Difference between revisions of "List of particle effects"

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__NOTOC__
 
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Here's a list of particle effect names which are used by [[GTA 4]] (PC version). This list may be incomplete because names were obtained from the files in the /common/data/effects/ folder and [[weaponinfo.xml]]
+
Here's a list of all known particle effects in GTA:IV.
  
<center>[[#Ambient|Ambient]]&nbsp;&#124;&nbsp;[[#Anim|Anim]]&nbsp;&#124;&nbsp;[[#Blood|Blood]]&nbsp;&#124;&nbsp;[[#Collision|Collision]]&nbsp;&#124;&nbsp;[[#Explosion|Explosion]]&nbsp;&#124;&nbsp;[[#Fragmentation,_breaking|Fragmentation, breaking]]&nbsp;&#124;&nbsp;[[#Fragmentation,_destroying|Fragmentation, destroying]]&nbsp;&#124;&nbsp;[[#Materials|Materials]]&nbsp;&#124;&nbsp;[[#Ped|Ped]]&nbsp;&#124;&nbsp;[[#Shot|Shot]]&nbsp;&#124;&nbsp;[[#Vehicle|Vehicle]]&nbsp;&#124;&nbsp;[[#Weapon_impact|Weapons impact]]&nbsp;&#124;&nbsp;[[#Weapon_usage|Weapons usage]]</center>
+
<center>[[#Ambient|Ambient]] &#124; [[#Anim|Anim]] &#124; [[#Bang|Bang]] &#124; [[#Blood|Blood]] &#124; [[#Break|Break]] &#124; [[#Col|Col]] &#124; [[#CS|CS]] &#124; [[#Destruction|Destruction]] &#124; [[#Explosion|Explosion]] &#124; [[#Fire|Fire]] &#124; [[#Glass|Glass]] &#124; [[#Impact|Impact]] &#124; [[#Leaves|Leaves]] &#124; [[#Metal|Metal]] &#124; [[#Misc|Misc]] &#124; [[#Multi|Multi]] &#124; [[#Muzzle|Muzzle]] &#124; [[#Overhang|Overhang]] &#124; [[#Ped|Ped]] &#124; [[#Qub3d|Qub3d]] &#124; [[#Scrape|Scrape]] &#124; [[#Shot|Shot]] &#124; [[#Smoke|Smoke]] &#124; [[#Vehicle|Vehicle]] &#124; [[#Water|Water]] &#124; [[#Weapon|Weapon]] &#124; [[#Wheel|Wheel]] &#124; [[#Wind|Wind]]</center>
  
 
==Ambient==
 
==Ambient==
 +
*ambient_ashtray_smoke
 
*ambient_butterflies
 
*ambient_butterflies
*ambient_ashtray_smoke
+
*ambient_butterflies_b
 +
*ambient_ceiling_dust
 +
*ambient_ceiling_spawned
 +
*ambient_chemical_drips
 +
*ambient_cig_clouds
 
*ambient_cig_smoke
 
*ambient_cig_smoke
*ambient_cig_clouds
 
 
*ambient_cockroaches
 
*ambient_cockroaches
*ambient_water_drips
 
 
*ambient_dry_ice
 
*ambient_dry_ice
 
*ambient_dust_lit_windows
 
*ambient_dust_lit_windows
 +
*ambient_dust_windy
 +
*ambient_electrical_sparks
 +
*ambient_fire_flames
 
*ambient_fire_generic
 
*ambient_fire_generic
 +
*ambient_fire_glow
 +
*ambient_fire_smoke
 
*ambient_flies_circling
 
*ambient_flies_circling
 +
*ambient_flies_glow
 +
*ambient_flies_smoke
 +
*ambient_flies_sparked
 +
*ambient_flies_sparks
 +
*ambient_flies_spawner
 
*ambient_flies_zapped
 
*ambient_flies_zapped
*water_fountain_spray
+
*ambient_horn_blast
*water_fountain_cityhall
+
*ambient_horn_steam
*water_fountain_spray
+
*ambient_hotdogstand
*water_fountain_rock
+
*ambient_hot_tub
*water_fountain_spray
+
*ambient_leaves_windy
*water_fountain_spray
+
*ambient_oil_drips
*ambient_tower_plume_large
+
*ambient_overpass_debris
*ambient_tower_plume_small
+
*ambient_overpass_spawned
*fire_gas_burner
+
*ambient_receipts_windy
 +
*ambient_receipts_windy_3d
 +
*ambient_respray_can
 +
*ambient_rubbish_windy
 +
*ambient_sand_windy
 +
*ambient_sewerage_flows
 +
*ambient_sewerage_sinks
 
*ambient_steam_chimney
 
*ambient_steam_chimney
 +
*ambient_steam_cold
 
*ambient_steam_cooking
 
*ambient_steam_cooking
*ambient_hotdogstand
+
*ambient_steam_exhaust
 
*ambient_steam_manhole
 
*ambient_steam_manhole
*ambient_steam_exhaust
 
 
*ambient_steam_vent
 
*ambient_steam_vent
 
*ambient_steam_vent_oblong
 
*ambient_steam_vent_oblong
*ambient_rubbish_windy
+
*ambient_tower_plume_large
*ambient_leaves_windy
+
*ambient_tower_plume_small
*ambient_dust_windy
+
*ambient_water_drips
*leaves_windy_autumnal
 
*leaves_windy_autumnal
 
*ambient_sand_windy
 
*ambient_horn_blast
 
*ambient_horn_steam
 
*ambient_hot_tub
 
*ambient_electrical_sparks
 
*water_fountain_castle_up
 
*water_fountain_castle_low
 
*water_fountain_spout
 
*water_fountain_corners
 
*water_fountain_pour
 
*water_fountain_central
 
*water_pipe_flow
 
*water_pipe_casino
 
*veh_wrecked_truck
 
*ambient_respray_can
 
*CS_interior_smoke
 
 
*ambient_water_drips_int
 
*ambient_water_drips_int
*dest_fuel_dump
+
*ambient_water_pipe_drips
 +
*amb_ceiling_area_spawns
 +
*amb_ceiling_chunks
 +
*amb_ceiling_dust
 +
*amb_ceiling_silt
 +
*amb_leaves_windy
 +
*amb_overpass_area_spawns
 +
*amb_overpass_chunks
 +
*amb_overpass_dust
 +
*amb_overpass_silt
 +
*amb_plane_engines
 +
*amb_receipts_windy
 +
*amb_rubbish_windy
 
*amb_ship_plume
 
*amb_ship_plume
 
*amb_ship_whitesmoke
 
*amb_ship_whitesmoke
*disco_ice
+
*amb_steam_chimney
*CS_GT02_dry_ice
+
*amb_steam_cooking
*amb_plane_engines
+
*amb_steam_exhaust
 +
*amb_steam_manhole
 +
*amb_tower_plume_lg
 +
*amb_tower_plume_sm
  
 
==Anim==
 
==Anim==
 
*anim_hammer_debris
 
*anim_hammer_debris
 +
*anim_hammer_dirt
 +
*anim_hammer_dust
 +
*anim_hammer_specks
 
*anim_pneumatic
 
*anim_pneumatic
 +
*anim_pneumatic_dust
 +
*anim_pneumatic_specks
 +
*anim_rake_leaves
 
*anim_sweep_dust
 
*anim_sweep_dust
*anim_rake_leaves
 
 
*anim_watering_can
 
*anim_watering_can
 +
 +
==Bang==
 +
*bang_blood
 +
*bang_carmetal
 +
*bang_carmetal_dust
 +
*bang_concrete
 +
*bang_concrete_dust
 +
*bang_dusty
 +
*bang_glass
 +
*bang_grass
 +
*bang_gravel
 +
*bang_gravel_dust
 +
*bang_leaves
 +
*bang_mud_soft
 +
*bang_mud_splashes
 +
*bang_sand
 +
*bang_wood
 +
*bark_chunks_sheet
  
 
==Blood==
 
==Blood==
 +
*blood_artery_mist
 +
*blood_bang_chunks
 +
*blood_fall_chunks
 +
*blood_gun_chunks
 +
*blood_gun_entry
 +
*blood_gun_entry_arterial
 +
*blood_gun_exit
 +
*blood_gun_exit_arterial
 
*blood_melee_blunt
 
*blood_melee_blunt
 +
*blood_melee_fluid
 +
*blood_melee_sharp
 
*blood_melee_sharp_ig
 
*blood_melee_sharp_ig
*blood_gun_entry
+
*blood_mouth_chunks
*blood_gun_entry_arterial
+
*blood_mouth_mist
 +
*blood_scrape_mist
 +
*blood_sharp_cloud
 +
*blood_sharp_fluid
 
*blood_shotgun_entry
 
*blood_shotgun_entry
 +
*blood_shotgun_exit
 +
*blood_shotgun_mist
 
*blood_sniper_entry
 
*blood_sniper_entry
*blodd_gun_exit
 
*blood_gun_exit_arterial
 
*blood_shotgun_exit
 
 
*blood_sniper_exit
 
*blood_sniper_exit
 +
*blood_sniper_mist
 +
*blood_stun_punch
 +
*blood_wheel_squash
  
==Collision==
+
==Break==
*col_electrical
 
*col_napkins
 
*col_fruitpile_mix
 
*col_leaves_pale
 
*col_leaves_autumnal
 
*col_mail_bundle
 
 
 
==Explosion==
 
*exp_grenade
 
*exp_grenade_air
 
*exp_molotov
 
*exp_molotov_air
 
*exp_rocket
 
*exp_rocket_air
 
*exp_fireball
 
*exp_fireball_air
 
*exp_vehicle
 
*exp_vehicle_air
 
*exp_petrol_pump
 
*exp_ship_destroy
 
 
 
==Fragmentation, breaking==
 
 
*break_cardboard
 
*break_cardboard
*break_metal
+
*break_card_flaps
 +
*break_card_small_chunks
 +
*break_card_small_slivers
 
*break_ceramic
 
*break_ceramic
 +
*break_ceramic_bits
 +
*break_ceramic_dots
 +
*break_ceramic_dust
 +
*break_ceramic_slabs
 +
*break_dino_bones
 +
*break_drugs_cloud
 +
*break_drugs_jar_dots
 
*break_electrical
 
*break_electrical
 +
*break_electrical_dust
 
*break_electrical_fire_lg
 
*break_electrical_fire_lg
 
*break_electrical_fire_sm
 
*break_electrical_fire_sm
 +
*break_electrical_glow
 +
*break_electrical_sparks
 
*break_laundry_basket
 
*break_laundry_basket
 +
*break_laundry_socks_1
 
*break_metal
 
*break_metal
 +
*break_metal_dust
 +
*break_metal_shards
 +
*break_metal_slivers
 +
*break_metal_sparks
 +
*break_plasterboard
 
*break_sparks
 
*break_sparks
 +
*break_sparks_dust
 +
*break_sparks_fast
 +
*break_sparks_glow
 +
*break_SPAWN_fire
 
*break_stone
 
*break_stone
 +
*break_stone_bits
 +
*break_stone_dots
 +
*break_stone_dust
 +
*break_stone_slabs
 +
*break_water_barrel
 +
*break_water_barrel_core
 +
*break_water_barrel_splash
 
*break_wood
 
*break_wood
 +
*break_wood_chunks
 
*break_wood_planks
 
*break_wood_planks
*break_water_barrel
+
*break_wood_shards
*dest_sparking_wires
+
 
 +
==Col==
 +
*col_bin_bits_max10
 +
*col_bin_bits_max25
 +
*col_bin_bits_max5
 +
*col_bin_bits_max50
 +
*col_bin_fastfood_chips
 +
*col_bin_fastfood_cups
 +
*col_bin_fastfood_lids
 +
*col_bin_fastfood_napkins
 +
*col_bin_gunk_splash
 +
*col_bin_household_apple3
 +
*col_bin_household_banana8
 +
*col_bin_household_fagp2
 +
*col_bin_household_paper
 +
*col_bin_street_banana8
 +
*col_dumpsters_cardboard
 +
*col_dumpsters_paint
 +
*col_dumpsters_paper
 +
*col_dumpsters_slabs
 +
*col_dumpsters_wood
 +
*col_electrical
 +
*col_electrical_arcexp_arc
 +
*col_electrical_arcexp_dust
 +
*col_electrical_arcexp_glow
 +
*col_electrical_arcing
 +
*col_fastfood_nuts
 +
*col_fruitpile_apples
 +
*col_fruitpile_bananas
 +
*col_fruitpile_mix
 +
*col_fruitpile_oranges
 +
*col_leaves_autumnal
 +
*col_leaves_pale
 +
*col_mail_bundle
 +
*col_napkins
 +
*col_newspaper_bundle
 +
*col_soda_cans_ecola
 +
*col_soda_cans_ginger
 +
*col_soda_cans_lemon
 +
*col_soda_cans_mix
 +
*col_soda_cans_sprunk
 +
 
 +
==CS==
 +
*CS_blood_saw_mist
 +
*CS_blowtorch_core
 +
*CS_blowtorch_glow
 +
*CS_burn_box_flames
 +
*CS_burn_box_smoke
 +
*CS_cabaret_dry_ice
 +
*CS_cabbit_chunks_B
 +
*CS_cabbit_chunks_F
 +
*CS_cabbit_mist_B
 +
*CS_cabbit_mist_F
 +
*CS_chest_chunks_B
 +
*CS_chest_chunks_F
 +
*CS_chin_chunks_B
 +
*CS_chin_chunks_F
 +
*CS_clarence_mist_B
 +
*CS_clarence_mist_F
 +
*CS_dimitri_brain_B
 +
*CS_dimitri_mist_B
 +
*CS_dimitri_mist_F
 +
*CS_end_blood_drool
 +
*CS_execution_blood
 +
*CS_execution_chest
 +
*CS_execution_chin
 +
*CS_execution_eye
 +
*CS_execution_incar
 +
*CS_Fau7a_cigar_smoke
 +
*CS_Fau7a_lingering_smoke
 +
*CS_faustin_mist_B
 +
*CS_faustin_mist_F
 +
*CS_food_splatter
 +
*CS_GT02_dry_ice
 +
*CS_incar_brain_B
 +
*CS_incar_chunks_B
 +
*CS_incar_chunks_F
 +
*CS_interior_smoke
 +
*CS_kneecaps_mist_B
 +
*CS_kneecaps_mist_F
 +
*CS_lighter_flame
 +
*CS_lighter_flames
 +
*CS_peg_blood_loop
 +
*CS_peg_blood_nose
 +
 
 +
==Destruction==
 +
*dest_banknote_pile
 +
*dest_bin_fastfood
 +
*dest_bin_household
 
*dest_bin_street
 
*dest_bin_street
*dest_bin_household
 
 
*dest_bin_street
 
*dest_bin_street
*dest_dumpsters
 
*water_hydrant_top
 
*break_plasterboard
 
 
==Fragmentation, destroying==
 
*dest_coin_pile
 
 
*dest_ceramic
 
*dest_ceramic
 
*dest_ceramic_plate
 
*dest_ceramic_plate
*dest_plastic
+
*dest_ceramic_plates
 +
*dest_chips
 +
*dest_chip_packet
 +
*dest_coin_pile
 +
*dest_crispbag_full
 +
*dest_dumpsters
 +
*dest_dumpsters
 
*dest_electrical
 
*dest_electrical
*col_napkins
+
*dest_electrical_plastic
 +
*dest_flower_leaves
 +
*dest_flower_petals
 +
*dest_food_debris
 +
*dest_fruitpile_apples
 +
*dest_fruitpile_bananas
 
*dest_fruitpile_mix
 
*dest_fruitpile_mix
 +
*dest_fruitpile_oranges
 +
*dest_fuel_dump
 +
*dest_glass_brown_empty
 +
*dest_glass_clear_dots
 +
*dest_glass_clear_dust
 
*dest_glass_clear_empty
 
*dest_glass_clear_empty
 
*dest_glass_clear_lager
 
*dest_glass_clear_lager
*water_hydrant_top
+
*dest_glass_clear_redwine
 +
*dest_glass_clear_shards
 +
*dest_glass_green_empty
 +
*dest_glass_lager
 +
*dest_glass_panes
 +
*dest_glass_redwine
 +
*dest_glass_water
 +
*dest_juice_cups
 +
*dest_juice_splash
 +
*dest_lightbulb_dots
 +
*dest_lightbulb_dust
 +
*dest_lightbulb_glass
 +
*dest_lightbulb_glow
 
*dest_lightbulb_off
 
*dest_lightbulb_off
 
*dest_lightbulb_on
 
*dest_lightbulb_on
 +
*dest_lightbulb_sparks
 
*dest_mail_bundle
 
*dest_mail_bundle
 
*dest_metal_objects
 
*dest_metal_objects
 +
*dest_metal_shards
 +
*dest_metal_slivers
 +
*dest_metal_sparks
 +
*dest_money_mixed
 +
*dest_napkin_pieces
 
*dest_newspaper_bundle
 
*dest_newspaper_bundle
 
*dest_paint_pot
 
*dest_paint_pot
 +
*dest_paint_pot_goop
 +
*dest_paint_pot_metal
 +
*dest_pigeon_blood
 +
*dest_pigeon_fluff
 +
*dest_pigeon_mist
 +
*dest_plasterboard
 +
*dest_plastic
 +
*dest_plastic_brown_cider
 +
*dest_plastic_chunks
 +
*dest_plastic_clear_empty
 
*dest_plastic_clear_water
 
*dest_plastic_clear_water
 +
*dest_plastic_dust
 +
*dest_plastic_specks
 +
*dest_sauce_bottle
 
*dest_sodapile_ecola
 
*dest_sodapile_ecola
 +
*dest_sodapile_ginger
 +
*dest_sodapile_lemon
 
*dest_sodapile_mix
 
*dest_sodapile_mix
 
*dest_sodapile_sprunk
 
*dest_sodapile_sprunk
 +
*dest_sparking_SPAWN_sparks
 
*dest_sparking_wires
 
*dest_sparking_wires
 +
*dest_sparks_fast
 
*dest_stone_objects
 
*dest_stone_objects
 +
*dest_stone_pillars
 +
*dest_stone_slabs
 +
*dest_sweeties
 
*dest_wood
 
*dest_wood
 
*dest_wood_crate
 
*dest_wood_crate
*dest_bin_street
+
*dest_wood_planks
*dest_bin_household
+
*dest_wood_shards
*dest_dumpsters
+
 
*dest_sweeties
+
==Explosion==
*dest_flower_petals
+
*explosion_a_anim
*dest_food_debris
+
*exp_air_car_chunks
*dest_napkin_pieces
+
*exp_bridge_explosion
*dest_chips
+
*exp_chopper_chase
*dest_juice_cups
+
*exp_fireball
*dest_sauce_bottle
+
*exp_fireball_air
*break_cardboard
+
*exp_fireball_explosion
*break_dino_bones
+
*exp_fireball_lingeringsmoke
*dest_stone_pillars
+
*exp_fireball_simpleglow
*dest_glass_panes
+
*exp_fireball_smoke
*dest_fuel_dump
+
*exp_fireball_smokeRing
*dest_plasterboard
+
*exp_grenade
 +
*exp_grenade_air
 +
*exp_grenade_core
 +
*exp_grenade_smoke
 +
*exp_grenade_spikes
 +
*exp_missed_chopper
 +
*exp_molotov
 +
*exp_molotov_air
 +
*exp_mol_air_glass
 +
*exp_mol_air_sparks
 +
*exp_mol_explosion
 +
*exp_mol_simpleglow
 +
*exp_petrol_boom
 +
*exp_petrol_boom_back
 +
*exp_petrol_burst
 +
*exp_petrol_chunks
 +
*exp_petrol_flaming_debris
 +
*exp_petrol_pump
 +
*exp_petrol_slivers
 +
*exp_petrol_smoke
 +
*exp_petrol_sparks
 +
*exp_petrol_spike
 +
*exp_rigged_boom_up
 +
*exp_rigged_chunks
 +
*exp_rigged_smoke
 +
*exp_rigged_spikes
 +
*exp_rocket
 +
*exp_rocket_air
 +
*exp_ship_destroy
 +
*exp_trespass_boom
 +
*exp_trespass_boom2
 +
*exp_trespass_core
 +
*exp_trespass_core2
 +
*exp_trespass_huge
 +
*exp_trespass_mid
 +
*exp_trespass_upper
 +
*exp_upper1_SPAWN
 +
*exp_upper2_SPAWN
 +
*exp_upper3_SPAWN
 +
*exp_upper4_SPAWN
 +
*exp_upper5_SPAWN
 +
*exp_vehicle
 +
*exp_vehicle_air
 +
 
 +
==Fire==
 +
*fire_blast_spawned
 +
*fire_blocks_flames
 +
*fire_blocks_road
 +
*fire_blocks_smoke
 +
*fire_chopper_tail
 +
*fire_gas_blast_flames
 +
*fire_gas_blast_glow
 +
*fire_gas_burner
 +
*fire_gas_burner_flames
 +
*fire_gas_burner_glow
 +
*fire_gas_burn_blast
 +
*fire_gas_intermittent
 +
*fire_hotdog_blaze
 +
*fire_object_flames
 +
*fire_object_glow
 +
*fire_object_smoke
 +
*fire_ped_body_glow
 +
*fire_ped_limb_glow
 +
*fire_ped_smoking
 +
*fire_plume_large
 +
*fire_tyre_flames
 +
*fire_vehicle_smoke
 +
 
 +
==Glass==
 +
*glass_chunk_sheet
 +
*glass_dots_sheet
 +
 
 +
==Impact==
 +
*imp_bullet_armour
 +
*imp_bullet_cardboard
 +
*imp_bullet_carpet
 +
*imp_bullet_concrete
 +
*imp_bullet_default
 +
*imp_bullet_dirt_dry
 +
*imp_bullet_glass
 +
*imp_bullet_gravel
 +
*imp_bullet_leaves
 +
*imp_bullet_mattress_foam
 +
*imp_bullet_metal
 +
*imp_bullet_mud_soft
 +
*imp_bullet_paper
 +
*imp_bullet_pillow_feathers
 +
*imp_bullet_sand
 +
*imp_bullet_tvscreen
 +
*imp_bullet_videowall
 +
*imp_bullet_water
 +
*imp_bullet_wood
 +
*imp_exp_concrete
 +
*imp_exp_metal
 +
*imp_exp_metal_core
 +
*imp_exp_wood
 +
*imp_exp_wood_core
 +
*imp_glass_shards
 +
*imp_leaves_falling
 +
*imp_melee_concrete
 +
*imp_melee_glass
 +
*imp_melee_wood
 +
*imp_shotgun_glass
 +
*imp_shotgun_water
 +
 
 +
==Leaves==
 +
*leaves_fallinginwind
 +
*leaves_windy_autumnal
 +
*leaves_windy_pale
 +
*leaves_wind_autumnal
 +
*leaves_wind_pale
 +
 
 +
==Metal==
 +
*metal_chunk_sheet
 +
*metal_shard_spec
 +
 
 +
==Misc==
 +
*Cardboard_Flap_A
 +
*Cardboard_Flap_B
 +
*cardboard_pieces
 +
*china_chunks_sheet
 +
*cockroaches_anim
 +
*disco_ice
 +
*draw_screenspace
 +
*grainy_dirt_sheet
 +
*gravel_chunk_sheet
 +
*gravel_lots_sheet
 +
*interior_gunsmoke
 +
*normal_sphere_128
 +
*player_wasted_cash
 +
*raindrop_blurred
 +
 
 +
==Multi==
 +
*multi_objects_01
 +
*multi_objects_02
 +
*multi_objects_03
 +
 
 +
==Muzzle==
 +
*muz_launcher_smoke
 +
*muz_machine
 +
*muz_machine_core
 +
*muz_machine_front
 +
*muz_machine_glow
 +
*muz_minigun
 +
*muz_minigun_smoke
 +
*muz_pistol_large
 +
*muz_pistol_small
 +
*muz_pistol_smoke
 +
*muz_rocket
 +
*muz_rocket_front
 +
*muz_rocket_smoke
 +
*muz_shotgun
 +
*muz_shotgun_core
 +
*muz_shotgun_glow
 +
*muz_shotgun_smoke
 +
*muz_shotgun_sparks
 +
*muz_smg
  
==Materials==
+
==Overhang==
*bang_concrete
+
*overhang_drips_10m
*bang_gravel
+
*overhang_drips_1m
*bang_mud_soft
+
*overhang_drips_2m
*bang_dusty
+
*overhang_drips_5m
*bang_sand
+
*overhang_drips_spawner
*bang_wood
+
*overhang_littledrips_10m
*bang_grass
+
*overhang_littledrips_1m
*bang_leaves
+
*overhang_littledrips_2m
*bang_glass
+
*overhang_littledrips_5m
*bang_blood
 
*bang_carmetal
 
  
 
==Ped==
 
==Ped==
*ped_foot_water
+
*ped_exhale_linger
 +
*ped_exhale_vapour
 +
*ped_foot_dirt_dry
 
*ped_foot_gravel
 
*ped_foot_gravel
 +
*ped_foot_leaves
 +
*ped_foot_mud_dust
 
*ped_foot_mud_soft
 
*ped_foot_mud_soft
*ped_foot_dirt_dry
 
 
*ped_foot_sand
 
*ped_foot_sand
*ped_foot_leaves
+
*ped_foot_water
 +
*ped_foot_water_L
 +
*ped_pissing_mist
 +
*ped_smoke_exhale
 +
 
 +
==Qub3d==
 +
*qub_explode_dust
 +
*qub_explode_glow
 +
*qub_explode_rings
 +
*qub_explode_sparks
 +
*qub_explode_streaks
 +
*qub_lg_explode_blue
 +
*qub_lg_explode_green
 +
*qub_lg_explode_orange
 +
*qub_lg_explode_purple
 +
*qub_lg_explode_red
 +
*qub_lg_explode_yellow
 +
*qub_merge_orange
 +
*qub_merge_purple
 +
*qub_merge_sparks
 +
*qub_merge_yellow
 +
*qub_sm_explode_blue
 +
*qub_sm_explode_green
 +
*qub_sm_explode_orange
 +
*qub_sm_explode_purple
 +
*qub_sm_explode_red
 +
*qub_sm_explode_yellow
 +
 
 +
==Scrape==
 +
*scrape_bark_shards
 +
*scrape_carpet
 +
*scrape_carpet_dust
 +
*scrape_dusty
 +
*scrape_leaves_3D
 +
*scrape_mud_specks
 +
*scrape_wood_shards
  
 
==Shot==
 
==Shot==
 +
*shot_chemical_glug
 +
*shot_directed_chem
 +
*shot_directed_chem_core
 
*shot_directed_flame
 
*shot_directed_flame
 +
*shot_directed_oil
 +
*shot_directed_oil_core
 +
*shot_directed_steam
 +
*shot_directed_steam_core
 +
*shot_directed_steam_linger
 
*shot_directed_water
 
*shot_directed_water
*shot_water_glug
+
*shot_directed_water_core
*shot_directed_steam
+
*shot_gas_canister
*break_electrical
+
*shot_gas_explosion
 
*shot_oil_glug
 
*shot_oil_glug
 
*shot_plasterboard
 
*shot_plasterboard
 +
*shot_water_glug
 +
*shot_water_tower
 +
*shot_water_tower_core
 +
 +
==Smoke==
 +
*smoke_chimney_sheet
 +
*smoke_cloud_anim
 +
*smoke_filled_car
 +
*smoke_new_plumes
 +
*smoke_only_cinders
 +
*smoke_only_flames
 +
*smoke_only_smoke
 +
*smoke_plume_float
 +
*smoke_plume_window
 +
*smoke_vault_lingers
 +
*sparks_arcing_anim
  
 
==Vehicle==
 
==Vehicle==
Note: I have tried the effects in this section but was unable to get them working. Added them for completeness though. --[[User:ThaCURSEDpie|ThaCURSEDpie]] 19:44, 7 September 2011 (UTC)
+
*veh_backfire_glow
*wheel_friction_hard
+
*veh_exhaust_banger
*wheel_friction_gravel
+
*veh_exhaust_core
*wheel_friction_mud
+
*veh_exhaust_front
*wheel_friction_dirt_dry
+
*veh_exhaust_truck
 +
*veh_headlight_dots
 +
*veh_headlight_dust
 +
*veh_heli_downwash
 +
*veh_heli_tail_dust
 +
*veh_petroltank_car
 +
*veh_plume_rising
 +
*veh_respray_smoke
 +
*veh_rim_disp_conc
 +
*veh_train_sparks
 +
*veh_tyre_puncture
 +
*veh_wrecked_bike
 +
*veh_wrecked_boat
 +
*veh_wrecked_flames
 +
*veh_wrecked_heli
 +
*veh_wrecked_linger
 +
*veh_wrecked_smoke
 +
*veh_wrecked_truck
 +
 
 +
==Water==
 +
*water_boat_entry
 +
*water_boat_entry_L
 +
*water_boat_entry_R
 +
*water_carwash_drips
 +
*water_carwash_drips_droplets
 +
*water_carwash_drips_spawnpoints
 +
*water_carwash_jets
 +
*water_carwash_mist
 +
*water_carwash_spawn
 +
*water_carwash_spit
 +
*water_carwash_spray
 +
*water_casino_drop
 +
*water_castle_dir
 +
*water_castle_drop
 +
*water_castle_jet
 +
*water_central_drop
 +
*water_cityhall_dir
 +
*water_corner_jet
 +
*water_drips_sheet
 +
*water_fountain_5th
 +
*water_fountain_castle_low
 +
*water_fountain_castle_up
 +
*water_fountain_central
 +
*water_fountain_cityhall
 +
*water_fountain_corners
 +
*water_fountain_directional
 +
*water_fountain_jet
 +
*water_fountain_pour
 +
*water_fountain_rock
 +
*water_fountain_spout
 +
*water_fountain_spray
 +
*water_fountain_tier
 +
*water_fountain_tier_L
 +
*water_generic_dir
 +
*water_generic_jet
 +
*water_heli_blades
 +
*water_hose_spray
 +
*water_hydrant_dir
 +
*water_hydrant_jet
 +
*water_hydrant_side
 +
*water_hydrant_SP
 +
*water_hydrant_top
 +
*water_hydrant_vertical_jet
 +
*water_jets_misty
 +
*water_pipe_bubble
 +
*water_pipe_bubble2
 +
*water_pipe_casino
 +
*water_pipe_flow
 +
*water_rock_bubble
 +
*water_rock_bubble2
 +
*water_splashes_sheet
 +
*water_splash_cam
 +
*water_splash_ped
 +
*water_tier_spray
 +
*water_vehicle_ring
 +
 
 +
==Weapon==
 +
*weap_ejected_pistol
 +
*weap_ejected_rifle
 +
*weap_ejected_shotgun
 +
*weap_ejected_smg
 +
*weap_glow_spike_L
 +
*weap_molotov_flame
 +
*weap_molotov_glow
 +
*weap_molotov_smoke
 +
*weap_molotov_trail
 +
*weap_rocket_glow
 +
*weap_rocket_player
 +
*weap_rocket_smoke
 +
*wpn_bullet_smoke
 +
*wpn_bullet_trace
 +
 
 +
==Wheel==
 +
*wheel_burnout_dirt
 +
*wheel_burnout_pool
 +
*wheel_disp_conc_rim
 +
*wheel_disp_grass
 
*wheel_disp_gravel
 
*wheel_disp_gravel
 +
*wheel_disp_gravel_w
 +
*wheel_disp_hard_rim
 +
*wheel_disp_hard_w
 +
*wheel_disp_leaves
 +
*wheel_disp_leaves_w
 
*wheel_disp_mud
 
*wheel_disp_mud
*wheel_friction_sand
+
*wheel_disp_wood_rim
 +
*wheel_friction_conc_rim
 +
*wheel_friction_dirt_dry
 +
*wheel_friction_dirt_dry_rim
 
*wheel_friction_grass
 
*wheel_friction_grass
*wheel_disp_grass
+
*wheel_friction_gravel
*wheel_friction_leaves
 
*wheel_disp_leaves
 
*wheel_friction_water
 
*wheel_friction_conc_rim
 
*wheel_disp_conc_rim
 
 
*wheel_friction_gravel_rim
 
*wheel_friction_gravel_rim
*wheel_disp_gravel
+
*wheel_friction_hard
*wheel_friction_dirt_dry_rim
 
*wheel_friction_sand_rim
 
*wheel_friction_wood_rim
 
*wheel_disp_wood_rim
 
 
*wheel_friction_hard_rim
 
*wheel_friction_hard_rim
*wheel_disp_hard_rim
 
*scrape_carpet
 
*scrape_dusty
 
 
*wheel_friction_hard_w
 
*wheel_friction_hard_w
*wheel_disp_hard_w
+
*wheel_friction_leaves
*wheel_disp_gravel_w
 
 
*wheel_friction_leaves_w
 
*wheel_friction_leaves_w
*wheel_disp_leaves_w
+
*wheel_friction_mud
*wheel_friction_conc_rim
+
*wheel_friction_sand
*wheel_disp_conc_rim
+
*wheel_friction_sand_rim
 +
*wheel_friction_water
 +
*wheel_friction_wood_rim
 +
*Wheel_Gravel_Lots
 +
*wheel_sand_burnout
  
==Weapons impacts==
+
==Wind==
*imp_bullet_metal
+
*wind_debris_leaves
*imp_bullet_concrete
+
*wind_debris_mail
*imp_bullet_mud_soft
+
*wind_debris_paper
*imp_bullet_cardboard
 
*imp_bullet_paper
 
*imp_bullet_default
 
*imp_bullet_gravel
 
*imp_bullet_wood
 
*imp_bullet_mattress_foam
 
*imp_bullet_carpet
 
*imp_bullet_pillow_feathers
 
*imp_bullet_sand
 
*imp_bullet_tvscreen
 
*imp_bullet_videowall
 
*imp_bullet_leaves
 
*imp_bullet_dirt_dry
 
*imp_bullet_water
 
*imp_shotgun_water
 
*imp_bullet_glass
 
*imp_shotgun_glass
 
*imp_melee_concrete
 
*imp_melee_wood
 
*imp_melee_glass
 
*imp_exp_metal
 
*imp_exp_concrete
 
*imp_exp_wood
 
  
==Weapon usage==
 
*muz_pistol_small
 
*weap_ejected_pistol
 
*muz_pistol_large
 
*muz_shotgun
 
*weap_ejected_shotgun
 
*muz_smg
 
*weap_ejected_smg
 
*muz_machine
 
*weap_ejected_rifle
 
*muz_rocket
 
*muz_minigun
 
*weap_rocket_player (RPG smoke trail)
 
  
 
{{GTA4-navi}}
 
{{GTA4-navi}}

Latest revision as of 21:46, 27 November 2011

Here's a list of all known particle effects in GTA:IV.

Ambient | Anim | Bang | Blood | Break | Col | CS | Destruction | Explosion | Fire | Glass | Impact | Leaves | Metal | Misc | Multi | Muzzle | Overhang | Ped | Qub3d | Scrape | Shot | Smoke | Vehicle | Water | Weapon | Wheel | Wind

Ambient

  • ambient_ashtray_smoke
  • ambient_butterflies
  • ambient_butterflies_b
  • ambient_ceiling_dust
  • ambient_ceiling_spawned
  • ambient_chemical_drips
  • ambient_cig_clouds
  • ambient_cig_smoke
  • ambient_cockroaches
  • ambient_dry_ice
  • ambient_dust_lit_windows
  • ambient_dust_windy
  • ambient_electrical_sparks
  • ambient_fire_flames
  • ambient_fire_generic
  • ambient_fire_glow
  • ambient_fire_smoke
  • ambient_flies_circling
  • ambient_flies_glow
  • ambient_flies_smoke
  • ambient_flies_sparked
  • ambient_flies_sparks
  • ambient_flies_spawner
  • ambient_flies_zapped
  • ambient_horn_blast
  • ambient_horn_steam
  • ambient_hotdogstand
  • ambient_hot_tub
  • ambient_leaves_windy
  • ambient_oil_drips
  • ambient_overpass_debris
  • ambient_overpass_spawned
  • ambient_receipts_windy
  • ambient_receipts_windy_3d
  • ambient_respray_can
  • ambient_rubbish_windy
  • ambient_sand_windy
  • ambient_sewerage_flows
  • ambient_sewerage_sinks
  • ambient_steam_chimney
  • ambient_steam_cold
  • ambient_steam_cooking
  • ambient_steam_exhaust
  • ambient_steam_manhole
  • ambient_steam_vent
  • ambient_steam_vent_oblong
  • ambient_tower_plume_large
  • ambient_tower_plume_small
  • ambient_water_drips
  • ambient_water_drips_int
  • ambient_water_pipe_drips
  • amb_ceiling_area_spawns
  • amb_ceiling_chunks
  • amb_ceiling_dust
  • amb_ceiling_silt
  • amb_leaves_windy
  • amb_overpass_area_spawns
  • amb_overpass_chunks
  • amb_overpass_dust
  • amb_overpass_silt
  • amb_plane_engines
  • amb_receipts_windy
  • amb_rubbish_windy
  • amb_ship_plume
  • amb_ship_whitesmoke
  • amb_steam_chimney
  • amb_steam_cooking
  • amb_steam_exhaust
  • amb_steam_manhole
  • amb_tower_plume_lg
  • amb_tower_plume_sm

Anim

  • anim_hammer_debris
  • anim_hammer_dirt
  • anim_hammer_dust
  • anim_hammer_specks
  • anim_pneumatic
  • anim_pneumatic_dust
  • anim_pneumatic_specks
  • anim_rake_leaves
  • anim_sweep_dust
  • anim_watering_can

Bang

  • bang_blood
  • bang_carmetal
  • bang_carmetal_dust
  • bang_concrete
  • bang_concrete_dust
  • bang_dusty
  • bang_glass
  • bang_grass
  • bang_gravel
  • bang_gravel_dust
  • bang_leaves
  • bang_mud_soft
  • bang_mud_splashes
  • bang_sand
  • bang_wood
  • bark_chunks_sheet

Blood

  • blood_artery_mist
  • blood_bang_chunks
  • blood_fall_chunks
  • blood_gun_chunks
  • blood_gun_entry
  • blood_gun_entry_arterial
  • blood_gun_exit
  • blood_gun_exit_arterial
  • blood_melee_blunt
  • blood_melee_fluid
  • blood_melee_sharp
  • blood_melee_sharp_ig
  • blood_mouth_chunks
  • blood_mouth_mist
  • blood_scrape_mist
  • blood_sharp_cloud
  • blood_sharp_fluid
  • blood_shotgun_entry
  • blood_shotgun_exit
  • blood_shotgun_mist
  • blood_sniper_entry
  • blood_sniper_exit
  • blood_sniper_mist
  • blood_stun_punch
  • blood_wheel_squash

Break

  • break_cardboard
  • break_card_flaps
  • break_card_small_chunks
  • break_card_small_slivers
  • break_ceramic
  • break_ceramic_bits
  • break_ceramic_dots
  • break_ceramic_dust
  • break_ceramic_slabs
  • break_dino_bones
  • break_drugs_cloud
  • break_drugs_jar_dots
  • break_electrical
  • break_electrical_dust
  • break_electrical_fire_lg
  • break_electrical_fire_sm
  • break_electrical_glow
  • break_electrical_sparks
  • break_laundry_basket
  • break_laundry_socks_1
  • break_metal
  • break_metal_dust
  • break_metal_shards
  • break_metal_slivers
  • break_metal_sparks
  • break_plasterboard
  • break_sparks
  • break_sparks_dust
  • break_sparks_fast
  • break_sparks_glow
  • break_SPAWN_fire
  • break_stone
  • break_stone_bits
  • break_stone_dots
  • break_stone_dust
  • break_stone_slabs
  • break_water_barrel
  • break_water_barrel_core
  • break_water_barrel_splash
  • break_wood
  • break_wood_chunks
  • break_wood_planks
  • break_wood_shards

Col

  • col_bin_bits_max10
  • col_bin_bits_max25
  • col_bin_bits_max5
  • col_bin_bits_max50
  • col_bin_fastfood_chips
  • col_bin_fastfood_cups
  • col_bin_fastfood_lids
  • col_bin_fastfood_napkins
  • col_bin_gunk_splash
  • col_bin_household_apple3
  • col_bin_household_banana8
  • col_bin_household_fagp2
  • col_bin_household_paper
  • col_bin_street_banana8
  • col_dumpsters_cardboard
  • col_dumpsters_paint
  • col_dumpsters_paper
  • col_dumpsters_slabs
  • col_dumpsters_wood
  • col_electrical
  • col_electrical_arcexp_arc
  • col_electrical_arcexp_dust
  • col_electrical_arcexp_glow
  • col_electrical_arcing
  • col_fastfood_nuts
  • col_fruitpile_apples
  • col_fruitpile_bananas
  • col_fruitpile_mix
  • col_fruitpile_oranges
  • col_leaves_autumnal
  • col_leaves_pale
  • col_mail_bundle
  • col_napkins
  • col_newspaper_bundle
  • col_soda_cans_ecola
  • col_soda_cans_ginger
  • col_soda_cans_lemon
  • col_soda_cans_mix
  • col_soda_cans_sprunk

CS

  • CS_blood_saw_mist
  • CS_blowtorch_core
  • CS_blowtorch_glow
  • CS_burn_box_flames
  • CS_burn_box_smoke
  • CS_cabaret_dry_ice
  • CS_cabbit_chunks_B
  • CS_cabbit_chunks_F
  • CS_cabbit_mist_B
  • CS_cabbit_mist_F
  • CS_chest_chunks_B
  • CS_chest_chunks_F
  • CS_chin_chunks_B
  • CS_chin_chunks_F
  • CS_clarence_mist_B
  • CS_clarence_mist_F
  • CS_dimitri_brain_B
  • CS_dimitri_mist_B
  • CS_dimitri_mist_F
  • CS_end_blood_drool
  • CS_execution_blood
  • CS_execution_chest
  • CS_execution_chin
  • CS_execution_eye
  • CS_execution_incar
  • CS_Fau7a_cigar_smoke
  • CS_Fau7a_lingering_smoke
  • CS_faustin_mist_B
  • CS_faustin_mist_F
  • CS_food_splatter
  • CS_GT02_dry_ice
  • CS_incar_brain_B
  • CS_incar_chunks_B
  • CS_incar_chunks_F
  • CS_interior_smoke
  • CS_kneecaps_mist_B
  • CS_kneecaps_mist_F
  • CS_lighter_flame
  • CS_lighter_flames
  • CS_peg_blood_loop
  • CS_peg_blood_nose

Destruction

  • dest_banknote_pile
  • dest_bin_fastfood
  • dest_bin_household
  • dest_bin_street
  • dest_bin_street
  • dest_ceramic
  • dest_ceramic_plate
  • dest_ceramic_plates
  • dest_chips
  • dest_chip_packet
  • dest_coin_pile
  • dest_crispbag_full
  • dest_dumpsters
  • dest_dumpsters
  • dest_electrical
  • dest_electrical_plastic
  • dest_flower_leaves
  • dest_flower_petals
  • dest_food_debris
  • dest_fruitpile_apples
  • dest_fruitpile_bananas
  • dest_fruitpile_mix
  • dest_fruitpile_oranges
  • dest_fuel_dump
  • dest_glass_brown_empty
  • dest_glass_clear_dots
  • dest_glass_clear_dust
  • dest_glass_clear_empty
  • dest_glass_clear_lager
  • dest_glass_clear_redwine
  • dest_glass_clear_shards
  • dest_glass_green_empty
  • dest_glass_lager
  • dest_glass_panes
  • dest_glass_redwine
  • dest_glass_water
  • dest_juice_cups
  • dest_juice_splash
  • dest_lightbulb_dots
  • dest_lightbulb_dust
  • dest_lightbulb_glass
  • dest_lightbulb_glow
  • dest_lightbulb_off
  • dest_lightbulb_on
  • dest_lightbulb_sparks
  • dest_mail_bundle
  • dest_metal_objects
  • dest_metal_shards
  • dest_metal_slivers
  • dest_metal_sparks
  • dest_money_mixed
  • dest_napkin_pieces
  • dest_newspaper_bundle
  • dest_paint_pot
  • dest_paint_pot_goop
  • dest_paint_pot_metal
  • dest_pigeon_blood
  • dest_pigeon_fluff
  • dest_pigeon_mist
  • dest_plasterboard
  • dest_plastic
  • dest_plastic_brown_cider
  • dest_plastic_chunks
  • dest_plastic_clear_empty
  • dest_plastic_clear_water
  • dest_plastic_dust
  • dest_plastic_specks
  • dest_sauce_bottle
  • dest_sodapile_ecola
  • dest_sodapile_ginger
  • dest_sodapile_lemon
  • dest_sodapile_mix
  • dest_sodapile_sprunk
  • dest_sparking_SPAWN_sparks
  • dest_sparking_wires
  • dest_sparks_fast
  • dest_stone_objects
  • dest_stone_pillars
  • dest_stone_slabs
  • dest_sweeties
  • dest_wood
  • dest_wood_crate
  • dest_wood_planks
  • dest_wood_shards

Explosion

  • explosion_a_anim
  • exp_air_car_chunks
  • exp_bridge_explosion
  • exp_chopper_chase
  • exp_fireball
  • exp_fireball_air
  • exp_fireball_explosion
  • exp_fireball_lingeringsmoke
  • exp_fireball_simpleglow
  • exp_fireball_smoke
  • exp_fireball_smokeRing
  • exp_grenade
  • exp_grenade_air
  • exp_grenade_core
  • exp_grenade_smoke
  • exp_grenade_spikes
  • exp_missed_chopper
  • exp_molotov
  • exp_molotov_air
  • exp_mol_air_glass
  • exp_mol_air_sparks
  • exp_mol_explosion
  • exp_mol_simpleglow
  • exp_petrol_boom
  • exp_petrol_boom_back
  • exp_petrol_burst
  • exp_petrol_chunks
  • exp_petrol_flaming_debris
  • exp_petrol_pump
  • exp_petrol_slivers
  • exp_petrol_smoke
  • exp_petrol_sparks
  • exp_petrol_spike
  • exp_rigged_boom_up
  • exp_rigged_chunks
  • exp_rigged_smoke
  • exp_rigged_spikes
  • exp_rocket
  • exp_rocket_air
  • exp_ship_destroy
  • exp_trespass_boom
  • exp_trespass_boom2
  • exp_trespass_core
  • exp_trespass_core2
  • exp_trespass_huge
  • exp_trespass_mid
  • exp_trespass_upper
  • exp_upper1_SPAWN
  • exp_upper2_SPAWN
  • exp_upper3_SPAWN
  • exp_upper4_SPAWN
  • exp_upper5_SPAWN
  • exp_vehicle
  • exp_vehicle_air

Fire

  • fire_blast_spawned
  • fire_blocks_flames
  • fire_blocks_road
  • fire_blocks_smoke
  • fire_chopper_tail
  • fire_gas_blast_flames
  • fire_gas_blast_glow
  • fire_gas_burner
  • fire_gas_burner_flames
  • fire_gas_burner_glow
  • fire_gas_burn_blast
  • fire_gas_intermittent
  • fire_hotdog_blaze
  • fire_object_flames
  • fire_object_glow
  • fire_object_smoke
  • fire_ped_body_glow
  • fire_ped_limb_glow
  • fire_ped_smoking
  • fire_plume_large
  • fire_tyre_flames
  • fire_vehicle_smoke

Glass

  • glass_chunk_sheet
  • glass_dots_sheet

Impact

  • imp_bullet_armour
  • imp_bullet_cardboard
  • imp_bullet_carpet
  • imp_bullet_concrete
  • imp_bullet_default
  • imp_bullet_dirt_dry
  • imp_bullet_glass
  • imp_bullet_gravel
  • imp_bullet_leaves
  • imp_bullet_mattress_foam
  • imp_bullet_metal
  • imp_bullet_mud_soft
  • imp_bullet_paper
  • imp_bullet_pillow_feathers
  • imp_bullet_sand
  • imp_bullet_tvscreen
  • imp_bullet_videowall
  • imp_bullet_water
  • imp_bullet_wood
  • imp_exp_concrete
  • imp_exp_metal
  • imp_exp_metal_core
  • imp_exp_wood
  • imp_exp_wood_core
  • imp_glass_shards
  • imp_leaves_falling
  • imp_melee_concrete
  • imp_melee_glass
  • imp_melee_wood
  • imp_shotgun_glass
  • imp_shotgun_water

Leaves

  • leaves_fallinginwind
  • leaves_windy_autumnal
  • leaves_windy_pale
  • leaves_wind_autumnal
  • leaves_wind_pale

Metal

  • metal_chunk_sheet
  • metal_shard_spec

Misc

  • Cardboard_Flap_A
  • Cardboard_Flap_B
  • cardboard_pieces
  • china_chunks_sheet
  • cockroaches_anim
  • disco_ice
  • draw_screenspace
  • grainy_dirt_sheet
  • gravel_chunk_sheet
  • gravel_lots_sheet
  • interior_gunsmoke
  • normal_sphere_128
  • player_wasted_cash
  • raindrop_blurred

Multi

  • multi_objects_01
  • multi_objects_02
  • multi_objects_03

Muzzle

  • muz_launcher_smoke
  • muz_machine
  • muz_machine_core
  • muz_machine_front
  • muz_machine_glow
  • muz_minigun
  • muz_minigun_smoke
  • muz_pistol_large
  • muz_pistol_small
  • muz_pistol_smoke
  • muz_rocket
  • muz_rocket_front
  • muz_rocket_smoke
  • muz_shotgun
  • muz_shotgun_core
  • muz_shotgun_glow
  • muz_shotgun_smoke
  • muz_shotgun_sparks
  • muz_smg

Overhang

  • overhang_drips_10m
  • overhang_drips_1m
  • overhang_drips_2m
  • overhang_drips_5m
  • overhang_drips_spawner
  • overhang_littledrips_10m
  • overhang_littledrips_1m
  • overhang_littledrips_2m
  • overhang_littledrips_5m

Ped

  • ped_exhale_linger
  • ped_exhale_vapour
  • ped_foot_dirt_dry
  • ped_foot_gravel
  • ped_foot_leaves
  • ped_foot_mud_dust
  • ped_foot_mud_soft
  • ped_foot_sand
  • ped_foot_water
  • ped_foot_water_L
  • ped_pissing_mist
  • ped_smoke_exhale

Qub3d

  • qub_explode_dust
  • qub_explode_glow
  • qub_explode_rings
  • qub_explode_sparks
  • qub_explode_streaks
  • qub_lg_explode_blue
  • qub_lg_explode_green
  • qub_lg_explode_orange
  • qub_lg_explode_purple
  • qub_lg_explode_red
  • qub_lg_explode_yellow
  • qub_merge_orange
  • qub_merge_purple
  • qub_merge_sparks
  • qub_merge_yellow
  • qub_sm_explode_blue
  • qub_sm_explode_green
  • qub_sm_explode_orange
  • qub_sm_explode_purple
  • qub_sm_explode_red
  • qub_sm_explode_yellow

Scrape

  • scrape_bark_shards
  • scrape_carpet
  • scrape_carpet_dust
  • scrape_dusty
  • scrape_leaves_3D
  • scrape_mud_specks
  • scrape_wood_shards

Shot

  • shot_chemical_glug
  • shot_directed_chem
  • shot_directed_chem_core
  • shot_directed_flame
  • shot_directed_oil
  • shot_directed_oil_core
  • shot_directed_steam
  • shot_directed_steam_core
  • shot_directed_steam_linger
  • shot_directed_water
  • shot_directed_water_core
  • shot_gas_canister
  • shot_gas_explosion
  • shot_oil_glug
  • shot_plasterboard
  • shot_water_glug
  • shot_water_tower
  • shot_water_tower_core

Smoke

  • smoke_chimney_sheet
  • smoke_cloud_anim
  • smoke_filled_car
  • smoke_new_plumes
  • smoke_only_cinders
  • smoke_only_flames
  • smoke_only_smoke
  • smoke_plume_float
  • smoke_plume_window
  • smoke_vault_lingers
  • sparks_arcing_anim

Vehicle

  • veh_backfire_glow
  • veh_exhaust_banger
  • veh_exhaust_core
  • veh_exhaust_front
  • veh_exhaust_truck
  • veh_headlight_dots
  • veh_headlight_dust
  • veh_heli_downwash
  • veh_heli_tail_dust
  • veh_petroltank_car
  • veh_plume_rising
  • veh_respray_smoke
  • veh_rim_disp_conc
  • veh_train_sparks
  • veh_tyre_puncture
  • veh_wrecked_bike
  • veh_wrecked_boat
  • veh_wrecked_flames
  • veh_wrecked_heli
  • veh_wrecked_linger
  • veh_wrecked_smoke
  • veh_wrecked_truck

Water

  • water_boat_entry
  • water_boat_entry_L
  • water_boat_entry_R
  • water_carwash_drips
  • water_carwash_drips_droplets
  • water_carwash_drips_spawnpoints
  • water_carwash_jets
  • water_carwash_mist
  • water_carwash_spawn
  • water_carwash_spit
  • water_carwash_spray
  • water_casino_drop
  • water_castle_dir
  • water_castle_drop
  • water_castle_jet
  • water_central_drop
  • water_cityhall_dir
  • water_corner_jet
  • water_drips_sheet
  • water_fountain_5th
  • water_fountain_castle_low
  • water_fountain_castle_up
  • water_fountain_central
  • water_fountain_cityhall
  • water_fountain_corners
  • water_fountain_directional
  • water_fountain_jet
  • water_fountain_pour
  • water_fountain_rock
  • water_fountain_spout
  • water_fountain_spray
  • water_fountain_tier
  • water_fountain_tier_L
  • water_generic_dir
  • water_generic_jet
  • water_heli_blades
  • water_hose_spray
  • water_hydrant_dir
  • water_hydrant_jet
  • water_hydrant_side
  • water_hydrant_SP
  • water_hydrant_top
  • water_hydrant_vertical_jet
  • water_jets_misty
  • water_pipe_bubble
  • water_pipe_bubble2
  • water_pipe_casino
  • water_pipe_flow
  • water_rock_bubble
  • water_rock_bubble2
  • water_splashes_sheet
  • water_splash_cam
  • water_splash_ped
  • water_tier_spray
  • water_vehicle_ring

Weapon

  • weap_ejected_pistol
  • weap_ejected_rifle
  • weap_ejected_shotgun
  • weap_ejected_smg
  • weap_glow_spike_L
  • weap_molotov_flame
  • weap_molotov_glow
  • weap_molotov_smoke
  • weap_molotov_trail
  • weap_rocket_glow
  • weap_rocket_player
  • weap_rocket_smoke
  • wpn_bullet_smoke
  • wpn_bullet_trace

Wheel

  • wheel_burnout_dirt
  • wheel_burnout_pool
  • wheel_disp_conc_rim
  • wheel_disp_grass
  • wheel_disp_gravel
  • wheel_disp_gravel_w
  • wheel_disp_hard_rim
  • wheel_disp_hard_w
  • wheel_disp_leaves
  • wheel_disp_leaves_w
  • wheel_disp_mud
  • wheel_disp_wood_rim
  • wheel_friction_conc_rim
  • wheel_friction_dirt_dry
  • wheel_friction_dirt_dry_rim
  • wheel_friction_grass
  • wheel_friction_gravel
  • wheel_friction_gravel_rim
  • wheel_friction_hard
  • wheel_friction_hard_rim
  • wheel_friction_hard_w
  • wheel_friction_leaves
  • wheel_friction_leaves_w
  • wheel_friction_mud
  • wheel_friction_sand
  • wheel_friction_sand_rim
  • wheel_friction_water
  • wheel_friction_wood_rim
  • Wheel_Gravel_Lots
  • wheel_sand_burnout

Wind

  • wind_debris_leaves
  • wind_debris_mail
  • wind_debris_paper