Difference between revisions of "KEd"
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==File Support== | ==File Support== | ||
− | KEd supports GTA 3 and GTA VC, allowing the user to create a list of their installs and decide which one to load. The editor supports a | + | KEd supports GTA 3 and GTA VC, allowing the user to create a list of their installs and decide which one to load. The editor supports a large number of file formats. |
− | + | Supported files: | |
− | + | {| {{prettytable}} | |
− | * | + | ! Name |
− | * | + | ! Features |
− | + | |- | |
− | * | + | | [[gta.dat]] |
− | * | + | | |
− | * | + | * Every line is editable |
− | + | * Single lines can be moved up or down through the file or removed completely | |
+ | |- | ||
+ | | [[gta3.img]] | ||
+ | | | ||
+ | * All files in archive are listed | ||
+ | * Selected .txd and .dff files are viewable in secondary displays | ||
+ | * Files can be exported, imported, or deleted | ||
+ | |} | ||
− | == | + | Supported file extensions: |
− | * | + | {| {{prettytable}} |
− | * | + | ! Ext |
− | * | + | ! Features |
− | * | + | |- |
− | * | + | | [[COL]] |
− | ** paths | + | | |
− | ** | + | * All collisions are rendered and viewable in the 3D view |
− | * | + | * Each collision types have their own coloring schemes, all can be customized |
− | ** | + | |- |
− | ** map | + | | [[DFF]] |
− | + | | | |
+ | * All objects are viewable in a secondary display | ||
+ | * 360° viewing of object in secondary display | ||
+ | * Associated textures with the same name can be rendered on the object | ||
+ | |- | ||
+ | | [[IDE]] | ||
+ | | | ||
+ | {| style="background: #f9f9f9" | ||
+ | ! Sections | ||
+ | ! Features | ||
+ | |- | ||
+ | | [[OBJS]] | ||
+ | | | ||
+ | * Every column is editable | ||
+ | * Object flags are shown in selectable checkboxes with descriptions | ||
+ | * Helps check if model and texture are in archive | ||
+ | |- | ||
+ | | [[TOBJ]] | ||
+ | | | ||
+ | * Same features to OBJS | ||
+ | * Time can be set to view different time-dependent models | ||
+ | |- | ||
+ | | [[PATH]] | ||
+ | | | ||
+ | * Every column is editable | ||
+ | * Coordinates are automatically converted to viewable format | ||
+ | |} | ||
+ | |- | ||
+ | | [[IPL]] | ||
+ | | | ||
+ | {| style="background: #f9f9f9" | ||
+ | ! Sections | ||
+ | ! Features | ||
+ | |- | ||
+ | | [[INST]] | ||
+ | | | ||
+ | * Every column is editable | ||
+ | * All objects and their associated textures are rendered and viewable in the 3D view | ||
+ | * LODs can be rendered separately from normal objects | ||
+ | * Input rotation in angles will automatically convert to quaternion | ||
+ | * Map objects movable through the editor with the mouse | ||
+ | * Each selected object is viewable in a secondary display | ||
+ | * Helps check if associated ID, model, and texture are correctly named and in archive | ||
+ | |- | ||
+ | | [[CULL]] | ||
+ | | | ||
+ | * Every column is editable | ||
+ | * All zones are viewable in the editor | ||
+ | |- | ||
+ | | [[PATH]] | ||
+ | | | ||
+ | * Every column is editable | ||
+ | * Coordinates are automatically converted to viewable format | ||
+ | * All paths nodes are viewable and linked in the 3D view | ||
+ | * Color, path width, and node size can be customized | ||
+ | * Path nodes movable through the editor with the mouse | ||
+ | |- | ||
+ | | [[OCCL]] | ||
+ | | | ||
+ | * All zones are viewable in the 3D view | ||
+ | |- | ||
+ | | [[ZONE]] | ||
+ | | | ||
+ | * All zones are viewable in the 3D view | ||
+ | |} | ||
+ | |- | ||
+ | | [[TXD]] | ||
+ | | | ||
+ | * All textures in archive are viewable in a secondary display | ||
+ | * All basic data information on textures are listed | ||
+ | * Alpha blend viewing supported | ||
+ | |} | ||
+ | |||
+ | Specific features: | ||
+ | * Radar map is rendered in the 3D view, its Z height can be changed | ||
+ | * Projection can be changed to orthogonal view | ||
+ | * Alpha blending of textures in 3D view can be disabled | ||
+ | * Textures on objects in 3D view can be disabled | ||
+ | * Everything in the 3D view can be rendered in wireframe | ||
+ | * First-person viewing available with different controls associated to it | ||
== External links == | == External links == |
Revision as of 15:29, 2 October 2010
Current version: | 1.0 |
---|---|
Developed by: | JernejL |
Type: | map editor |
KEd is an extended version of Moomapper programmed by JernejL, with help from the community at GTAForums.com. A stable version of KEd is available and no more development is expected.
Some users feel the tool was not perfect but it had far greater capabilities than any other tool at the time. A newer tool called "MapEditor" (normally called MEd) is becoming a likely replacement for KEd, particularly as MEd features GTA SA support.
File Support
KEd supports GTA 3 and GTA VC, allowing the user to create a list of their installs and decide which one to load. The editor supports a large number of file formats.
Supported files:
Name | Features |
---|---|
gta.dat |
|
gta3.img |
|
Supported file extensions:
Ext | Features | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
COL |
| ||||||||||||
DFF |
| ||||||||||||
IDE |
| ||||||||||||
IPL |
| ||||||||||||
TXD |
|
Specific features:
- Radar map is rendered in the 3D view, its Z height can be changed
- Projection can be changed to orthogonal view
- Alpha blending of textures in 3D view can be disabled
- Textures on objects in 3D view can be disabled
- Everything in the 3D view can be rendered in wireframe
- First-person viewing available with different controls associated to it
External links
- GTAGarage download
- MooMapper Homepage - the original program, which was created by Alastair "KCow" Burr.