Category:Native functions (GTA IV)
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Grand Theft Auto IV | |
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File Formats | .dat • .gxt • .ide • .img • .ipl • .nod • .sco • .rpf • .rrr • .wad • .wbd/.wbn • .wdd • .wdr • .wft • .whm • .wpl • .wtd |
Documentation | Audio • Bink Video • Cryptography • Cutscenes • GXT Text • Image listing • Keycodes • Map Listing • Native functions • Paths • Radar Blips • Radio Stations • Saves • Scenarios • VTable • Weapons |
Tools | ASI Loader • ENBSeries • G-Texture • GIMS IV • Ingame WPL Editor • IV Needle • OpenIV • SparkIV • XLiveLess • WPL Manager • X Mod Installer Alice • C++ Script Hook • .NET Script Hook • Scocl |
Tutorials | Importing Textures with OpenIV • Importing Textures with SparkIV |
Modifications | GTA Connected • Gostown IV • Four Multiplayer • IV Multiplayer • CitizenMP:IV Reloaded |
Useful links | Community portal • Discussion forums • Modding forums • Mods on GTAGarage.com |
Pages in category "Native functions (GTA IV)"
The following 200 pages are in this category, out of 981 total.
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- GET CHAR MELEE ACTION FLAG0
- GET CHAR MELEE ACTION FLAG1
- GET CHAR MELEE ACTION FLAG2
- GET CHAR MODEL
- GET CHAR MONEY
- GET CHAR MOVE ANIM SPEED MULTIPLIER
- GET CHAR PROP INDEX
- GET CHAR READY TO BE EXECUTED
- GET CHAR READY TO BE STUNNED
- GET CHAR SPEED
- GET CHAR SWIM STATE
- GET CHAR TEXTURE VARIATION
- GET CHAR VELOCITY
- GET CHAR WEAPON IN SLOT
- GET CHAR WILL COWER INSTEAD OF FLEEING
- GET CINEMATIC CAM
- GET CLOSEST CAR
- GET CLOSEST CAR NODE
- GET CLOSEST CAR NODE WITH HEADING
- GET CLOSEST CHAR
- GET CLOSEST STEALABLE OBJECT
- GET CONTENTS OF TEXT WIDGET
- GET CURRENT CHAR WEAPON
- GET CURRENT DATE
- GET CURRENT DAY OF WEEK
- GET CURRENT EPISODE
- GET CURRENT LANGUAGE
- GET CURRENT WEATHER
- GET CURRENT ZONE SCUMMINESS
- GET CUTSCENE AUDIO TIME MS
- GET CUTSCENE TIME
- GET DAMAGE TO PED BODY PART
- GET DEAD CAR COORDINATES
- GET DESTROYER OF NETWORK ID
- GET DISPLAY NAME FROM VEHICLE MODEL
- GET DISTANCE BETWEEN COORDS 3D
- GET DOOR ANGLE RATIO
- GET DRIVER OF CAR
- GET ENGINE HEALTH
- GET EPISODE NAME
- GET EXTRA CAR COLOURS
- GET FLOAT STAT
- GET GAME CAM
- GET GAME TIMER
- GET GROUND Z FOR 3D COORD
- GET GROUP SIZE
- GET HASH KEY
- GET HOST ID
- GET HUD COLOUR
- GET INT STAT
- GET MAX AMMO
- GET MAX AMMO IN CLIP
- GET MODEL NAME FOR DEBUG
- GET MOUSE POSITION
- GET MOUSE WHEEL
- GET NETWORK ID FROM OBJECT
- GET NETWORK ID FROM PED
- GET NETWORK ID FROM VEHICLE
- GET NUMBER OF CHAR DRAWABLE VARIATIONS
- GET NUMBER OF CHAR TEXTURE VARIATIONS
- GET NUMBER OF INJURED PEDS IN RANGE
- GET NUMBER OF PASSENGERS
- GET NUMBER OF PLAYERS
- GET OBJECT COORDINATES
- GET OBJECT FROM NETWORK ID
- GET OBJECT PED IS HOLDING
- GET OFFSET FROM CAR IN WORLD COORDS
- GET OFFSET FROM CHAR IN WORLD COORDS
- GET PED BONE POSITION
- GET PED CLIMB STATE
- GET PED FROM NETWORK ID
- GET PED GROUP INDEX
- GET PED TYPE
- GET PLAYER CHAR
- GET PLAYER COLOUR
- GET PLAYER GROUP
- GET PLAYER ID
- GET PLAYER NAME
- GET PLAYER RADIO STATION INDEX
- GET PLAYER RADIO STATION NAME
- GET RANDOM CAR IN SPHERE
- GET RANDOM CAR IN SPHERE NO SAVE
- GET RANDOM CHAR IN AREA OFFSET NO SAVE
- GET RID OF PLAYER PROSTITUTE
- GET SCRIPT TASK STATUS
- GET SOUND ID
- GET SPEECH FOR EMERGENCY SERVICE CALL
- GET STRING FROM HASH KEY
- GET TEXT INPUT ACTIVE
- GET TEXTURE
- GET TEXTURE FROM STREAMED TXD
- GET TIME SINCE LAST ARREST
- GET TIME SINCE LAST DEATH
- GET TIME SINCE PLAYER DROVE AGAINST TRAFFIC
- GET TIME SINCE PLAYER DROVE ON PAVEMENT
- GET TIME SINCE PLAYER HIT BUILDING
- GET TIME SINCE PLAYER HIT CAR
- GET TIME SINCE PLAYER HIT OBJECT
- GET TIME SINCE PLAYER HIT PED
- GET TIME SINCE PLAYER RAN LIGHT
- GET VEHICLE CLASS
- GET VEHICLE ENGINE REVS
- GET VEHICLE FROM NETWORK ID
- GET VEHICLE GEAR
- GET VIEWPORT POS AND SIZE
- GET VIEWPORT POSITION OF COORD
- GET WATER HEIGHT
- GIVE DELAYED WEAPON TO CHAR
- GIVE PED AMBIENT OBJECT
- GIVE PED HELMET
- GIVE PED HELMET WITH OPTS
- GIVE PED PICKUP OBJECT
- GIVE PLAYER HELMET
- GIVE PLAYER RAGDOLL CONTROL
- GIVE WEAPON TO CHAR
H
- HAS CAR BEEN DAMAGED BY CAR
- HAS CAR BEEN DAMAGED BY CHAR
- HAS CAR BEEN DAMAGED BY WEAPON
- HAS CAR BEEN RESPRAYED
- HAS CAR RECORDING BEEN LOADED
- HAS CHAR BEEN ARRESTED
- HAS CHAR BEEN DAMAGED BY CAR
- HAS CHAR BEEN DAMAGED BY CHAR
- HAS CHAR BEEN DAMAGED BY WEAPON
- HAS CHAR GOT WEAPON
- HAS CHAR SPOTTED CHAR
- HAS CHAR SPOTTED CHAR IN FRONT
- HAS CLOSEST OBJECT OF TYPE BEEN DAMAGED BY CHAR
- HAS CONTROL OF NETWORK ID
- HAS MODEL LOADED
- HAS NETWORK PLAYER LEFT GAME
- HAS OBJECT COLLIDED WITH ANYTHING
- HAS PLAYER DAMAGED AT LEAST ONE PED
- HAS SCRIPT LOADED
- HAS SOUND FINISHED
- HAS STREAMED TXD LOADED
- HAVE ANIMS LOADED
I
- INIT CUTSCENE
- IS AMBIENT SPEECH PLAYING
- IS BIG VEHICLE
- IS BUTTON JUST PRESSED
- IS BUTTON PRESSED
- IS CAR DOOR DAMAGED
- IS CAR PASSENGER SEAT FREE
- IS CAR STOPPED
- IS CAR STREET RACER
- IS CHAR ARMED
- IS CHAR DEAD
- IS CHAR DUCKING
- IS CHAR FACING CHAR
- IS CHAR FATALLY INJURED
- IS CHAR GESTURING
- IS CHAR GETTING IN TO A CAR
- IS CHAR GETTING UP
- IS CHAR HEALTH GREATER
- IS CHAR IN AIR
- IS CHAR IN ANY BOAT
- IS CHAR IN ANY CAR
- IS CHAR IN ANY HELI
- IS CHAR IN ANY PLANE
- IS CHAR IN ANY POLICE VEHICLE
- IS CHAR IN ANY TRAIN
- IS CHAR IN CAR
- IS CHAR IN FLYING VEHICLE
- IS CHAR IN MELEE COMBAT
- IS CHAR IN TAXI
- IS CHAR IN WATER
- IS CHAR INJURED
- IS CHAR MALE
- IS CHAR ON ANY BIKE
- IS CHAR ON FIRE
- IS CHAR ON FOOT
- IS CHAR ON SCREEN
- IS CHAR RESPONDING TO ANY EVENT
- IS CHAR RESPONDING TO EVENT
- IS CHAR SHOOTING
- IS CHAR SITTING IDLE
- IS CHAR SITTING IN ANY CAR
- IS CHAR SITTING IN CAR
- IS CHAR STOPPED
- IS CHAR STUCK UNDER CAR
- IS CHAR SWIMMING
- IS CHAR TOUCHING CHAR
- IS CHAR TOUCHING OBJECT
- IS CHAR TOUCHING OBJECT ON FOOT
- IS CHAR TOUCHING VEHICLE
- IS CHAR TRYING TO ENTER A LOCKED CAR
- IS CHAR USING ANY SCENARIO
- IS CHAR VISIBLE
- IS CHAR WAITING FOR WORLD COLLISION
- IS DEBUG CAMERA ON
- IS EMERGENCY SERVICES VEHICLE
- IS GAME KEYBOARD KEY JUST PRESSED
- IS GAME KEYBOARD KEY PRESSED
- IS GROUP LEADER
- IS HELP MESSAGE BEING DISPLAYED
- IS INTERIOR SCENE
- IS MINIGAME IN PROGRESS
- IS MODEL IN CDIMAGE
- IS OBJECT ATTACHED