Difference between revisions of "List of particle effects"

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m (ToC now breaks for lower resolutions.)
(Changed description on top: ptfx names were also gathered using dumps.)
 
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__NOTOC__
 
__NOTOC__
Here's a list of particle effect names which are used by [[GTA 4]] (PC version). This list may be incomplete because names were obtained from the files in the /common/data/effects/ folder and [[weaponinfo.xml]]
+
Here's a list of all known particle effects in GTA:IV.
  
 
<center>[[#Ambient|Ambient]] &#124; [[#Anim|Anim]] &#124; [[#Bang|Bang]] &#124; [[#Blood|Blood]] &#124; [[#Break|Break]] &#124; [[#Col|Col]] &#124; [[#CS|CS]] &#124; [[#Destruction|Destruction]] &#124; [[#Explosion|Explosion]] &#124; [[#Fire|Fire]] &#124; [[#Glass|Glass]] &#124; [[#Impact|Impact]] &#124; [[#Leaves|Leaves]] &#124; [[#Metal|Metal]] &#124; [[#Misc|Misc]] &#124; [[#Multi|Multi]] &#124; [[#Muzzle|Muzzle]] &#124; [[#Overhang|Overhang]] &#124; [[#Ped|Ped]] &#124; [[#Qub3d|Qub3d]] &#124; [[#Scrape|Scrape]] &#124; [[#Shot|Shot]] &#124; [[#Smoke|Smoke]] &#124; [[#Vehicle|Vehicle]] &#124; [[#Water|Water]] &#124; [[#Weapon|Weapon]] &#124; [[#Wheel|Wheel]] &#124; [[#Wind|Wind]]</center>
 
<center>[[#Ambient|Ambient]] &#124; [[#Anim|Anim]] &#124; [[#Bang|Bang]] &#124; [[#Blood|Blood]] &#124; [[#Break|Break]] &#124; [[#Col|Col]] &#124; [[#CS|CS]] &#124; [[#Destruction|Destruction]] &#124; [[#Explosion|Explosion]] &#124; [[#Fire|Fire]] &#124; [[#Glass|Glass]] &#124; [[#Impact|Impact]] &#124; [[#Leaves|Leaves]] &#124; [[#Metal|Metal]] &#124; [[#Misc|Misc]] &#124; [[#Multi|Multi]] &#124; [[#Muzzle|Muzzle]] &#124; [[#Overhang|Overhang]] &#124; [[#Ped|Ped]] &#124; [[#Qub3d|Qub3d]] &#124; [[#Scrape|Scrape]] &#124; [[#Shot|Shot]] &#124; [[#Smoke|Smoke]] &#124; [[#Vehicle|Vehicle]] &#124; [[#Water|Water]] &#124; [[#Weapon|Weapon]] &#124; [[#Wheel|Wheel]] &#124; [[#Wind|Wind]]</center>

Latest revision as of 21:46, 27 November 2011

Here's a list of all known particle effects in GTA:IV.

Ambient | Anim | Bang | Blood | Break | Col | CS | Destruction | Explosion | Fire | Glass | Impact | Leaves | Metal | Misc | Multi | Muzzle | Overhang | Ped | Qub3d | Scrape | Shot | Smoke | Vehicle | Water | Weapon | Wheel | Wind

Ambient

  • ambient_ashtray_smoke
  • ambient_butterflies
  • ambient_butterflies_b
  • ambient_ceiling_dust
  • ambient_ceiling_spawned
  • ambient_chemical_drips
  • ambient_cig_clouds
  • ambient_cig_smoke
  • ambient_cockroaches
  • ambient_dry_ice
  • ambient_dust_lit_windows
  • ambient_dust_windy
  • ambient_electrical_sparks
  • ambient_fire_flames
  • ambient_fire_generic
  • ambient_fire_glow
  • ambient_fire_smoke
  • ambient_flies_circling
  • ambient_flies_glow
  • ambient_flies_smoke
  • ambient_flies_sparked
  • ambient_flies_sparks
  • ambient_flies_spawner
  • ambient_flies_zapped
  • ambient_horn_blast
  • ambient_horn_steam
  • ambient_hotdogstand
  • ambient_hot_tub
  • ambient_leaves_windy
  • ambient_oil_drips
  • ambient_overpass_debris
  • ambient_overpass_spawned
  • ambient_receipts_windy
  • ambient_receipts_windy_3d
  • ambient_respray_can
  • ambient_rubbish_windy
  • ambient_sand_windy
  • ambient_sewerage_flows
  • ambient_sewerage_sinks
  • ambient_steam_chimney
  • ambient_steam_cold
  • ambient_steam_cooking
  • ambient_steam_exhaust
  • ambient_steam_manhole
  • ambient_steam_vent
  • ambient_steam_vent_oblong
  • ambient_tower_plume_large
  • ambient_tower_plume_small
  • ambient_water_drips
  • ambient_water_drips_int
  • ambient_water_pipe_drips
  • amb_ceiling_area_spawns
  • amb_ceiling_chunks
  • amb_ceiling_dust
  • amb_ceiling_silt
  • amb_leaves_windy
  • amb_overpass_area_spawns
  • amb_overpass_chunks
  • amb_overpass_dust
  • amb_overpass_silt
  • amb_plane_engines
  • amb_receipts_windy
  • amb_rubbish_windy
  • amb_ship_plume
  • amb_ship_whitesmoke
  • amb_steam_chimney
  • amb_steam_cooking
  • amb_steam_exhaust
  • amb_steam_manhole
  • amb_tower_plume_lg
  • amb_tower_plume_sm

Anim

  • anim_hammer_debris
  • anim_hammer_dirt
  • anim_hammer_dust
  • anim_hammer_specks
  • anim_pneumatic
  • anim_pneumatic_dust
  • anim_pneumatic_specks
  • anim_rake_leaves
  • anim_sweep_dust
  • anim_watering_can

Bang

  • bang_blood
  • bang_carmetal
  • bang_carmetal_dust
  • bang_concrete
  • bang_concrete_dust
  • bang_dusty
  • bang_glass
  • bang_grass
  • bang_gravel
  • bang_gravel_dust
  • bang_leaves
  • bang_mud_soft
  • bang_mud_splashes
  • bang_sand
  • bang_wood
  • bark_chunks_sheet

Blood

  • blood_artery_mist
  • blood_bang_chunks
  • blood_fall_chunks
  • blood_gun_chunks
  • blood_gun_entry
  • blood_gun_entry_arterial
  • blood_gun_exit
  • blood_gun_exit_arterial
  • blood_melee_blunt
  • blood_melee_fluid
  • blood_melee_sharp
  • blood_melee_sharp_ig
  • blood_mouth_chunks
  • blood_mouth_mist
  • blood_scrape_mist
  • blood_sharp_cloud
  • blood_sharp_fluid
  • blood_shotgun_entry
  • blood_shotgun_exit
  • blood_shotgun_mist
  • blood_sniper_entry
  • blood_sniper_exit
  • blood_sniper_mist
  • blood_stun_punch
  • blood_wheel_squash

Break

  • break_cardboard
  • break_card_flaps
  • break_card_small_chunks
  • break_card_small_slivers
  • break_ceramic
  • break_ceramic_bits
  • break_ceramic_dots
  • break_ceramic_dust
  • break_ceramic_slabs
  • break_dino_bones
  • break_drugs_cloud
  • break_drugs_jar_dots
  • break_electrical
  • break_electrical_dust
  • break_electrical_fire_lg
  • break_electrical_fire_sm
  • break_electrical_glow
  • break_electrical_sparks
  • break_laundry_basket
  • break_laundry_socks_1
  • break_metal
  • break_metal_dust
  • break_metal_shards
  • break_metal_slivers
  • break_metal_sparks
  • break_plasterboard
  • break_sparks
  • break_sparks_dust
  • break_sparks_fast
  • break_sparks_glow
  • break_SPAWN_fire
  • break_stone
  • break_stone_bits
  • break_stone_dots
  • break_stone_dust
  • break_stone_slabs
  • break_water_barrel
  • break_water_barrel_core
  • break_water_barrel_splash
  • break_wood
  • break_wood_chunks
  • break_wood_planks
  • break_wood_shards

Col

  • col_bin_bits_max10
  • col_bin_bits_max25
  • col_bin_bits_max5
  • col_bin_bits_max50
  • col_bin_fastfood_chips
  • col_bin_fastfood_cups
  • col_bin_fastfood_lids
  • col_bin_fastfood_napkins
  • col_bin_gunk_splash
  • col_bin_household_apple3
  • col_bin_household_banana8
  • col_bin_household_fagp2
  • col_bin_household_paper
  • col_bin_street_banana8
  • col_dumpsters_cardboard
  • col_dumpsters_paint
  • col_dumpsters_paper
  • col_dumpsters_slabs
  • col_dumpsters_wood
  • col_electrical
  • col_electrical_arcexp_arc
  • col_electrical_arcexp_dust
  • col_electrical_arcexp_glow
  • col_electrical_arcing
  • col_fastfood_nuts
  • col_fruitpile_apples
  • col_fruitpile_bananas
  • col_fruitpile_mix
  • col_fruitpile_oranges
  • col_leaves_autumnal
  • col_leaves_pale
  • col_mail_bundle
  • col_napkins
  • col_newspaper_bundle
  • col_soda_cans_ecola
  • col_soda_cans_ginger
  • col_soda_cans_lemon
  • col_soda_cans_mix
  • col_soda_cans_sprunk

CS

  • CS_blood_saw_mist
  • CS_blowtorch_core
  • CS_blowtorch_glow
  • CS_burn_box_flames
  • CS_burn_box_smoke
  • CS_cabaret_dry_ice
  • CS_cabbit_chunks_B
  • CS_cabbit_chunks_F
  • CS_cabbit_mist_B
  • CS_cabbit_mist_F
  • CS_chest_chunks_B
  • CS_chest_chunks_F
  • CS_chin_chunks_B
  • CS_chin_chunks_F
  • CS_clarence_mist_B
  • CS_clarence_mist_F
  • CS_dimitri_brain_B
  • CS_dimitri_mist_B
  • CS_dimitri_mist_F
  • CS_end_blood_drool
  • CS_execution_blood
  • CS_execution_chest
  • CS_execution_chin
  • CS_execution_eye
  • CS_execution_incar
  • CS_Fau7a_cigar_smoke
  • CS_Fau7a_lingering_smoke
  • CS_faustin_mist_B
  • CS_faustin_mist_F
  • CS_food_splatter
  • CS_GT02_dry_ice
  • CS_incar_brain_B
  • CS_incar_chunks_B
  • CS_incar_chunks_F
  • CS_interior_smoke
  • CS_kneecaps_mist_B
  • CS_kneecaps_mist_F
  • CS_lighter_flame
  • CS_lighter_flames
  • CS_peg_blood_loop
  • CS_peg_blood_nose

Destruction

  • dest_banknote_pile
  • dest_bin_fastfood
  • dest_bin_household
  • dest_bin_street
  • dest_bin_street
  • dest_ceramic
  • dest_ceramic_plate
  • dest_ceramic_plates
  • dest_chips
  • dest_chip_packet
  • dest_coin_pile
  • dest_crispbag_full
  • dest_dumpsters
  • dest_dumpsters
  • dest_electrical
  • dest_electrical_plastic
  • dest_flower_leaves
  • dest_flower_petals
  • dest_food_debris
  • dest_fruitpile_apples
  • dest_fruitpile_bananas
  • dest_fruitpile_mix
  • dest_fruitpile_oranges
  • dest_fuel_dump
  • dest_glass_brown_empty
  • dest_glass_clear_dots
  • dest_glass_clear_dust
  • dest_glass_clear_empty
  • dest_glass_clear_lager
  • dest_glass_clear_redwine
  • dest_glass_clear_shards
  • dest_glass_green_empty
  • dest_glass_lager
  • dest_glass_panes
  • dest_glass_redwine
  • dest_glass_water
  • dest_juice_cups
  • dest_juice_splash
  • dest_lightbulb_dots
  • dest_lightbulb_dust
  • dest_lightbulb_glass
  • dest_lightbulb_glow
  • dest_lightbulb_off
  • dest_lightbulb_on
  • dest_lightbulb_sparks
  • dest_mail_bundle
  • dest_metal_objects
  • dest_metal_shards
  • dest_metal_slivers
  • dest_metal_sparks
  • dest_money_mixed
  • dest_napkin_pieces
  • dest_newspaper_bundle
  • dest_paint_pot
  • dest_paint_pot_goop
  • dest_paint_pot_metal
  • dest_pigeon_blood
  • dest_pigeon_fluff
  • dest_pigeon_mist
  • dest_plasterboard
  • dest_plastic
  • dest_plastic_brown_cider
  • dest_plastic_chunks
  • dest_plastic_clear_empty
  • dest_plastic_clear_water
  • dest_plastic_dust
  • dest_plastic_specks
  • dest_sauce_bottle
  • dest_sodapile_ecola
  • dest_sodapile_ginger
  • dest_sodapile_lemon
  • dest_sodapile_mix
  • dest_sodapile_sprunk
  • dest_sparking_SPAWN_sparks
  • dest_sparking_wires
  • dest_sparks_fast
  • dest_stone_objects
  • dest_stone_pillars
  • dest_stone_slabs
  • dest_sweeties
  • dest_wood
  • dest_wood_crate
  • dest_wood_planks
  • dest_wood_shards

Explosion

  • explosion_a_anim
  • exp_air_car_chunks
  • exp_bridge_explosion
  • exp_chopper_chase
  • exp_fireball
  • exp_fireball_air
  • exp_fireball_explosion
  • exp_fireball_lingeringsmoke
  • exp_fireball_simpleglow
  • exp_fireball_smoke
  • exp_fireball_smokeRing
  • exp_grenade
  • exp_grenade_air
  • exp_grenade_core
  • exp_grenade_smoke
  • exp_grenade_spikes
  • exp_missed_chopper
  • exp_molotov
  • exp_molotov_air
  • exp_mol_air_glass
  • exp_mol_air_sparks
  • exp_mol_explosion
  • exp_mol_simpleglow
  • exp_petrol_boom
  • exp_petrol_boom_back
  • exp_petrol_burst
  • exp_petrol_chunks
  • exp_petrol_flaming_debris
  • exp_petrol_pump
  • exp_petrol_slivers
  • exp_petrol_smoke
  • exp_petrol_sparks
  • exp_petrol_spike
  • exp_rigged_boom_up
  • exp_rigged_chunks
  • exp_rigged_smoke
  • exp_rigged_spikes
  • exp_rocket
  • exp_rocket_air
  • exp_ship_destroy
  • exp_trespass_boom
  • exp_trespass_boom2
  • exp_trespass_core
  • exp_trespass_core2
  • exp_trespass_huge
  • exp_trespass_mid
  • exp_trespass_upper
  • exp_upper1_SPAWN
  • exp_upper2_SPAWN
  • exp_upper3_SPAWN
  • exp_upper4_SPAWN
  • exp_upper5_SPAWN
  • exp_vehicle
  • exp_vehicle_air

Fire

  • fire_blast_spawned
  • fire_blocks_flames
  • fire_blocks_road
  • fire_blocks_smoke
  • fire_chopper_tail
  • fire_gas_blast_flames
  • fire_gas_blast_glow
  • fire_gas_burner
  • fire_gas_burner_flames
  • fire_gas_burner_glow
  • fire_gas_burn_blast
  • fire_gas_intermittent
  • fire_hotdog_blaze
  • fire_object_flames
  • fire_object_glow
  • fire_object_smoke
  • fire_ped_body_glow
  • fire_ped_limb_glow
  • fire_ped_smoking
  • fire_plume_large
  • fire_tyre_flames
  • fire_vehicle_smoke

Glass

  • glass_chunk_sheet
  • glass_dots_sheet

Impact

  • imp_bullet_armour
  • imp_bullet_cardboard
  • imp_bullet_carpet
  • imp_bullet_concrete
  • imp_bullet_default
  • imp_bullet_dirt_dry
  • imp_bullet_glass
  • imp_bullet_gravel
  • imp_bullet_leaves
  • imp_bullet_mattress_foam
  • imp_bullet_metal
  • imp_bullet_mud_soft
  • imp_bullet_paper
  • imp_bullet_pillow_feathers
  • imp_bullet_sand
  • imp_bullet_tvscreen
  • imp_bullet_videowall
  • imp_bullet_water
  • imp_bullet_wood
  • imp_exp_concrete
  • imp_exp_metal
  • imp_exp_metal_core
  • imp_exp_wood
  • imp_exp_wood_core
  • imp_glass_shards
  • imp_leaves_falling
  • imp_melee_concrete
  • imp_melee_glass
  • imp_melee_wood
  • imp_shotgun_glass
  • imp_shotgun_water

Leaves

  • leaves_fallinginwind
  • leaves_windy_autumnal
  • leaves_windy_pale
  • leaves_wind_autumnal
  • leaves_wind_pale

Metal

  • metal_chunk_sheet
  • metal_shard_spec

Misc

  • Cardboard_Flap_A
  • Cardboard_Flap_B
  • cardboard_pieces
  • china_chunks_sheet
  • cockroaches_anim
  • disco_ice
  • draw_screenspace
  • grainy_dirt_sheet
  • gravel_chunk_sheet
  • gravel_lots_sheet
  • interior_gunsmoke
  • normal_sphere_128
  • player_wasted_cash
  • raindrop_blurred

Multi

  • multi_objects_01
  • multi_objects_02
  • multi_objects_03

Muzzle

  • muz_launcher_smoke
  • muz_machine
  • muz_machine_core
  • muz_machine_front
  • muz_machine_glow
  • muz_minigun
  • muz_minigun_smoke
  • muz_pistol_large
  • muz_pistol_small
  • muz_pistol_smoke
  • muz_rocket
  • muz_rocket_front
  • muz_rocket_smoke
  • muz_shotgun
  • muz_shotgun_core
  • muz_shotgun_glow
  • muz_shotgun_smoke
  • muz_shotgun_sparks
  • muz_smg

Overhang

  • overhang_drips_10m
  • overhang_drips_1m
  • overhang_drips_2m
  • overhang_drips_5m
  • overhang_drips_spawner
  • overhang_littledrips_10m
  • overhang_littledrips_1m
  • overhang_littledrips_2m
  • overhang_littledrips_5m

Ped

  • ped_exhale_linger
  • ped_exhale_vapour
  • ped_foot_dirt_dry
  • ped_foot_gravel
  • ped_foot_leaves
  • ped_foot_mud_dust
  • ped_foot_mud_soft
  • ped_foot_sand
  • ped_foot_water
  • ped_foot_water_L
  • ped_pissing_mist
  • ped_smoke_exhale

Qub3d

  • qub_explode_dust
  • qub_explode_glow
  • qub_explode_rings
  • qub_explode_sparks
  • qub_explode_streaks
  • qub_lg_explode_blue
  • qub_lg_explode_green
  • qub_lg_explode_orange
  • qub_lg_explode_purple
  • qub_lg_explode_red
  • qub_lg_explode_yellow
  • qub_merge_orange
  • qub_merge_purple
  • qub_merge_sparks
  • qub_merge_yellow
  • qub_sm_explode_blue
  • qub_sm_explode_green
  • qub_sm_explode_orange
  • qub_sm_explode_purple
  • qub_sm_explode_red
  • qub_sm_explode_yellow

Scrape

  • scrape_bark_shards
  • scrape_carpet
  • scrape_carpet_dust
  • scrape_dusty
  • scrape_leaves_3D
  • scrape_mud_specks
  • scrape_wood_shards

Shot

  • shot_chemical_glug
  • shot_directed_chem
  • shot_directed_chem_core
  • shot_directed_flame
  • shot_directed_oil
  • shot_directed_oil_core
  • shot_directed_steam
  • shot_directed_steam_core
  • shot_directed_steam_linger
  • shot_directed_water
  • shot_directed_water_core
  • shot_gas_canister
  • shot_gas_explosion
  • shot_oil_glug
  • shot_plasterboard
  • shot_water_glug
  • shot_water_tower
  • shot_water_tower_core

Smoke

  • smoke_chimney_sheet
  • smoke_cloud_anim
  • smoke_filled_car
  • smoke_new_plumes
  • smoke_only_cinders
  • smoke_only_flames
  • smoke_only_smoke
  • smoke_plume_float
  • smoke_plume_window
  • smoke_vault_lingers
  • sparks_arcing_anim

Vehicle

  • veh_backfire_glow
  • veh_exhaust_banger
  • veh_exhaust_core
  • veh_exhaust_front
  • veh_exhaust_truck
  • veh_headlight_dots
  • veh_headlight_dust
  • veh_heli_downwash
  • veh_heli_tail_dust
  • veh_petroltank_car
  • veh_plume_rising
  • veh_respray_smoke
  • veh_rim_disp_conc
  • veh_train_sparks
  • veh_tyre_puncture
  • veh_wrecked_bike
  • veh_wrecked_boat
  • veh_wrecked_flames
  • veh_wrecked_heli
  • veh_wrecked_linger
  • veh_wrecked_smoke
  • veh_wrecked_truck

Water

  • water_boat_entry
  • water_boat_entry_L
  • water_boat_entry_R
  • water_carwash_drips
  • water_carwash_drips_droplets
  • water_carwash_drips_spawnpoints
  • water_carwash_jets
  • water_carwash_mist
  • water_carwash_spawn
  • water_carwash_spit
  • water_carwash_spray
  • water_casino_drop
  • water_castle_dir
  • water_castle_drop
  • water_castle_jet
  • water_central_drop
  • water_cityhall_dir
  • water_corner_jet
  • water_drips_sheet
  • water_fountain_5th
  • water_fountain_castle_low
  • water_fountain_castle_up
  • water_fountain_central
  • water_fountain_cityhall
  • water_fountain_corners
  • water_fountain_directional
  • water_fountain_jet
  • water_fountain_pour
  • water_fountain_rock
  • water_fountain_spout
  • water_fountain_spray
  • water_fountain_tier
  • water_fountain_tier_L
  • water_generic_dir
  • water_generic_jet
  • water_heli_blades
  • water_hose_spray
  • water_hydrant_dir
  • water_hydrant_jet
  • water_hydrant_side
  • water_hydrant_SP
  • water_hydrant_top
  • water_hydrant_vertical_jet
  • water_jets_misty
  • water_pipe_bubble
  • water_pipe_bubble2
  • water_pipe_casino
  • water_pipe_flow
  • water_rock_bubble
  • water_rock_bubble2
  • water_splashes_sheet
  • water_splash_cam
  • water_splash_ped
  • water_tier_spray
  • water_vehicle_ring

Weapon

  • weap_ejected_pistol
  • weap_ejected_rifle
  • weap_ejected_shotgun
  • weap_ejected_smg
  • weap_glow_spike_L
  • weap_molotov_flame
  • weap_molotov_glow
  • weap_molotov_smoke
  • weap_molotov_trail
  • weap_rocket_glow
  • weap_rocket_player
  • weap_rocket_smoke
  • wpn_bullet_smoke
  • wpn_bullet_trace

Wheel

  • wheel_burnout_dirt
  • wheel_burnout_pool
  • wheel_disp_conc_rim
  • wheel_disp_grass
  • wheel_disp_gravel
  • wheel_disp_gravel_w
  • wheel_disp_hard_rim
  • wheel_disp_hard_w
  • wheel_disp_leaves
  • wheel_disp_leaves_w
  • wheel_disp_mud
  • wheel_disp_wood_rim
  • wheel_friction_conc_rim
  • wheel_friction_dirt_dry
  • wheel_friction_dirt_dry_rim
  • wheel_friction_grass
  • wheel_friction_gravel
  • wheel_friction_gravel_rim
  • wheel_friction_hard
  • wheel_friction_hard_rim
  • wheel_friction_hard_w
  • wheel_friction_leaves
  • wheel_friction_leaves_w
  • wheel_friction_mud
  • wheel_friction_sand
  • wheel_friction_sand_rim
  • wheel_friction_water
  • wheel_friction_wood_rim
  • Wheel_Gravel_Lots
  • wheel_sand_burnout

Wind

  • wind_debris_leaves
  • wind_debris_mail
  • wind_debris_paper