Difference between revisions of "SparkIV"

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(Previous releases)
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===Previous releases===
 
===Previous releases===
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* '''Version 0.5.4''' ''(released Jan 4, 2009)''
'''Version 0.5.4'''
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** Fixed critical bug in texture size calculation for mipmaps
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** Added support for 8bit grayscale (L8) textures
 +
** Added support for "type 8" vertices in models
  
''(released Jan 4, 2009)''
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* '''Version 0.5.3''' ''(released Jan 3, 2009)''
* Fixed critical bug in texture size calculation for mipmaps
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** Improved model loading, most models should display correctly now.
* Added support for 8bit grayscale (L8) textures
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** Added support for 32bit ARGB textures
* Added support for "type 8" vertices in models
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** Fixed a few texture file memory leaks
 +
** Fixed bug in texture mapping in 3D preview
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** Fixed bug in size calculation for thumbnail generation
  
'''Version 0.5.3'''
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* '''Version 0.5.2''' ''(released Dec 31, 2008)''
 +
** Support for editing textures embedded in model (<code>[[WDR|*.wdr]]</code>) and hypertext (<code>[[WHM|*.whm]]</code>) files
 +
** Added View/Edit buttons. Default action is View now, so use the Edit button if you wish to edit textures.
 +
** Fixed bug with texture encoding producing low quality mipmaps.
 +
** Fixed bug with loading <code>SparkIV.Config.xml</code> file
  
''(released Jan 3, 2009)''
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* '''Version 0.5.1''' ''(released Dec 30, 2008)''
* Improved model loading, most models should display correctly now.
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** Support for Texture File editing with Import (replace only) functionality
* Added support for 32bit ARGB textures
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** Support for viewing Texture mipmaps and viewing color channels separately
* Fixed a few texture file memory leaks
+
** Support for showing most of the filenames in Audio [[RPF]] (v3) files.
* Fixed bug in texture mapping in 3D preview
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** Support for launching external registered editors based on extension
* Fixed bug in size calculation for thumbnail generation
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** Fixed some bugs with [[IMG]] file saving
  
'''Version 0.5.2'''
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* '''Version 0.5.0''' ''(released Dec 24, 2008)''
 +
** New "Browse" feature loads up GTA IV directory into view allowing easy access to open [[IMG]]/[[RPF]] files, as well as previewing [[resource file]]s not in archives.
 +
** Experimental support for saving RPF files (hasn't been extensively tested)
 +
** Experimental support for previewing script (<code>[[SCO|*.sco]]</code>) files in a pseudo C-like decompiled form as well as a disassembled form
 +
** Support for previewing [[Wikipedia:XML|XML]] and other text files
 +
** Support for Model Dictionary (<code>[[WDD|*.wdd]]</code>) files preview
 +
** Experimental support for texture mapping in model preview.<br />(Will automatically load <code>filename.wtd</code> if present or display textures embedded in model -- mapping may not be accurate for all models!)
 +
** Model meshes without textures will now show in a random color.
 +
** Model preview has a tree control allowing to view submeshes.
 +
** Model preview allows viewing model in wireframe mode (might be slow).
 +
** Some minor bug fixes
  
''(released Dec 31, 2008)''
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* '''Version 0.4.5''' ''(released Dec 18, 2008)''
* Support for editing textures embedded in model (<code>[[WDR|*.wdr]]</code>) and hypertext (<code>[[WHM|*.whm]]</code>) files
+
** Texture (<code>[[WTD|*.wtd]]</code>) preview and support for exporting textures
* Added View/Edit buttons. Default action is View now, so use the Edit button if you wish to edit textures.
+
** Experimental model (<code>[[WDR|*.wdr]]</code>) preview
* Fixed bug with texture encoding producing low quality mipmaps.
+
** Double click/Press enter on a supported file to preview it.
* Fixed bug with loading <code>SparkIV.Config.xml</code> file
+
** Fixed bug in resource file segment size calculation when importing data in [[Resoursaur]].
 
 
'''Version 0.5.1'''
 
 
 
''(released Dec 30, 2008)''
 
* Support for Texture File editing with Import (replace only) functionality
 
* Support for viewing Texture mipmaps and viewing color channels separately
 
* Support for showing most of the filenames in Audio [[RPF]] (v3) files.
 
* Support for launching external registered editors based on extension
 
* Fixed some bugs with [[IMG]] file saving
 
 
 
'''Version 0.5.0'''
 
 
 
''(released Dec 24, 2008)''
 
* New "Browse" feature loads up GTA IV directory into view allowing easy access to open [[IMG]]/[[RPF]] files, as well as previewing [[resource file]]s not in archives.
 
* Experimental support for saving RPF files (hasn't been extensively tested)
 
* Experimental support for previewing script (<code>[[SCO|*.sco]]</code>) files in a pseudo C-like decompiled form as well as a disassembled form
 
* Support for previewing [[Wikipedia:XML|XML]] and other text files
 
* Support for Model Dictionary (<code>[[WDD|*.wdd]]</code>) files preview
 
* Experimental support for texture mapping in model preview.<br />(Will automatically load <code>filename.wtd</code> if present or display textures embedded in model -- mapping may not be accurate for all models!)
 
* Model meshes without textures will now show in a random color.
 
* Model preview has a tree control allowing to view submeshes.
 
* Model preview allows viewing model in wireframe mode (might be slow).
 
* Some minor bug fixes
 
 
 
'''Version 0.4.5'''
 
 
 
''(released Dec 18, 2008)''
 
* Texture (<code>[[WTD|*.wtd]]</code>) preview and support for exporting textures
 
* Experimental model (<code>[[WDR|*.wdr]]</code>) preview
 
* Double click/Press enter on a supported file to preview it.
 
* Fixed bug in resource file segment size calculation when importing data in [[Resoursaur]].
 
 
    
 
    
'''Version 0.4.0'''
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* '''Version 0.4.0''' ''(released Dec 16, 2008)''
 
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** Opens version 2 and version 3 [[RPF]]s
''(released Dec 16, 2008)''
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** Opens version 3 [[IMG]]s (old style GTA3/VC/SA IMGs are not supported)
* Opens version 2 and version 3 [[RPF]]s
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** Saves/Rebuilds IMGs (saving RPFs is currently not supported)
* Opens version 3 [[IMG]]s (old style GTA3/VC/SA IMGs are not supported)
+
** Supports Import/Export of files
* Saves/Rebuilds IMGs (saving RPFs is currently not supported)
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** Includes <code>[[Resoursaur|Resoursaur.exe]]</code> which can extract segment data out of resource files (wtd/wdr/etc) for reverse-engineering purposes.
* Supports Import/Export of files
 
* Includes <code>[[Resoursaur|Resoursaur.exe]]</code> which can extract segment data out of resource files (wtd/wdr/etc) for reverse-engineering purposes.
 
 
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Revision as of 13:32, 28 January 2009

SparkIV
SparkIV v0.5.0
Current version:0.6.1 Beta (!)
Developed by:aru
Supported games:GTA 4
Type:archive editor
Website:http://gtaivtools.googlecode.com/

SparkIV is an IMG and RPF archive file editor for GTA IV, created by aru. As of version 0.5.1 the software is open source, released under the GPL v3 license.

It includes viewers for several file formats commonly found inside the archives, such as textures (*.wtd), models (*.wdr) and model dictionaries (*.wdd), as well as a decompiler for the game's mission script (*.sco) files.

Feature History

Version 0.6.1