Difference between revisions of "Struct (RW Section)"

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m (Clump)
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==[[Clump (RW Section)|Clump]]==
 
==[[Clump (RW Section)|Clump]]==
  
Clump is usually the root section of [[model file|DFF files]]. The first DWORD in the struct holds the number of objects (frames) within the file. There are additional DWORDs for each of them, but they are usually 0 (zero).
+
'''This section contained slightly wrong information and needs to be rewritten. For more information see the [[Talk:Struct (RW Section)|discussion page]]'''
  
 
==[[Frame List (RW Section)|Frame List]]==
 
==[[Frame List (RW Section)|Frame List]]==

Revision as of 17:39, 13 March 2009

{{{NAME}}}
RenderWare Stream Section
Vendor {{{VENDORNAME}}}
Module {{{MODULENAME}}}
Module ID 0x{{{MODULEID}}}
Identifier 0x{{{IDENTIFIER}}}
Chunk ID 0x{{{MODULEID}}}{{{IDENTIFIER}}}
Versions All
Hierarchy
Parents:
None
Children:
None
Extensions:
None
File Format

Struct sections are multiple purpose sections, in most cases their content depends on the type of their parent section:

Atomic

- coming soon -

Clump

This section contained slightly wrong information and needs to be rewritten. For more information see the discussion page

Frame List

See main article: Frame List Struct

Geometry

See main article: Geometry Struct

Geometry List

See main article: Geometry List Struct

Material

- coming soon -

Material List

- coming soon -

Texture

- coming soon -

Texture Dictionary

- coming soon -

Texture Native

See main article: Texture Native Struct