User contributions
Jump to navigation
Jump to search
(newest | oldest) View (newer 50 | older 50) (20 | 50 | 100 | 250 | 500)
- 01:36, 18 January 2016 (diff | hist) (+523) Saves (GTA VC) (→Block 9: Phone Info: update)
- 00:14, 18 January 2016 (diff | hist) (+347) Saves (GTA 3) (→Block 8: Phone Info: documented)
- 23:30, 17 January 2016 (diff | hist) (+55) Sanny Builder/SCM.INI (new: 0439; changed: 024B, 024C, 0378, 0379, 037A, 037B, 037C, 037D, 0386, 0387, 0388, 0389)
- 23:16, 17 January 2016 (diff | hist) (+5) m 024C
- 23:14, 17 January 2016 (diff | hist) (+789) N 0378 (Created page with "{{OpCode | games = {{Icon|3}} | command = SET_2_REPEATED_PHONE_MESSAGES | description = Sets the payphone to two messages with repeat | syntax1 = 0378: set_phone...")
- 23:10, 17 January 2016 (diff | hist) (+114) m 0379
- 15:05, 17 January 2016 (diff | hist) (+673) N 0379 (Created page with "{{OpCode | games = {{Icon|3}} | command = SET_2_PHONE_MESSAGES | description = Sets the payphone to two messages | syntax1 = 0379: set_phone [''phone handle''] 2...")
- 14:58, 17 January 2016 (diff | hist) (+7) m 024C
- 08:23, 17 January 2016 (diff | hist) (+150) 0405 (page updates)
- 06:05, 17 January 2016 (diff | hist) (+984) N 024C (Created page with "thumb|300px|024C in action {{OpCode | games = {{Icon|3}} | command = SET_<wbr>PHONE_<wbr>MESSAGE | description = Sets the payphone to the message |...")
- 05:53, 17 January 2016 (diff | hist) (0) N File:024C.jpg (current)
- 05:14, 17 January 2016 (diff | hist) (+181) 024A (page updates)
- 16:30, 16 January 2016 (diff | hist) (+69) List of opcodes (links to new pages)
- 16:16, 16 January 2016 (diff | hist) (+36) m 02BE (Redirected page to 02BC#Setting FBI and army to be required) (current)
- 16:15, 16 January 2016 (diff | hist) (+36) m 02BD (Redirected page to 02BC#Setting FBI and army to be required) (current)
- 09:06, 16 January 2016 (diff | hist) (+133) 052B (page updates)
- 08:50, 16 January 2016 (diff | hist) (0) File:052B.png (Spaceeinstein uploaded a new version of File:052B.png) (current)
- 08:28, 16 January 2016 (diff | hist) (+182) 0431 (page updates) (current)
- 08:19, 16 January 2016 (diff | hist) (-43) 0509 (page updates)
- 08:10, 16 January 2016 (diff | hist) (+270) 04AD (page updates)
- 08:02, 16 January 2016 (diff | hist) (+793) N 0521 (Created page with "{{OpCode | games = {{Icon|VC}} | command = IS_CHAR_DROWNING_IN_WATER | description = Checks if the character is drowning in water | syntax1 = 0521: actor...") (current)
- 02:37, 16 January 2016 (diff | hist) (+18) N 02BE (Redirected page to 02BC)
- 02:36, 16 January 2016 (diff | hist) (+18) N 02BD (Redirected page to 02BC)
- 02:36, 16 January 2016 (diff | hist) (+2,012) 02BC (current)
- 01:41, 16 January 2016 (diff | hist) (+868) N 02BC (Created page with "{{OpCode | games = {{Icon|3}} | command = SET_SWAT_REQUIRED | description = Sets patrol cars to Police cars and Enforcers | syntax1 = 02BC: set_swat_required [''...")
- 20:21, 15 January 2016 (diff | hist) (+450) 010C (out of range zones)
- 20:02, 15 January 2016 (diff | hist) (0) N File:Rc zone.png (current)
- 06:25, 15 January 2016 (diff | hist) (+2,040) N 0374 (Created page with "{{OpCode | games = {{Icon|3}} | command = SET_MOTION_BLUR | description = Sets the motion blur | syntax1 = 0374: set_motion_blur [''int''] | p1t = [''int...") (current)
- 05:33, 15 January 2016 (diff | hist) (0) N File:0374-9.jpg (current)
- 05:33, 15 January 2016 (diff | hist) (0) N File:0374-8.jpg (current)
- 05:33, 15 January 2016 (diff | hist) (0) N File:0374-6.jpg (current)
- 05:33, 15 January 2016 (diff | hist) (0) N File:0374-5.jpg (current)
- 05:32, 15 January 2016 (diff | hist) (0) N File:0374-4-7.jpg (current)
- 05:32, 15 January 2016 (diff | hist) (0) N File:0374-3.jpg (current)
- 05:32, 15 January 2016 (diff | hist) (0) N File:0374-0-1-2.jpg (current)
- 04:47, 15 January 2016 (diff | hist) (+681) N 01FA (Created page with "{{OpCode | games = {{Icon|t}} | command = READ_KILL_FRENZY_STATUS | description = Gets the rampage status | syntax1 = 01FA: [''var''] = rampage_status | p1t...")
- 15:28, 14 January 2016 (diff | hist) (+857) 01F9 (page updates)
- 04:47, 14 January 2016 (diff | hist) (+60) m Chase.dat
- 04:46, 14 January 2016 (diff | hist) (+621) N 0439 (Created page with "{{OpCode | games = {{Icon|3}} | command = GET_CHASE_CAR | description = Gets the car from the chase scene | syntax1 = 0439: get_chase_car [''int'']...")
- 04:33, 14 January 2016 (diff | hist) (+380) N 040A (Created page with "{{OpCode | games = {{Icon|3}} | command = REMOVE_CAR_FROM_CHASE | description = Removes the car from the chase scene | syntax1 = 040A: remove_car_f...")
- 04:30, 14 January 2016 (diff | hist) (+5) 0354
- 04:01, 14 January 2016 (diff | hist) (+166) 0354
- 03:58, 14 January 2016 (diff | hist) (+547) N 0355 (Created page with "{{OpCode | games = {{Icon|3}} | command = STOP_CHASE_SCENE | description = Stops the chase scene | syntax1 = 0355: clean_up_chase_scene | p1t...")
- 03:28, 14 January 2016 (diff | hist) (+2,206) N 0354 (Created page with "{{OpCode | games = {{Icon|3}} | command = START_CHASE_SCENE | description = Starts the chase scene | syntax1 = 0354: set_up_chase_scene [''flt''] |...")
- 15:15, 13 January 2016 (diff | hist) (+96) m 00A1 (current)
- 15:11, 13 January 2016 (diff | hist) (+3) m 00A5
- 15:10, 13 January 2016 (diff | hist) (+257) 00A5
- 06:33, 8 January 2016 (diff | hist) (-21) m Sanny Builder/VCSCM.INI
- 06:32, 8 January 2016 (diff | hist) (-2) m Sanny Builder/SCM.INI (changed: 0178, 0179)
- 06:31, 8 January 2016 (diff | hist) (+905) N 023B (Created page with "{{OpCode | games = {{Icon|3}} {{Icon|SA}} | command = IS_CHAR_TOUCHING_OBJECT_ON_FOOT | description = Checks if the character is touching the object on foot | syntax...") (current)
(newest | oldest) View (newer 50 | older 50) (20 | 50 | 100 | 250 | 500)