Difference between revisions of "Fistfite.dat"

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The line number determines which move to use and which group the move belongs to.
 
The line number determines which move to use and which group the move belongs to.
  
 +
{{incomplete}}
 
===GTA III===
 
===GTA III===
{{incomplete}}
+
{| {{prettytable}}
 +
! Line
 +
! Move
 +
! Description
 +
|-
 +
| 1 || Null ||
 +
|-
 +
| 2 || StdPunch ||
 +
|-
 +
| 3 || Idle ||
 +
|-
 +
| 4 || Shuffle_f ||
 +
|-
 +
| 5 || Knee ||
 +
|-
 +
| 6 || Headbutt ||
 +
|-
 +
| 7 || PunchJab ||
 +
|-
 +
| 8 || PunchHook ||
 +
|-
 +
| 9 || Kick ||
 +
|-
 +
| 10 || LongKick ||
 +
|-
 +
| 11 || RoundHouse ||
 +
|-
 +
| 12 || BodyBlow ||
 +
|-
 +
| 13 || GroundKick ||
 +
|-
 +
| 14 || HitFront ||
 +
|-
 +
| 15 || HitBack ||
 +
|-
 +
| 16 || HitRight ||
 +
|-
 +
| 17 || HitLeft ||
 +
|-
 +
| 18 || HitBody ||
 +
|-
 +
| 19 || HitChest ||
 +
|-
 +
| 20 || HitHead ||
 +
|-
 +
| 21 || HitBigStep ||
 +
|-
 +
| 22 || HitOnFloor ||
 +
|-
 +
| 23 || HitBehind ||
 +
|-
 +
| 24 || Idle2Norm ||
 +
|}
 +
 
 
===Vice City===
 
===Vice City===
{{incomplete}}
 
  
===Other===
+
====Other====
 
{| {{prettytable}}
 
{| {{prettytable}}
 
! Line
 
! Line
Line 85: Line 138:
 
! Description
 
! Description
 
|-
 
|-
| 1 || null ||
+
| 1 || Null || null
 
|-
 
|-
| 2 || standard punch ||
+
| 2 || StdPunch || standard punch
 
|-
 
|-
| 3 || idle ||  
+
| 3 || Idle || idle
 
|-
 
|-
| 4 || shuffle ||  
+
| 4 || Shuffle_f || shuffle
 
|}
 
|}
  
===Frontal attack===
+
====Frontal attack====
 
These moves are used when you are standing still attacking a victim in front with the fist or small weapons that can melee in close range.
 
These moves are used when you are standing still attacking a victim in front with the fist or small weapons that can melee in close range.
 
{| {{prettytable}}
 
{| {{prettytable}}
Line 101: Line 154:
 
! Description
 
! Description
 
|-
 
|-
| 5 || knee || Attacks with the right knee
+
| 5 || Knee || Attacks with the right knee
 
|-
 
|-
| 6 || punch hook || Attacks with the left fist
+
| 6 || PunchHook || Attacks with the left fist
 
|-
 
|-
| 7 || jab || Attacks with the left fist
+
| 7 || Jab || Attacks with the left fist
 
|-
 
|-
| 8 || punch || Attacks with the right fist
+
| 8 || Punch || Attacks with the right fist
 
|-
 
|-
| 9 || long kick || Kicks high in the air with the right leg
+
| 9 || LongKick || Kicks high in the air with the right leg
 
|-
 
|-
| 10 || round house || Swings the right leg around in the air
+
| 10 || RoundHouse || Swings the right leg around in the air
 
|}
 
|}
  
===Directional attacks===
+
====Directional attacks====
 
These moves are used when the victim is not in front.
 
These moves are used when the victim is not in front.
 
{| {{prettytable}}
 
{| {{prettytable}}
Line 121: Line 174:
 
! Description
 
! Description
 
|-
 
|-
| 11 || kick || front left attack
+
| 11 || FwdLeft || front left kick attack
 
|-
 
|-
| 12 || headbutt || front right attack
+
| 12 || FwdRight || front right headbutt attack
 
|-
 
|-
| 13 || back kick || rear left attack
+
| 13 || BackKick || rear left kick attack
 
|-
 
|-
| 14 || ||
+
| 14 || BackFlip ||
 
|-
 
|-
| 15 || elbow || left attack
+
| 15 || BackLeft || left elbow attack
 
|-
 
|-
| 16 || back kick || rear right attack
+
| 16 || BackRight || rear right kick attack
 
|-
 
|-
| 17 || elbow || right attack
+
| 17 || RightSweep || right elbow attack
 
|}
 
|}
  
===Special attack===
+
====Special attack====
 
{| {{prettytable}}
 
{| {{prettytable}}
 
! Line
 
! Line
Line 142: Line 195:
 
! Description
 
! Description
 
|-
 
|-
| 18 || ground kick || Kicks floor with right foot
+
| 18 || GroundKick || Kicks ground with right foot
 
|}
 
|}
  
===Responses===
+
====Responses====
 
These moves are responses from being attacked.
 
These moves are responses from being attacked.
 +
{| {{prettytable}}
 +
! Line
 +
! Move
 +
! Description
 +
|-
 +
| 19 || HitFront ||
 +
|-
 +
| 20 || HitBack ||
 +
|-
 +
| 21 || HitRight ||
 +
|-
 +
| 22 || HitLeft ||
 +
|-
 +
| 23 || HitBody ||
 +
|-
 +
| 24 || HitChest ||
 +
|-
 +
| 25 || HitHead ||
 +
|-
 +
| 26 || HitBigStep ||
 +
|-
 +
| 27 || HitOnFloor ||
 +
|-
 +
| 28 || HitBehind ||
 +
|}
  
===Melee weapon attacks===
+
====Melee weapon attacks====
 +
{| {{prettytable}}
 +
! Line
 +
! Move
 +
! Description
 +
|-
 +
| 29 || Attack1 ||
 +
|-
 +
| 30 || Attack2 ||
 +
|-
 +
| 31 || Attack3 ||
 +
|-
 +
| 32 || Idle2Norm ||
 +
|-
 +
| 33 || Idle2Norm ||
 +
|}
  
 
{{N|VC}}
 
{{N|VC}}
  
 
[[Category:File Formats]][[Category:GTA_3]]
 
[[Category:File Formats]][[Category:GTA_3]]

Revision as of 04:31, 24 January 2011

The fistfite.dat file contains information on melee attacks, including damage and animation, in GTA III and Vice City. The file is located in the \data folder of the game's directory.

Format

GTA III Vice City Name Type Description
A
Move Name string Any names can be used here. This is only used for identification.
B
Start Fire Time float
C
End Fire Time float
D
Combo follow on time float Right after the first attack, the next attack will be the next move in the list within the group. Successive attacks (mashing attack button) will no longer follow the list until the attack is no longer successive. This was never used in the game by default.
E
Strike Radius float The effective distance to do damage. Can also affect victims behind you.
-
F
Extend Reach Multiplier float
F
G
Hit Level character

G - ground; feet, but can glitch the animation of the victim if the victim is standing.
L - low; attack the stomach.
M - mid; attack the face.
H - high; unlike to its name, this will automatically select which hit level to use based on the animation.
N - none; does no damage

G
H
Animation Name string The name of the animation to use from the ped.ifp file. Any animation should work and do damage as long as the animation is loaded and the animation can reach the victim. You can use default as the name to use default animations.
H
I
Damage integer The higher the damage, the more health the victim loses and, if the victim's health is low enough, the father the victim flies into the air.
I
J
Flags integer

List of moves

The line number determines which move to use and which group the move belongs to.

This section is incomplete. You can help by fixing and expanding it.

GTA III

Line Move Description
1 Null
2 StdPunch
3 Idle
4 Shuffle_f
5 Knee
6 Headbutt
7 PunchJab
8 PunchHook
9 Kick
10 LongKick
11 RoundHouse
12 BodyBlow
13 GroundKick
14 HitFront
15 HitBack
16 HitRight
17 HitLeft
18 HitBody
19 HitChest
20 HitHead
21 HitBigStep
22 HitOnFloor
23 HitBehind
24 Idle2Norm

Vice City

Other

Line Move Description
1 Null null
2 StdPunch standard punch
3 Idle idle
4 Shuffle_f shuffle

Frontal attack

These moves are used when you are standing still attacking a victim in front with the fist or small weapons that can melee in close range.

Line Move Description
5 Knee Attacks with the right knee
6 PunchHook Attacks with the left fist
7 Jab Attacks with the left fist
8 Punch Attacks with the right fist
9 LongKick Kicks high in the air with the right leg
10 RoundHouse Swings the right leg around in the air

Directional attacks

These moves are used when the victim is not in front.

Line Move Description
11 FwdLeft front left kick attack
12 FwdRight front right headbutt attack
13 BackKick rear left kick attack
14 BackFlip
15 BackLeft left elbow attack
16 BackRight rear right kick attack
17 RightSweep right elbow attack

Special attack

Line Move Description
18 GroundKick Kicks ground with right foot

Responses

These moves are responses from being attacked.

Line Move Description
19 HitFront
20 HitBack
21 HitRight
22 HitLeft
23 HitBody
24 HitChest
25 HitHead
26 HitBigStep
27 HitOnFloor
28 HitBehind

Melee weapon attacks

Line Move Description
29 Attack1
30 Attack2
31 Attack3
32 Idle2Norm
33 Idle2Norm