Difference between revisions of "Images.txt"
m |
m |
||
(4 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
− | '''Images.txt''' is a [[Gta.dat#IMGLIST|IMGLIST]] file in | + | '''Images.txt''' is a [[Gta.dat#IMGLIST|IMGLIST]] file in [[GTA IV]]. This file is located in the <code>common\data folder</code>, by default. Its location can be changed by editing the <code>gta.dat</code> file. |
− | |||
− | |||
− | |||
− | [[ | + | == Format == |
+ | The images.txt file follows the major <code>gta.dat</code> notation. The only difference is that there are no direct identifiers. They are appended to the major directory identifier which are also present in the map listing file and tell the game that it has to search for [[IMG|images]] or map information: | ||
+ | platformimg: | ||
+ | commonimg: | ||
+ | |||
+ | Using this a path can be built simply by appending the relative path from the <code>pc\</code> or <code>common\</code> subdirectory of the GTA IV's installation directory, together with the major file name: | ||
+ | |||
+ | platformimg:/data/maps/props/commercial/7_11 | ||
+ | |||
+ | The path controls four files: [[IDE]], [[IMG]], [[WPL]], [[XPL]]. It is followed by an '''(optional)''' numeric-boolean flag which can either be 1 or 0. It defines which files the game expects at the specified location. Usually path and flag are separated by one or more linefeeds. If the flag is 1 the game expects just [[IDE|object definitions]] (<code>*.ide</code>) and [[IMG|images]] (<code>*.img</code>), if it is 0 it also expects [[WPL]]/[[XPL]] information. | ||
+ | |||
+ | Example: | ||
+ | platformimg:/data/maps/jersey/nj_xref 1 | ||
+ | ... will search for... | ||
+ | .../pc/data/maps/jersey/nj_xref.img | ||
+ | .../pc/data/maps/jersey/nj_xref.ide (if it exists) | ||
+ | |||
+ | and | ||
+ | platformimg:/data/maps/jersey/nj_04e 0 | ||
+ | ... will search for... | ||
+ | .../pc/data/maps/jersey/nj_xref.img | ||
+ | .../pc/data/maps/jersey/nj_xref.ide | ||
+ | .../pc/data/maps/jersey/nj_xref.wpl | ||
+ | .../pc/data/maps/jersey/nj_xref.xpl | ||
+ | |||
+ | The files do not need to be present but to improve the game's performance it is recommended to set the flag correctly. | ||
+ | |||
+ | == External link == | ||
+ | {{GTAF|386402|<nowiki>[WIP]IV map cleaning</nowiki>}} | ||
+ | |||
+ | [[Category:Map Formats]] | ||
{{GTA4-navi}} | {{GTA4-navi}} |
Latest revision as of 19:40, 17 December 2009
Images.txt is a IMGLIST file in GTA IV. This file is located in the common\data folder
, by default. Its location can be changed by editing the gta.dat
file.
Format
The images.txt file follows the major gta.dat
notation. The only difference is that there are no direct identifiers. They are appended to the major directory identifier which are also present in the map listing file and tell the game that it has to search for images or map information:
platformimg: commonimg:
Using this a path can be built simply by appending the relative path from the pc\
or common\
subdirectory of the GTA IV's installation directory, together with the major file name:
platformimg:/data/maps/props/commercial/7_11
The path controls four files: IDE, IMG, WPL, XPL. It is followed by an (optional) numeric-boolean flag which can either be 1 or 0. It defines which files the game expects at the specified location. Usually path and flag are separated by one or more linefeeds. If the flag is 1 the game expects just object definitions (*.ide
) and images (*.img
), if it is 0 it also expects WPL/XPL information.
Example:
platformimg:/data/maps/jersey/nj_xref 1
... will search for...
.../pc/data/maps/jersey/nj_xref.img .../pc/data/maps/jersey/nj_xref.ide (if it exists)
and
platformimg:/data/maps/jersey/nj_04e 0
... will search for...
.../pc/data/maps/jersey/nj_xref.img .../pc/data/maps/jersey/nj_xref.ide .../pc/data/maps/jersey/nj_xref.wpl .../pc/data/maps/jersey/nj_xref.xpl
The files do not need to be present but to improve the game's performance it is recommended to set the flag correctly.
External link
GTAForums: [WIP]IV map cleaning
Grand Theft Auto IV | |
---|---|
File Formats | .dat • .gxt • .ide • .img • .ipl • .nod • .sco • .rpf • .rrr • .wad • .wbd/.wbn • .wdd • .wdr • .wft • .whm • .wpl • .wtd |
Documentation | Audio • Bink Video • Cryptography • Cutscenes • GXT Text • Image listing • Keycodes • Map Listing • Native functions • Paths • Radar Blips • Radio Stations • Saves • Scenarios • VTable • Weapons |
Tools | ASI Loader • ENBSeries • G-Texture • GIMS IV • Ingame WPL Editor • IV Needle • OpenIV • SparkIV • XLiveLess • WPL Manager • X Mod Installer Alice • C++ Script Hook • .NET Script Hook • Scocl |
Tutorials | Importing Textures with OpenIV • Importing Textures with SparkIV |
Modifications | GTA Connected • Gostown IV • Four Multiplayer • IV Multiplayer • CitizenMP:IV Reloaded |
Useful links | Community portal • Discussion forums • Modding forums • Mods on GTAGarage.com |