.wad
- d_close_out_ds
- d_open_out_ds
- d_open_out_ps
- get_out_ds
- veh@van_fo1_fo1.wad
- d_close_out_ds
- d_open_out_ps
- d_open_out_ds
- get_out_ds
- align_ps
- veh@van_fo2_fo2.wad
- d_open_out_ps
- d_open_out_ds
- veh@van_hl1_hi1.wad
- d_open_out_ps
- d_open_out_ds
- veh@van_jack_pistol.wad
- jack_driver_ds_e
- jack_driver_ps_e
- jack_driver_ds
- jack_driver_ps
- jack_perp_ds
- jack_perp_ps
- veh@van_jack_rifle.wad
- jack_driver_ds_e
- jack_driver_ps_e
- jack_driver_ps
- jack_driver_ds
- jack_perp_ps
- jack_perp_ds
- get_in_ds
- get_in_ps
- veh@van_jack_unarmed.wad
- jack_driver_ds_e
- jack_driver_ds
- jack_perp_ds
- veh@van_ll_lo.wad
- d_open_out_ps
- d_open_out_ds
- veh@van_lr1_lf1.wad
- d_close_out_ds
- d_open_out_ds
- d_open_out_ps
- get_out_ds
- veh@van_ri1_le1.wad
- d_close_out_ds
- d_open_out_ds
- d_open_out_ps
- get_out_ds
- veh@van_ri2_le2.wad
- d_close_out_ds
- d_open_out_ds
- d_open_out_ps
- get_out_ds
- veh@van_ri3_le3.wad
- d_open_out_ps
- d_open_out_ds
- veh@van_xx_le1.wad
- d_close_out_ds
- d_open_out_ds
- d_open_out_ps
- get_out_ds
V
- visemes@f_hi.wad
- rest
- visemes@f_lo.wad
- ouwq
- rest
- mbp
- lth
- fv
- e
- s
- a
- visemes@m_hi.wad
- ouwq
- visemes@m_lo.wad
- ouwq
- rest
- mbp
- lth
- fv
- e
- s
- a
Grand Theft Auto IV | |
---|---|
File Formats | .dat • .gxt • .ide • .img • .ipl • .nod • .sco • .rpf • .rrr • .wad • .wbd/.wbn • .wdd • .wdr • .wft • .whm • .wpl • .wtd |
Documentation | Audio • Bink Video • Cryptography • Cutscenes • GXT Text • Image listing • Keycodes • Map Listing • Native functions • Paths • Radar Blips • Radio Stations • Saves • Scenarios • VTable • Weapons |
Tools | ASI Loader • ENBSeries • G-Texture • GIMS IV • Ingame WPL Editor • IV Needle • OpenIV • SparkIV • XLiveLess • WPL Manager • X Mod Installer Alice • C++ Script Hook • .NET Script Hook • Scocl |
Tutorials | Importing Textures with OpenIV • Importing Textures with SparkIV |
Modifications | GTA Connected • Gostown IV • Four Multiplayer • IV Multiplayer • CitizenMP:IV Reloaded |
Useful links | Community portal • Discussion forums • Modding forums • Mods on GTAGarage.com |