surfaud.dat
surfaud.dat
is a surface audio file located in the .\data
directory for San Andreas. It assigns audio to a collision when objects interact with the surfaces. The interactions include the footsteps peds make and vehicles sliding on the surface.
Format
Identifier | Type | Description | |
---|---|---|---|
A | Surface name | string | Name of the surface as defined in the surfinfo.dat |
B | Is concrete | integer | |
C | Is grass | integer | |
D | Is sand | integer | |
E | Is gravel | integer | |
F | Is wood | integer | |
G | Is water | integer | |
H | Is metal | integer | |
I | Is long grass | integer | |
J | Is tile | integer |
To assign an audio to a surface, place a "1" in the corresponding column. You can assign more than one audio for each surface to create unique sound effects like creating mud.