Difference between revisions of "List of Weapons (GTA4)"
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− | ==List of | + | {{This|This article lists all available weapons in [[GTA IV]]. For techical information on weapons in GTA 4 see [[Weaponinfo.xml]]. For general information about weapons in other GTA games see [[Weapon]].}} |
+ | |||
+ | ==List of weapon flags== | ||
+ | {|{{Prettytable}} class="collapsible sortable" | ||
+ | !width="150px" |ID | ||
+ | !width="450px" |Name | ||
+ | |- | ||
+ | |0 ||CAN_AIM | ||
+ | |- | ||
+ | |1 ||CAN_AIM_WITH_ARM | ||
+ | |- | ||
+ | |2 ||CAN_FREE_AIM | ||
+ | |- | ||
+ | |3 ||FIRST_PERSON | ||
+ | |- | ||
+ | |4 ||KEEP_CAMERA_BEHIND | ||
+ | |- | ||
+ | |5 ||GUN | ||
+ | |- | ||
+ | |6 ||THROWN | ||
+ | |- | ||
+ | |7 ||HEAVY | ||
+ | |- | ||
+ | |8 ||SILENCED | ||
+ | |- | ||
+ | |9 ||MELEE_CLUB | ||
+ | |- | ||
+ | |10 ||MELEE_BLADE | ||
+ | |- | ||
+ | |11 ||ARMOUR_PENETRATING | ||
+ | |- | ||
+ | |12 ||2HANDED | ||
+ | |- | ||
+ | |13 ||TREAT_AS_2HANDED_IN_COVER | ||
+ | |- | ||
+ | |14 ||ANIM_RELOAD | ||
+ | |- | ||
+ | |15 ||ANIM_CROUCH_FIRE | ||
+ | |- | ||
+ | |16 ||CREATE_VISIBLE_ORDNANCE | ||
+ | |- | ||
+ | |17 ||EXPLOSION_BASED_ON_IMPACT | ||
+ | |- | ||
+ | |18 ||ADD_SMOKE_ON_EXPLOSION | ||
+ | |- | ||
+ | |19 ||INSTANT_KILL_IN_MP | ||
+ | |- | ||
+ | |20 ||HIGHER_BREAK_FORCE | ||
+ | |- | ||
+ | |21 ||CAN_BE_USED_AS_DRIVEBY | ||
+ | |- | ||
+ | |22 ||HEAVY_WEAPON_USES_RIFLE_ANIMS | ||
+ | |- | ||
+ | |23 ||MISSION_CAN_FORCE_DRIVEBY_USE | ||
+ | |- | ||
+ | |24 ||DONT_RUMBLE_WHEN_DOING_DRIVE_BY | ||
+ | |} | ||
+ | |||
+ | ==List of weapon slots== | ||
{|{{Prettytable}} class="collapsible sortable" | {|{{Prettytable}} class="collapsible sortable" | ||
Line 26: | Line 84: | ||
|- | |- | ||
|10 ||GIFT | |10 ||GIFT | ||
+ | |- | ||
+ | |11 ||PARACHUTE | ||
+ | |- | ||
+ | |12 ||DETONATORUNKNOWN | ||
|} | |} | ||
− | ==List of | + | ==List of weapons== |
{|{{Prettytable}} class="collapsible sortable" | {|{{Prettytable}} class="collapsible sortable" | ||
Line 76: | Line 138: | ||
|20 ||MINIGUN | |20 ||MINIGUN | ||
|- | |- | ||
− | |21 ||EPISODIC_1 | + | |21 ||EPISODIC_1 (GRENADE LAUNCHER) |
|- | |- | ||
− | |22 ||EPISODIC_2 | + | |22 ||EPISODIC_2 (ASSAULT SHOTGUN) |
|- | |- | ||
− | |23 ||EPISODIC_3 | + | |23 ||EPISODIC_3 (UNUSED) |
|- | |- | ||
− | |24 ||EPISODIC_4 | + | |24 ||EPISODIC_4 (BROKEN POOL CUE) |
|- | |- | ||
− | |25 ||EPISODIC_5 | + | |25 ||EPISODIC_5 (GRENADE LAUNCHER'S GRENADE) |
|- | |- | ||
− | |26 ||EPISODIC_6 | + | |26 ||EPISODIC_6 (SAWN-OFF SHOTGUN) |
|- | |- | ||
− | |27 ||EPISODIC_7 | + | |27 ||EPISODIC_7 (AUTOMATIC PISTOL) |
|- | |- | ||
− | |28 ||EPISODIC_8 | + | |28 ||EPISODIC_8 (PIPE BOMB) |
|- | |- | ||
− | |29 ||EPISODIC_9 | + | |29 ||EPISODIC_9 (PISTOL .44) |
|- | |- | ||
− | |30 ||EPISODIC_10 | + | |30 ||EPISODIC_10 (AA12 EXPLOSIVE SHELLS) |
|- | |- | ||
− | |31 ||EPISODIC_11 | + | |31 ||EPISODIC_11 (AA12) |
|- | |- | ||
− | |32 ||EPISODIC_12 | + | |32 ||EPISODIC_12 (P90) |
|- | |- | ||
− | |33 ||EPISODIC_13 | + | |33 ||EPISODIC_13 (GOLDEN UZI) |
|- | |- | ||
− | |34 ||EPISODIC_14 | + | |34 ||EPISODIC_14 (M249) |
|- | |- | ||
− | |35 ||EPISODIC_15 | + | |35 ||EPISODIC_15 (ADVANCED SNIPER) |
|- | |- | ||
− | |36 ||EPISODIC_16 | + | |36 ||EPISODIC_16 (STICKY BOMB) |
|- | |- | ||
− | |37 ||EPISODIC_17 | + | |37 ||EPISODIC_17 (BUZZARD'S ROCKET LAUNCHER) |
|- | |- | ||
− | |38 ||EPISODIC_18 | + | |38 ||EPISODIC_18 (BUZZARD'S ROCKET LAUNCHER ROCKETS) |
|- | |- | ||
− | |39 ||EPISODIC_19 | + | |39 ||EPISODIC_19 (BUZZARD'S MINIGUN) |
|- | |- | ||
− | |40 ||EPISODIC_20 | + | |40 ||EPISODIC_20 (APC cannon) |
|- | |- | ||
− | |41 ||EPISODIC_21 | + | |41 ||EPISODIC_21 (PARACHUTE) |
|- | |- | ||
− | |42 ||EPISODIC_22 | + | |42 ||EPISODIC_22 (UNUSED) |
|- | |- | ||
− | |43 ||EPISODIC_23 | + | |43 ||EPISODIC_23 (UNUSED) |
|- | |- | ||
− | |44 ||EPISODIC_24 | + | |44 ||EPISODIC_24 (UNUSED) |
|- | |- | ||
|45 ||CAMERA | |45 ||CAMERA | ||
Line 128: | Line 190: | ||
|46 ||OBJECT | |46 ||OBJECT | ||
|- | |- | ||
+ | |47 ||WEAPONTYPE_LAST_WEAPONTYPE | ||
+ | |- | ||
+ | |48 ||ARMOUR | ||
+ | |- | ||
+ | |49 ||RAMMEDBYCAR | ||
+ | |- | ||
+ | |50 ||RUNOVERBYCAR | ||
+ | |- | ||
+ | |51 ||EXPLOSION | ||
+ | |- | ||
+ | |52 ||UZI_DRIVEBY | ||
+ | |- | ||
+ | |53 ||DROWNING | ||
+ | |- | ||
+ | |54 ||FALL | ||
+ | |- | ||
+ | |55 ||UNIDENTIFIED | ||
+ | |- | ||
+ | |56 ||ANYMELEE | ||
+ | |- | ||
+ | |57 ||ANYWEAPON | ||
|} | |} | ||
− | ==List of | + | ==List of weapon fire types== |
{|{{Prettytable}} class="collapsible sortable" | {|{{Prettytable}} class="collapsible sortable" | ||
Line 148: | Line 231: | ||
|5 ||CAMERA | |5 ||CAMERA | ||
|- | |- | ||
− | |6 ||UNKNOWN | + | |6 ||USE |
+ | |- | ||
+ | |7 ||UNKNOWN | ||
|} | |} | ||
− | ==List of | + | ==List of weapon damage types== |
{|{{Prettytable}} class="collapsible sortable" | {|{{Prettytable}} class="collapsible sortable" | ||
Line 168: | Line 253: | ||
|- | |- | ||
|5 ||COLLISION | |5 ||COLLISION | ||
+ | |- | ||
+ | |6 ||FALL | ||
+ | |- | ||
+ | |7 ||DROWN | ||
|- | |- | ||
|8 ||UNKNOWN | |8 ||UNKNOWN | ||
|} | |} | ||
− | ==List of | + | ==List of projectile types== |
{|{{Prettytable}} class="collapsible sortable" | {|{{Prettytable}} class="collapsible sortable" | ||
Line 189: | Line 278: | ||
|} | |} | ||
− | ==List of | + | ==List of weapon groups== |
+ | |||
{|{{Prettytable}} class="collapsible sortable" | {|{{Prettytable}} class="collapsible sortable" | ||
!width="150px" |ID | !width="150px" |ID | ||
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|} | |} | ||
− | ==List of | + | ==List of explosion types== |
{|{{Prettytable}} class="collapsible sortable" | {|{{Prettytable}} class="collapsible sortable" | ||
Line 290: | Line 380: | ||
|} | |} | ||
− | + | {{GTA4-navi}} | |
+ | [[Category:Mission Script]] |
Latest revision as of 13:56, 19 June 2024
This article lists all available weapons in GTA IV. For techical information on weapons in GTA 4 see Weaponinfo.xml. For general information about weapons in other GTA games see Weapon.
Contents
List of weapon flags
ID | Name |
---|---|
0 | CAN_AIM |
1 | CAN_AIM_WITH_ARM |
2 | CAN_FREE_AIM |
3 | FIRST_PERSON |
4 | KEEP_CAMERA_BEHIND |
5 | GUN |
6 | THROWN |
7 | HEAVY |
8 | SILENCED |
9 | MELEE_CLUB |
10 | MELEE_BLADE |
11 | ARMOUR_PENETRATING |
12 | 2HANDED |
13 | TREAT_AS_2HANDED_IN_COVER |
14 | ANIM_RELOAD |
15 | ANIM_CROUCH_FIRE |
16 | CREATE_VISIBLE_ORDNANCE |
17 | EXPLOSION_BASED_ON_IMPACT |
18 | ADD_SMOKE_ON_EXPLOSION |
19 | INSTANT_KILL_IN_MP |
20 | HIGHER_BREAK_FORCE |
21 | CAN_BE_USED_AS_DRIVEBY |
22 | HEAVY_WEAPON_USES_RIFLE_ANIMS |
23 | MISSION_CAN_FORCE_DRIVEBY_USE |
24 | DONT_RUMBLE_WHEN_DOING_DRIVE_BY |
List of weapon slots
ID | Name |
---|---|
0 | UNARMED |
1 | MELEE |
2 | HANDGUN |
3 | SHOTGUN |
4 | SMG |
5 | RIFLE |
6 | SNIPER |
7 | HEAVY |
8 | THROWN |
9 | SPECIAL |
10 | GIFT |
11 | PARACHUTE |
12 | DETONATORUNKNOWN |
List of weapons
ID | Name |
---|---|
0 | UNARMED |
1 | BASEBALLBAT |
2 | POOLCUE |
3 | KNIFE |
4 | GRENADE |
5 | MOLOTOV |
6 | ROCKET |
7 | PISTOL |
8 | UNUSED0 |
9 | DEAGLE |
10 | SHOTGUN |
11 | BARETTA |
12 | MICRO_UZI |
13 | MP5 |
14 | AK47 |
15 | M4 |
16 | SNIPERRIFLE |
17 | M40A1 |
18 | RLAUNCHER |
19 | FTHROWER |
20 | MINIGUN |
21 | EPISODIC_1 (GRENADE LAUNCHER) |
22 | EPISODIC_2 (ASSAULT SHOTGUN) |
23 | EPISODIC_3 (UNUSED) |
24 | EPISODIC_4 (BROKEN POOL CUE) |
25 | EPISODIC_5 (GRENADE LAUNCHER'S GRENADE) |
26 | EPISODIC_6 (SAWN-OFF SHOTGUN) |
27 | EPISODIC_7 (AUTOMATIC PISTOL) |
28 | EPISODIC_8 (PIPE BOMB) |
29 | EPISODIC_9 (PISTOL .44) |
30 | EPISODIC_10 (AA12 EXPLOSIVE SHELLS) |
31 | EPISODIC_11 (AA12) |
32 | EPISODIC_12 (P90) |
33 | EPISODIC_13 (GOLDEN UZI) |
34 | EPISODIC_14 (M249) |
35 | EPISODIC_15 (ADVANCED SNIPER) |
36 | EPISODIC_16 (STICKY BOMB) |
37 | EPISODIC_17 (BUZZARD'S ROCKET LAUNCHER) |
38 | EPISODIC_18 (BUZZARD'S ROCKET LAUNCHER ROCKETS) |
39 | EPISODIC_19 (BUZZARD'S MINIGUN) |
40 | EPISODIC_20 (APC cannon) |
41 | EPISODIC_21 (PARACHUTE) |
42 | EPISODIC_22 (UNUSED) |
43 | EPISODIC_23 (UNUSED) |
44 | EPISODIC_24 (UNUSED) |
45 | CAMERA |
46 | OBJECT |
47 | WEAPONTYPE_LAST_WEAPONTYPE |
48 | ARMOUR |
49 | RAMMEDBYCAR |
50 | RUNOVERBYCAR |
51 | EXPLOSION |
52 | UZI_DRIVEBY |
53 | DROWNING |
54 | FALL |
55 | UNIDENTIFIED |
56 | ANYMELEE |
57 | ANYWEAPON |
List of weapon fire types
ID | Name |
---|---|
0 | MELEE |
1 | INSTANT_HIT |
2 | DELAYED_HIT |
3 | PROJECTILE |
4 | AREA_EFFECT |
5 | CAMERA |
6 | USE |
7 | UNKNOWN |
List of weapon damage types
ID | Name |
---|---|
0 | NONE |
1 | MELEE |
2 | BULLET |
3 | EXPLOSIVE |
4 | FIRE |
5 | COLLISION |
6 | FALL |
7 | DROWN |
8 | UNKNOWN |
List of projectile types
ID | Name |
---|---|
0 | NONE |
1 | FUSE |
2 | IMPACT |
3 | ROCKET |
4 | UNKNOWN |
List of weapon groups
ID | Name |
---|---|
0 | PUNCH_KICK |
1 | MELEE_WOOD |
2 | MELEE_METAL |
3 | MELEE_SHARP |
4 | MELEE_GENERIC |
5 | PISTOL_SMALL |
6 | PISTOL_LARGE |
7 | PISTOL_SILENCED |
8 | SMG |
9 | SHOTGUN |
10 | RIFLE_ASSAULT |
11 | RIFLE_SNIPER |
12 | ROCKET |
13 | GRENADE |
14 | MOLOTOV |
15 | FIRE |
16 | EXPLOSION |
17 | UNKNOWN |
List of explosion types
ID | Name |
---|---|
0 | GRENADE |
1 | MOLOTOV |
2 | ROCKET |
3 | HI_OCTANE |
4 | CAR |
5 | PLANE |
6 | PETROL_PUMP |
7 | BIKE |
8 | DIR_STEAM |
9 | DIR_FLAME |
10 | DIR_WATER_HYDRANT |
11 | DIR_GAS_CANISTER |
12 | BOAT |
13 | SHIP_DESTROY |
14 | TRUCK |
15 | EPISODIC_1 |
16 | EPISODIC_2 |
17 | EPISODIC_3 |
18 | EPISODIC_4 |
19 | EPISODIC_5 |
20 | EPISODIC_6 |
21 | EPISODIC_7 |
22 | EPISODIC_8 |
23 | EPISODIC_9 |
24 | EPISODIC_10 |
25 | UNKNOWN |
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