Difference between revisions of "Cullzone.dat"
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== GTA III == | == GTA III == | ||
The file consists of two sections. The header of each section is an integer value indicating the number of entries in the section. The first section has 17 columns and the second section has 8 columns. Many of the zones closely mimic the <code>[[cull.ipl]]</code> file. | The file consists of two sections. The header of each section is an integer value indicating the number of entries in the section. The first section has 17 columns and the second section has 8 columns. Many of the zones closely mimic the <code>[[cull.ipl]]</code> file. | ||
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+ | Maximum number of zones in the Section 1 = 512 | ||
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+ | Maximum number of zones in the Section 2 = 288 | ||
Section 1: | Section 1: |
Revision as of 12:16, 23 December 2010
The cullzone.dat is a binary file containing zoning information in GTA III and Vice City. The file is located in the \data
folder of the game's directory. It is unknown what the file does and it does not appear to be used in the games.
GTA III
The file consists of two sections. The header of each section is an integer value indicating the number of entries in the section. The first section has 17 columns and the second section has 8 columns. Many of the zones closely mimic the cull.ipl
file.
Maximum number of zones in the Section 1 = 512
Maximum number of zones in the Section 2 = 288
Section 1:
Header 4b - int - Number of lines in the section Body 4b - flt - x center 4b - flt - y center 4b - flt - z center 4b - flt - x bottom left 4b - flt - x top right 4b - flt - y bottom left 4b - flt - y top right 4b - flt - z bottom left 4b - flt - z top right 2b - int - ? 2b - int - ? 2b - int - ? 2b - int - ? 2b - int - ? 2b - int - ? 2b - int - ? 2b - int - ?
Section 2:
Header 4b - int - Number of lines in the section Body 4b - flt - x bottom left 4b - flt - x top right 4b - flt - y bottom left 4b - flt - y top right 4b - flt - z bottom left 4b - flt - z top right 4b - int - ? 2b - int - ?
Vice City
Vice City has an additional file called cullzoneempty.dat. Both of these files are not used by the game at all.