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Create the page "Keywords pickup" on this wiki! See also the search results found.
- | description = Creates a [[pickup]] | syntax2 = Pickup.Create( [''var''], [''int1''], [''int2''], [''flt1''] [''flt2''] [''flt3'']17 KB (2,631 words) - 08:25, 15 August 2022
- | description = Creates a [[pickup]] with ammo | p2d = [[0213#Pickup types|Type]]3 KB (452 words) - 20:04, 7 July 2017
- [[File:04A6.png|thumb|04A6 pickup in Vice City]] | command = CREATE_<wbr>PROTECTION_<wbr>PICKUP1 KB (229 words) - 16:07, 2 December 2016
- [[File:02F0.png|thumb|02F0 pickup]] | description = Creates a mine [[pickup]]2 KB (285 words) - 12:19, 26 November 2016
- [[File:02F1.png|thumb|02F1 pickup]] | description = Creates a nautical mine [[pickup]]2 KB (296 words) - 12:24, 26 November 2016
- | description = Adds a sprite [[blip]] and a marker to the [[pickup]] | syntax1 = 03DD: create_marker_above_pickup [''pickup handle''] icon [''int''] handle [''var'']910 bytes (139 words) - 09:32, 16 October 2016
- | description = Adds a [[blip]] with properties to the [[pickup]] | syntax1 = 03DB: create_marker_above_pickup [''pickup handle''] [''int1''] [''int2''] handle [''var'']1 KB (170 words) - 01:07, 10 October 2016
- : Creates a photo pickup :: Variable to store the handle of the pickup990 bytes (162 words) - 00:53, 20 November 2016
- [[File:055B.png|thumb|055B pickup]] | command = CREATE_<wbr>CLOTHES_<wbr>PICKUP2 KB (212 words) - 11:03, 27 November 2016
- | style="padding: 0;" | <div class="thumbcaption">A hidden package pickup in GTA III.</div> | style="padding: 0;" | <div class="thumbcaption">A hidden package pickup in Vice City.</div>2 KB (349 words) - 07:13, 23 December 2016
- [[File:02E1.png|thumb|02E1 pickup in Vice City]] | command = CREATE_<wbr>MONEY_<wbr>PICKUP1 KB (181 words) - 23:47, 26 December 2016
- [[File:0517.png|thumb|0517 pickup in Vice City]] | command = CREATE_<wbr>LOCKED_<wbr>PROPERTY_<wbr>PICKUP1 KB (157 words) - 22:15, 2 December 2016
- [[File:0518.png|thumb|0518 pickup in Vice City]] | command = CREATE_<wbr>FORSALE_<wbr>PROPERTY_<wbr>PICKUP2 KB (239 words) - 16:12, 2 December 2016
- : Adds a [[blip]] and a marker to the pickup : 03DC: [''var''] = create_marker_above_pickup [''pickup handle'']867 bytes (134 words) - 00:37, 20 November 2016
- | description = Creates a horseshoe [[pickup]] | p4d = Variable to store the handle of the pickup1,006 bytes (150 words) - 00:54, 20 November 2016
- | description = Creates a single [[Pickup#Pac-Man pickups|donkey magazine pickup]] ...one. No object model appears and only the halo appears but collecting the pickup increases the [[02C5|number of donkey magazine pickups collected]] by 1. Th828 bytes (119 words) - 10:38, 9 October 2016
- | description = Sets cash of money pickup | syntax1 = 094A: set_money_pickup [''pickup handle''] cash_to [''int'']368 bytes (48 words) - 02:58, 30 November 2016
- | description = Creates a floating package [[pickup]] | p4d = Variable to store the handle of the pickup949 bytes (135 words) - 05:17, 2 January 2017
- | description = Creates an oyster [[pickup]] | p4d = Variable to store the handle of the pickup536 bytes (69 words) - 00:54, 20 November 2016
- | description = Creates a collection of [[Pickup#Pac-Man pickups|donkey magazine pickups]] This opcode creates a collection of donkey magazine [[pickup]]s. The pickups are created using a model that [[MatchModelString#GTA III|m5 KB (444 words) - 01:09, 4 December 2016
- | description = Creates a collection of [[Pickup#Pac-Man pickups|platinum pickups]] .../code>]] and can only be picked up while the player is in a vehicle. Every pickup collected increases your [[Wanted level|chaos level]] by 10, increases the2 KB (250 words) - 00:36, 4 December 2016
- | SOUND_<wbr>EVIDENCE_<wbr>PICKUP | item pickup6 KB (828 words) - 20:32, 26 December 2016
- | description = Clears the number of [[Pickup#Pac-Man pickups|donkey magazine pickups]] collected == Keywords ==399 bytes (50 words) - 10:27, 9 October 2016
- .... Pressing [[00E1|button 4]] (ACTION key on foot) will spawn an adrenaline pickup rotating around the pistol object. <span class="c1">// spawn pickup and rotate object</span>4 KB (625 words) - 01:47, 28 November 2016
- ...ll spawn an Adrenaline pickup in front of the player character and a Bribe pickup to the right of the player character after pressing [[00E1|button 4]] (ACTI == Keywords ==3 KB (522 words) - 15:45, 22 December 2016
- | description = Gets the number of [[Pickup#Pac-Man pickups|donkey magazine pickups]] collected == Keywords ==622 bytes (85 words) - 04:44, 8 October 2016
- | description = Removes all [[Pickup#Pac-Man pickups|donkey magazine and platinum pickups]] == Keywords ==433 bytes (51 words) - 01:19, 8 October 2016
- | description = Gets the number of [[Pickup#Pac-Man pickups|platinum pickups]] collected in a vehicle == Keywords ==586 bytes (83 words) - 17:09, 8 October 2016
- |93 ||RCHELI ||RC Raider Pickup == Keywords ==22 KB (3,109 words) - 03:22, 28 January 2017
- ...the game. When the character dies, it drops the weapon as a [[0213#Weapons|pickup type 4 with predefined ammo count]]. == Keywords ==3 KB (401 words) - 19:28, 7 July 2017
- |5 ||Fastest time on RC helicopter Pickup == Keywords ==4 KB (582 words) - 02:54, 13 April 2017
- ...rent one. When the character dies, it drops the weapon as a [[0213#Weapons|pickup type 4 with predefined ammo count]]. If the ammo count is already less than == Keywords ==3 KB (441 words) - 06:27, 8 July 2017
- |8 ||EXPLOSION_<wbr>MINE ||59 ||200.0 ||||[[Pickup]] mine == Keywords ==4 KB (487 words) - 15:06, 15 January 2017
- == Keywords == set, restart, taxi, cab, mission, shortcut, pickup, pick, up, point, mission1 KB (202 words) - 05:26, 4 June 2016
- ...bles#GTA III|package1.dff]]</code>. They will appear just like a regular [[pickup]] (rotating, glowing coronas, and emitting light) but they can't be picked == Keywords ==2 KB (272 words) - 05:43, 1 February 2017
- == Keywords == set, restart, taxi, cab, mission, shortcut, pickup, pick, up, dropoff, drop, off, destination, point, mission2 KB (236 words) - 05:17, 4 June 2016
- | description = Clears the number of [[Pickup#Pac-Man pickups|platinum pickups]] collected in a vehicle == Keywords ==610 bytes (86 words) - 10:28, 9 October 2016
- ...ded features that depend on this variable. It can affect the behavior of [[Pickup|property pickups]] and the visibility of [[Blip|contact point blips]]. == Keywords ==2 KB (376 words) - 15:06, 1 July 2021