Difference between revisions of "OpenIV"

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* Max Payne 3
 
* Max Payne 3
 
** WDR and WDD viewer for map and character models
 
** WDR and WDD viewer for map and character models
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<br><div class="NavFrame collapsed"><div class="NavHead">'''''Previous versions''''' </div>
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===Version 1.2.5 (with openFormats)===
 
===Version 1.2.5 (with openFormats)===
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* Fix minor and major bugs
 
* Fix minor and major bugs
  
<br><div class="NavFrame collapsed"><div class="NavHead">'''''Previous versions''''' </div>
 
<div class="NavContent">
 
 
===Version 0.9.4 "motion-3" (with openFormats)===
 
===Version 0.9.4 "motion-3" (with openFormats)===
 
* Add new [[WNV]] file viewer
 
* Add new [[WNV]] file viewer

Revision as of 05:06, 18 June 2013

OpenIV
OpenIV 1.2
Current version:1.3.5 (build 395) (!)
Developed by:User.pngGooD-NTS, User.pngChipsman
Supported games:GTA 4, Max Payne 3
Type:archive editor, texture importer/exporter, scripts decompiler
Website:http://openiv.com/

OpenIV is a multi-purpose editor for GTA 4 and EFLC made by GooD-NTS. Development of this tool began shortly after the Xbox 360 release of GTA 4. The first public version was released on 28th of December, 2008. Since v1.0 OpenIV also supports another game made by Rockstar Games - Max Payne 3.

Features - Grand Theft Auto IV

  • Creating and editing IMG archives (version 3)
  • Creating and editing RPF archives (version 2 and 3)
  • Inbuilt viewers for common GTA IV & EfLC files (text, images etc)
  • Inbuilt player for GTA IV audio files
  • Inbuilt SCO script decompiler (hight level code generator)
  • Inbuilt WTD Texture editor (creating, editing, properties changes etc)
  • Global search in all game archives and sound files
  • 3D Placement Search
  • 3D Viewer of models files - WDR, WDD, WFT, WPFL
  • 3D Viewer of collision files - WBN, WBD
  • 3D Viewer of NavMesh files - WNV
  • openFormats support to Import/Export GTA IV/EfLC resources in the 3D editors (for example, 3Ds Max).
  • Text based format for easy WPL editing.
  • Inbuilt GXT file viewer, export to text

Features - Max Payne 3

  • Creating and editing RPF archives (version 4)
  • Global search in all game archives
  • 3D Viewer of collision files - WBN, WBD
  • 3D Viewer of NavMesh files - WNV
  • Inbuilt WTD Texture viewer
  • Inbuilt viewers for common Max Payne 3 files (text, images etc)
  • Inbuilt GXT file viewer, export to text
  • Inbuilt player for Max Payne 3 audio files - AWC
  • 3D Viewer of models files - WDR, WDD, WFT, WPFL

Version history

Version 1.3.5 (with openFormats)

  • Grand Theft Auto IV
    • New feature "Find in IDE" for WDR, WDD, WFT files, fast search models in IDE
  • Max Payne 3

Version 1.3.1 (with openFormats)

  • All supported games
    • Improved OpenIV installation tool
    • Improved user interface
    • Fix minor and major bugs
  • Grand Theft Auto IV
    • Improved openFormats for collisions
    • Improved WFT Viewer
    • Improved openFroamts OFT format for WFT models

Version 1.3.0 (with openFormats)

  • All supported games
    • Export GXT files to text
    • Improved DDS file loading
    • Improved camera control in 3D Viewers
  • Grand Theft Auto IV
    • Added openFormats support for WFT fragments models - vehicles and destructible objects can now be imported in 3DS Max
    • Improved collisions openFormats
  • Max Payne 3
    • WDR and WDD viewer for map and character models