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- 19:37, 16 September 2011 (diff | hist) (+134) m GET CLOSEST CAR
- 13:27, 7 September 2011 (diff | hist) (+36) m TASK CAR MISSION PED TARGET (current)
- 12:42, 7 September 2011 (diff | hist) (+4,374) SET STATE OF CLOSEST DOOR OF TYPE (current)
- 08:42, 7 September 2011 (diff | hist) (+142) TASK CAR MISSION PED TARGET
- 14:54, 25 April 2011 (diff | hist) (+194) N SET CAN BURST CAR TYRES (Created page with '{{Native |np=2 |p1t=Integer |p1d=Vehicle Handle |p2t=Boolean |p2d=True/False }} This function sets whether the tires of the vehicle can burst. Does nothing for vehicles that d…') (current)
- 14:50, 25 April 2011 (diff | hist) (+659) m SET STATE OF CLOSEST DOOR OF TYPE
- 14:26, 25 April 2011 (diff | hist) (+79) N IS THIS PED A PLAYER (Created page with '{{Native |np=1 |p1t=Integer |p1d=Char Handle |r=1 |rt=Boolean |rd=True/False }}') (current)
- 22:07, 27 March 2011 (diff | hist) (+307) N SET CHAR COMPONENT VARIATION (Created page with '{{Native |np=4 |p1t=Integer |p1d=Char Handle |p2t=Integer |p2d=Ped Component |p3t=Integer |p3d=Model Variation |p4t=Integer |p4d=Texture Variation }} == Known Ped Components ==…')
- 22:01, 27 March 2011 (diff | hist) (+215) N SET CHAR NEVER LEAVES GROUP (Created page with '{{Native |np=2 |p1t=Integer |p1d=Char Handle |p2t=Bool |p2d=True/False |}} This function sets whether the char will leave their group if the char is out of the group separation…') (current)
- 21:35, 27 March 2011 (diff | hist) (+202) N SET CHAR SHOOT RATE (Created page with '{{Native |np=2 |p1t=Integer |p1d=Char Handle |p2t=Integer |p2d=Fire Rate }} This function sets the speed the char will shoot. Appears to be from 0 to 100 (100 appears to be a …') (current)
- 21:31, 27 March 2011 (diff | hist) (+153) N SET CHAR ACCURACY (Created page with '{{Native |np=2 |p1t=Integer |p1d=Char Handle |p2t=Integer |p2d=Accuracy }} This function sets the char accuracy. Accuracy appears to be from 0 to 100.') (current)
- 19:38, 27 March 2011 (diff | hist) (-39) m SET GROUP CHAR DUCKS WHEN AIMED AT (current)
- 19:30, 27 March 2011 (diff | hist) (+221) N SET CHAR WILL MOVE WHEN INJURED (Created page with '{{Native |np=2 |p1t=Integer |p1d=Char Handle |p2t=Bool |p2d=True/False }} This function determines if an injured ped will move in agony. Ped is injured if they are on the grou…') (current)
- 02:49, 3 March 2011 (diff | hist) (-51) m GET CURRENT EPISODE (current)
- 18:31, 1 March 2011 (diff | hist) (+336) N TASK SHUFFLE TO NEXT CAR SEAT (Created page with '{{Native |np=2 |p1t=Integer |p1d=Char Handle |p2t=Integer |p2d=Vehicle Handle }} This function makes the char slide over to the adjacent seat. A char will be kicked out of the…') (current)
- 18:17, 28 February 2011 (diff | hist) (+490) N TASK COMBAT HATED TARGETS AROUND CHAR (Created page with '{{Native |np=2 |p1t=Integer |p1d=Char Handle |p2t=Float |p2d=Radius }} This function will have the char attack any enemies to it, or to the group it is in, who are within the r…') (current)
- 18:05, 28 February 2011 (diff | hist) (+854) N TASK CAR MISSION PED TARGET (Created page with '{{Native |np=8 |p1t=Integer |p1d=Char Handle |p2t=Integer |p2d=Vehicle Handle |p3t=Integer |p3d=Target Char Handle |p4t=Integer |p4d=Unknown (seems to be "4") |p5t=Float |p5d=Dri…')
- 01:17, 28 February 2011 (diff | hist) (-23) m TASK GUARD CURRENT POSITION (current)
- 01:15, 28 February 2011 (diff | hist) (0) m TASK GUARD ASSIGNED DEFENSIVE AREA (current)
- 01:14, 28 February 2011 (diff | hist) (+365) N TASK GUARD ASSIGNED DEFENSIVE AREA (Created page with '{{Native |np=7 |p1t=Integer |p1d=Char Handle |p2t=Float |p2d=x-coordinate |p3t=Float |p3d=z-coordinate |p4t=Float |p4d=z-coordinate |p5t=Integer |p5d=Unknown (appears to be "15")…')
- 00:42, 28 February 2011 (diff | hist) (0) CHANGE BLIP COLOUR (current)
- 21:03, 23 February 2011 (diff | hist) (+296) N TASK GUARD CURRENT POSITION (Created page with '{{Native |np=4 |p1t=Integer |p1d=Char Handle |p2t=Float |p2d=Unknown (Appears to be 15) |p3t=Float |p3d=Unknown (Appears to be 10) |p4t=Integer |p4d=Unknown (Appears to be dur…')
- 20:55, 23 February 2011 (diff | hist) (+432) N TASK ENTER CAR AS PASSENGER (Created page with '{{Native |np=4 |p1t=Integer |p1d=Char Handle |p2t=Integer |p2d=Vehicle Handle |p3t=Integer |p3d=Duration (milliseconds) |p4t=Integer |p4d=Seat Index (zero based) }} This funct…') (current)
- 20:46, 23 February 2011 (diff | hist) (+77) N TASK DIE (Created page with '{{Native |np=1 |p1t=Integer |p1d=Char Handle }} The specified char will die.') (current)
- 20:38, 23 February 2011 (diff | hist) (+145) N SET HELI STABILISER (Created page with '{{Native |np=1 |p1t=Integer |p1d=Vehicle Handle }} This function stabilizes the helicopter. Nothing happens if the vehicle is not a helicopter.') (current)
- 20:36, 23 February 2011 (diff | hist) (+167) N SET HELI BLADES FULL SPEED (Created page with '{{Native |np=1 |p1t=Integer |p1d=Vehicle Handle }} This function sets the rotors of the helicopter to full speed. Nothing happens if the vehicle is not a helicopter.') (current)
- 20:30, 23 February 2011 (diff | hist) (+76) SET PED PATH MAY DROP FROM HEIGHT (current)
- 15:04, 23 February 2011 (diff | hist) (+209) CHANGE BLIP COLOUR
- 14:54, 23 February 2011 (diff | hist) (+55) SET GROUP FORMATION (current)
- 03:40, 18 February 2011 (diff | hist) (+614) N GET HASH KEY (Created page with '{{Native |np=1 |p1t=String |p1d=ModelName (Doesn't appear to be case-sensitive) |r=1 |rt=Integer |rd=HashKey }} This function can be used to get the hash keys that are require…')
- 00:47, 18 February 2011 (diff | hist) (+1,604) N SET STATE OF CLOSEST DOOR OF TYPE (Created page with '{{Native |np=6 |p1t=Integer |p1d=DoorTypeHash |p2t=Float |p2d=x-coordinate |p3t=Float |p3d=y-coordinate |p4t=Float |p4d=z-coordinate |p5t=Boolean |p5d=(0=open/1=close) |p6t=Float…')
- 23:56, 17 February 2011 (diff | hist) (+184) N SET PED PATH MAY DROP FROM HEIGHT (Created page with '{{Native |np=2 |p1t=Integer |p1d=Char Handle |p2t=Boolean |p2d=True/False | }} NOTE: Uncertain what this function precisely does, though perhaps allows an NPC to jump off low he…')
- 23:51, 17 February 2011 (diff | hist) (+123) N SET PED PATH MAY USE LADDERS (Created page with '{{Native |np=2 |p1t=Integer |p1d=Char Handle |p2t=Boolean |p2d=True/False | }} This function allows an NPC to use ladders.') (current)
- 23:49, 17 February 2011 (diff | hist) (+161) N SET PED PATH MAY USE CLIMBOVERS (Created page with '{{Native |np=2 |p1t=Integer |p1d=Char Handle |p2t=Boolean |p2d=True/False | }} This function allows an NPC to climb over walls and whatever else can be climbed.') (current)
- 05:33, 16 February 2011 (diff | hist) (+284) N SET SENSE RANGE (Created page with '{{Native |np=2 |p1t=Integer |p1d=Char ID |p2t=Float |p2d=Range (in meters) }} This function sets the distance in which the char will be alert to enemies. NOTE: Uncertain on its…') (current)
- 05:27, 16 February 2011 (diff | hist) (+225) N SET GROUP SEPARATION RANGE (Created page with '{{Native |np=2 |p1t=Integer |p1d=Group ID |p2t=Float |p2d=Distance (in meters) }} A member, at least an npc, of the specified group appear to leave the group if this "Distance" …') (current)
- 05:21, 16 February 2011 (diff | hist) (+3) SET GROUP LEADER (current)
- 05:20, 16 February 2011 (diff | hist) (+130) N SET GROUP LEADER (Created page with '{{Native |np=2 |p1t=Integer |p1d=Group ID |p2t=Integer |p2d=Char }} Sets the specified char as the leader of the specified group.')
- 05:18, 16 February 2011 (diff | hist) (+4) SET GROUP FORMATION
- 05:16, 16 February 2011 (diff | hist) (-4) SET GROUP FORMATION SPACING (current)
- 05:15, 16 February 2011 (diff | hist) (+178) N MARK CAR AS NO LONGER NEEDED (Created page with '{{Native |np=1 |p1t=Integer |p1d=Vehicle Handle }} The game will delete the vehicle when appropiate (i.e. no player is in proximity). Will work with any vehicle, not just cars.') (current)
- 05:11, 16 February 2011 (diff | hist) (+82) SET CAR AS MISSION CAR (current)
- 05:03, 16 February 2011 (diff | hist) (+148) N SET GROUP FORMATION SPACING (Created page with '{{Native |np=2 |p1t=Integer |p1d=Group Handle |p2t=Float |p2d=Spacing }} This function sets the spacing, in meters, for the npc members of a group.')
- 04:55, 16 February 2011 (diff | hist) (+289) N SET GROUP FORMATION (Created page with '{{Native |np=2 |p1t=handle |p1d=Group |p2t=integer |p2d=Formation}} This function sets the the group formation to the type specified == Known Formations == {| {{Prettytable}} |…')
- 04:47, 16 February 2011 (diff | hist) (+131) CHANGE BLIP COLOUR
- 19:46, 13 February 2011 (diff | hist) (+189) N SET GROUP CHAR DUCKS WHEN AIMED AT (Created page with ''''Number Of Parameters: 2''' '''Parameter 1:''' char handle <br/> '''Parameter 2:''' boolean '''Description:''' Specified group member will duck when player (of same group) ai…')
- 22:27, 8 February 2011 (diff | hist) (+221) N GET CURRENT EPISODE (Created page with ''''Number Of Parameters:''' 0 '''Returns:''' Integer '''Description:''' <br/> Specifies which episode is currently being played. <br/> <br/> GTAIV = 0 <br/> The Lost And Damned…')
- 22:09, 8 February 2011 (diff | hist) (+307) N SET CAR AS MISSION CAR (Created page with 'Number Of Parameters: 2 Parameter 1: Vehicle Handle <br/> Parameter 2: Bool (True/False) (Yes/No) Description: <br/>Marks the specified vehicle so it will not be deleted from g…')