VisualSettings.dat
Revision as of 19:58, 19 May 2010 by LeetWoovie (talk | contribs)
Setting | Initial Value | Description | Notes |
---|---|---|---|
heightReflect.* | nil | nil | Values to use with hieght based reflection map |
heightReflect.width | 100.00 | Unknown | "" |
heightReflect.height | 220.00 | Unknown | "" |
heightReflect.specularoffset | 0.15 | Unknown | "" |
heightReflect.waterspeed | 1.00 | Unknown | "" |
raincollision.* | nil | nil | Values to use with rain collision map |
raincollision.width | 28.00 | Unknown | "" |
raincollision.height | 600.00 | Unknown | "" |
raincollision.specularoffest | 0.50 | Unknown | "" |
raincollision.waterspeed | 1.00 | Unknown | "" |
rain.* | nil | nil | Values for rain GPU particle effect |
rain.NumberParticles.ps3 | 4096 | ||
rain.NumberParticles | 16384 | ||
rain.UseLitShader | 1.00 | ||
rain.gravity.x | 0.00 | ||
rain.gravity.y | 0.00 | ||
rain.gravity.z | -0.98 | ||
rain.fadeInScale | 2.00 | ||
rain.diffuse | 1.00 | ||
rain.ambient | 0.40 | ||
rain.wrapScale | 0.60 | ||
rain.wrapBias | 0.40 | ||
rain.defaultlight.red | 1.00 | ||
rain.defaultlight.green | 1.00 | ||
rain.defaultlight.blue | 1.00 | ||
rain.defaultlight.alpha | 16.00 |