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- 14:18, 14 December 2016 (diff | hist) (0) m III/VC SCM (Wesser moved page VC SCM to III/VC SCM: Header specs are mostly equivalent for both III and VC.)
- 14:18, 14 December 2016 (diff | hist) (+24) N VC SCM (Wesser moved page VC SCM to III/VC SCM: Header specs are mostly equivalent for both III and VC.) (current)
- 14:14, 14 December 2016 (diff | hist) (-1,924) III/VC SCM (I feel sorriest to remove somebody's else information but better refer to Opcode article from now on.)
- 12:23, 12 December 2016 (diff | hist) (+33) m III/VC SCM (Fixed the way model names are loaded in VC Mobile by the so-called "official" compiler.)
- 12:09, 12 December 2016 (diff | hist) (+212) m III/VC SCM (Added another VC Mobile quirk from War Drum Studios.)
- 23:11, 11 December 2016 (diff | hist) (-6) m III/VC SCM (Damn copy'n'paste.)
- 23:05, 11 December 2016 (diff | hist) (+80) m III/VC SCM (Added minor clarifications.)
- 22:52, 11 December 2016 (diff | hist) (+245) m III/VC SCM (Standardized terms based on Mobile symbols.)
- 10:34, 11 October 2016 (diff | hist) (+560) N MediaWiki talk:Common.css (Created page with "=CSS2 compliance= The <code>nth-child</code> selector is CSS3+ compatible, we shall also support older versions in a roundabout fashion when easily feasible and with little e...")
- 14:52, 14 September 2016 (diff | hist) (+304) m SCM language (Added an important notice on top.)
- 10:12, 5 September 2016 (diff | hist) (-4) m Mission Scripting (Overview) (Corrected minor mistake in last edit.)
- 10:08, 5 September 2016 (diff | hist) (+47) m Mission Scripting (Overview) (Forgot to change variable names accordingly.)
- 00:23, 4 September 2016 (diff | hist) (+113) m Mission Scripting (Overview) (Revised again the functional demo of variable-length strings.)
- 15:53, 1 September 2016 (diff | hist) (-1,478) m Mission Scripting (Overview) (Fixed code samples.)
- 18:16, 17 July 2016 (diff | hist) (+28) m Object pool (Gave the appropriate category.)
- 18:06, 17 July 2016 (diff | hist) (+4,735) N Object pool (Created page with "The ''object pool'' is a design pattern capable of reducing the allocation/deallocation overhead by reusing pre-instanced resources on demand and restricting their simultaneou...")
- 16:22, 3 July 2016 (diff | hist) (+981) m Mission Scripting (Overview) (Slight revision.)
- 12:32, 26 June 2016 (diff | hist) (+203) LCS/VCS SCM (Documented unknown thingys according to Mobile symbols.)
- 23:47, 14 June 2016 (diff | hist) (+423) m Talk:PEDS (→Documentation for SA isn't correct) (current)
- 21:49, 9 November 2015 (diff | hist) (+30) m Talk:Mission Scripting (Overview) (Specified fixed-point range.)
- 17:54, 9 November 2015 (diff | hist) (+33) m Talk:Mission Scripting (Overview) (Done a slight clarity enhancement.)
- 14:27, 9 November 2015 (diff | hist) (+89) m Mission Scripting (Overview) (Linked "Fixed-point remark".)
- 14:16, 9 November 2015 (diff | hist) (+4,902) Talk:Mission Scripting (Overview) (Added fixed-point remark.)
- 16:04, 3 November 2015 (diff | hist) (+2,377) Mission Scripting (Overview) (Improved readability of C/C++ samples. Note: the usage of reinterpret_cast keyword has been discarded from the outset to save space and not ruin the article layout.)
- 14:48, 22 June 2015 (diff | hist) (+5) m 2DFX (Distinguished 2d Effect RW section from 2DFX IPL section.)
- 14:39, 22 June 2015 (diff | hist) (-14) m RpGeometry (→Prelightning/Vertex colors)
- 14:33, 22 June 2015 (diff | hist) (-4) m RpGeometry (→Extension)
- 14:29, 22 June 2015 (diff | hist) (-4) m RenderWare binary stream file (→Model Files (DFF): multiple sections in edit summary are bugged as of now.)
- 14:26, 22 June 2015 (diff | hist) (-4) m RenderWare binary stream file (→Rockstar's Custom Section IDs)
- 13:57, 22 June 2015 (diff | hist) (-6) m List of RW section IDs (→Rockstar's Custom Sections)
- 13:41, 22 June 2015 (diff | hist) (0) m Talk:2d Effect (RW Section) (Wesser moved page Talk:2DFX (RW Section) to Talk:2d Effect (RW Section): Gave an appropriate denomination coming from mobile function symbols.) (current)
- 13:41, 22 June 2015 (diff | hist) (+36) N 2DFX (RW Section) (Wesser moved page 2DFX (RW Section) to 2d Effect (RW Section): Gave an appropriate denomination coming from mobile function symbols.) (current)
- 13:41, 22 June 2015 (diff | hist) (+41) N Talk:2DFX (RW Section) (Wesser moved page Talk:2DFX (RW Section) to Talk:2d Effect (RW Section): Gave an appropriate denomination coming from mobile function symbols.) (current)
- 13:41, 22 June 2015 (diff | hist) (0) m 2d Effect (RW Section) (Wesser moved page 2DFX (RW Section) to 2d Effect (RW Section): Gave an appropriate denomination coming from mobile function symbols.)
- 13:39, 22 June 2015 (diff | hist) (+56) m 2d Effect (RW Section) (Swapped primary with secondary plugin denomination.)
- 12:40, 22 June 2015 (diff | hist) (-6) m Breakable (RW Section) (Damn hurry, forgot to update another similar link.)
- 12:34, 22 June 2015 (diff | hist) (-6) m Breakable (RW Section) (Renewed old link after article movement.)
- 12:33, 22 June 2015 (diff | hist) (-6) m Extra Vert Colour (RW Section) (Renewed old link after article movement.)
- 12:14, 22 June 2015 (diff | hist) (0) m Breakable (RW Section) (Wesser moved page Breakable model (RW Section) to Breakable (RW Section): Gave an appropriate denomination coming from mobile function symbols which does not differentiate that much though.)
- 12:14, 22 June 2015 (diff | hist) (0) m Talk:Breakable (RW Section) (Wesser moved page Talk:Breakable model (RW Section) to Talk:Breakable (RW Section): Gave an appropriate denomination coming from mobile function symbols which does not differentiate that much though.) (current)
- 12:14, 22 June 2015 (diff | hist) (+36) N Breakable model (RW Section) (Wesser moved page Breakable model (RW Section) to Breakable (RW Section): Gave an appropriate denomination coming from mobile function symbols which does not differentiate that much though.) (current)
- 12:14, 22 June 2015 (diff | hist) (+41) N Talk:Breakable model (RW Section) (Wesser moved page Talk:Breakable model (RW Section) to Talk:Breakable (RW Section): Gave an appropriate denomination coming from mobile function symbols which does not differentiate that much though.) (current)
- 12:12, 22 June 2015 (diff | hist) (-13) m Breakable (RW Section) (Simplified the plugin denomination.)
- 11:42, 22 June 2015 (diff | hist) (0) m Extra Vert Colour (RW Section) (Wesser moved page Night Vertex Colors (RW Section) to Extra Vert Colour (RW Section): Gave an appropriate denomination coming from mobile function symbols.)
- 11:42, 22 June 2015 (diff | hist) (+44) N Night Vertex Colors (RW Section) (Wesser moved page Night Vertex Colors (RW Section) to Extra Vert Colour (RW Section): Gave an appropriate denomination coming from mobile function symbols.) (current)
- 11:24, 22 June 2015 (diff | hist) (+318) m Extra Vert Colour (RW Section) (How come nobody has bothered to update this yet? :p)
- 10:37, 22 June 2015 (diff | hist) (-39) m TOBJ (Removed unimportant link.)
- 10:22, 22 June 2015 (diff | hist) (+310) m Breakable (RW Section) (Split magic number from header.)
- 18:50, 21 June 2015 (diff | hist) (+32) m Breakable (RW Section) (Specified again the color format for ambientColors mentioned since earlier edits.)
- 18:47, 21 June 2015 (diff | hist) (+112) m Talk:Breakable (RW Section) (→Meaningless values)
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