Difference between revisions of "Fistfite.dat"
Line 74: | Line 74: | ||
The line number determines which move to use and which group the move belongs to. | The line number determines which move to use and which group the move belongs to. | ||
+ | {{incomplete}} | ||
===GTA III=== | ===GTA III=== | ||
− | {{ | + | {| {{prettytable}} |
+ | ! Line | ||
+ | ! Move | ||
+ | ! Description | ||
+ | |- | ||
+ | | 1 || Null || | ||
+ | |- | ||
+ | | 2 || StdPunch || | ||
+ | |- | ||
+ | | 3 || Idle || | ||
+ | |- | ||
+ | | 4 || Shuffle_f || | ||
+ | |- | ||
+ | | 5 || Knee || | ||
+ | |- | ||
+ | | 6 || Headbutt || | ||
+ | |- | ||
+ | | 7 || PunchJab || | ||
+ | |- | ||
+ | | 8 || PunchHook || | ||
+ | |- | ||
+ | | 9 || Kick || | ||
+ | |- | ||
+ | | 10 || LongKick || | ||
+ | |- | ||
+ | | 11 || RoundHouse || | ||
+ | |- | ||
+ | | 12 || BodyBlow || | ||
+ | |- | ||
+ | | 13 || GroundKick || | ||
+ | |- | ||
+ | | 14 || HitFront || | ||
+ | |- | ||
+ | | 15 || HitBack || | ||
+ | |- | ||
+ | | 16 || HitRight || | ||
+ | |- | ||
+ | | 17 || HitLeft || | ||
+ | |- | ||
+ | | 18 || HitBody || | ||
+ | |- | ||
+ | | 19 || HitChest || | ||
+ | |- | ||
+ | | 20 || HitHead || | ||
+ | |- | ||
+ | | 21 || HitBigStep || | ||
+ | |- | ||
+ | | 22 || HitOnFloor || | ||
+ | |- | ||
+ | | 23 || HitBehind || | ||
+ | |- | ||
+ | | 24 || Idle2Norm || | ||
+ | |} | ||
+ | |||
===Vice City=== | ===Vice City=== | ||
− | |||
− | ===Other=== | + | ====Other==== |
{| {{prettytable}} | {| {{prettytable}} | ||
! Line | ! Line | ||
Line 85: | Line 138: | ||
! Description | ! Description | ||
|- | |- | ||
− | | 1 || | + | | 1 || Null || null |
|- | |- | ||
− | | 2 || standard punch | + | | 2 || StdPunch || standard punch |
|- | |- | ||
− | | 3 || | + | | 3 || Idle || idle |
|- | |- | ||
− | | 4 || | + | | 4 || Shuffle_f || shuffle |
|} | |} | ||
− | ===Frontal attack=== | + | ====Frontal attack==== |
These moves are used when you are standing still attacking a victim in front with the fist or small weapons that can melee in close range. | These moves are used when you are standing still attacking a victim in front with the fist or small weapons that can melee in close range. | ||
{| {{prettytable}} | {| {{prettytable}} | ||
Line 101: | Line 154: | ||
! Description | ! Description | ||
|- | |- | ||
− | | 5 || | + | | 5 || Knee || Attacks with the right knee |
|- | |- | ||
− | | 6 || | + | | 6 || PunchHook || Attacks with the left fist |
|- | |- | ||
− | | 7 || | + | | 7 || Jab || Attacks with the left fist |
|- | |- | ||
− | | 8 || | + | | 8 || Punch || Attacks with the right fist |
|- | |- | ||
− | | 9 || | + | | 9 || LongKick || Kicks high in the air with the right leg |
|- | |- | ||
− | | 10 || | + | | 10 || RoundHouse || Swings the right leg around in the air |
|} | |} | ||
− | ===Directional attacks=== | + | ====Directional attacks==== |
These moves are used when the victim is not in front. | These moves are used when the victim is not in front. | ||
{| {{prettytable}} | {| {{prettytable}} | ||
Line 121: | Line 174: | ||
! Description | ! Description | ||
|- | |- | ||
− | | 11 || | + | | 11 || FwdLeft || front left kick attack |
|- | |- | ||
− | | 12 || | + | | 12 || FwdRight || front right headbutt attack |
|- | |- | ||
− | | 13 || | + | | 13 || BackKick || rear left kick attack |
|- | |- | ||
− | | 14 || || | + | | 14 || BackFlip || |
|- | |- | ||
− | | 15 || | + | | 15 || BackLeft || left elbow attack |
|- | |- | ||
− | | 16 || | + | | 16 || BackRight || rear right kick attack |
|- | |- | ||
− | | 17 || | + | | 17 || RightSweep || right elbow attack |
|} | |} | ||
− | ===Special attack=== | + | ====Special attack==== |
{| {{prettytable}} | {| {{prettytable}} | ||
! Line | ! Line | ||
Line 142: | Line 195: | ||
! Description | ! Description | ||
|- | |- | ||
− | | 18 || | + | | 18 || GroundKick || Kicks ground with right foot |
|} | |} | ||
− | ===Responses=== | + | ====Responses==== |
These moves are responses from being attacked. | These moves are responses from being attacked. | ||
+ | {| {{prettytable}} | ||
+ | ! Line | ||
+ | ! Move | ||
+ | ! Description | ||
+ | |- | ||
+ | | 19 || HitFront || | ||
+ | |- | ||
+ | | 20 || HitBack || | ||
+ | |- | ||
+ | | 21 || HitRight || | ||
+ | |- | ||
+ | | 22 || HitLeft || | ||
+ | |- | ||
+ | | 23 || HitBody || | ||
+ | |- | ||
+ | | 24 || HitChest || | ||
+ | |- | ||
+ | | 25 || HitHead || | ||
+ | |- | ||
+ | | 26 || HitBigStep || | ||
+ | |- | ||
+ | | 27 || HitOnFloor || | ||
+ | |- | ||
+ | | 28 || HitBehind || | ||
+ | |} | ||
− | ===Melee weapon attacks=== | + | ====Melee weapon attacks==== |
+ | {| {{prettytable}} | ||
+ | ! Line | ||
+ | ! Move | ||
+ | ! Description | ||
+ | |- | ||
+ | | 29 || Attack1 || | ||
+ | |- | ||
+ | | 30 || Attack2 || | ||
+ | |- | ||
+ | | 31 || Attack3 || | ||
+ | |- | ||
+ | | 32 || Idle2Norm || | ||
+ | |- | ||
+ | | 33 || Idle2Norm || | ||
+ | |} | ||
{{N|VC}} | {{N|VC}} | ||
[[Category:File Formats]][[Category:GTA_3]] | [[Category:File Formats]][[Category:GTA_3]] |
Revision as of 04:31, 24 January 2011
The fistfite.dat file contains information on melee attacks, including damage and animation, in GTA III and Vice City. The file is located in the \data
folder of the game's directory.
Contents
Format
Name | Type | Description | ||
---|---|---|---|---|
Move Name | string | Any names can be used here. This is only used for identification. | ||
Start Fire Time | float | |||
End Fire Time | float | |||
Combo follow on time | float | Right after the first attack, the next attack will be the next move in the list within the group. Successive attacks (mashing attack button) will no longer follow the list until the attack is no longer successive. This was never used in the game by default. | ||
Strike Radius | float | The effective distance to do damage. Can also affect victims behind you. | ||
Extend Reach Multiplier | float | |||
Hit Level | character |
G - ground; feet, but can glitch the animation of the victim if the victim is standing. | ||
Animation Name | string | The name of the animation to use from the ped.ifp file. Any animation should work and do damage as long as the animation is loaded and the animation can reach the victim. You can use default as the name to use default animations.
| ||
Damage | integer | The higher the damage, the more health the victim loses and, if the victim's health is low enough, the father the victim flies into the air. | ||
Flags | integer |
List of moves
The line number determines which move to use and which group the move belongs to.
This section is incomplete. You can help by fixing and expanding it.
GTA III
Line | Move | Description |
---|---|---|
1 | Null | |
2 | StdPunch | |
3 | Idle | |
4 | Shuffle_f | |
5 | Knee | |
6 | Headbutt | |
7 | PunchJab | |
8 | PunchHook | |
9 | Kick | |
10 | LongKick | |
11 | RoundHouse | |
12 | BodyBlow | |
13 | GroundKick | |
14 | HitFront | |
15 | HitBack | |
16 | HitRight | |
17 | HitLeft | |
18 | HitBody | |
19 | HitChest | |
20 | HitHead | |
21 | HitBigStep | |
22 | HitOnFloor | |
23 | HitBehind | |
24 | Idle2Norm |
Vice City
Other
Line | Move | Description |
---|---|---|
1 | Null | null |
2 | StdPunch | standard punch |
3 | Idle | idle |
4 | Shuffle_f | shuffle |
Frontal attack
These moves are used when you are standing still attacking a victim in front with the fist or small weapons that can melee in close range.
Line | Move | Description |
---|---|---|
5 | Knee | Attacks with the right knee |
6 | PunchHook | Attacks with the left fist |
7 | Jab | Attacks with the left fist |
8 | Punch | Attacks with the right fist |
9 | LongKick | Kicks high in the air with the right leg |
10 | RoundHouse | Swings the right leg around in the air |
Directional attacks
These moves are used when the victim is not in front.
Line | Move | Description |
---|---|---|
11 | FwdLeft | front left kick attack |
12 | FwdRight | front right headbutt attack |
13 | BackKick | rear left kick attack |
14 | BackFlip | |
15 | BackLeft | left elbow attack |
16 | BackRight | rear right kick attack |
17 | RightSweep | right elbow attack |
Special attack
Line | Move | Description |
---|---|---|
18 | GroundKick | Kicks ground with right foot |
Responses
These moves are responses from being attacked.
Line | Move | Description |
---|---|---|
19 | HitFront | |
20 | HitBack | |
21 | HitRight | |
22 | HitLeft | |
23 | HitBody | |
24 | HitChest | |
25 | HitHead | |
26 | HitBigStep | |
27 | HitOnFloor | |
28 | HitBehind |
Melee weapon attacks
Line | Move | Description |
---|---|---|
29 | Attack1 | |
30 | Attack2 | |
31 | Attack3 | |
32 | Idle2Norm | |
33 | Idle2Norm |