Difference between revisions of "Gta vc.set"
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! Offset || Type || Description | ! Offset || Type || Description | ||
|- | |- | ||
− | | | + | | 0x00 || dword || Always 3 |
|- | |- | ||
− | | | + | | 0x04 || variable || Controls ([[#Controls|see below]]) |
|- | |- | ||
− | | | + | | colspan="3" | The following offset starts at 0x04 + variable |
|- | |- | ||
− | | | + | | 0x00 || char[20] || "stuffmorestuffevenmo" |
|- | |- | ||
− | | | + | | 0x14 || char[20] || "stuffmorestuffevenmo" |
|- | |- | ||
− | | | + | | 0x28 || char[4] || "stuf" |
|- | |- | ||
− | | | + | | 0x2C || char[4] || "stuf" |
|- | |- | ||
− | | | + | | 0x30 || char[1] || "s" |
|- | |- | ||
− | | | + | | 0x31 || char[1] || "s" |
|- | |- | ||
− | | | + | | 0x32 || char[1] || "s" |
|- | |- | ||
− | | | + | | 0x35 || dword || Mouse sensitivity |
|- | |- | ||
− | | | + | | 0x39 || byte || Invert mouse vertically (0 = on, 1 = off) |
|- | |- | ||
− | | | + | | 0x3A || byte || Mouse controlled steering (0 = on, 1 = off) |
|- | |- | ||
− | | | + | | 0x3B || byte || SFX volume (1 = lowest setting, 65 = highest setting, 49 = default setting) |
|- | |- | ||
− | | | + | | 0x3C || byte || Music volume (1 = lowest setting, 65 = highest setting, 49 = default setting) |
|- | |- | ||
− | | | + | | 0x3D || byte || MP3 volume boost (0 = default setting, 1 = lowest setting, 65 = highest setting) |
|- | |- | ||
− | | | + | | 0x3F || byte || Speaker configuration (0 = 2 speakers, 1 = headphones, 2 = more than 2 speakers) |
|- | |- | ||
− | | | + | | 0x40 || byte || Audio hardware |
|- | |- | ||
− | | | + | | 0x41 || byte || Dynamic acoustic modeling (0 = off, 1 = on) |
|- | |- | ||
− | | | + | | 0x42 || word || Brightness (6 = lowest setting, 256 = default, 384 = highest setting) |
|- | |- | ||
− | | | + | | 0x44 || dword || Draw distance |
|- | |- | ||
− | | | + | | 0x48 || byte || Subtitles (0 = off, 1 = on) |
|- | |- | ||
− | | | + | | 0x49 || byte || Wide screen (0 = off, 1 = on) |
|- | |- | ||
− | | | + | | 0x4A || byte || Frame limiter (0 = off, 1 = on) |
|- | |- | ||
− | | | + | | 0x4D || byte || Controls (0 = standard, 1 = classic) |
+ | |- | ||
+ | | 0x4E || byte || Language (0 = English, 1 = French, 2 = German, 3 = Italian, 4 = Spanish) | ||
+ | |- | ||
+ | | 0x4F || byte || HUD mode (0 = off, 1 = on) | ||
+ | |- | ||
+ | | 0x50 || byte || Radar mode (0 = map & blips, 1 = blips only, 2 = off) | ||
|} | |} | ||
+ | |||
+ | == Controls == | ||
+ | This is a list of all controls in order of appearance in the settings file. The names are taken from the game menu. | ||
+ | * Fire | ||
+ | * Next weapon | ||
+ | * Previous weapon | ||
+ | * Forward (on foot) | ||
+ | * Backwards | ||
+ | * Left | ||
+ | * Right | ||
+ | * Zoom in | ||
+ | * Zoom out | ||
+ | * Enter+exit | ||
+ | * Change camera | ||
+ | * Jump | ||
+ | * Sprint | ||
+ | * Look behind | ||
+ | * Crouch | ||
+ | * Action | ||
+ | * Forward (in car) | ||
+ | * Backwards (in car) | ||
+ | * Radio | ||
+ | * Horn | ||
+ | * Submission | ||
+ | * Handbrake | ||
+ | * Look left (on foot, classic) | ||
+ | * Look right (on foot, classic) | ||
+ | * Look left (in car) | ||
+ | * Look right (in car) | ||
+ | *? (cannot configure) | ||
+ | * Look left+Turret L | ||
+ | * Look right+Turret R | ||
+ | * Turret + Lean Up | ||
+ | * Turret + Lean Down | ||
+ | * Next target (classic) | ||
+ | * Previous target (classic) | ||
+ | * Center camera (classic) | ||
+ | * Target | ||
+ | * T key (cannot configure, network talk?) | ||
+ | * Look Up | ||
+ | * Look Down | ||
+ | Each control is between 8 to 9 bytes in size depending on the assigned button. There are a total of four sections for primary, secondary, tertiary, and quaternary controls, and each section has a total of 44 possible controls, although there are only 38 contiguous controls listed above. This variation makes the settings file variable in size. | ||
== See also == | == See also == |
Revision as of 08:16, 30 June 2015
The gta_vc.set file is a binary file that stores the game's configuration settings for Vice City. It is located in the User Files directory. The game automatically generates this file with default settings if it is missing. Each time a setting has been changed within the game menu, the file changes immediately.
Format
Offset | Type | Description |
---|---|---|
0x00 | dword | Always 3 |
0x04 | variable | Controls (see below) |
The following offset starts at 0x04 + variable | ||
0x00 | char[20] | "stuffmorestuffevenmo" |
0x14 | char[20] | "stuffmorestuffevenmo" |
0x28 | char[4] | "stuf" |
0x2C | char[4] | "stuf" |
0x30 | char[1] | "s" |
0x31 | char[1] | "s" |
0x32 | char[1] | "s" |
0x35 | dword | Mouse sensitivity |
0x39 | byte | Invert mouse vertically (0 = on, 1 = off) |
0x3A | byte | Mouse controlled steering (0 = on, 1 = off) |
0x3B | byte | SFX volume (1 = lowest setting, 65 = highest setting, 49 = default setting) |
0x3C | byte | Music volume (1 = lowest setting, 65 = highest setting, 49 = default setting) |
0x3D | byte | MP3 volume boost (0 = default setting, 1 = lowest setting, 65 = highest setting) |
0x3F | byte | Speaker configuration (0 = 2 speakers, 1 = headphones, 2 = more than 2 speakers) |
0x40 | byte | Audio hardware |
0x41 | byte | Dynamic acoustic modeling (0 = off, 1 = on) |
0x42 | word | Brightness (6 = lowest setting, 256 = default, 384 = highest setting) |
0x44 | dword | Draw distance |
0x48 | byte | Subtitles (0 = off, 1 = on) |
0x49 | byte | Wide screen (0 = off, 1 = on) |
0x4A | byte | Frame limiter (0 = off, 1 = on) |
0x4D | byte | Controls (0 = standard, 1 = classic) |
0x4E | byte | Language (0 = English, 1 = French, 2 = German, 3 = Italian, 4 = Spanish) |
0x4F | byte | HUD mode (0 = off, 1 = on) |
0x50 | byte | Radar mode (0 = map & blips, 1 = blips only, 2 = off) |
Controls
This is a list of all controls in order of appearance in the settings file. The names are taken from the game menu.
- Fire
- Next weapon
- Previous weapon
- Forward (on foot)
- Backwards
- Left
- Right
- Zoom in
- Zoom out
- Enter+exit
- Change camera
- Jump
- Sprint
- Look behind
- Crouch
- Action
- Forward (in car)
- Backwards (in car)
- Radio
- Horn
- Submission
- Handbrake
- Look left (on foot, classic)
- Look right (on foot, classic)
- Look left (in car)
- Look right (in car)
- ? (cannot configure)
- Look left+Turret L
- Look right+Turret R
- Turret + Lean Up
- Turret + Lean Down
- Next target (classic)
- Previous target (classic)
- Center camera (classic)
- Target
- T key (cannot configure, network talk?)
- Look Up
- Look Down
Each control is between 8 to 9 bytes in size depending on the assigned button. There are a total of four sections for primary, secondary, tertiary, and quaternary controls, and each section has a total of 44 possible controls, although there are only 38 contiguous controls listed above. This variation makes the settings file variable in size.