Move an object
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This article descripes how to create and move an object.
0004: $MY_OBJECT = #WOODENBOX
0247: load_model $MY_OBJECT
:LOADER
0001: wait 0 ms
00D6: if 0
0248: model $MY_OBJECT available
004D: jump_if_false @LOADER
029B: $MY_OBJECT_HANDLE = init_object $MY_OBJECT at 0.0 0.0 0.0
:MOVE_OBJECT
0001: wait 0 ms
00D6: if 0
034E: move_object $MY_OBJECT_HANDLE to 0.0 0.0 100.0 speed 0.0 0.0 0.1 flag 1
004D: jump_if_false @MOVE_OBJECT
0249: release_model $MY_OBJECT
01C4: remove_references_to_object $MY_OBJECT