surfaud.dat
surfaud.dat is a surface audio file located in the .\data directory for San Andreas. It assigns audio to a collision when objects interact with the surfaces. The interactions include the footsteps peds make and vehicles sliding on the surface.
Format
| Identifier | Type | Description | |
|---|---|---|---|
| A | Surface name | string | Name of the surface as defined in the surfinfo.dat |
| B | Is concrete | integer | |
| C | Is grass | integer | |
| D | Is sand | integer | |
| E | Is gravel | integer | |
| F | Is wood | integer | |
| G | Is water | integer | |
| H | Is metal | integer | |
| I | Is long grass | integer | |
| J | Is tile | integer |
To assign an audio to a surface, place a "1" in the corresponding column. You can assign more than one audio for each surface to create unique sound effects like creating mud.