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Showing below up to 500 results in range #501 to #1,000.

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  1. (hist) ‎GET CAR FORWARD X ‎[163 bytes]
  2. (hist) ‎GET CAR FORWARD Y ‎[163 bytes]
  3. (hist) ‎NETWORK ADVERTISE SESSION ‎[163 bytes]
  4. (hist) ‎SHOW NUMBER ON BLIP ‎[163 bytes]
  5. (hist) ‎ALTER WANTED LEVEL NO DROP ‎[164 bytes]
  6. (hist) ‎ASCII INT TO STRING ‎[164 bytes]
  7. (hist) ‎SET CHAR DRUGGED UP ‎[164 bytes]
  8. (hist) ‎SHUTDOWN AND LAUNCH NETWORK GAME ‎[164 bytes]
  9. (hist) ‎ADD TO HTML SCRIPT OBJECT ‎[165 bytes]
  10. (hist) ‎IS CHAR RESPONDING TO ANY EVENT ‎[165 bytes]
  11. (hist) ‎IS SCRIPT FIRE EXTINGUISHED ‎[165 bytes]
  12. (hist) ‎REQUEST MODEL ‎[166 bytes]
  13. (hist) ‎WARP CHAR INTO CAR AS PASSENGER ‎[166 bytes]
  14. (hist) ‎CHANGE PLAYER MODEL ‎[166 bytes]
  15. (hist) ‎WTD ‎[166 bytes]
  16. (hist) ‎GET MAX AMMO ‎[166 bytes]
  17. (hist) ‎DISPLAY HELP TEXT THIS FRAME ‎[166 bytes]
  18. (hist) ‎GET CAR DOOR LOCK STATUS ‎[166 bytes]
  19. (hist) ‎GET CAR MASS ‎[166 bytes]
  20. (hist) ‎GET CAR ROLL ‎[166 bytes]
  21. (hist) ‎GET EPISODE NAME ‎[166 bytes]
  22. (hist) ‎DISPLAY AREA NAME ‎[167 bytes]
  23. (hist) ‎SET HELI BLADES FULL SPEED ‎[167 bytes]
  24. (hist) ‎SET GLOBAL RENDER FLAGS ‎[167 bytes]
  25. (hist) ‎GET CAR PITCH ‎[167 bytes]
  26. (hist) ‎GET CAR SPEED ‎[167 bytes]
  27. (hist) ‎GIVE WEAPON TO CHAR ‎[168 bytes]
  28. (hist) ‎SWITCH AMBIENT PLANES ‎[168 bytes]
  29. (hist) ‎SET CHAR INVINCIBLE ‎[168 bytes]
  30. (hist) ‎TASK EVERYONE LEAVE CAR ‎[169 bytes]
  31. (hist) ‎ADD PED TO MISSION DELETION LIST ‎[170 bytes]
  32. (hist) ‎ALLOW REACTION ANIMS ‎[170 bytes]
  33. (hist) ‎GET CURRENT EPISODE ‎[170 bytes]
  34. (hist) ‎GET DRIVER OF CAR ‎[170 bytes]
  35. (hist) ‎FIX CAR TYRE ‎[170 bytes]
  36. (hist) ‎GET CAR LIVERY ‎[170 bytes]
  37. (hist) ‎GET FLOAT STAT ‎[171 bytes]
  38. (hist) ‎SET TIME SCALE ‎[171 bytes]
  39. (hist) ‎GET AMMO IN CHAR WEAPON ‎[171 bytes]
  40. (hist) ‎DISPLAY PLAYER NAMES ‎[171 bytes]
  41. (hist) ‎ADD BLIP FOR CONTACT ‎[172 bytes]
  42. (hist) ‎SET CURRENT CHAR WEAPON ‎[172 bytes]
  43. (hist) ‎GET BLIP ALPHA ‎[172 bytes]
  44. (hist) ‎SET FLOAT STAT ‎[173 bytes]
  45. (hist) ‎GET TIME SINCE PLAYER HIT PED ‎[173 bytes]
  46. (hist) ‎SET CHAR CANT BE DRAGGED OUT ‎[173 bytes]
  47. (hist) ‎SET CAR ON GROUND PROPERLY ‎[173 bytes]
  48. (hist) ‎SET CHAR COORDINATES DONT WARP GANG ‎[173 bytes]
  49. (hist) ‎DOES CAR HAVE HYDRAULICS ‎[173 bytes]
  50. (hist) ‎SET CAM ACTIVE ‎[173 bytes]
  51. (hist) ‎GET ENTITY COORDS ‎[174 bytes]
  52. (hist) ‎WASH VEHICLE TEXTURES ‎[175 bytes]
  53. (hist) ‎GET PLAYER RADIO STATION NAME ‎[175 bytes]
  54. (hist) ‎TERMINATE ALL SCRIPTS WITH THIS NAME ‎[175 bytes]
  55. (hist) ‎GET CAR UPRIGHT VALUE ‎[175 bytes]
  56. (hist) ‎ALLOW LOCKON TO FRIENDLY PLAYERS ‎[176 bytes]
  57. (hist) ‎CREATE RANDOM CHAR AS DRIVER ‎[176 bytes]
  58. (hist) ‎GET INT STAT ‎[177 bytes]
  59. (hist) ‎ALLOW SCENARIO PEDS TO BE RETURNED BY NEXT COMMAND ‎[177 bytes]
  60. (hist) ‎ARE ALL NAVMESH REGIONS LOADED ‎[177 bytes]
  61. (hist) ‎BLOCK PED WEAPON SWITCHING ‎[177 bytes]
  62. (hist) ‎GET AMMO IN CLIP ‎[177 bytes]
  63. (hist) ‎HAS CHAR GOT WEAPON ‎[177 bytes]
  64. (hist) ‎GET PLAYER RADIO STATION INDEX ‎[178 bytes]
  65. (hist) ‎BLOCK CHAR HEAD IK ‎[178 bytes]
  66. (hist) ‎SET GROUP MEMBER ‎[178 bytes]
  67. (hist) ‎MARK CAR AS NO LONGER NEEDED ‎[178 bytes]
  68. (hist) ‎GET VEHICLE CLASS ‎[178 bytes]
  69. (hist) ‎GET CAR FORWARD VECTOR ‎[178 bytes]
  70. (hist) ‎GET TEXTURE ‎[179 bytes]
  71. (hist) ‎SET INT STAT ‎[179 bytes]
  72. (hist) ‎ADD NEEDED AT POSN ‎[179 bytes]
  73. (hist) ‎HAS CAR BEEN RESPRAYED ‎[179 bytes]
  74. (hist) ‎IS USING CONTROLLER ‎[179 bytes]
  75. (hist) ‎DOES GROUP EXIST ‎[179 bytes]
  76. (hist) ‎GET CAR HEALTH ‎[179 bytes]
  77. (hist) ‎GET CHAR MOVE ANIM SPEED MULTIPLIER ‎[179 bytes]
  78. (hist) ‎IS MINIGAME IN PROGRESS ‎[180 bytes]
  79. (hist) ‎TASK PLAY ANIM READY TO BE EXECUTED ‎[180 bytes]
  80. (hist) ‎GET CAR BLOCKING CAR ‎[180 bytes]
  81. (hist) ‎ANCHOR OBJECT ‎[181 bytes]
  82. (hist) ‎TASK GOTO CHAR AIMING ‎[181 bytes]
  83. (hist) ‎GET MAX AMMO IN CLIP ‎[182 bytes]
  84. (hist) ‎RETUNE RADIO TO STATION INDEX ‎[183 bytes]
  85. (hist) ‎IS CHAR TOUCHING VEHICLE ‎[183 bytes]
  86. (hist) ‎SET CHAR MONEY ‎[183 bytes]
  87. (hist) ‎GET CAR OBJECT IS ATTACHED TO ‎[183 bytes]
  88. (hist) ‎ADD FOLLOW NAVMESH TO PHONE TASK ‎[184 bytes]
  89. (hist) ‎IS CHAR TRYING TO ENTER A LOCKED CAR ‎[184 bytes]
  90. (hist) ‎SET CAM PROPAGATE ‎[184 bytes]
  91. (hist) ‎ALLOW TARGET WHEN INJURED ‎[185 bytes]
  92. (hist) ‎DISPLAY TEXT WITH STRING ‎[185 bytes]
  93. (hist) ‎BLOCK CHAR AMBIENT ANIMS ‎[185 bytes]
  94. (hist) ‎IS CHAR TOUCHING OBJECT ON FOOT ‎[185 bytes]
  95. (hist) ‎SET PLAYER KEEPS WEAPONS WHEN RESPAWNED ‎[185 bytes]
  96. (hist) ‎SET TIME OF DAY ‎[185 bytes]
  97. (hist) ‎WAIT ‎[186 bytes]
  98. (hist) ‎DOES CAR HAVE ROOF ‎[186 bytes]
  99. (hist) ‎DOES OBJECT HAVE PHYSICS ‎[186 bytes]
  100. (hist) ‎NETWORK IS PLAYER BLOCKED BY ME ‎[186 bytes]
  101. (hist) ‎HAS MODEL LOADED ‎[187 bytes]
  102. (hist) ‎ALLOW AUTO CONVERSATION LOOKATS ‎[187 bytes]
  103. (hist) ‎IS VEHICLE ON ALL WHEELS ‎[187 bytes]
  104. (hist) ‎NETWORK AM I BLOCKED BY PLAYER ‎[187 bytes]
  105. (hist) ‎DO SCREEN FADE IN ‎[188 bytes]
  106. (hist) ‎DOES BLIP EXIST ‎[188 bytes]
  107. (hist) ‎GET CHAR HEIGHT ABOVE GROUND ‎[188 bytes]
  108. (hist) ‎SET CHAR DROPS WEAPONS WHEN DEAD ‎[188 bytes]
  109. (hist) ‎SET CHAR HEALTH ‎[188 bytes]
  110. (hist) ‎ADD SPAWN BLOCKING AREA ‎[190 bytes]
  111. (hist) ‎ARE TAXI LIGHTS ON ‎[190 bytes]
  112. (hist) ‎SWITCH CAR SIREN ‎[190 bytes]
  113. (hist) ‎IS CHAR IN ANY POLICE VEHICLE ‎[190 bytes]
  114. (hist) ‎CHANGE PLAYER PHONE MODEL ‎[190 bytes]
  115. (hist) ‎GET MODEL NAME FOR DEBUG ‎[191 bytes]
  116. (hist) ‎ADD NEXT MESSAGE TO PREVIOUS BRIEFS ‎[191 bytes]
  117. (hist) ‎RwExtension ‎[192 bytes]
  118. (hist) ‎DISPLAY TEXT WITH NUMBER ‎[192 bytes]
  119. (hist) ‎ATAN2 ‎[192 bytes]
  120. (hist) ‎BLOCK CHAR GESTURE ANIMS ‎[192 bytes]
  121. (hist) ‎BLOCK COWERING IN COVER ‎[192 bytes]
  122. (hist) ‎SOUND CAR HORN ‎[192 bytes]
  123. (hist) ‎GET MOUSE WHEEL ‎[192 bytes]
  124. (hist) ‎ALLOW GANG RELATIONSHIPS TO BE CHANGED BY NEXT COMMAND ‎[193 bytes]
  125. (hist) ‎TASK AIM GUN AT COORD ‎[193 bytes]
  126. (hist) ‎HAS CHAR BEEN DAMAGED BY WEAPON ‎[193 bytes]
  127. (hist) ‎IS VEH WINDOW INTACT ‎[193 bytes]
  128. (hist) ‎DOES OBJECT EXIST ‎[194 bytes]
  129. (hist) ‎DOES CAM EXIST ‎[194 bytes]
  130. (hist) ‎BLOCK PEEKING IN COVER ‎[194 bytes]
  131. (hist) ‎CREATE RANDOM CHAR ‎[194 bytes]
  132. (hist) ‎HAS CAR BEEN DAMAGED BY CAR ‎[194 bytes]
  133. (hist) ‎SET CAN BURST CAR TYRES ‎[194 bytes]
  134. (hist) ‎GIVE PED PICKUP OBJECT ‎[194 bytes]
  135. (hist) ‎IS GROUP LEADER ‎[194 bytes]
  136. (hist) ‎GET CAM COORD ‎[194 bytes]
  137. (hist) ‎SET GRAVITY OFF ‎[195 bytes]
  138. (hist) ‎HAS CHAR BEEN DAMAGED BY CAR ‎[195 bytes]
  139. (hist) ‎SET CHAR AMMO ‎[195 bytes]
  140. (hist) ‎GET CURRENT DATE ‎[195 bytes]
  141. (hist) ‎GET CAR CHAR IS USING ‎[196 bytes]
  142. (hist) ‎HAS CONTROL OF NETWORK ID ‎[196 bytes]
  143. (hist) ‎CONVERT INT TO PLAYERINDEX ‎[197 bytes]
  144. (hist) ‎DOES VEHICLE EXIST ‎[197 bytes]
  145. (hist) ‎ADD NAVMESH REQUIRED REGION ‎[197 bytes]
  146. (hist) ‎IS PLAYER BEING ARRESTED ‎[197 bytes]
  147. (hist) ‎GET CAR MODEL ‎[197 bytes]
  148. (hist) ‎ATTACH PED TO SHIMMY EDGE ‎[198 bytes]
  149. (hist) ‎DOES OBJECT EXIST WITH NETWORK ID ‎[198 bytes]
  150. (hist) ‎FORCE PED PINNED DOWN ‎[198 bytes]
  151. (hist) ‎SET PED IS DRUNK ‎[198 bytes]
  152. (hist) ‎CREATE RANDOM MALE CHAR ‎[199 bytes]
  153. (hist) ‎HAS CAR BEEN DAMAGED BY WEAPON ‎[199 bytes]
  154. (hist) ‎GET CAM FOV ‎[199 bytes]
  155. (hist) ‎ADD LINE TO CONVERSATION ‎[200 bytes]
  156. (hist) ‎CREATE RANDOM CAR FOR CAR PARK ‎[200 bytes]
  157. (hist) ‎DRAW SPHERE ‎[200 bytes]
  158. (hist) ‎EXTINGUISH FIRE AT POINT ‎[200 bytes]
  159. (hist) ‎SET CHAR RELATIONSHIP GROUP ‎[201 bytes]
  160. (hist) ‎CREATE RANDOM FEMALE CHAR ‎[201 bytes]
  161. (hist) ‎HAS CAR BEEN DAMAGED BY CHAR ‎[201 bytes]
  162. (hist) ‎TASK COMBAT ‎[201 bytes]
  163. (hist) ‎SET CHAR SHOOT RATE ‎[202 bytes]
  164. (hist) ‎GET CUTSCENE TIME ‎[202 bytes]
  165. (hist) ‎ADD GROUP DECISION MAKER EVENT RESPONSE ‎[203 bytes]
  166. (hist) ‎GET PLAYER GROUP ‎[203 bytes]
  167. (hist) ‎GET DAMAGE TO PED BODY PART ‎[203 bytes]
  168. (hist) ‎GET OBJECT PED IS HOLDING ‎[204 bytes]
  169. (hist) ‎STORE CAR CHAR IS IN NO SAVE ‎[204 bytes]
  170. (hist) ‎IS CHAR RESPONDING TO EVENT ‎[204 bytes]
  171. (hist) ‎FIND NETWORK KILLER OF PLAYER ‎[205 bytes]
  172. (hist) ‎HAS NETWORK PLAYER LEFT GAME ‎[206 bytes]
  173. (hist) ‎SET GAMEPLAY CAM RELATIVE HEADING ‎[207 bytes]
  174. (hist) ‎DO SCREEN FADE OUT ‎[208 bytes]
  175. (hist) ‎TELL NET PLAYER TO START PLAYING ‎[208 bytes]
  176. (hist) ‎MARK MODEL AS NO LONGER NEEDED ‎[209 bytes]
  177. (hist) ‎BLOCK CHAR VISEME ANIMS ‎[209 bytes]
  178. (hist) ‎SET CAMERA CONTROLS DISABLED WITH PLAYER CONTROLS ‎[209 bytes]
  179. (hist) ‎SET CHAR PROOFS ‎[210 bytes]
  180. (hist) ‎SET MAX WANTED LEVEL ‎[210 bytes]
  181. (hist) ‎CLEAR CHAR RELATIONSHIP ‎[210 bytes]
  182. (hist) ‎EXPLODE CAR ‎[211 bytes]
  183. (hist) ‎SET ROUTE ‎[211 bytes]
  184. (hist) ‎CHANGE CAR COLOUR ‎[212 bytes]
  185. (hist) ‎ALWAYS USE HEAD ON HORN ANIM WHEN DEAD IN CAR ‎[212 bytes]
  186. (hist) ‎DAMAGE PED BODY PART ‎[212 bytes]
  187. (hist) ‎IS CHAR FACING CHAR ‎[213 bytes]
  188. (hist) ‎SET VEH HAZARDLIGHTS ‎[214 bytes]
  189. (hist) ‎TASK LOOK AT CHAR ‎[214 bytes]
  190. (hist) ‎GET CAR MODEL VALUE ‎[214 bytes]
  191. (hist) ‎POINT CAM AT PED ‎[214 bytes]
  192. (hist) ‎SET PLAYER ANGRY ‎[214 bytes]
  193. (hist) ‎IS SCORE GREATER ‎[215 bytes]
  194. (hist) ‎REGISTER PLAYER RESPAWN COORDS ‎[215 bytes]
  195. (hist) ‎SET CHAR NEVER LEAVES GROUP ‎[215 bytes]
  196. (hist) ‎GET CHAR SWIM STATE ‎[215 bytes]
  197. (hist) ‎0951 ‎[216 bytes]
  198. (hist) ‎SET VEH INTERIORLIGHT ‎[217 bytes]
  199. (hist) ‎IS PLAYER PRESSING HORN ‎[217 bytes]
  200. (hist) ‎DISABLE POLICE SCANNER ‎[218 bytes]
  201. (hist) ‎SET CHAR SPHERE DEFENSIVE AREA ‎[218 bytes]
  202. (hist) ‎HAS CHAR BEEN DAMAGED BY CHAR ‎[218 bytes]
  203. (hist) ‎ADD HOSPITAL RESTART ‎[219 bytes]
  204. (hist) ‎ADD SPHERE ‎[219 bytes]
  205. (hist) ‎DOES PLAYER HAVE CONTROL OF NETWORK ID ‎[219 bytes]
  206. (hist) ‎SET DRUNK CAM ‎[220 bytes]
  207. (hist) ‎SAY AMBIENT SPEECH WITH VOICE ‎[220 bytes]
  208. (hist) ‎GET VEHICLE ENGINE REVS ‎[220 bytes]
  209. (hist) ‎IS PLAYER FREE AIMING AT CHAR ‎[221 bytes]
  210. (hist) ‎SET CHAR WILL MOVE WHEN INJURED ‎[221 bytes]
  211. (hist) ‎GET VEHICLE GEAR ‎[221 bytes]
  212. (hist) ‎HAS CAR RECORDING BEEN LOADED ‎[222 bytes]
  213. (hist) ‎GET CHAR IN CAR PASSENGER SEAT ‎[222 bytes]
  214. (hist) ‎CREATE RANDOM CHAR AS PASSENGER ‎[222 bytes]
  215. (hist) ‎GIVE PLAYER RAGDOLL CONTROL ‎[223 bytes]
  216. (hist) ‎HAVE ANIMS LOADED ‎[224 bytes]
  217. (hist) ‎DISPLAY TEXT WITH TWO LITERAL STRINGS ‎[224 bytes]
  218. (hist) ‎CREATE PLAYER ‎[224 bytes]
  219. (hist) ‎GET WATER HEIGHT ‎[224 bytes]
  220. (hist) ‎CREATE OBJECT ‎[225 bytes]
  221. (hist) ‎IS PLAYER CONTROL ON ‎[225 bytes]
  222. (hist) ‎SET GROUP SEPARATION RANGE ‎[225 bytes]
  223. (hist) ‎NETWORK GET GAME MODE ‎[226 bytes]
  224. (hist) ‎MUTE GAMEWORLD AND POSITIONED RADIO FOR TV ‎[226 bytes]
  225. (hist) ‎06C8 ‎[227 bytes]
  226. (hist) ‎DROP OBJECT ‎[227 bytes]
  227. (hist) ‎GET CHAR PROP INDEX ‎[227 bytes]
  228. (hist) ‎CANCEL MUSIC EVENT ‎[227 bytes]
  229. (hist) ‎GET CHAR VELOCITY ‎[228 bytes]
  230. (hist) ‎GET HUD COLOUR ‎[228 bytes]
  231. (hist) ‎DISABLE PLAYER LOCKON ‎[228 bytes]
  232. (hist) ‎CREATE MISSION TRAIN ‎[229 bytes]
  233. (hist) ‎CLEAR AREA OF CARS ‎[229 bytes]
  234. (hist) ‎GET NUMBER OF INJURED PEDS IN RANGE ‎[229 bytes]
  235. (hist) ‎IS CAR PASSENGER SEAT FREE ‎[232 bytes]
  236. (hist) ‎CLEAR AREA OF COPS ‎[233 bytes]
  237. (hist) ‎GET ASPECT RATIO ‎[233 bytes]
  238. (hist) ‎DISPLAY TEXT WITH 2 NUMBERS ‎[234 bytes]
  239. (hist) ‎SET FREE HEALTH CARE ‎[234 bytes]
  240. (hist) ‎CLEAR AREA OF CHARS ‎[234 bytes]
  241. (hist) ‎DISABLE PLAYER SPRINT ‎[234 bytes]
  242. (hist) ‎DOES OBJECT HAVE THIS MODEL ‎[234 bytes]
  243. (hist) ‎GET CAR SPEED VECTOR ‎[234 bytes]
  244. (hist) ‎REMOVE CAR WINDOW ‎[235 bytes]
  245. (hist) ‎IS EMERGENCY SERVICES VEHICLE ‎[235 bytes]
  246. (hist) ‎REQUEST STREAMED TXD ‎[235 bytes]
  247. (hist) ‎CREATE CAR ‎[236 bytes]
  248. (hist) ‎DISPLAY TEXT WITH TWO STRINGS ‎[236 bytes]
  249. (hist) ‎CLEAR AREA OF OBJECTS ‎[236 bytes]
  250. (hist) ‎FORCE CAR LIGHTS ‎[237 bytes]
  251. (hist) ‎SET CHAR KEEP TASK ‎[237 bytes]
  252. (hist) ‎ADD POLICE RESTART ‎[238 bytes]
  253. (hist) ‎SET EXTRA CAR COLOURS ‎[239 bytes]
  254. (hist) ‎RAGE ‎[239 bytes]
  255. (hist) ‎UPDATE PTFX OFFSETS ‎[239 bytes]
  256. (hist) ‎GET GROUND Z FOR 3D COORD ‎[240 bytes]
  257. (hist) ‎SET CAR ENGINE ON ‎[240 bytes]
  258. (hist) ‎CAN PED SHIMMY IN DIRECTION ‎[240 bytes]
  259. (hist) ‎CLEAR AREA ‎[240 bytes]
  260. (hist) ‎0955 ‎[241 bytes]
  261. (hist) ‎ALLOW THIS SCRIPT TO BE PAUSED ‎[241 bytes]
  262. (hist) ‎CREATE TEMPORARY RADAR BLIPS FOR PICKUPS IN AREA ‎[242 bytes]
  263. (hist) ‎VEHICLE CAN BE TARGETTED BY HS MISSILE ‎[243 bytes]
  264. (hist) ‎TRIGGER VIGILANTE CRIME ‎[243 bytes]
  265. (hist) ‎CLONE PED ‎[244 bytes]
  266. (hist) ‎GET PLAYER COLOUR ‎[244 bytes]
  267. (hist) ‎ADD NETWORK RESTART ‎[246 bytes]
  268. (hist) ‎FORCE LOADING SCREEN ‎[247 bytes]
  269. (hist) ‎CREATE GROUP ‎[247 bytes]
  270. (hist) ‎GET PLAYER ID ‎[249 bytes]
  271. (hist) ‎GET CAR COORDINATES ‎[249 bytes]
  272. (hist) ‎SET TEXT FONT ‎[250 bytes]
  273. (hist) ‎CREATE EMERGENCY SERVICES CAR ‎[250 bytes]
  274. (hist) ‎CAN CHAR SEE DEAD CHAR ‎[250 bytes]
  275. (hist) ‎ADD PED QUEUE ‎[251 bytes]
  276. (hist) ‎PREVIEW RINGTONE ‎[252 bytes]
  277. (hist) ‎ARE ANY CHARS NEAR CHAR ‎[252 bytes]
  278. (hist) ‎SET POLICE IGNORE PLAYER ‎[253 bytes]
  279. (hist) ‎SET CHAR VELOCITY ‎[254 bytes]
  280. (hist) ‎FIRE SINGLE BULLET ‎[255 bytes]
  281. (hist) ‎IS VEHICLE EXTRA TURNED ON ‎[256 bytes]
  282. (hist) ‎0253 ‎[256 bytes]
  283. (hist) ‎BLEND FROM NM WITH ANIM ‎[257 bytes]
  284. (hist) ‎GET CLOSEST STEALABLE OBJECT ‎[257 bytes]
  285. (hist) ‎0214 ‎[257 bytes]
  286. (hist) ‎CREATE CHAR INSIDE CAR ‎[259 bytes]
  287. (hist) ‎GET MOUSE POSITION ‎[259 bytes]
  288. (hist) ‎SET PED PATH MAY DROP FROM HEIGHT ‎[260 bytes]
  289. (hist) ‎CREATE CHAR ‎[262 bytes]
  290. (hist) ‎GET CAM POS ‎[262 bytes]
  291. (hist) ‎0254 ‎[262 bytes]
  292. (hist) ‎DISABLE DEBUG CAM AND PLAYER WARPING ‎[263 bytes]
  293. (hist) ‎GET CHAR COORDINATES ‎[264 bytes]
  294. (hist) ‎SET VEHICLE DOOR OPEN ‎[264 bytes]
  295. (hist) ‎SET VEHICLE DOOR SHUT ‎[264 bytes]
  296. (hist) ‎0A43 ‎[265 bytes]
  297. (hist) ‎Relationship types ‎[266 bytes]
  298. (hist) ‎CELL CAM IS CHAR VISIBLE ‎[266 bytes]
  299. (hist) ‎SA Window ‎[268 bytes]
  300. (hist) ‎ALLOW PLAYER TO CARRY NON MISSION OBJECTS ‎[268 bytes]
  301. (hist) ‎GET DEAD CAR COORDINATES ‎[268 bytes]
  302. (hist) ‎PSS ‎[271 bytes]
  303. (hist) ‎GET CAR DEFORMATION AT POS ‎[271 bytes]
  304. (hist) ‎ADD STUCK CAR CHECK ‎[273 bytes]
  305. (hist) ‎TASK GUARD CURRENT POSITION ‎[273 bytes]
  306. (hist) ‎DISPLAY TEXT WITH 3 NUMBERS ‎[274 bytes]
  307. (hist) ‎SET CAR CAN BE DAMAGED ‎[275 bytes]
  308. (hist) ‎IS CHAR TOUCHING OBJECT ‎[280 bytes]
  309. (hist) ‎GET CAM ROT ‎[280 bytes]
  310. (hist) ‎MARK CHAR AS NO LONGER NEEDED ‎[282 bytes]
  311. (hist) ‎SET CAR CAN BE VISIBLY DAMAGED ‎[283 bytes]
  312. (hist) ‎IS VEHICLE TOUCHING OBJECT ‎[283 bytes]
  313. (hist) ‎GET OBJECT COORDINATES ‎[283 bytes]
  314. (hist) ‎SET SENSE RANGE ‎[284 bytes]
  315. (hist) ‎SET BLIP AS SHORT RANGE ‎[284 bytes]
  316. (hist) ‎0A26 ‎[285 bytes]
  317. (hist) ‎NOP native function ‎[285 bytes]
  318. (hist) ‎SET CHAR DIES INSTANTLY IN WATER ‎[285 bytes]
  319. (hist) ‎ALTER WANTED LEVEL ‎[286 bytes]
  320. (hist) ‎ENABLE DEBUG CAM ‎[286 bytes]
  321. (hist) ‎ADD COVER POINT ‎[287 bytes]
  322. (hist) ‎GTALC Multiplayer ‎[287 bytes]
  323. (hist) ‎ALLOCATE SCRIPT TO RANDOM PED ‎[288 bytes]
  324. (hist) ‎0826 ‎[288 bytes]
  325. (hist) ‎HAS CLOSEST OBJECT OF TYPE BEEN DAMAGED BY CHAR ‎[289 bytes]
  326. (hist) ‎CREATE EMERGENCY SERVICES CAR RETURN DRIVER ‎[289 bytes]
  327. (hist) ‎CREATE EMERGENCY SERVICES CAR THEN WALK ‎[289 bytes]
  328. (hist) ‎.awc ‎[290 bytes]
  329. (hist) ‎RETUNE RADIO TO STATION NAME ‎[291 bytes]
  330. (hist) ‎GET CHAR ANIM CURRENT TIME ‎[291 bytes]
  331. (hist) ‎ARE ENEMY PEDS IN AREA ‎[292 bytes]
  332. (hist) ‎LOCK LAZLOW STATION ‎[292 bytes]
  333. (hist) ‎GET VIEWPORT POSITION OF COORD ‎[292 bytes]
  334. (hist) ‎GET CAR ANIM CURRENT TIME ‎[293 bytes]
  335. (hist) ‎GET CAR ANIM TOTAL TIME ‎[293 bytes]
  336. (hist) ‎SET NETWORK ID CAN MIGRATE ‎[293 bytes]
  337. (hist) ‎GET NETWORK ID FROM VEHICLE ‎[294 bytes]
  338. (hist) ‎Move States ‎[294 bytes]
  339. (hist) ‎Four Multiplayer ‎[295 bytes]
  340. (hist) ‎0954 ‎[297 bytes]
  341. (hist) ‎GET CAR COLOURS ‎[297 bytes]
  342. (hist) ‎PRINT STRING WITH LITERAL STRING NOW ‎[297 bytes]
  343. (hist) ‎GET CHAR ANIM TOTAL TIME ‎[297 bytes]
  344. (hist) ‎0953 ‎[298 bytes]
  345. (hist) ‎DISABLE FRONTEND RADIO ‎[298 bytes]
  346. (hist) ‎GET VIEWPORT POS AND SIZE ‎[298 bytes]
  347. (hist) ‎ENABLE MAX AMMO CAP ‎[299 bytes]
  348. (hist) ‎0435 ‎[300 bytes]
  349. (hist) ‎List of static models hashes Y ‎[300 bytes]
  350. (hist) ‎Native function returning false ‎[302 bytes]
  351. (hist) ‎SET CHAR COORDINATES NO OFFSET ‎[304 bytes]
  352. (hist) ‎CHANGE BLIP SPRITE ‎[306 bytes]
  353. (hist) ‎SET ROMANS MOOD ‎[307 bytes]
  354. (hist) ‎SET CHAR COMPONENT VARIATION ‎[308 bytes]
  355. (hist) ‎ATTACH OBJECT TO OBJECT ‎[310 bytes]
  356. (hist) ‎DRAW RECT ‎[311 bytes]
  357. (hist) ‎GTA IV Modding Suite ‎[312 bytes]
  358. (hist) ‎01EB ‎[312 bytes]
  359. (hist) ‎SET CHAR COORDINATES ‎[313 bytes]
  360. (hist) ‎PRINT NOW ‎[313 bytes]
  361. (hist) ‎GET PED BONE POSITION ‎[313 bytes]
  362. (hist) ‎SET DRAW PLAYER COMPONENT ‎[313 bytes]
  363. (hist) ‎ATTACH CAR TO OBJECT ‎[314 bytes]
  364. (hist) ‎ENABLE SHADOWS ‎[314 bytes]
  365. (hist) ‎SET AMBIENT VOICE NAME ‎[314 bytes]
  366. (hist) ‎HAS CHAR SPOTTED CHAR ‎[315 bytes]
  367. (hist) ‎ADD SCENARIO BLOCKING AREA ‎[317 bytes]
  368. (hist) ‎04BB ‎[319 bytes]
  369. (hist) ‎064E ‎[319 bytes]
  370. (hist) ‎HAS OBJECT COLLIDED WITH ANYTHING ‎[319 bytes]
  371. (hist) ‎088E ‎[321 bytes]
  372. (hist) ‎TASK DRIVE BY ‎[321 bytes]
  373. (hist) ‎TURN OFF VEHICLE EXTRA ‎[322 bytes]
  374. (hist) ‎IS CAR DOOR DAMAGED ‎[322 bytes]
  375. (hist) ‎093D ‎[323 bytes]
  376. (hist) ‎DID SAVE COMPLETE SUCCESSFULLY ‎[323 bytes]
  377. (hist) ‎GET EXTRA CAR COLOURS ‎[324 bytes]
  378. (hist) ‎HAS CHAR SPOTTED CHAR IN FRONT ‎[324 bytes]
  379. (hist) ‎BREAK CAR DOOR ‎[325 bytes]
  380. (hist) ‎0184 ‎[325 bytes]
  381. (hist) ‎ATTACH OBJECT TO CAR ‎[328 bytes]
  382. (hist) ‎0879 ‎[329 bytes]
  383. (hist) ‎ALLOCATE SCRIPT TO OBJECT ‎[333 bytes]
  384. (hist) ‎CREATE MONEY PICKUP ‎[334 bytes]
  385. (hist) ‎GIVE PED AMBIENT OBJECT ‎[335 bytes]
  386. (hist) ‎SET CREATE RANDOM COPS ‎[336 bytes]
  387. (hist) ‎ATTACH PED TO WORLD PHYSICALLY ‎[336 bytes]
  388. (hist) ‎TASK SHUFFLE TO NEXT CAR SEAT ‎[336 bytes]
  389. (hist) ‎RwGeometryList ‎[337 bytes]
  390. (hist) ‎GET NUMBER OF CHAR DRAWABLE VARIATIONS ‎[337 bytes]
  391. (hist) ‎ADD CHAR DECISION MAKER EVENT RESPONSE ‎[341 bytes]
  392. (hist) ‎UNLOCK RAGDOLL ‎[342 bytes]
  393. (hist) ‎SET BLIP SHOW CONE ‎[342 bytes]
  394. (hist) ‎ATTACH PED TO OBJECT PHYSICALLY ‎[343 bytes]
  395. (hist) ‎START SCRIPT FIRE ‎[344 bytes]
  396. (hist) ‎IS WANTED LEVEL GREATER ‎[345 bytes]
  397. (hist) ‎SET GROUP FORMATION ‎[348 bytes]
  398. (hist) ‎WAD ‎[349 bytes]
  399. (hist) ‎GENERATE RANDOM FLOAT IN RANGE ‎[349 bytes]
  400. (hist) ‎SET VEH INDICATORLIGHTS ‎[350 bytes]
  401. (hist) ‎Clothes.dat ‎[351 bytes]
  402. (hist) ‎08E1 ‎[352 bytes]
  403. (hist) ‎GENERATE RANDOM INT IN RANGE ‎[353 bytes]
  404. (hist) ‎SET VEH ALARM ‎[354 bytes]
  405. (hist) ‎0A41 ‎[355 bytes]
  406. (hist) ‎03E6 ‎[355 bytes]
  407. (hist) ‎CheatDevice ‎[356 bytes]
  408. (hist) ‎01B8 ‎[356 bytes]
  409. (hist) ‎0244 ‎[356 bytes]
  410. (hist) ‎0956 ‎[357 bytes]
  411. (hist) ‎ATTACH CAM TO PED BONE ‎[357 bytes]
  412. (hist) ‎DRAW COLOURED CYLINDER ‎[358 bytes]
  413. (hist) ‎TASK CHAR SLIDE TO COORD ‎[358 bytes]
  414. (hist) ‎.ydr ‎[358 bytes]
  415. (hist) ‎C++ Script Hook ‎[359 bytes]
  416. (hist) ‎ATTACH PED TO OBJECT ‎[361 bytes]
  417. (hist) ‎GET DISTANCE BETWEEN COORDS 3D ‎[361 bytes]
  418. (hist) ‎0000 ‎[363 bytes]
  419. (hist) ‎ADD EXPLOSION ‎[363 bytes]
  420. (hist) ‎CREATE PICKUP ROTATE ‎[363 bytes]
  421. (hist) ‎0137 ‎[363 bytes]
  422. (hist) ‎DISPLAY TEXT WITH LITERAL STRING ‎[364 bytes]
  423. (hist) ‎CREATE CHAR AS PASSENGER ‎[364 bytes]
  424. (hist) ‎03BD ‎[364 bytes]
  425. (hist) ‎TASK GUARD ASSIGNED DEFENSIVE AREA ‎[365 bytes]
  426. (hist) ‎05E5 ‎[365 bytes]
  427. (hist) ‎ATTACH PED TO CAR ‎[366 bytes]
  428. (hist) ‎GET CHAR DRAWABLE VARIATION ‎[366 bytes]
  429. (hist) ‎0436 ‎[367 bytes]
  430. (hist) ‎OPEN CAR DOOR ‎[367 bytes]
  431. (hist) ‎SHUT CAR DOOR ‎[367 bytes]
  432. (hist) ‎0616 ‎[367 bytes]
  433. (hist) ‎094A ‎[368 bytes]
  434. (hist) ‎ATTACH PED TO CAR PHYSICALLY ‎[369 bytes]
  435. (hist) ‎PROSTITUTE CAM ACTIVATE ‎[369 bytes]
  436. (hist) ‎TASK CAR DRIVE TO COORD ‎[369 bytes]
  437. (hist) ‎.NET Script Hook ‎[371 bytes]
  438. (hist) ‎075B ‎[372 bytes]
  439. (hist) ‎016B ‎[372 bytes]
  440. (hist) ‎ATTACH OBJECT TO PED ‎[373 bytes]
  441. (hist) ‎DOES OBJECT OF TYPE EXIST AT COORDS ‎[373 bytes]
  442. (hist) ‎GET CHAR TEXTURE VARIATION ‎[374 bytes]
  443. (hist) ‎ROUND ‎[375 bytes]
  444. (hist) ‎09FA ‎[376 bytes]
  445. (hist) ‎MULT ‎[376 bytes]
  446. (hist) ‎CREATE PICKUP WITH AMMO ‎[378 bytes]
  447. (hist) ‎CREATE CHECKPOINT ‎[379 bytes]
  448. (hist) ‎Grand Theft Auto: Vice City Rage ‎[379 bytes]
  449. (hist) ‎DRAW CORONA ‎[380 bytes]
  450. (hist) ‎SET ANIM GROUP FOR CHAR ‎[380 bytes]
  451. (hist) ‎061B ‎[381 bytes]
  452. (hist) ‎GET OFFSET FROM CAR IN WORLD COORDS ‎[384 bytes]
  453. (hist) ‎SET PLAYER MAY ONLY ENTER THIS VEHICLE ‎[385 bytes]
  454. (hist) ‎040A ‎[386 bytes]
  455. (hist) ‎CREATE PICKUP ‎[387 bytes]
  456. (hist) ‎08B1 ‎[388 bytes]
  457. (hist) ‎SET CAR AS MISSION CAR ‎[389 bytes]
  458. (hist) ‎GET SCRIPT TASK STATUS ‎[390 bytes]
  459. (hist) ‎GET OFFSET FROM CHAR IN WORLD COORDS ‎[391 bytes]
  460. (hist) ‎SET FOLLOW VEHICLE CAM OFFSET ‎[391 bytes]
  461. (hist) ‎GET CLOSEST CHAR ‎[392 bytes]
  462. (hist) ‎0A2A ‎[394 bytes]
  463. (hist) ‎ACTIVATE SCRIPTED CAMS ‎[394 bytes]
  464. (hist) ‎SET USE HIGHDOF ‎[396 bytes]
  465. (hist) ‎SET CAR PROOFS ‎[396 bytes]
  466. (hist) ‎GET DESTROYER OF NETWORK ID ‎[396 bytes]
  467. (hist) ‎ATTACH CAR TO OBJECT PHYSICALLY ‎[397 bytes]
  468. (hist) ‎ATTACH OBJECT TO CAR PHYSICALLY ‎[397 bytes]
  469. (hist) ‎SET CHAR MAX HEALTH ‎[397 bytes]
  470. (hist) ‎TRIGGER MISSION COMPLETE AUDIO ‎[399 bytes]
  471. (hist) ‎02D9 ‎[399 bytes]
  472. (hist) ‎018E ‎[401 bytes]
  473. (hist) ‎SET CHAR READY TO BE EXECUTED ‎[401 bytes]
  474. (hist) ‎031A ‎[402 bytes]
  475. (hist) ‎Resource Type ‎[403 bytes]
  476. (hist) ‎GET GROUP SIZE ‎[405 bytes]
  477. (hist) ‎0467 ‎[406 bytes]
  478. (hist) ‎GET CHAR WEAPON IN SLOT ‎[407 bytes]
  479. (hist) ‎PRINT HELP FOREVER ‎[407 bytes]
  480. (hist) ‎DRAW CHECKPOINT WITH ALPHA ‎[408 bytes]
  481. (hist) ‎06D7 ‎[409 bytes]
  482. (hist) ‎RwMaterialList ‎[410 bytes]
  483. (hist) ‎SET VEHICLE DIRT LEVEL ‎[412 bytes]
  484. (hist) ‎CHK ‎[412 bytes]
  485. (hist) ‎08B2 ‎[413 bytes]
  486. (hist) ‎0949 ‎[415 bytes]
  487. (hist) ‎Memory Viewer ‎[415 bytes]
  488. (hist) ‎START PTFX ‎[415 bytes]
  489. (hist) ‎SET ‎[415 bytes]
  490. (hist) ‎IS CHAR ON SCREEN ‎[416 bytes]
  491. (hist) ‎SET NO RESPRAYS ‎[417 bytes]
  492. (hist) ‎CELL CAM ACTIVATE ‎[417 bytes]
  493. (hist) ‎START PTFX ON PED ‎[418 bytes]
  494. (hist) ‎RwAtomic ‎[419 bytes]
  495. (hist) ‎009B ‎[420 bytes]
  496. (hist) ‎064C ‎[421 bytes]
  497. (hist) ‎SET RELATIONSHIP ‎[426 bytes]
  498. (hist) ‎ATTACH CAR TO CAR PHYSICALLY ‎[427 bytes]
  499. (hist) ‎0341 ‎[427 bytes]
  500. (hist) ‎08FD ‎[428 bytes]

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