055B
Jump to navigation
Jump to search
- Description
- Creates a clothing pickup
- Syntax
- 055B: [var] = create_clothes_pickup [int] at [flt1] [flt2] [flt3]
- Parameter
- [int]
- Clothes value (see below)
- [flt1]
- X-coordinate
- [flt2]
- Y-coordinate
- [flt3]
- Z-coordinate (or ≤-100.0 for ground z + 0.5 units)
- [var]
- Variable to store the handle of the pickup
This opcode creates a type 2 pickup. It uses a model that matches the name clothesp
. The pickup allows text to display above it based on the clothes value, equivalent in effect to opcode 032B. The opcode alone does not let the player change clothes; to change clothes see the code snippet based on the code used in Vice City.
Value | GXT key | Clothing |
---|---|---|
1 | OUTFT1 | Street |
2 | OUTFT2 | Soiree |
3 | OUTFT3 | Coveralls |
4 | OUTFT4 | Country Club |
5 | OUTFT5 | Havana |
6 | OUTFT6 | Cop |
7 | OUTFT7 | Bank Job |
8 | OUTFT8 | Casual |
9 | OUTFT9 | Mr Vercetti |
10 | OUTFT10 | Tracksuit |
11 | OUTFT11 | Tracksuit |
12 | OUTFT12 | Frankie |
13 | OUTFT13 | MC Tommy (unused) |
Keywords
create, pickup, clothes, clothesp