List of redirects
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Showing below up to 50 results in range #301 to #350.
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- IS RUNNING NETWORK SCRIPT → Native function returning false
- IS TRIP SKIP WAITING FOR SCRIPT TO FADE IN → Native function returning false
- IS XBOX360 VERSION → Native function returning false
- Ide → Item Definition
- Img → IMG archive
- Img archive → IMG archive
- Img tool → IMG Tool
- Inst → INST
- Instance → INST
- Interiour → Interior
- Item Definition File → Item Definition
- Item definition → Item Definition
- Item placement → Item Placement
- Jump → JUMP
- Ked → KEd
- LCS SCM → LCS/VCS SCM
- LINE → NOP native function
- LOAD GROUP DECISION MAKER → NOP native function
- LOCK DOOR → NOP native function
- Liberty City Stories → Category:GTA LCS
- List of Weapon IDs → List of Weapons (GTA4)
- List of Weapons → Weapon#Lists of Weapons
- List of native functions → List of native functions (GTA IV)
- List of statistics (GTA 4) → List of statistics (GTA4)
- META → Metadata File
- MPACK → Mission Pack
- MTA → Multi Theft Auto
- MZON → ZONE#GTA 4
- Map Placement → WPL
- Map placement → WPL
- Marker → Blip
- Material (RW Section) → RpMaterial
- Math → Math operations
- Memory Addresses SA → Memory Addresses (SA)
- Mesh Extension (RW Section) → Breakable (RW Section)
- Mission Scripting → Mission Scripting (Overview)
- Mission Scripting Basics → Mission Scripting (Overview)
- Mission pack → Mission Pack
- Mission script → Mission Scripting (Overview)
- Mission scripting → Mission Scripting (Overview)
- Mobile textures (SA) → Mobile textures (SA/VC)
- Model → Model File
- Model file → Model File
- Mult → MULT
- Night Vertex Colors (RW Section) → Extra Vert Colour (RW Section)
- OPEN DEBUG FILE → NOP native function
- Occl → OCCL
- Occlusion → OCCL
- Opcode → SCM Instruction
- OpenGL Native Data → War Drum OpenGL Native Data