Difference between revisions of "Audio directory (III)"
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|27 ||j5_dst.mp3 || - ||JM5_{{Hint|x|A, B, C, D, E}} ||Dead Skunk in the Trunk cutscene | |27 ||j5_dst.mp3 || - ||JM5_{{Hint|x|A, B, C, D, E}} ||Dead Skunk in the Trunk cutscene | ||
|- | |- | ||
− | |112 ||j6_1.wav ||j6_1 || ||The Getaway: *Woman screaming and 2 shots fired* | + | |112 ||j6_1.wav ||j6_1 || - ||The Getaway: *Woman screaming and 2 shots fired* |
|- | |- | ||
|113 ||j6_a.wav ||j6_a ||JM6_1 ||The Getaway: "Get to the bank on the main drag." | |113 ||j6_a.wav ||j6_a ||JM6_1 ||The Getaway: "Get to the bank on the main drag." | ||
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|115 ||j6_c.wav ||j6_c ||JM6_3 ||The Getaway: "Get us out of here!!" | |115 ||j6_c.wav ||j6_c ||JM6_3 ||The Getaway: "Get us out of here!!" | ||
|- | |- | ||
− | |116 ||j6_d.wav ||j6_d || ||The Getaway: "All Units armed bank............in Chinatown" (Can't recognize the rest) | + | |116 ||j6_d.wav ||j6_d || - ||The Getaway: "All Units armed bank............in Chinatown" (Can't recognize the rest) |
|- | |- | ||
|28 ||j6_tbj.mp3 || - ||JM6_{{Hint|x|A, B, C, D, E}} ||The Getaway cutscene | |28 ||j6_tbj.mp3 || - ||JM6_{{Hint|x|A, B, C, D, E}} ||The Getaway cutscene | ||
Line 166: | Line 166: | ||
|15 ||JB.mp3 || - ||JAILB_{{Hint|x|Q, R, S, T, U}} ||Introduction second cutscene | |15 ||JB.mp3 || - ||JAILB_{{Hint|x|Q, R, S, T, U}} ||Introduction second cutscene | ||
|- | |- | ||
− | |151 ||k1_a.wav ||k1_a || ||Kanbu Bust-out: "Terrorist attack at headquarters. All units respond immediately." | + | |151 ||k1_a.wav ||k1_a || - ||Kanbu Bust-out: "Terrorist attack at headquarters. All units respond immediately." |
|- | |- | ||
− | |194 ||k1_b.wav ||k1_b || ||Kanbu Bust-out: *speaks in Japanese* | + | |194 ||k1_b.wav ||k1_b || - ||Kanbu Bust-out: *speaks in Japanese* |
|- | |- | ||
|50 ||k1_kbo.mp3 || - ||KM1_{{Hint|x|A, B, C, D, E, F, G, H}} ||Kanbu Bust-out cutscene | |50 ||k1_kbo.mp3 || - ||KM1_{{Hint|x|A, B, C, D, E, F, G, H}} ||Kanbu Bust-out cutscene | ||
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|4 ||LIPS.wav || - || - ||Lips 106 radio | |4 ||LIPS.wav || - || - ||Lips 106 radio | ||
|- | |- | ||
− | |166 ||lo2_a.wav ||lo2_a || ||Waka-Gashira Wipeout! : "Call all units gunfire reported in Multistorey Car Park in Newport" | + | |166 ||lo2_a.wav ||lo2_a || - ||Waka-Gashira Wipeout! : "Call all units gunfire reported in Multistorey Car Park in Newport" |
|- | |- | ||
− | |167 ||lo6_a.wav ||lo6_a || ||Decoy: "All units be on the lookout for the security car in the Pine Creek area. Suspect is armed and dangerous." | + | |167 ||lo6_a.wav ||lo6_a || - ||Decoy: "All units be on the lookout for the security car in the Pine Creek area. Suspect is armed and dangerous." |
|- | |- | ||
− | |135 ||mf1_a.wav ||mf1_a || ||The Crook: "Ah Mr. Chonks sent you did he. Let's go and pay the fellow a visit." | + | |135 ||mf1_a.wav ||mf1_a ||MEA1_B4 ||The Crook: "Ah Mr. Chonks sent you did he. Let's go and pay the fellow a visit." |
|- | |- | ||
− | |136 ||mf2_a.wav ||mf2_a || ||The Wife: "Marty wants to see me? Well it better be quick because I have to get my hair done." | + | |136 ||mf2_a.wav ||mf2_a ||MEA3_B4 ||The Wife: "Marty wants to see me? Well it better be quick because I have to get my hair done." |
|- | |- | ||
− | |137 ||mf3_a.wav ||mf3_a || ||Her Lover: "Marty sent you huh? Ok, I'm gonna show that creep the meaning of the word business." | + | |137 ||mf3_a.wav ||mf3_a ||MEA4_B4 ||Her Lover: "Marty sent you huh? Ok, I'm gonna show that creep the meaning of the word business." |
|- | |- | ||
− | |138 ||mf3_b.wav ||mf3_b || ||Her Lover: "Carl, hi! I errr, I need more time to get your money," | + | |138 ||mf3_b.wav ||mf3_b ||MEA4_B5 ||Her Lover: "Carl, hi! I errr, I need more time to get your money," |
|- | |- | ||
− | |139 ||mf3_b1.wav ||mf3_b1 || ||Her Lover: "but if you just step into my office..." | + | |139 ||mf3_b1.wav ||mf3_b1 ||MEA4_B7 ||Her Lover: "but if you just step into my office..." |
|- | |- | ||
− | |140 ||mf3_c.wav ||mf3_c || ||Her Lover: "It's far too late for that Marty. You had your chance, but now I'm taking over the business..." | + | |140 ||mf3_c.wav ||mf3_c ||MEA4_B6 ||Her Lover: "It's far too late for that Marty. You had your chance, but now I'm taking over the business..." |
|- | |- | ||
− | |141 ||mf4_a.wav ||mf4_a || ||The Crook: "Get your hands off my arm!" | + | |141 ||mf4_a.wav ||mf4_a || - ||The Crook: "Get your hands off my arm!" |
|- | |- | ||
− | |142 ||mf4_b.wav ||mf4_b || ||The Thieves: "Easy there partner. Wow what the? C'mon put it..." | + | |142 ||mf4_b.wav ||mf4_b || - ||The Thieves: "Easy there partner. Wow what the? C'mon put it..." |
|- | |- | ||
− | |143 ||mf4_c.wav ||mf4_c || ||The Wife: "Hey... stop!" | + | |143 ||mf4_c.wav ||mf4_c || - ||The Wife: "Hey... stop!" |
|- | |- | ||
|93 ||Miscom.wav || - || - ||Mission passed tune | |93 ||Miscom.wav || - || - ||Mission passed tune | ||
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|6 ||MSX.wav || - || - ||MSX FM radio | |6 ||MSX.wav || - || - ||MSX FM radio | ||
|- | |- | ||
− | |89 ||mt_ph1.mp3 || - || ||The Crook cutscene | + | |89 ||mt_ph1.mp3 || - ||MEA1_{{Hint|x|B, C, D, E, F, G, H}} ||The Crook cutscene |
|- | |- | ||
− | |90 ||mt_ph2.mp3 || - || ||The Thieves cutscene | + | |90 ||mt_ph2.mp3 || - ||MEA2_{{Hint|x|A, B, C, D, E, F, G, H}} ||The Thieves cutscene |
|- | |- | ||
− | |91 ||mt_ph3.mp3 || - || ||The Wife cutscene | + | |91 ||mt_ph3.mp3 || - ||MEA3_{{Hint|x|A, B, C, D}} ||The Wife cutscene |
|- | |- | ||
− | |92 ||mt_ph4.mp3 || - || ||Her Lover cutscene | + | |92 ||mt_ph4.mp3 || - ||MEA4_{{Hint|x|A, B, C, D, E, F, G}} ||Her Lover cutscene |
|- | |- | ||
|10 ||police.wav || - || - ||Police radio | |10 ||police.wav || - || - ||Police radio | ||
|- | |- | ||
− | |55 ||r0_pdr2.mp3 || - || ||Payday For Ray ending cutscene | + | |55 ||r0_pdr2.mp3 || - ||AM4_{{Hint|x|3, 4, 5, 6, 7, 8, 9, 10, 11}} ||Payday For Ray ending cutscene |
|- | |- | ||
− | |153 ||r1_a.wav ||r1_a || ||Silence the Sneak: "Call out to all cars. Officers require immediate assistance in Newport" | + | |153 ||r1_a.wav ||r1_a || - ||Silence the Sneak: "Call out to all cars. Officers require immediate assistance in Newport" |
|- | |- | ||
− | |56 ||r1_sw.mp3 || - || ||Silence the Sneak cutscene | + | |56 ||r1_sw.mp3 || - ||RM1_{{Hint|x|B, C, D, E}} ||Silence the Sneak cutscene |
|- | |- | ||
− | |154 ||r2_a.wav ||r2_a || ||Arms Shortage: "Ray phoned ahead... but I thought there'd be more of you." | + | |154 ||r2_a.wav ||r2_a ||RM2_E ||Arms Shortage: "Ray phoned ahead... but I thought there'd be more of you." |
|- | |- | ||
− | |57 ||r2_ap.mp3 || - || ||Arms Shortage cutscene | + | |57 ||r2_ap.mp3 || - ||RM2_{{Hint|x|A1, A, B, C, D, D1}} ||Arms Shortage cutscene |
|- | |- | ||
− | |155 ||r2_b.wav ||r2_b || ||Arms Shortage: "I can't believe those yellow-bellied bastards left me without proper cover again!" | + | |155 ||r2_b.wav ||r2_b ||RM2_E1 ||Arms Shortage: "I can't believe those yellow-bellied bastards left me without proper cover again!" |
|- | |- | ||
− | |156 ||r2_c.wav ||r2_c || ||Arms Shortage: "Well, three arms are better than one, so grab whatever you need." | + | |156 ||r2_c.wav ||r2_c ||RM2_F ||Arms Shortage: "Well, three arms are better than one, so grab whatever you need." |
|- | |- | ||
− | |157 ||r2_d.wav ||r2_d || ||Arms Shortage: "Those Colombians'll be here any minute!" | + | |157 ||r2_d.wav ||r2_d ||RM2_F1 ||Arms Shortage: "Those Colombians'll be here any minute!" |
|- | |- | ||
− | |158 ||r2_e.wav ||r2_e || ||Arms Shortage: "Goddamn they're here!! LOCK'N'LOAD!!" | + | |158 ||r2_e.wav ||r2_e ||RM2_K ||Arms Shortage: "Goddamn they're here!! LOCK'N'LOAD!!" |
|- | |- | ||
− | |159 ||r2_f.wav ||r2_f || ||Arms Shortage: "Heh-hey! If I'd teamed up with you in Nicaragua maybe I'd still have my arm!" | + | |159 ||r2_f.wav ||r2_f ||RM2_L ||Arms Shortage: "Heh-hey! If I'd teamed up with you in Nicaragua maybe I'd still have my arm!" |
|- | |- | ||
− | |160 ||r2_g.wav ||r2_g || ||Arms Shortage: "If you need any firepower just drop by and take what you need from the lookers. Leave the cash behind." | + | |160 ||r2_g.wav ||r2_g ||RM2_M ||Arms Shortage: "If you need any firepower just drop by and take what you need from the lookers. Leave the cash behind." |
|- | |- | ||
− | |161 ||r2_h.wav ||r2_h || ||Arms Shortage: "Now get out of here. I'll handle the cops." | + | |161 ||r2_h.wav ||r2_h ||RM2_N ||Arms Shortage: "Now get out of here. I'll handle the cops." |
|- | |- | ||
− | |58 ||r3_ed.mp3 || - || ||Evidence Dash cutscene | + | |58 ||r3_ed.mp3 || - ||RM3_{{Hint|x|A, H, B, C, E, F, G}} ||Evidence Dash cutscene |
|- | |- | ||
− | |59 ||r4_gf.mp3 || - || ||Gone Fishing cutscene | + | |59 ||r4_gf.mp3 || - ||RM4_{{Hint|x|A, H, B, C, E}} ||Gone Fishing cutscene |
|- | |- | ||
− | |162 ||r5_a.wav ||r5_a || ||Plaster Blaster: "Call out to all units. He's taken the bait. Shoot to kill! Shoot to kill!" | + | |162 ||r5_a.wav ||r5_a || - ||Plaster Blaster: "Call out to all units. He's taken the bait. Shoot to kill! Shoot to kill!" |
|- | |- | ||
− | |60 ||r5_pb.mp3 || - || || Plaster Blaster cutscene | + | |60 ||r5_pb.mp3 || - ||RM5_{{Hint|x|A, A1, B, B1, C, D}} || Plaster Blaster cutscene |
|- | |- | ||
− | |163 ||r6_a.wav ||r6_a || ||Marked Man: "Here's a key to a lock-up." | + | |163 ||r6_a.wav ||r6_a ||RM6_1 ||Marked Man: "Here's a key to a lock-up." |
|- | |- | ||
− | |164 ||r6_a1.wav ||r6_a1 || ||Marked Man: "You'll find some cash and 'supplies' I'd stashed in case things got tight." | + | |164 ||r6_a1.wav ||r6_a1 ||RM6_2 ||Marked Man: "You'll find some cash and 'supplies' I'd stashed in case things got tight." |
|- | |- | ||
− | |165 ||r6_b.wav ||r6_b || ||Marked Man: "See y'around." | + | |165 ||r6_b.wav ||r6_b ||RM6_3 ||Marked Man: "See y'around." |
|- | |- | ||
− | |61 ||r6_mm.mp3 || - || ||Marked Man cutscene | + | |61 ||r6_mm.mp3 || - ||RM6_{{Hint|x|A, B, C, C1, D, E}} ||Marked Man cutscene |
|- | |- | ||
|3 ||RISE.wav || - || - ||Rise FM radio | |3 ||RISE.wav || - || - ||Rise FM radio |
Revision as of 19:57, 23 February 2015
The .\Audio
folder contains all of the audio used in the game. The following lists all files in the folder, their associated mission and text if applicable, and their position in the game memory. Texts in cutscene and radio will not be listed. Italicized script names means the script name differs from the file name.
The Android version uses MP3 files for most of the game's audio, albeit with the .nfx extension instead of .mp3.
Position | File name | Script name | Associated GXT entries |
Text/description |
---|---|---|---|---|
144 | A1_a.wav | a1_a | - | Sayonara Salvatore: "There he is, waste him!" |
45 | a1_sso.wav | - | AM1_x | Sayonara Salvatore cutscene |
46 | a2_pp.wav | - | AM3_x | Paparazzi Purge cutscene |
145 | a3_a.wav | a3_a | - | unused: "Federal agents request immediate backup, Torrington" |
47 | a3_ss.wav | - | AM2_x | Under Surveillance cutscene |
147 | a4_a.wav | a4_a | AM4_1A | Payday For Ray: "Get to the Phone in West Belleville Park." |
148 | a4_b.wav | a4_b | AM4_1B | Payday For Ray: "Get to the Phone on Liberty Campus." |
149 | a4_c.wav | a4_c | AM4_1C | Payday For Ray: "Get to the Phone in South Belleville Park." |
150 | a4_d.wav | a4_d | AM4_1D | Payday For Ray: "Meet me in the toilet block in the park." |
48 | a4_pdr.wav | - | AM4_x | Payday For Ray cutscene |
146 | a5_a.wav | a5_a | - | Two-Faced Tanner: "Undercover officer requesting immediate backup and clean underwear, cover blown" |
49 | a5_k2ft.wav | - | AM5_x | Two-Faced Tanner cutscene |
70 | a6_bait.wav | - | AS1_x | Bait cutscene |
71 | a7_etg.wav | - | AS2_x | Espresso-2-Go! cutscene |
72 | a8_ps.wav | - | AS3_x | S.A.M. cutscene |
73 | a9_asd.wav | - | CAT1_x | Ransom cutscene |
182 | AMMU_A.wav | ammu_a | AMMU_A | Pump-Action Pimp: "Luigi said you'd need a piece..." |
183 | AMMU_b.wav | ammu_b | AMMU_B | Farewell 'Chunky' Lee Chong: "Joey told me to tool you up..." |
184 | AMMU_C.wav | ammu_c | AMMU_C | "So go around back of the shop. I left you a nine in the yard." |
16 | BET.mp3 | - | BETRA_x | Introduction cutscene |
75 | c1_tex.mp3 | - | CAT2_x | The Exchange cutscene |
195 | cat1.wav | c_1 | CAT2_J | The Exchange: "Get this thing airborne!!" |
8 | CHAT.wav | - | - | Chatterbox 109 radio |
11 | City.wav | - | - | City ambiance |
1 | CLASS.wav | - | - | Double Cleff FM radio |
13 | COMopen.wav | - | - | Staunton Island unlocked radio |
62 | d1_stog.mp3 | - | LOVE1_x | Liberator cutscene |
63 | d2_kk.mp3 | - | LOVE2_x | Waka-Gashira Wipeout! cutscene |
64 | d3_ado.mp3 | - | LOVE3_x | A Drop In The Ocean cutscene |
67 | d4_gta.mp3 | - | LOVE4_x | Grand Theft Aero cutscene |
68 | d4_gta2.mp3 | - | GTAB_x | Grand Theft Aero second cutscene |
65 | d5_es.mp3 | - | LOVE5_x | Escort Service cutscene |
69 | d6_sts.mp3 | - | LOVE6_x | Decoy cutscene |
66 | d7_mld.mp3 | - | - | Love's Disappearance cutscene |
185 | door_1.wav | door_1 | - | Portland hideout door closing |
186 | door_2.wav | door_2 | - | unused: Portland hideout door opening |
187 | door_3.wav | door_3 | - | Staunton hideout door closing |
188 | door_4.wav | door_4 | - | unused: Staunton hideout door opening |
189 | door_5.wav | door_5 | - | unused |
190 | door_6.wav | door_6 | - | unused |
134 | el3_a.wav | el3_a | - | Big'N'Veiny: "All units be on a lookout for donkey porn being dropped in Portland area." |
76 | el_ph1.mp3 | - | DIAB1_x | Turismo cutscene |
77 | el_ph2.mp3 | - | DIAB2_x | I Scream, You Scream cutscene |
78 | el_ph3.mp3 | - | DIAB4_x | Big'N'Veiny cutscene |
79 | el_ph4.mp3 | - | DIAB3_x | Trial By Fire cutscene |
94 | END.mp3 | - | END_x | End cutscene |
7 | FLASH.wav | - | - | Flashback 95.6 radio |
5 | GAME.wav | - | - | Game FM radio |
179 | h5_a.wav | h5_a | HM5_1 | Rumble: "Yo, Ice said was comin'. There rules. Bats only. No guns, no cars." |
180 | h5_b.wav | h5_b | HM5_5 | Rumble: "This is a battle for respect, you cool?" |
181 | h5_c.wav | h5_c | HM5_6 | Rumble: "Let's go crack some skulls..." |
84 | hd_ph1.mp3 | - | HM1_x | Uzi Money cutscene |
85 | hd_ph2.mp3 | - | HM2_x | Toyminator cutscene |
86 | hd_ph3.mp3 | - | HM3_x | Rigged To Blow cutscene |
87 | hd_ph4.mp3 | - | HM4_x | Bullion Run cutscene |
88 | hd_ph5.mp3 | - | HM5_x | Rumble cutscene |
0 | HEAD.wav | - | - | Head Radio |
22 | j0_dm2.mp3 | - | LM3_x | Drive Misty For Me ending cutscene |
23 | j1_lfl.mp3 | - | JM1_x | Mike Lips Last Lunch cutscene |
24 | j2_kcl.mp3 | - | JM2_x | Farewell 'Chunky' Lee Chong cutscene |
25 | j3_vh.mp3 | - | JM3_x | Van Heist cutscene |
106 | j4_a.wav | j4_a | JM4_6 | Cipriani's Chauffeur: "Hey watch the car! I said no fancy crap" |
107 | j4_b.wav | j4_b | JM4_2 | Cipriani's Chauffeur: "Wait here! Keep the engine running. This ain't a social call." |
108 | j4_c.wav | j4_c | JM4_3 | Cipriani's Chauffeur: "It's a Triad ambush! Get us out of here kid!" |
109 | j4_d.wav | j4_d | JM4_4 | Cipriani's Chauffeur: "The Triads think they can mess with me, the triads, with ME!" |
110 | j4_e.wav | j4_e | JM4_5 | Cipriani's Chauffeur: "Drop by later and we'll give them something to launder," |
26 | j4_eth.mp3 | - | JM4_x | Cipriani's Chauffeur cutscene |
111 | j4_f.wav | j4_f | JM4_5 | Cipriani's Chauffeur: "their own blood stained clothes!!" |
102 | j4t_1.wav | j4t_1 | JM4_10 | Cipriani's Chauffeur: "OK, Kid. Drive me to the laundry in Chinatown first, I got a bit of business to take care of." |
103 | j4t_2.wav | j4t_2 | JM4_11 | Cipriani's Chauffeur: "Those washer women aint been payin' their protection money." |
104 | j4t_3.wav | j4t_3 | JM4_12 | Cipriani's Chauffeur: "And watch the car, Joey just fixed this junk heap." |
105 | j4t_4.wav | j4t_4 | JM4_13 | Cipriani's Chauffeur: "So no fancy crap, OK?" |
27 | j5_dst.mp3 | - | JM5_x | Dead Skunk in the Trunk cutscene |
112 | j6_1.wav | j6_1 | - | The Getaway: *Woman screaming and 2 shots fired* |
113 | j6_a.wav | j6_a | JM6_1 | The Getaway: "Get to the bank on the main drag." |
114 | j6_b.wav | j6_b | JM6_2 | The Getaway: "Keep the engine running we'll be in and out in no time." |
115 | j6_c.wav | j6_c | JM6_3 | The Getaway: "Get us out of here!!" |
116 | j6_d.wav | j6_d | - | The Getaway: "All Units armed bank............in Chinatown" (Can't recognize the rest) |
28 | j6_tbj.mp3 | - | JM6_x | The Getaway cutscene |
15 | JB.mp3 | - | JAILB_x | Introduction second cutscene |
151 | k1_a.wav | k1_a | - | Kanbu Bust-out: "Terrorist attack at headquarters. All units respond immediately." |
194 | k1_b.wav | k1_b | - | Kanbu Bust-out: *speaks in Japanese* |
50 | k1_kbo.mp3 | - | KM1_x | Kanbu Bust-out cutscene |
51 | k2_gis.mp3 | - | KM2_x | Grand Theft Auto cutscene |
152 | K3_A.wav | k3_a | KM3_7 | Deal Steal: "It's a Yakuza trap man!" |
52 | k3_ds.mp3 | - | KM3_x | Deal Steal cutscene |
53 | k4_shi.mp3 | - | KM4_x | Shima cutscene |
74 | k4_shi2.mp3 | - | KM4_x | Shima: "I can't pay you and I wouldn't pay you if I could! Some young gang just jacked out the place! They took everything! You guys are useless. What kind of Yakuza are you anyway...?" |
54 | k5_sd.mp3 | - | KM2_x | Smack Down cutscene |
2 | KJAH.wav | - | - | Jah Radio |
17 | l1_lg.mp3 | - | EBAL_x | Luigi's Girls cutscene |
101 | l2_a.wav | l2_a | LM3_5 | Drive Misty for Me: "You working regular for Luigi now huh? It's about time he got a driver we can trust!" |
18 | l2_dsb.mp3 | - | LM2_x | Don't Spank Ma Bitch Up cutscene |
19 | l3_dm.mp3 | - | LM3_x | Drive Misty For Me cutscene |
20 | l4_pap.mp3 | - | LM4_x | Pump-Action Pimp cutscene |
21 | l5_tfb.mp3 | - | LM5_x | The Fuzz Ball cutscene |
97 | lib_a.wav | lib_a | EBAL_B | Give Me Liberty: "This is the place right here, let's get off the street and find a change of clothes!" |
95 | lib_a1.wav | lib_a1 | EBAL_A | Give Me Liberty: "I know a place on the edge of the Red Light District where we can lay low," |
96 | lib_a2.wav | lib_a2 | EBAL_A1 | Give Me Liberty: "but my hands are all messed up so you better drive, brother." |
98 | lib_b.wav | lib_b | EBAL_x | Give Me Liberty: "I know this guy, he's connected, his name is Luigi. Me an' him go back so I could probably get you some work. C'mon lets head over there." |
99 | lib_c.wav | lib_c | EBAL_G | Give Me Liberty: "This is Luigi's club. Let's go round the back and use the service door." |
100 | lib_d.wav | lib_d | LM1_9 | Luigi's Girls: "Hi I'm Misty." |
4 | LIPS.wav | - | - | Lips 106 radio |
166 | lo2_a.wav | lo2_a | - | Waka-Gashira Wipeout! : "Call all units gunfire reported in Multistorey Car Park in Newport" |
167 | lo6_a.wav | lo6_a | - | Decoy: "All units be on the lookout for the security car in the Pine Creek area. Suspect is armed and dangerous." |
135 | mf1_a.wav | mf1_a | MEA1_B4 | The Crook: "Ah Mr. Chonks sent you did he. Let's go and pay the fellow a visit." |
136 | mf2_a.wav | mf2_a | MEA3_B4 | The Wife: "Marty wants to see me? Well it better be quick because I have to get my hair done." |
137 | mf3_a.wav | mf3_a | MEA4_B4 | Her Lover: "Marty sent you huh? Ok, I'm gonna show that creep the meaning of the word business." |
138 | mf3_b.wav | mf3_b | MEA4_B5 | Her Lover: "Carl, hi! I errr, I need more time to get your money," |
139 | mf3_b1.wav | mf3_b1 | MEA4_B7 | Her Lover: "but if you just step into my office..." |
140 | mf3_c.wav | mf3_c | MEA4_B6 | Her Lover: "It's far too late for that Marty. You had your chance, but now I'm taking over the business..." |
141 | mf4_a.wav | mf4_a | - | The Crook: "Get your hands off my arm!" |
142 | mf4_b.wav | mf4_b | - | The Thieves: "Easy there partner. Wow what the? C'mon put it..." |
143 | mf4_c.wav | mf4_c | - | The Wife: "Hey... stop!" |
93 | Miscom.wav | - | - | Mission passed tune |
6 | MSX.wav | - | - | MSX FM radio |
89 | mt_ph1.mp3 | - | MEA1_x | The Crook cutscene |
90 | mt_ph2.mp3 | - | MEA2_x | The Thieves cutscene |
91 | mt_ph3.mp3 | - | MEA3_x | The Wife cutscene |
92 | mt_ph4.mp3 | - | MEA4_x | Her Lover cutscene |
10 | police.wav | - | - | Police radio |
55 | r0_pdr2.mp3 | - | AM4_x | Payday For Ray ending cutscene |
153 | r1_a.wav | r1_a | - | Silence the Sneak: "Call out to all cars. Officers require immediate assistance in Newport" |
56 | r1_sw.mp3 | - | RM1_x | Silence the Sneak cutscene |
154 | r2_a.wav | r2_a | RM2_E | Arms Shortage: "Ray phoned ahead... but I thought there'd be more of you." |
57 | r2_ap.mp3 | - | RM2_x | Arms Shortage cutscene |
155 | r2_b.wav | r2_b | RM2_E1 | Arms Shortage: "I can't believe those yellow-bellied bastards left me without proper cover again!" |
156 | r2_c.wav | r2_c | RM2_F | Arms Shortage: "Well, three arms are better than one, so grab whatever you need." |
157 | r2_d.wav | r2_d | RM2_F1 | Arms Shortage: "Those Colombians'll be here any minute!" |
158 | r2_e.wav | r2_e | RM2_K | Arms Shortage: "Goddamn they're here!! LOCK'N'LOAD!!" |
159 | r2_f.wav | r2_f | RM2_L | Arms Shortage: "Heh-hey! If I'd teamed up with you in Nicaragua maybe I'd still have my arm!" |
160 | r2_g.wav | r2_g | RM2_M | Arms Shortage: "If you need any firepower just drop by and take what you need from the lookers. Leave the cash behind." |
161 | r2_h.wav | r2_h | RM2_N | Arms Shortage: "Now get out of here. I'll handle the cops." |
58 | r3_ed.mp3 | - | RM3_x | Evidence Dash cutscene |
59 | r4_gf.mp3 | - | RM4_x | Gone Fishing cutscene |
162 | r5_a.wav | r5_a | - | Plaster Blaster: "Call out to all units. He's taken the bait. Shoot to kill! Shoot to kill!" |
60 | r5_pb.mp3 | - | RM5_x | Plaster Blaster cutscene |
163 | r6_a.wav | r6_a | RM6_1 | Marked Man: "Here's a key to a lock-up." |
164 | r6_a1.wav | r6_a1 | RM6_2 | Marked Man: "You'll find some cash and 'supplies' I'd stashed in case things got tight." |
165 | r6_b.wav | r6_b | RM6_3 | Marked Man: "See y'around." |
61 | r6_mm.mp3 | - | RM6_x | Marked Man cutscene |
3 | RISE.wav | - | - | Rise FM radio |
34 | s0_mas.mp3 | - | Salvatore's Called A Meeting ending cutscene | |
118 | s1_a.wav | s1_a | Chaperone: "Hey Maria! It's my favorite lady!" | |
119 | s1_a1.wav | s1_a1 | Chaperone: "You looking for some fun? A little...hmm? Some SPANK?" | |
120 | s1_b.wav | s1_b | Chaperone: "Hi Chico. Nah, just the usual." | |
121 | s1_c.wav | s1_c | Chaperone: "Here you go lady." | |
122 | s1_c1.wav | s1_c1 | Chaperone: "Hey maybe you should check out the warehouse party at the east end of Atlantic Quays." | |
123 | s1_d.wav | s1_d | Chaperone: "Hmm thanks Chico. See you around." | |
124 | s1_e.wav | s1_e | Chaperone: "Gracias and enjoy that's good stuff." | |
125 | s1_f.wav | s1_f | Chaperone: "C'mon Fido, let's go and check out this party!" | |
126 | s1_g.wav | s1_g | Chaperone: "Alright Fido, you wait here and look after the car while I go and shake my butt alright." | |
127 | s1_h.wav | s1_h | Chaperone: "Four-five to all units: Assist narcotics raid Atlantic Quays..." | |
128 | s1_i.wav | s1_i | Chaperone: "IT'S A RAID!" | |
129 | s1_j.wav | s1_j | Chaperone: "Okay Fido come on , Let's get outta here Wooooh!" | |
130 | s1_k.wav | s1_k | Chaperone: "You know I enjoyed myself for the first time in a long while, and you treated me really good. With respect and everything." | |
131 | s1_l.wav | s1_l | Chaperone: "Oh, I'd better go. I'll see you around I hope." | |
35 | s1_pf.mp3 | - | Chaperone cutscene | |
36 | s2_ctg.mp3 | - | Cutting the Grass cutscene | |
41 | s2_ctg2.mp3 | - | Cutting the Grass Curly Bob with Catalina and Miguel cutscene | |
132 | s3_a.wav | s3_a | Bomb Da Base Act II: "Get a good vantage point then I'll head in when you fire the first shot." | |
133 | s3_b.wav | s3_b | Bomb Da Base Act II: "All cars in the vicinity of Portland Harbor investigate report of gunfire and explosion" | |
37 | s3_rtc.mp3 | - | Bomb Da Base Act I cutscene | |
39 | s4_bdba.mp3 | - | Bomb Da Base Act II cutscene (Need money) | |
40 | s4_bdbb.mp3 | - | Bomb Da Base Act II cutscene (Enough money) | |
42 | s4_bdbd.mp3 | - | Bomb Da Base Act II cutscene (Ship sinking) | |
38 | s5_lrq.mp3 | - | Last Requests cutscene | |
43 | s5_lrqb.mp3 | - | Last Requests cutscene (Maria and Asuka) | |
44 | s5_lrqc.mp3 | - | Last Requests ending cutscene | |
- | sfx.RAW | - | - | Sound effects compiled into one file, can be opened with Nullpointer's Tool. |
- | sfx.SDT | - | - | Directory file of the above. |
14 | SUBopen.wav | - | - | Shoreside Vale unlocked radio |
29 | t1_tol.mp3 | - | TM1_x | Taking Out The Laundry cutscene |
30 | t2_tpu.mp3 | - | TM2_x | The Pick-Up cutscene |
191 | t3_a.wav | t3_a | - | Salvatore's Called A Meeting: "How you doin'." |
192 | t3_b.wav | t3_b | - | Salvatore's Called A Meeting: "How you doin', kid." |
193 | t3_c.wav | t3_c | - | Salvatore's Called A Meeting: "No fancy crap." |
31 | t3_mas.mp3 | - | TM3_x | Salvatore's Called A Meeting cutscene |
117 | t4_a.wav | t4_a | - | Triads And Tribulations: "Calling all units, gang war in progress, Chinatown, advice caution." |
32 | t4_tat.mp3 | - | TM4_x | Triads And Tribulations cutscene |
33 | t5_bf.mp3 | - | TM5_x | Blow Fish cutscene |
12 | Water.wav | - | - | Water ambiance |
168 | YD2_A.wav | yd2_a | Uzi Rider: "We're going for a little ride into Hepburn Heights, whack us some filthy Diablos been dissing Queen Lizzy." | |
177 | yd2_ass.wav | yd2_ass | Uzi Rider: "You've got five seconds to get back in the car man." | |
169 | yd2_b.wav | yd2_b | Uzi Rider: "You do the driving and shooting. We'll make sure you don't get cold feet." | |
170 | yd2_c.wav | yd2_c | Uzi Rider: "Here, you'll need a 'piece'." | |
171 | yd2_c1.wav | yd2_c1 | Uzi Rider: "Let's drive!!" | |
172 | yd2_d.wav | yd2_d | Uzi Rider: "He's wrecked my car! ... (Can't recognize the rest) | |
173 | yd2_e.wav | yd2_e | Uzi Rider: "He's bailing out! ... (Can't recognize the rest) | |
174 | yd2_f.wav | yd2_f | Uzi Rider: "Hepburn Heights, let's kill me some filthy Diablos" | |
175 | yd2_g.wav | yd2_g | Uzi Rider: "Remember you're ....... or you're goner (Can't recognize the rest) | |
176 | yd2_h.wav | yd2_h | Uzi Rider: "OK that should do it now get us back to Yard! GO GO GO NOW!! | |
178 | yd2_ok.wav | yd2_ok | Uzi Rider: "Okay you're kinda man ............ you're .... man. Real shootah! (Can't recognize the rest) | |
80 | yd_ph1.mp3 | - | Bling-bling Scramble cutscene | |
81 | yd_ph2.mp3 | - | Uzi Rider cutscene | |
82 | yd_ph3.mp3 | - | Gangcar Round-up cutscene | |
83 | yd_ph4.mp3 | - | Kingdom Come cutscene |
Notes
On the PC, these files are stored only on the PLAY disc unless the game has been upgraded with the 1.1 patch, in which case they will be copied to the audio folder of the game install. The SFX files can only be found in the install audio folder regardless of game version. See SFX for more info.