Difference between revisions of "VisualSettings.dat"

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|rain.defaultlight.alpha||16.00||Unknown||""
 
|rain.defaultlight.alpha||16.00||Unknown||""
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|sky.*||''nil''||''nil||Config for static values for skyhat
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|sky.sun.centreStart||1.00||Unknown||""<!-- left off here -->
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|sky.sun.centreEnd||1.00||Unknown||""
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|sky.cloudWarp||1.00||Unknown||""
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|sky.cloudInscatteringRange||1.00||Unknown||""
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|sky.cloudEdgeSmooth||1.00||Unknown||""
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|sky.sunAxiasX||1.00||Unknown||""
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|sky.sunAxiasY||1.00||Unknown||""
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|sky.GameCloudSpeed||1.00||Unknown||""
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|car.*||''nil''||''nil''||Config values for vehicle settings
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|car.headlight.angle||1.00||Unknown||""
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|car.headlight.color.red||1.00||Unknown||""
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|car.headlight.color.green||1.00||Unknown||""
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|car.headlight.color.blue||1.00||Unknown||""
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|car.headlight.intensity||1.00||Unknown||""
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|car.headlight.falloffMax||1.00||Unknown||""
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|car.headlight.innerConeAngle||1.00||Unknown||""
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|car.headlight.outerConeAngle||1.00||Unknown||""
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|car.headlight.emissive.on||1.00||Unknown||""
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|car.headlight.emissive.off||1.00||Unknown||""
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|car.taillight.color.red||1.00||Unknown||""
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|car.taillight.color.blue||1.00||Unknown||""
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|car.taillight.color.green||1.00||Unknown||""
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|car.taillight.intensity||1.00||Unknown||""
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|car.taillight.falloffMax||1.00||Unknown||""
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|car.taillight.innerConeAngle||1.00||Unknown||""
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|-
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|car.taillight.outerConeAngle||1.00||Unknown||""
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|car.taillight.emissive.on||1.00||Unknown||""
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|-
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|car.taillight.emissive.off||1.00||Unknown||""
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|car.||1.00||Unknown||""
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|-
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|car.||1.00||Unknown||""
 
|}
 
|}
 
{{Incomplete}}
 
{{Incomplete}}
 
{{GTA4-navi}}
 
{{GTA4-navi}}

Latest revision as of 02:15, 20 May 2010

Setting Initial Value Description Notes
heightReflect.* nil nil Values to use with height based reflection map
heightReflect.width 100.00 Unknown ""
heightReflect.height 220.00 Unknown ""
heightReflect.specularoffset 0.15 Unknown ""
heightReflect.waterspeed 1.00 Unknown ""
raincollision.* nil nil Values to use with rain collision map
raincollision.width 28.00 Unknown ""
raincollision.height 600.00 Unknown ""
raincollision.specularoffest 0.50 Unknown ""
raincollision.waterspeed 1.00 Unknown ""
rain.* nil nil Values for rain GPU particle effect
rain.NumberParticles.ps3 4096 PS3 specific particle count ""
rain.NumberParticles 16384 Particle count ( on screen ? ) ""
rain.UseLitShader 1.00 Unknown ""
rain.gravity.x 0.00 Rain particle direction on the X axis ""
rain.gravity.y 0.00 Rain particle direction on the Y axis ""
rain.gravity.z -0.98 Rain particle direction on the Z axis ""
rain.fadeInScale 2.00 Unknown ""
rain.diffuse 1.00 Unknown ""
rain.ambient 0.40 Unknown ""
rain.wrapScale 0.60 Unknown ""
rain.wrapBias 0.40 Unknown ""
rain.defaultlight.red 1.00 Unknown ""
rain.defaultlight.green 1.00 Unknown ""
rain.defaultlight.blue 1.00 Unknown ""
rain.defaultlight.alpha 16.00 Unknown ""
sky.* nil nil Config for static values for skyhat
sky.sun.centreStart 1.00 Unknown ""
sky.sun.centreEnd 1.00 Unknown ""
sky.cloudWarp 1.00 Unknown ""
sky.cloudInscatteringRange 1.00 Unknown ""
sky.cloudEdgeSmooth 1.00 Unknown ""
sky.sunAxiasX 1.00 Unknown ""
sky.sunAxiasY 1.00 Unknown ""
sky.GameCloudSpeed 1.00 Unknown ""
car.* nil nil Config values for vehicle settings
car.headlight.angle 1.00 Unknown ""
car.headlight.color.red 1.00 Unknown ""
car.headlight.color.green 1.00 Unknown ""
car.headlight.color.blue 1.00 Unknown ""
car.headlight.intensity 1.00 Unknown ""
car.headlight.falloffMax 1.00 Unknown ""
car.headlight.innerConeAngle 1.00 Unknown ""
car.headlight.outerConeAngle 1.00 Unknown ""
car.headlight.emissive.on 1.00 Unknown ""
car.headlight.emissive.off 1.00 Unknown ""
car.taillight.color.red 1.00 Unknown ""
car.taillight.color.blue 1.00 Unknown ""
car.taillight.color.green 1.00 Unknown ""
car.taillight.intensity 1.00 Unknown ""
car.taillight.falloffMax 1.00 Unknown ""
car.taillight.innerConeAngle 1.00 Unknown ""
car.taillight.outerConeAngle 1.00 Unknown ""
car.taillight.emissive.on 1.00 Unknown ""
car.taillight.emissive.off 1.00 Unknown ""
car. 1.00 Unknown ""
car. 1.00 Unknown ""

This section is incomplete. You can help by fixing and expanding it.