Difference between revisions of "OpenIV"

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(New version)
(New version)
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{{ToolBox
 
{{ToolBox
| version = 0.9.4 (build 298)
+
| version = 1.0.0 (build 330)
 
| patrol  = yes
 
| patrol  = yes
| date    = 31 March 2012
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| date    = 06 June 2012
 
| author  = {{Ui|GooD-NTS}}
 
| author  = {{Ui|GooD-NTS}}
 
| game    = [[GTA 4]]
 
| game    = [[GTA 4]]
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}}
 
}}
  
'''OpenIV''' is a multi-purpose editor for GTA 4 and EFLC made by {{U|GooD-NTS}}. Development of this tool began shortly after the Xbox 360 release of GTA 4. The first public version was released on 28th of December, 2008.
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'''OpenIV''' is a multi-purpose editor for GTA 4 and EFLC made by {{U|GooD-NTS}}. Development of this tool began shortly after the Xbox 360 release of GTA 4. The first public version was released on 28th of December, 2008. Since 1.0 version OpenIV is supported two games - '''Grand Theft Auto IV''' and  '''Max Payne 3'''.
  
==Features==
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==Features - Grand Theft Auto IV==
 
* Creating and editing [[IMG]] archives (version 3)
 
* Creating and editing [[IMG]] archives (version 3)
* Creating and editing [[RPF]] archives (version 2)
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* Creating and editing [[RPF]] archives (version 2 and 3)
* Viewing and extracting RPF archives (version 3)
 
 
* Inbuilt viewers for common GTA IV & EfLC files (text, images etc)
 
* Inbuilt viewers for common GTA IV & EfLC files (text, images etc)
 
* Inbuilt [[SCO]] script decompiler (hight livel code generator)
 
* Inbuilt [[SCO]] script decompiler (hight livel code generator)
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* 3D Viewer of NavMesh files - [[WNV]]
 
* 3D Viewer of NavMesh files - [[WNV]]
 
* openFormats support to Import/Export GTA IV/EfLC resources in the 3D editors (for example, 3Ds Max).
 
* openFormats support to Import/Export GTA IV/EfLC resources in the 3D editors (for example, 3Ds Max).
 +
 +
==Features - Max Payne 3==
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* Viewing and extracting RPF archives (version 4)
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* Global search in all game archives
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* 3D Viewer of collision files - [[WBN]], [[WBD]]
 +
* Inbuilt [[WTD]] Texture viewer
 +
* Inbuilt viewers for common Max Payne 3 files (text, images etc)
  
 
==Version history==
 
==Version history==
 +
===Version 1.0.0 (with OpenFormats)===
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* Grand Theft Auto IV
 +
** Full editing of RPF3 archives
 +
** Improved WPL Viewer
 +
** Improved WFL Car viewer
 +
** Improved ODR/ODD openFormat collisions (primitive shape collisions support)
 +
** Improved openFromats file structure
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** New viewer for WTD textures
 +
** Improve loading of DDS files wile import textures
 +
* Max Payne 3
 +
** Support for browsing RPF4 archives
 +
** WTD Texture viewer
 +
** WBD/WBN Collisions viewer
 +
** WPL Text based viewer
 +
* Fix minor and major bugs
 +
 
===Version 0.9.4 "motion-3" (with OpenFormats)===
 
===Version 0.9.4 "motion-3" (with OpenFormats)===
 
* Add new [[WNV]] file viewer
 
* Add new [[WNV]] file viewer
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*Extended error reports
 
*Extended error reports
  
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<br><div class="NavFrame collapsed"><div class="NavHead">'''''Previous versions''''' </div>
 +
<div class="NavContent">
 
===Version 0.9.4 "motion-1" (with OpenFormats)===
 
===Version 0.9.4 "motion-1" (with OpenFormats)===
 
*Improved setup program
 
*Improved setup program
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*Minor bug fixes and optimizations
 
*Minor bug fixes and optimizations
  
<br><div class="NavFrame collapsed"><div class="NavHead">'''''Previous versions''''' </div>
 
<div class="NavContent">
 
 
===Version 0.9.2 (with openFormats)===
 
===Version 0.9.2 (with openFormats)===
 
*[[OpenIV#openFormats|openFormats]] integration
 
*[[OpenIV#openFormats|openFormats]] integration

Revision as of 12:16, 7 June 2012

OpenIV
OpenIV 0.8
Current version:1.0.0 (build 330) (!)
Developed by:User.pngGooD-NTS
Supported games:GTA 4
Type:archive editor, texture importer/exporter, scripts decompiler
Website:http://openiv.com

OpenIV is a multi-purpose editor for GTA 4 and EFLC made by GooD-NTS. Development of this tool began shortly after the Xbox 360 release of GTA 4. The first public version was released on 28th of December, 2008. Since 1.0 version OpenIV is supported two games - Grand Theft Auto IV and Max Payne 3.

Features - Grand Theft Auto IV

  • Creating and editing IMG archives (version 3)
  • Creating and editing RPF archives (version 2 and 3)
  • Inbuilt viewers for common GTA IV & EfLC files (text, images etc)
  • Inbuilt SCO script decompiler (hight livel code generator)
  • Inbuilt WTD Texture editor. (Creating, Editing, properties changes etc)
  • Global search in all game archives and sound files
  • 3D Placement Search
  • 3D Viewer of models files - WDR, WDD, WFT, WPFL
  • 3D Viewer of collision files - WBN, WBD
  • 3D Viewer of NavMesh files - WNV
  • openFormats support to Import/Export GTA IV/EfLC resources in the 3D editors (for example, 3Ds Max).

Features - Max Payne 3

  • Viewing and extracting RPF archives (version 4)
  • Global search in all game archives
  • 3D Viewer of collision files - WBN, WBD
  • Inbuilt WTD Texture viewer
  • Inbuilt viewers for common Max Payne 3 files (text, images etc)

Version history

Version 1.0.0 (with OpenFormats)

  • Grand Theft Auto IV
    • Full editing of RPF3 archives
    • Improved WPL Viewer
    • Improved WFL Car viewer
    • Improved ODR/ODD openFormat collisions (primitive shape collisions support)
    • Improved openFromats file structure
    • New viewer for WTD textures
    • Improve loading of DDS files wile import textures
  • Max Payne 3
    • Support for browsing RPF4 archives
    • WTD Texture viewer
    • WBD/WBN Collisions viewer
    • WPL Text based viewer
  • Fix minor and major bugs

Version 0.9.4 "motion-3" (with OpenFormats)

  • Add new WNV file viewer
  • Add new feature - Placement Search
  • Improved work with models resources and formats
  • Add feature for exporting models from WPFL into openFormats
  • Improved global search: Added audio search

Version 0.9.4 "motion-2" (with OpenFormats)

  • Improved audio player (rewind ability and track names)
  • Add new feature - Hash generator
  • Improved core of WDR/WDD/WFT/WPFL Viewers
  • Improved work with game files
  • Minor bug fixes
  • Extended error reports