Difference between revisions of "ENEX"
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'''ENEX''' is a section in the [[item placement]] file introduced in [[San Andreas]]. This creates entrances to exits or [[interior]] connections to real world by placing yellow markers on the map for CJ to walk through. Note that changes to the flags and links of existing markers are not updated by the text files after the save is created so maintaining the proper sequence of enex lines is a primary concern. New connections can be added to an existing save if temporary (burglary) connections are not present in the save data. Indoor saves generally have no temporary enex data. Add the markers at the very end of the <code>[[gta.dat]]</code> else it can negatively affect currently placed markers. 376 of 400 possible enex connections are used in a standard game. | '''ENEX''' is a section in the [[item placement]] file introduced in [[San Andreas]]. This creates entrances to exits or [[interior]] connections to real world by placing yellow markers on the map for CJ to walk through. Note that changes to the flags and links of existing markers are not updated by the text files after the save is created so maintaining the proper sequence of enex lines is a primary concern. New connections can be added to an existing save if temporary (burglary) connections are not present in the save data. Indoor saves generally have no temporary enex data. Add the markers at the very end of the <code>[[gta.dat]]</code> else it can negatively affect currently placed markers. 376 of 400 possible enex connections are used in a standard game. | ||
− | ==Format== | + | ==San Andreas== |
− | + | ===Format=== | |
X1, Y1, Z1, ROT, W1, W2, C8, X2, Y2, Z2, Rot2, Int, Flag, Name, Sky, I2, Time On, Time Off | X1, Y1, Z1, ROT, W1, W2, C8, X2, Y2, Z2, Rot2, Int, Flag, Name, Sky, I2, Time On, Time Off | ||
Line 42: | Line 42: | ||
|} | |} | ||
− | + | ===Enex Flags=== | |
{|{{Prettytable}} | {|{{Prettytable}} | ||
! Flag | ! Flag | ||
Line 113: | Line 113: | ||
|} | |} | ||
− | + | ===Enex Sky Colors=== | |
{|{{Prettytable}} | {|{{Prettytable}} | ||
! Sky Color | ! Sky Color |
Revision as of 14:51, 9 August 2009
Short description: | Creates an entrance to an exit | |||||||||||||||||||||
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Supported games: | GTA SA | |||||||||||||||||||||
IPL Sections:
|
ENEX is a section in the item placement file introduced in San Andreas. This creates entrances to exits or interior connections to real world by placing yellow markers on the map for CJ to walk through. Note that changes to the flags and links of existing markers are not updated by the text files after the save is created so maintaining the proper sequence of enex lines is a primary concern. New connections can be added to an existing save if temporary (burglary) connections are not present in the save data. Indoor saves generally have no temporary enex data. Add the markers at the very end of the gta.dat
else it can negatively affect currently placed markers. 376 of 400 possible enex connections are used in a standard game.
San Andreas
Format
X1, Y1, Z1, ROT, W1, W2, C8, X2, Y2, Z2, Rot2, Int, Flag, Name, Sky, I2, Time On, Time Off
Identifier | Description |
---|---|
entrance location | |
X width of entry | |
Y width of entry | |
constant 8 | |
exit location | |
exit rotation in degrees | |
The target interior number | |
The type of marker | |
Interior name, used to find the counterpart and to identify via mission script | |
Sky color changer | |
unknown integer flags, could be weather related | |
enables the marker at this time | |
disables the marker at this time |
Enex Flags
Flag | Name | Description |
---|---|---|
1 | unknown interior | Only used for interior markers |
2 | unknown pairing | Used mostly for interior markers; also Big Ear & LS Skyscraper |
4 | Create linked pair | Pair with unflagged mate during new game start |
8 | Reward interior | Sets flag 0010 on pair mate when used |
16 | Used reward entrance | Set by accessing reward interior |
32 | Cars and aircraft | Enable for cars and aircraft |
64 | Bikes and motorcycles | Enable for bikes and motorcycles |
128 | Disable on foot | No foot traffic. Use for cars and/or bikes only |
256 | Accept NPC group | Group members accepted at destination of pair (passengers stripped) |
512 | Food date flag | Set and cleared by food date (cut-scene related) |
1024 | unknown burglary | Set on Bayside and Temporary Burglary doors |
2048 | Disable exit | Player can enter but cannot exit a two-way pair |
4096 | Burglary access | Enabled and disabled during Burglary |
8192 | Entered without exit | Set by Entrance, Cleared by Exit; Applies to one side of a two |
16384 | Enable access | Enabled by default; often cleared by scripts |
32768 | Delete enex | Enex is deleted when used |
Enex Sky Colors
Sky Color | Descriptions |
---|---|
0 | blue sky |
1 | white fading to black |
2 | Black with yellow lights. |
3 | same as 1 |
4 | same as 2 |
5 | white fading to purple fading to black with yellow lights |
6 | white fading to black with yellow lights. |
7 | white fading to green fading to black with yellow light (probably clouds) |
8 | same as 6 |
9 | same as 6 |
10 | same as 2 |
11 | Purple (gay) retarded shadows not much sight. |
12 | same as 6 |
13 | same as 6 |
14 | same as 7 only green is ocean blue |
15 | same as 6 |
16 | same as 2..... |
17 | Nightly Mist |
18 | Blue fading yellow (sunrise i think) |
19 | Blue air with white clouds |
20 | darker blue air with lightblue clouds |
21 | Darker Blue air with white clouds |
22 | Orange with white clouds |
23 | Orange fading gray with orange clouds (weird) |
24 | this is red fading PURPLE with no seeing rang that you can't even see yourself |
25 | Dark Purple to grey with nice sun reflection |
27 | same as 19 |
28 | the best one: big sun white clouds and blue air |
29 | Blue air white clouds HUGE SUN |
30 | Orange with dark orange clouds |
See also
External links
- GTAForums: IPL documentation topic
- GTAForums: Enex Documentation - Topic by OrionSR