Difference between revisions of "List of statistics (III)"
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'''Statistics in GTA III''' is a set of different values reflecting the player activity during gameplay. It includes but not limited to the criminal activities, the results of the story and side missions, statistic information. Most of the values can be seen in the Stats menu. All the stats data is saved in the [[Saves_(GTA_3)#Block_17:_Stats|17th block]] of a savegame file. | '''Statistics in GTA III''' is a set of different values reflecting the player activity during gameplay. It includes but not limited to the criminal activities, the results of the story and side missions, statistic information. Most of the values can be seen in the Stats menu. All the stats data is saved in the [[Saves_(GTA_3)#Block_17:_Stats|17th block]] of a savegame file. | ||
− | Stats can be altered in two ways. The game | + | Stats can be altered in two ways. The game updates the hardcoded values while or if the player is performing some in-game actions, such as shooting, walking, driving, etc. They can't be changed unless you're using some [[Hardcoded#Memory_Hacking|memory hacking]] tools. The other values are controlled by the scripts, and can be changed via the [[main.scm]], or [[CLEO]] scripts. |
− | As stats in GTA III | + | As stats in GTA III have no IDs assigned to them, they are documented in order they appear in [[Saves_(GTA_3)#Block_17:_Stats|a savegame file]]. |
{|class="collapsible sortable wikitable" | {|class="collapsible sortable wikitable" | ||
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!Description | !Description | ||
![[GXT]] entry | ![[GXT]] entry | ||
− | !Notes | + | !style="width:20em" |Notes |
|- | |- | ||
| 1 || integer || 0x08F1B7C || ✓ || || people wasted by player || PE_WAST || | | 1 || integer || 0x08F1B7C || ✓ || || people wasted by player || PE_WAST || | ||
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| 3 || integer || 0x0941288 || ✓ || || cars exploded || CAR_EXP || | | 3 || integer || 0x0941288 || ✓ || || cars exploded || CAR_EXP || | ||
|- | |- | ||
− | | 4 || integer || 0x08E2BE8 || ✓ || || shots made || | + | | 4 || integer || 0x08E2BE8 || ✓ || || shots made || ✗ || |
|- | |- | ||
− | | 5 || integer || 0x0880DBC || ✓ || || peds of [[pedtype]] PLAYER1 wasted || || | + | | 5 || integer || 0x0880DBC || ✓ || || peds of [[pedtype]] PLAYER1 wasted || ✗ || |
|- | |- | ||
− | | 6 || integer || 0x0880DC0 || ✓ || || peds of pedtype PLAYER2 wasted || || | + | | 6 || integer || 0x0880DC0 || ✓ || || peds of pedtype PLAYER2 wasted || ✗ || |
|- | |- | ||
− | | 7 || integer || 0x0880DC4 || ✓ || || peds of pedtype PLAYER3 wasted || || | + | | 7 || integer || 0x0880DC4 || ✓ || || peds of pedtype PLAYER3 wasted || ✗ || |
|- | |- | ||
− | | 8 || integer || 0x0880DC8 || ✓ || || peds of pedtype PLAYER4 wasted || | + | | 8 || integer || 0x0880DC8 || ✓ || || peds of pedtype PLAYER4 wasted || ✗ || |
|- | |- | ||
− | | 9 || integer || 0x0880DCC || ✓ || || peds of pedtype CIVMALE wasted || || | + | | 9 || integer || 0x0880DCC || ✓ || || peds of pedtype CIVMALE wasted || ✗ || |
|- | |- | ||
− | | 10 || integer || 0x0880DD0 || ✓ || || peds of pedtype CIVFEMALE wasted || || | + | | 10 || integer || 0x0880DD0 || ✓ || || peds of pedtype CIVFEMALE wasted || ✗ || |
|- | |- | ||
− | | 11 || integer || 0x0880DD4 || ✓ || || peds of pedtype COP wasted || || | + | | 11 || integer || 0x0880DD4 || ✓ || || peds of pedtype COP wasted || ✗ || |
|- | |- | ||
− | |12 | + | |12 || integer ||0x0880DD8 ||✓ || ||peds of pedtype GANG1 wasted |
− | |integer | ||
− | |0x0880DD8 | ||
− | |✓ | ||
− | | | ||
− | |peds of pedtype GANG1 wasted | ||
|rowspan="9" | GNG_WST | |rowspan="9" | GNG_WST | ||
− | |rowspan="9" | displayed as a sum of all | + | |rowspan="9" | displayed as a sum of all gangs members wasted by the player |
|- | |- | ||
| 13 || integer || 0x0880DDC || ✓ || || peds of pedtype GANG2 wasted | | 13 || integer || 0x0880DDC || ✓ || || peds of pedtype GANG2 wasted | ||
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| 20 || integer || 0x0880DF8 || ✓ || || peds of pedtype GANG9 wasted | | 20 || integer || 0x0880DF8 || ✓ || || peds of pedtype GANG9 wasted | ||
|- | |- | ||
− | | 21 || integer || 0x0880DFC || ✓ || || peds of pedtype EMERGENCY wasted || | + | | 21 || integer || 0x0880DFC || ✓ || || peds of pedtype EMERGENCY wasted || ✗ || |
|- | |- | ||
− | | 22 || integer || 0x0880E00 || ✓ || || peds of pedtype FIREMAN wasted || | + | | 22 || integer || 0x0880E00 || ✓ || || peds of pedtype FIREMAN wasted || ✗ || |
|- | |- | ||
| 23 || integer || 0x0880E04 || ✓ || || peds of pedtype CRIMINAL wasted || DED_CRI || | | 23 || integer || 0x0880E04 || ✓ || || peds of pedtype CRIMINAL wasted || DED_CRI || | ||
|- | |- | ||
− | | 24 || integer || 0x0880E08 || ✓ || || peds of pedtype SPECIAL wasted || | + | | 24 || integer || 0x0880E08 || ✓ || || peds of pedtype SPECIAL wasted || ✗ || |
|- | |- | ||
− | | 25 || integer || 0x0880E0C || ✓ || || peds of pedtype PROSTITUTE wasted || | + | | 25 || integer || 0x0880E0C || ✓ || || peds of pedtype PROSTITUTE wasted || ✗ || |
|- | |- | ||
− | | 26 || integer || 0x0880E10 || ✓ || || peds of pedtype 21 wasted || || | + | | 26 || integer || 0x0880E10 || ✓ || || peds of pedtype 21 wasted || ✗ || |
|- | |- | ||
− | | 27 || integer || 0x0880E14 || ✓ || || peds of pedtype 22 wasted || | + | | 27 || integer || 0x0880E14 || ✓ || || peds of pedtype 22 wasted || ✗ || |
|- | |- | ||
| 28 || integer || 0x08E2A64 || ✓ || || helis destroyed || HEL_DST || | | 28 || integer || 0x08E2A64 || ✓ || || helis destroyed || HEL_DST || | ||
|- | |- | ||
− | |29 | + | |29 || |integer || |0x08F6224 || |✗ || |[[030C|PLAYER_MADE_PROGRESS]] || player progress |
− | |integer | ||
− | |0x08F6224 | ||
− | |✗ | ||
− | |[[030C|PLAYER_MADE_PROGRESS]] | ||
− | |player progress | ||
|rowspan="2"|PER_COM | |rowspan="2"|PER_COM | ||
− | |rowspan="2"|displayed as a percentage ratio of | + | |rowspan="2"|displayed as a percentage ratio of the player progress points to the total progress points |
|- | |- | ||
| 30 || integer || 0x0885B2C || ✗ || [[030D|SET_PROGRESS_TOTAL]] || progress total | | 30 || integer || 0x0885B2C || ✗ || [[030D|SET_PROGRESS_TOTAL]] || progress total | ||
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| 31 || integer || 0x08F2510 || ✓ || || kgs explosives used || KGS_EXP || | | 31 || integer || 0x08F2510 || ✓ || || kgs explosives used || KGS_EXP || | ||
|- | |- | ||
− | | 32 || integer || 0x0943070 || ✓ || || bullets fired | + | | 32 || integer || 0x0943070 || ✓ || || bullets fired |
+ | | rowspan="2"|ACCURA | ||
+ | | rowspan="2"|displayed as accuracy radio | ||
|- | |- | ||
− | | 33 || integer || 0x095CB8C || ✓ || || bullets that hit | + | | 33 || integer || 0x095CB8C || ✓ || || bullets that hit |
|- | |- | ||
| 34 || integer || 0x0943050 || ✓ || || cars crushed || CAR_CRU || | | 34 || integer || 0x0943050 || ✓ || || cars crushed || CAR_CRU || | ||
|- | |- | ||
− | | 35 || integer || 0x08F647C || ✓ || || headshots made || | + | | 35 || integer || 0x08F647C || ✓ || || headshots made || ✗ || |
|- | |- | ||
| 36 || integer || 0x08E2BEC || ✓ || || times busted || TM_BUST || | | 36 || integer || 0x08E2BEC || ✓ || || times busted || TM_BUST || | ||
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| 43 || integer || 0x08F29B0 || ✓ || || max insane jump rotation || MXJUMP || | | 43 || integer || 0x08F29B0 || ✓ || || max insane jump rotation || MXJUMP || | ||
|- | |- | ||
− | | 44 || integer || 0x0885B50 || ✓ || || best stunt so far | + | | 44 || integer || 0x0885B50 || ✓ || || best insane stunt so far |
+ | | | ||
+ | * NOSTUC | ||
+ | * INSTUN | ||
+ | * PRINST | ||
+ | * DBINST | ||
+ | * DBPINS | ||
+ | * TRINST | ||
+ | * PRTRST | ||
+ | * QUINST | ||
+ | * PQUINS | ||
+ | | | ||
+ | * 0: no insane stunts completed | ||
+ | * 1: insane stunt | ||
+ | * 2: perfect insane stunt | ||
+ | * 3: double insane stunt | ||
+ | * 4: perfect double insane stunt | ||
+ | * 5: triple insane stunt | ||
+ | * 6 perfect triple insane stunt | ||
+ | * 7: [[quadruple insane stunt]] | ||
+ | * 8: perfect quadruple insane stunt | ||
|- | |- | ||
− | | 45 || integer || 0x0885B74 || ✗ || [[0313|REGISTER_UNIQUE_JUMP_FOUND]] || unique stunt jumps found | + | | 45 || integer || 0x0885B74 || ✗ || [[0313|REGISTER_UNIQUE_JUMP_FOUND]] || unique stunt jumps found |
+ | | rowspan="2" | NOUNIF || | ||
|- | |- | ||
− | | 46 || integer || 0x08E2DC0 || ✗ || [[0314|SET_UNIQUE_JUMPS_TOTAL]] || unique stunt jumps total || | + | | 46 || integer || 0x08E2DC0 || ✗ || [[0314|SET_UNIQUE_JUMPS_TOTAL]] || unique stunt jumps total || |
|- | |- | ||
| 47 || integer || 0x09430E8 || ✗ || [[0317|REGISTER_MISSION_GIVEN]] || missions attempts || NMISON || | | 47 || integer || 0x09430E8 || ✗ || [[0317|REGISTER_MISSION_GIVEN]] || missions attempts || NMISON || | ||
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| 50 || integer || 0x0941544 || ✗ || [[0316|REGISTER_MONEY_MADE_TAXI]] || cash made in taxi || MONTAX || | | 50 || integer || 0x0941544 || ✗ || [[0316|REGISTER_MONEY_MADE_TAXI]] || cash made in taxi || MONTAX || | ||
|- | |- | ||
− | | 51 || integer || 0x08E2A68 || ✗ || [[034A|INDUSTRIAL_PASSED]] || Portland passed || | + | | 51 || integer || 0x08E2A68 || ✗ || [[034A|INDUSTRIAL_PASSED]] || Portland passed || ✗ || |
|- | |- | ||
− | | 52 || integer || 0x08F4334 || ✗ || [[034B|COMMERCIAL_PASSED]] || Staunton Island passed || || | + | | 52 || integer || 0x08F4334 || ✗ || [[034B|COMMERCIAL_PASSED]] || Staunton Island passed || ✗ || |
|- | |- | ||
− | | 53 || integer || 0x08F2740 || ✗ || [[034C|SUBURBAN_PASSED]] || Shoreside Vale passed || | + | | 53 || integer || 0x08F2740 || ✗ || [[034C|SUBURBAN_PASSED]] || Shoreside Vale passed || ✗ || |
|- | |- | ||
| 54 || integer || 0x08E2A6C || ✗ || [[03E2|REGISTER_EL_BURRO_TIME]] || el burro time || ELBURRO || Best 'Turismo' time in secs | | 54 || integer || 0x08E2A6C || ✗ || [[03E2|REGISTER_EL_BURRO_TIME]] || el burro time || ELBURRO || Best 'Turismo' time in secs | ||
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| 69 || integer || 0x08E2820 || ✗ || [[042C|SET_TOTAL_NUMBER_OF_MISSIONS]] || total number missions || FEST_MP || | | 69 || integer || 0x08E2820 || ✗ || [[042C|SET_TOTAL_NUMBER_OF_MISSIONS]] || total number missions || FEST_MP || | ||
|- | |- | ||
− | | 70 || integer || 0x06E9128 || ✗ || [[042E|REGISTER_FASTEST_TIME]] || fastest time record || || unused | + | | 70 || integer || 0x06E9128 || ✗ || [[042E|REGISTER_FASTEST_TIME]] || fastest time record || ✗ || unused |
|- | |- | ||
− | | 71 || integer || 0x06E912C || ✗ || [[042E|REGISTER_FASTEST_TIME]] || fastest time record || | + | | 71 || integer || 0x06E912C || ✗ || [[042E|REGISTER_FASTEST_TIME]] || fastest time record || ✗ || unused |
|- | |- | ||
− | | 72 || integer || 0x06E9130 || ✗ || [[042E|REGISTER_FASTEST_TIME]] || fastest time record || | + | | 72 || integer || 0x06E9130 || ✗ || [[042E|REGISTER_FASTEST_TIME]] || fastest time record || ✗ || unused |
|- | |- | ||
− | | 73 || integer || 0x06E9134 || ✗ || [[042E|REGISTER_FASTEST_TIME]] || fastest time record || | + | | 73 || integer || 0x06E9134 || ✗ || [[042E|REGISTER_FASTEST_TIME]] || fastest time record || ✗ || unused |
|- | |- | ||
− | | 74 || integer || 0x06E9138 || ✗ || [[042E|REGISTER_FASTEST_TIME]] || fastest time record || | + | | 74 || integer || 0x06E9138 || ✗ || [[042E|REGISTER_FASTEST_TIME]] || fastest time record || ✗ || unused |
|- | |- | ||
− | | 75 || integer || 0x06E913C || ✗ || [[042E|REGISTER_FASTEST_TIME]] || fastest time record || | + | | 75 || integer || 0x06E913C || ✗ || [[042E|REGISTER_FASTEST_TIME]] || fastest time record || ✗ || unused |
|- | |- | ||
− | | 76 || integer || 0x06E9140 || ✗ || [[042E|REGISTER_FASTEST_TIME]] || fastest time record || | + | | 76 || integer || 0x06E9140 || ✗ || [[042E|REGISTER_FASTEST_TIME]] || fastest time record || ✗ || unused |
|- | |- | ||
− | | 77 || integer || 0x06E9144 || ✗ || [[042E|REGISTER_FASTEST_TIME]] || fastest time record || | + | | 77 || integer || 0x06E9144 || ✗ || [[042E|REGISTER_FASTEST_TIME]] || fastest time record || ✗ || unused |
|- | |- | ||
− | | 78 || integer || 0x06E9148 || ✗ || [[042E|REGISTER_FASTEST_TIME]] || fastest time record || | + | | 78 || integer || 0x06E9148 || ✗ || [[042E|REGISTER_FASTEST_TIME]] || fastest time record || ✗ || unused |
|- | |- | ||
− | | 79 || integer || 0x06E914C || ✗ || [[042E|REGISTER_FASTEST_TIME]] || fastest time record || | + | | 79 || integer || 0x06E914C || ✗ || [[042E|REGISTER_FASTEST_TIME]] || fastest time record || ✗ || unused |
|- | |- | ||
− | | 80 || integer || 0x06E9150 || ✗ || [[042E|REGISTER_FASTEST_TIME]] || fastest time record || || unused | + | | 80 || integer || 0x06E9150 || ✗ || [[042E|REGISTER_FASTEST_TIME]] || fastest time record || ✗ || unused |
|- | |- | ||
− | | 81 || integer || 0x06E9154 || ✗ || [[042E|REGISTER_FASTEST_TIME]] || fastest time record || | + | | 81 || integer || 0x06E9154 || ✗ || [[042E|REGISTER_FASTEST_TIME]] || fastest time record || ✗ || unused |
|- | |- | ||
− | | 82 || integer || 0x06E9158 || ✗ || [[042E|REGISTER_FASTEST_TIME]] || fastest time record || | + | | 82 || integer || 0x06E9158 || ✗ || [[042E|REGISTER_FASTEST_TIME]] || fastest time record || ✗ || unused |
|- | |- | ||
− | | 83 || integer || 0x06E915C || ✗ || [[042E|REGISTER_FASTEST_TIME]] || fastest time record || | + | | 83 || integer || 0x06E915C || ✗ || [[042E|REGISTER_FASTEST_TIME]] || fastest time record || ✗ || unused |
|- | |- | ||
− | | 84 || integer || 0x06E9160 || ✗ || [[042E|REGISTER_FASTEST_TIME]] || fastest time record || || unused | + | | 84 || integer || 0x06E9160 || ✗ || [[042E|REGISTER_FASTEST_TIME]] || fastest time record || ✗ || unused |
|- | |- | ||
− | | 85 || integer || 0x06E9164 || ✗ || [[042E|REGISTER_FASTEST_TIME]] || fastest time record || || unused | + | | 85 || integer || 0x06E9164 || ✗ || [[042E|REGISTER_FASTEST_TIME]] || fastest time record || ✗ || unused |
|- | |- | ||
− | | 86 || integer || 0x08622B0 || ✗ || [[042F|REGISTER_HIGHEST_SCORE]] || highest score record || | + | | 86 || integer || 0x08622B0 || ✗ || [[042F|REGISTER_HIGHEST_SCORE]] || highest score record || FEST_BB<br>FEST_H0 || 'Bling-bling Scramble' |
|- | |- | ||
− | | 87 || integer || 0x08622B4 || ✗ || [[042F|REGISTER_HIGHEST_SCORE]] || highest score record || | + | | 87 || integer || 0x08622B4 || ✗ || [[042F|REGISTER_HIGHEST_SCORE]] || highest score record || FEST_H1 || 'Diablo Destruction' |
|- | |- | ||
− | | 88 || integer || 0x08622B8 || ✗ || [[042F|REGISTER_HIGHEST_SCORE]] || highest score record || | + | | 88 || integer || 0x08622B8 || ✗ || [[042F|REGISTER_HIGHEST_SCORE]] || highest score record || FEST_H2 || 'Mafia Massacre' |
|- | |- | ||
− | | 89 || integer || 0x08622BC || ✗ || [[042F|REGISTER_HIGHEST_SCORE]] || highest score record || | + | | 89 || integer || 0x08622BC || ✗ || [[042F|REGISTER_HIGHEST_SCORE]] || highest score record || FEST_H3 || 'Casino Calamity' |
|- | |- | ||
− | | 90 || integer || 0x08622C0 || ✗ || [[042F|REGISTER_HIGHEST_SCORE]] || highest score record || | + | | 90 || integer || 0x08622C0 || ✗ || [[042F|REGISTER_HIGHEST_SCORE]] || highest score record || FEST_H4 || 'Rumpo Wrecker' |
|- | |- | ||
− | | 91 || integer || 0x08622C4 || ✗ || [[042F|REGISTER_HIGHEST_SCORE]] || highest score record || || | + | | 91 || integer || 0x08622C4 || ✗ || [[042F|REGISTER_HIGHEST_SCORE]] || highest score record || ✗ || |
|- | |- | ||
− | | 92 || integer || 0x08622C8 || ✗ || [[042F|REGISTER_HIGHEST_SCORE]] || highest score record || | + | | 92 || integer || 0x08622C8 || ✗ || [[042F|REGISTER_HIGHEST_SCORE]] || highest score record || ✗ || |
|- | |- | ||
− | | 93 || integer || 0x08622CC || ✗ || [[042F|REGISTER_HIGHEST_SCORE]] || highest score record || || | + | | 93 || integer || 0x08622CC || ✗ || [[042F|REGISTER_HIGHEST_SCORE]] || highest score record || ✗ || |
|- | |- | ||
− | | 94 || integer || 0x08622D0 || ✗ || [[042F|REGISTER_HIGHEST_SCORE]] || highest score record || || | + | | 94 || integer || 0x08622D0 || ✗ || [[042F|REGISTER_HIGHEST_SCORE]] || highest score record || ✗ || |
|- | |- | ||
− | | 95 || integer || 0x08622D4 || ✗ || [[042F|REGISTER_HIGHEST_SCORE]] || highest score record || || | + | | 95 || integer || 0x08622D4 || ✗ || [[042F|REGISTER_HIGHEST_SCORE]] || highest score record || ✗ || |
|- | |- | ||
− | | 96 || integer || 0x08622D8 || ✗ || [[042F|REGISTER_HIGHEST_SCORE]] || highest score record || || | + | | 96 || integer || 0x08622D8 || ✗ || [[042F|REGISTER_HIGHEST_SCORE]] || highest score record || ✗ || |
|- | |- | ||
− | | 97 || integer || 0x08622DC || ✗ || [[042F|REGISTER_HIGHEST_SCORE]] || highest score record || || | + | | 97 || integer || 0x08622DC || ✗ || [[042F|REGISTER_HIGHEST_SCORE]] || highest score record || ✗ || |
|- | |- | ||
− | | 98 || integer || 0x08622E0 || ✗ || [[042F|REGISTER_HIGHEST_SCORE]] || highest score record || || | + | | 98 || integer || 0x08622E0 || ✗ || [[042F|REGISTER_HIGHEST_SCORE]] || highest score record || ✗ || |
|- | |- | ||
− | | 99 || integer || 0x08622E4 || ✗ || [[042F|REGISTER_HIGHEST_SCORE]] || highest score record || || | + | | 99 || integer || 0x08622E4 || ✗ || [[042F|REGISTER_HIGHEST_SCORE]] || highest score record || ✗ || |
|- | |- | ||
− | | 100 || integer || 0x08622E8 || ✗ || [[042F|REGISTER_HIGHEST_SCORE]] || highest score record || || | + | | 100 || integer || 0x08622E8 || ✗ || [[042F|REGISTER_HIGHEST_SCORE]] || highest score record || ✗ || |
|- | |- | ||
− | | 101 || integer || 0x08622EC || ✗ || [[042F|REGISTER_HIGHEST_SCORE]] || highest score record || || | + | | 101 || integer || 0x08622EC || ✗ || [[042F|REGISTER_HIGHEST_SCORE]] || highest score record || ✗ || |
|- | |- | ||
− | | 102 || integer || 0x08F2C8C || ✓ || || people killed since last checkpoint || | + | | 102 || integer || 0x08F2C8C || ✓ || || people killed since last checkpoint || ✗ || |
|- | |- | ||
− | | 103 || integer || 0x08F6004 || ✓ || || people killed no wasted/busted || | + | | 103 || integer || 0x08F6004 || ✓ || || people killed no wasted/busted || ✗ || |
|} | |} | ||
== See also == | == See also == | ||
+ | * {{Icon|VC}} [[List of statistics (VC)]] | ||
* {{Icon|SA}} [[List of statistics (SA)]] | * {{Icon|SA}} [[List of statistics (SA)]] | ||
* {{Icon|4}} [[List of statistics (GTA4)]] | * {{Icon|4}} [[List of statistics (GTA4)]] |
Latest revision as of 08:59, 23 May 2015
Statistics in GTA III is a set of different values reflecting the player activity during gameplay. It includes but not limited to the criminal activities, the results of the story and side missions, statistic information. Most of the values can be seen in the Stats menu. All the stats data is saved in the 17th block of a savegame file.
Stats can be altered in two ways. The game updates the hardcoded values while or if the player is performing some in-game actions, such as shooting, walking, driving, etc. They can't be changed unless you're using some memory hacking tools. The other values are controlled by the scripts, and can be changed via the main.scm, or CLEO scripts.
As stats in GTA III have no IDs assigned to them, they are documented in order they appear in a savegame file.
# | Type | Memory address v1.0 | Hardcoded | Opcode | Description | GXT entry | Notes |
---|---|---|---|---|---|---|---|
1 | integer | 0x08F1B7C | ✓ | people wasted by player | PE_WAST | ||
2 | integer | 0x08E2C50 | ✓ | people wasted by others | PE_WSOT | ||
3 | integer | 0x0941288 | ✓ | cars exploded | CAR_EXP | ||
4 | integer | 0x08E2BE8 | ✓ | shots made | ✗ | ||
5 | integer | 0x0880DBC | ✓ | peds of pedtype PLAYER1 wasted | ✗ | ||
6 | integer | 0x0880DC0 | ✓ | peds of pedtype PLAYER2 wasted | ✗ | ||
7 | integer | 0x0880DC4 | ✓ | peds of pedtype PLAYER3 wasted | ✗ | ||
8 | integer | 0x0880DC8 | ✓ | peds of pedtype PLAYER4 wasted | ✗ | ||
9 | integer | 0x0880DCC | ✓ | peds of pedtype CIVMALE wasted | ✗ | ||
10 | integer | 0x0880DD0 | ✓ | peds of pedtype CIVFEMALE wasted | ✗ | ||
11 | integer | 0x0880DD4 | ✓ | peds of pedtype COP wasted | ✗ | ||
12 | integer | 0x0880DD8 | ✓ | peds of pedtype GANG1 wasted | GNG_WST | displayed as a sum of all gangs members wasted by the player | |
13 | integer | 0x0880DDC | ✓ | peds of pedtype GANG2 wasted | |||
14 | integer | 0x0880DE0 | ✓ | peds of pedtype GANG3 wasted | |||
15 | integer | 0x0880DE4 | ✓ | peds of pedtype GANG4 wasted | |||
16 | integer | 0x0880DE8 | ✓ | peds of pedtype GANG5 wasted | |||
17 | integer | 0x0880DEC | ✓ | peds of pedtype GANG6 wasted | |||
18 | integer | 0x0880DF0 | ✓ | peds of pedtype GANG7 wasted | |||
19 | integer | 0x0880DF4 | ✓ | peds of pedtype GANG8 wasted | |||
20 | integer | 0x0880DF8 | ✓ | peds of pedtype GANG9 wasted | |||
21 | integer | 0x0880DFC | ✓ | peds of pedtype EMERGENCY wasted | ✗ | ||
22 | integer | 0x0880E00 | ✓ | peds of pedtype FIREMAN wasted | ✗ | ||
23 | integer | 0x0880E04 | ✓ | peds of pedtype CRIMINAL wasted | DED_CRI | ||
24 | integer | 0x0880E08 | ✓ | peds of pedtype SPECIAL wasted | ✗ | ||
25 | integer | 0x0880E0C | ✓ | peds of pedtype PROSTITUTE wasted | ✗ | ||
26 | integer | 0x0880E10 | ✓ | peds of pedtype 21 wasted | ✗ | ||
27 | integer | 0x0880E14 | ✓ | peds of pedtype 22 wasted | ✗ | ||
28 | integer | 0x08E2A64 | ✓ | helis destroyed | HEL_DST | ||
29 | integer | 0x08F6224 | ✗ | PLAYER_MADE_PROGRESS | player progress | PER_COM | displayed as a percentage ratio of the player progress points to the total progress points |
30 | integer | 0x0885B2C | ✗ | SET_PROGRESS_TOTAL | progress total | ||
31 | integer | 0x08F2510 | ✓ | kgs explosives used | KGS_EXP | ||
32 | integer | 0x0943070 | ✓ | bullets fired | ACCURA | displayed as accuracy radio | |
33 | integer | 0x095CB8C | ✓ | bullets that hit | |||
34 | integer | 0x0943050 | ✓ | cars crushed | CAR_CRU | ||
35 | integer | 0x08F647C | ✓ | headshots made | ✗ | ||
36 | integer | 0x08E2BEC | ✓ | times busted | TM_BUST | ||
37 | integer | 0x08E2BDC | ✓ | hospital visits | TM_DED | ||
38 | integer | 0x08F2BB8 | ✓ | days passed | DAYSPS | ||
39 | integer | 0x08F2C98 | ✓ | mm rain fallen | MMRAIN | ||
40 | float | 0x08F2BDC | ✓ | max insane jump distance | MXCARD MXCARDM |
in miles in meters | |
41 | float | 0x0940564 | ✓ | max insane jump height | MXCARJ MXCARJM |
in miles in meters | |
42 | integer | 0x08F2524 | ✓ | max insane jump flips | MXFLIP | ||
43 | integer | 0x08F29B0 | ✓ | max insane jump rotation | MXJUMP | ||
44 | integer | 0x0885B50 | ✓ | best insane stunt so far |
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45 | integer | 0x0885B74 | ✗ | REGISTER_UNIQUE_JUMP_FOUND | unique stunt jumps found | NOUNIF | |
46 | integer | 0x08E2DC0 | ✗ | SET_UNIQUE_JUMPS_TOTAL | unique stunt jumps total | ||
47 | integer | 0x09430E8 | ✗ | REGISTER_MISSION_GIVEN | missions attempts | NMISON | |
48 | integer | 0x0940768 | ✗ | REGISTER_MISSION_PASSED | missions passed | FEST_MP | |
49 | integer | 0x0940724 | ✗ | REGISTER_PASSENGER_DROPPED_OFF_TAXI | passengers dropped off | PASDRO | |
50 | integer | 0x0941544 | ✗ | REGISTER_MONEY_MADE_TAXI | cash made in taxi | MONTAX | |
51 | integer | 0x08E2A68 | ✗ | INDUSTRIAL_PASSED | Portland passed | ✗ | |
52 | integer | 0x08F4334 | ✗ | COMMERCIAL_PASSED | Staunton Island passed | ✗ | |
53 | integer | 0x08F2740 | ✗ | SUBURBAN_PASSED | Shoreside Vale passed | ✗ | |
54 | integer | 0x08E2A6C | ✗ | REGISTER_EL_BURRO_TIME | el burro time | ELBURRO | Best 'Turismo' time in secs |
55 | float | 0x0941518 | ✓ | distance travelled on foot | FEST_DF FESTDFM |
in miles in meters | |
56 | float | 0x0940574 | ✓ | distance travelled in car | FEST_DC FESTDCM |
in miles in meters | |
57 | integer | 0x0940570 | ✗ | REGISTER_4x4ONE_TIME | 4x4one time | FEST_R1 | 'Patriot Playground' in secs |
58 | integer | 0x094058C | ✗ | REGISTER_4x4TWO_TIME | 4x4two time | FEST_R2 | 'A Ride In The Park' in secs |
59 | integer | 0x0880FA8 | ✗ | REGISTER_4x4THREE_TIME | 4x4three time | FEST_R3 | 'Gripped!' in secs |
60 | integer | 0x0885B70 | ✗ | REGISTER_4x4MAYHEM_TIME | 4x4mayhem time | FEST_RM | 'Multistorey Mayhem' in secs |
61 | integer | 0x08F57E0 | ✗ | REGISTER_LIFE_SAVED | people saved in an ambulance | FEST_LS | |
62 | integer | 0x08F2518 | ✗ | REGISTER_CRIMINAL_CAUGHT | criminals killed on vigilante mission | FEST_CC | |
63 | integer | 0x08F2A04 | ✗ | REGISTER_AMBULANCE_LEVEL | highest paramedic mission level | FEST_HA | |
64 | integer | 0x08F5FEC | ✗ | REGISTER_FIRE_EXTINGUISHED | total fires extinguished | FEST_FE | |
65 | integer | 0x08F5FE4 | ✗ | REGISTER_LONGEST_DODO_FLIGHT | longest flight in dodo | FEST_LF | |
66 | integer | 0x0880E24 | ✗ | REGISTER_TIME_TAKEN_DEFUSE_MISSION | best time bomb defusal | FEST_BD | |
67 | integer | 0x08E287C | ✗ | REGISTER_KILL_FRENZY_PASSED | rampages passed | FEST_RP | |
68 | integer | 0x08E2884 | ✗ | SET_TOTAL_NUMBER_OF_KILL_FRENZIES | total number rampages | FEST_RP | |
69 | integer | 0x08E2820 | ✗ | SET_TOTAL_NUMBER_OF_MISSIONS | total number missions | FEST_MP | |
70 | integer | 0x06E9128 | ✗ | REGISTER_FASTEST_TIME | fastest time record | ✗ | unused |
71 | integer | 0x06E912C | ✗ | REGISTER_FASTEST_TIME | fastest time record | ✗ | unused |
72 | integer | 0x06E9130 | ✗ | REGISTER_FASTEST_TIME | fastest time record | ✗ | unused |
73 | integer | 0x06E9134 | ✗ | REGISTER_FASTEST_TIME | fastest time record | ✗ | unused |
74 | integer | 0x06E9138 | ✗ | REGISTER_FASTEST_TIME | fastest time record | ✗ | unused |
75 | integer | 0x06E913C | ✗ | REGISTER_FASTEST_TIME | fastest time record | ✗ | unused |
76 | integer | 0x06E9140 | ✗ | REGISTER_FASTEST_TIME | fastest time record | ✗ | unused |
77 | integer | 0x06E9144 | ✗ | REGISTER_FASTEST_TIME | fastest time record | ✗ | unused |
78 | integer | 0x06E9148 | ✗ | REGISTER_FASTEST_TIME | fastest time record | ✗ | unused |
79 | integer | 0x06E914C | ✗ | REGISTER_FASTEST_TIME | fastest time record | ✗ | unused |
80 | integer | 0x06E9150 | ✗ | REGISTER_FASTEST_TIME | fastest time record | ✗ | unused |
81 | integer | 0x06E9154 | ✗ | REGISTER_FASTEST_TIME | fastest time record | ✗ | unused |
82 | integer | 0x06E9158 | ✗ | REGISTER_FASTEST_TIME | fastest time record | ✗ | unused |
83 | integer | 0x06E915C | ✗ | REGISTER_FASTEST_TIME | fastest time record | ✗ | unused |
84 | integer | 0x06E9160 | ✗ | REGISTER_FASTEST_TIME | fastest time record | ✗ | unused |
85 | integer | 0x06E9164 | ✗ | REGISTER_FASTEST_TIME | fastest time record | ✗ | unused |
86 | integer | 0x08622B0 | ✗ | REGISTER_HIGHEST_SCORE | highest score record | FEST_BB FEST_H0 |
'Bling-bling Scramble' |
87 | integer | 0x08622B4 | ✗ | REGISTER_HIGHEST_SCORE | highest score record | FEST_H1 | 'Diablo Destruction' |
88 | integer | 0x08622B8 | ✗ | REGISTER_HIGHEST_SCORE | highest score record | FEST_H2 | 'Mafia Massacre' |
89 | integer | 0x08622BC | ✗ | REGISTER_HIGHEST_SCORE | highest score record | FEST_H3 | 'Casino Calamity' |
90 | integer | 0x08622C0 | ✗ | REGISTER_HIGHEST_SCORE | highest score record | FEST_H4 | 'Rumpo Wrecker' |
91 | integer | 0x08622C4 | ✗ | REGISTER_HIGHEST_SCORE | highest score record | ✗ | |
92 | integer | 0x08622C8 | ✗ | REGISTER_HIGHEST_SCORE | highest score record | ✗ | |
93 | integer | 0x08622CC | ✗ | REGISTER_HIGHEST_SCORE | highest score record | ✗ | |
94 | integer | 0x08622D0 | ✗ | REGISTER_HIGHEST_SCORE | highest score record | ✗ | |
95 | integer | 0x08622D4 | ✗ | REGISTER_HIGHEST_SCORE | highest score record | ✗ | |
96 | integer | 0x08622D8 | ✗ | REGISTER_HIGHEST_SCORE | highest score record | ✗ | |
97 | integer | 0x08622DC | ✗ | REGISTER_HIGHEST_SCORE | highest score record | ✗ | |
98 | integer | 0x08622E0 | ✗ | REGISTER_HIGHEST_SCORE | highest score record | ✗ | |
99 | integer | 0x08622E4 | ✗ | REGISTER_HIGHEST_SCORE | highest score record | ✗ | |
100 | integer | 0x08622E8 | ✗ | REGISTER_HIGHEST_SCORE | highest score record | ✗ | |
101 | integer | 0x08622EC | ✗ | REGISTER_HIGHEST_SCORE | highest score record | ✗ | |
102 | integer | 0x08F2C8C | ✓ | people killed since last checkpoint | ✗ | ||
103 | integer | 0x08F6004 | ✓ | people killed no wasted/busted | ✗ |