UV Animation Dictionary (RW Section)

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{{{NAME}}}
RenderWare Stream Section
Vendor {{{VENDORNAME}}}
Module {{{MODULENAME}}}
Module ID 0x{{{MODULEID}}}
Identifier 0x{{{IDENTIFIER}}}
Chunk ID 0x{{{MODULEID}}}{{{IDENTIFIER}}}
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Hierarchy
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File Format

UV Animation Dictionary is a container for the definition of UV Animations in a model file. The animations defined in the block can be referenced to in the UV Animation PLG chunk in a material's extensions.

Stream Format

The UV Animation Dictionary has child chunks, Struct (described below) and Anim Animation.

The UV Animation Dictionary struct has the following format:

  int32 - Number of UV Animations (n)

The maximum number of UV Animations that can be defined in this block is hardcoded, and is 8.

The Struct is followed by n Anim Animation chunks, each defining an animation.

Child Chunks

See Also