Difference between revisions of "Chase.dat"
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− | '''CHASE*.DAT''' is a set of binary files in [[GTA III]] that controls the cars seen in the introduction cutscene of the game. The files are located in the <code>data\paths</code> folder. | + | '''CHASE*.DAT''' is a set of binary files in [[GTA III]] that controls the cars seen in the introduction cutscene of the game. The files are located in the <code>{{dir|3}}\data\paths</code> folder. |
== Format == | == Format == | ||
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== Script == | == Script == | ||
The following opcodes are related to the chase files. | The following opcodes are related to the chase files. | ||
− | * 0354 | + | * 0354, starts the chase scene |
− | * 0355 | + | * 0355, stops the chase scene |
− | * 040A | + | * 040A, removes car from chase |
+ | * 0439, gets car from chase | ||
== See also == | == See also == | ||
+ | * [[Script Path]] | ||
− | * [ | + | == External link == |
+ | * [http://spaceeinstein.altervista.org/chase.php CHASE*.DAT reader (JavaScript)], by {{U|spaceeinstein}} | ||
+ | |||
+ | {{3-navi}} | ||
− | [[Category:File Formats | + | [[Category:File Formats]] |
Revision as of 19:10, 22 January 2015
CHASE*.DAT is a set of binary files in GTA III that controls the cars seen in the introduction cutscene of the game. The files are located in the .\data\paths
folder.
Contents
Format
The format is near identical to its successor, RRR, in San Andreas. Each entry is 28 bytes in size, with the following format:
6b - int[3] - velocity in x,y,z direction 3b - int[3] - right x,y,z 3b - int[3] - top x,y,z 1b - int - steering angle 1b - int - gas pedal power 1b - int - brake pedal power 1b - int - handbrake used 12b - flt[3] - x,y,z position
Script
The following opcodes are related to the chase files.
- 0354, starts the chase scene
- 0355, stops the chase scene
- 040A, removes car from chase
- 0439, gets car from chase