Difference between revisions of "Metadata File"
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− | + | '''Metadata Files''' are XML files used to change various aspects of the game. They are commonly saved with the '''.meta''' and '''.xml''' extension and can be opened and edited by standard text editors. | |
− | . | + | In some cases, metadata files are compressed in the '''PSO''' and '''RBF''' resource formats. Compressed Metadata files are saved with the '''.#mt''' extension and require specialized tools such as [[CodeWalker]] or [[OpenIV]] to edit. |
− | == List of | + | __TOC__ |
+ | == List of .meta files == | ||
{{Incomplete}} | {{Incomplete}} | ||
− | + | {|class="wikitable sortable center-col-1" width="100%" | |
− | + | |+common.rpf/data/ | |
− | + | !width="64px"| Game | |
− | data | + | !width="160px"|File |
− | + | !Description | |
− | + | !Notes | |
− | + | |- | |
+ | |{{Icon|V}}||[[cargens.meta]]|||| | ||
+ | |- | ||
+ | |{{Icon|V}}||[[common.meta]]|||| | ||
+ | |- | ||
+ | |{{Icon|V}}||[[common_anim.meta]]|||| | ||
+ | |- | ||
+ | |{{Icon|V}}||[[common_cutscene.meta]]|||| | ||
+ | |- | ||
+ | |{{Icon|V}}||[[common_cutscene_fat.meta]]|||| | ||
+ | |- | ||
+ | |{{Icon|V}}||[[defaulttaskdata.meta]]|||| | ||
+ | |- | ||
+ | |{{Icon|V}}||[[deformableobjects.meta]]|||| | ||
+ | |- | ||
+ | |{{Icon|V}}||[[dispatch.meta]]||''Dispatch times and radii, emergency vehicle/ped sets, and hidden evasion time.''|| | ||
+ | |- | ||
+ | |{{Icon|V}}||[[events.meta]]||''Pedestrian responses and decision making for various events.''|| | ||
+ | |- | ||
+ | |{{Icon|V}}||[[garages.meta]]||''Contains info and coordinates for garages and vehicle save locations.''|| | ||
+ | |- | ||
+ | |{{Icon|V}}||[[handling.meta]]||''Contains the attributes of all vehicles in the game.''||Newer version of [[handling.dat]] | ||
+ | |- | ||
+ | |{{Icon|V}}||[[missioncreatordata.meta]]|||| | ||
+ | |- | ||
+ | |{{Icon|V}}||[[motiontaskdata.meta]]|||| | ||
+ | |- | ||
+ | |{{Icon|V}}||[[navcapabilities.meta]]|||| | ||
+ | |- | ||
+ | |{{Icon|V}}||[[networkshop.meta]]|||| | ||
+ | |- | ||
+ | |{{Icon|V}}||[[ondemandpartitions.meta]]|||| | ||
+ | |- | ||
+ | |{{Icon|V}}||[[pedalternatevariations.meta]]|||| | ||
+ | |- | ||
+ | |{{Icon|V}}||[[pedbrawlingstyle.meta]]|||| | ||
+ | |- | ||
+ | |{{Icon|V}}||[[pedcomponentcloth.meta]]|||| | ||
+ | |- | ||
+ | |{{Icon|V}}||[[pedcomponentsets.meta]]||||Whether a ped group has speech, ragdoll, a phone, a helmet, etc. | ||
+ | |- | ||
+ | |{{Icon|V}}||[[pedhealth.meta]]||''Health and thresholds attributes for different AI type.''|| | ||
+ | |- | ||
+ | |{{Icon|V}}||[[pediksettings.meta]]|||| | ||
+ | |- | ||
+ | |{{Icon|V}}||[[pedperception.meta]]|||| | ||
+ | |- | ||
+ | |{{Icon|V}}||[[pickups.meta]]||''Pickup data manager.''||Health packs, dropped weapons. | ||
+ | |- | ||
+ | |{{Icon|V}}||[[playerswitch.meta]]||''Settings for different types of player switch sequences.''|| | ||
+ | |- | ||
+ | |{{Icon|V}}||[[playerswitchestablishingshots.meta]]|||| | ||
+ | |- | ||
+ | |{{Icon|V}}||[[shop_tattoo.meta]]|||| | ||
+ | |- | ||
+ | |{{Icon|V}}||[[shop_vehicle.meta]]|||| | ||
+ | |- | ||
+ | |{{Icon|V}}||[[shop_weapon.meta]]|||| | ||
+ | |- | ||
+ | |{{Icon|V}}||[[taskdata.meta]]|||| | ||
+ | |- | ||
+ | |{{Icon|V}}||[[tcinstbox_insts.meta]]|||| | ||
+ | |- | ||
+ | |{{Icon|V}}||[[tcinstbox_types.meta]]|||| | ||
+ | |- | ||
+ | |{{Icon|V}}||[[tunableobjects.meta]]|||| | ||
+ | |- | ||
+ | |{{Icon|V}}||[[weaponarchetypes.meta]]|||| | ||
+ | |} | ||
+ | |||
+ | {|class="wikitable sortable center-col-1" width="100%" | ||
+ | |+common.rpf/data/action/ | ||
+ | !width="64px"| Game | ||
+ | !width="160px"|File | ||
+ | !Description | ||
+ | !Notes | ||
+ | |- | ||
+ | |{{Icon|V}}||[[branches.meta]]|||| | ||
+ | |- | ||
+ | |{{Icon|V}}||[[damages.meta]]|||| | ||
+ | |- | ||
+ | |{{Icon|V}}||[[definitions.meta]]|||| | ||
+ | |- | ||
+ | |{{Icon|V}}||[[facial_anim_sets.meta]]|||| | ||
+ | |- | ||
+ | |{{Icon|V}}||[[homings.meta]]|||| | ||
+ | |- | ||
+ | |{{Icon|V}}||[[impulses.meta]]|||| | ||
+ | |- | ||
+ | |{{Icon|V}}||[[interrelations.meta]]|||| | ||
+ | |- | ||
+ | |{{Icon|V}}||[[results.meta]]|||| | ||
+ | |- | ||
+ | |{{Icon|V}}||[[rumbles.meta]]|||| | ||
+ | |- | ||
+ | |{{Icon|V}}||[[stealth_kills.meta]]|||| | ||
+ | |- | ||
+ | |{{Icon|V}}||[[strike_bones.meta]]|||| | ||
+ | |- | ||
+ | |{{Icon|V}}||[[vfx.meta]]|||| | ||
+ | |} | ||
− | + | {|class="wikitable sortable center-col-1" width="100%" | |
− | + | |+common.rpf/data/ai/ | |
!width="64px"| Game | !width="64px"| Game | ||
!width="160px"|File | !width="160px"|File | ||
Line 19: | Line 120: | ||
!Notes | !Notes | ||
|- | |- | ||
− | | | + | |{{Icon|V}}||[[agitatedpersonalities.meta]]|||| |
+ | |- | ||
+ | |{{Icon|V}}||[[agitatedresponses.meta]]|||| | ||
+ | |- | ||
+ | |{{Icon|V}}||[[agitatedtriggers.meta]]|||| | ||
+ | |- | ||
+ | |{{Icon|V}}||[[ambientaudio.meta]]|||| | ||
+ | |- | ||
+ | |{{Icon|V}}||[[ambientpedmodelsets.meta]]|||| | ||
+ | |- | ||
+ | |{{Icon|V}}||[[combatbehaviour.meta]]|||| | ||
+ | |- | ||
+ | |{{Icon|V}}||[[conditionalanims.meta]]|||| | ||
+ | |- | ||
+ | |{{Icon|V}}||[[crimeinformation.meta]]||''Witness requirements for crimes.''|| | ||
+ | |- | ||
+ | |{{Icon|V}}||[[crimes.meta]]||''Crime info manager.''||Unused? | ||
+ | |- | ||
+ | |{{Icon|V}}||[[ladders.meta]]||''General ladder attributes for different types of ladders.''|| | ||
+ | |- | ||
+ | |{{Icon|V}}||[[loadouts.meta]]||''Ped inventory load out manager.''|| | ||
+ | |- | ||
+ | |{{Icon|V}}||[[motivations.meta]]|||| | ||
+ | |- | ||
+ | |{{Icon|V}}||[[noisetuning.meta]]||''Player footstep's volume by distance.''|| | ||
+ | |- | ||
+ | |{{Icon|V}}||[[pedaccuracy.meta]]||''AI and Player accuracy modifiers.''|| | ||
+ | |- | ||
+ | |{{Icon|V}}||[[propsets.meta]]||''Prop model grouping and probability.''|| | ||
+ | |- | ||
+ | |{{Icon|V}}||[[scenarios.meta]]|||| | ||
+ | |- | ||
+ | |{{Icon|V}}||[[scenariotriggers.meta]]|||| | ||
+ | |- | ||
+ | |{{Icon|V}}||[[scriptedguntasks.meta]]|||| | ||
+ | |- | ||
+ | |{{Icon|V}}||[[vehicleaihandlinginfo.meta]]|||| | ||
+ | |- | ||
+ | |{{Icon|V}}||[[vehiclelayouts.meta]]|||| | ||
+ | |- | ||
+ | |{{Icon|V}}||[[vehiclemodelsets.meta]]|||| | ||
+ | |- | ||
+ | |{{Icon|V}}||[[weaponanimations.meta]]|||| | ||
+ | |- | ||
+ | |{{Icon|V}}||[[weaponcomponents.meta]]|||| | ||
+ | |- | ||
+ | |{{Icon|V}}||[[weapons.meta]]||''Contains the attributes of all weapons in the game.''|| | ||
+ | |- | ||
+ | |{{Icon|V}}||[[weapontargetsequences.meta]]|||| | ||
+ | |- | ||
+ | |{{Icon|V}}||[[witnessinformation.meta]]||''Settings for who can be a witness.''|| | ||
+ | |} | ||
+ | |||
+ | {|class="wikitable sortable center-col-1" width="100%" | ||
+ | |+common.rpf/data/anim/pose_databases/ | ||
+ | !width="64px"| Game | ||
+ | !width="160px"|File | ||
+ | !Description | ||
+ | !Notes | ||
+ | |- | ||
+ | |{{Icon|V}}||[[nm_blend_out_sets.meta]]|||| | ||
+ | |} | ||
+ | |||
+ | {|class="wikitable sortable center-col-1" width="100%" | ||
+ | |+common.rpf/data/control/ | ||
+ | !width="64px"| Game | ||
+ | !width="160px"|File | ||
+ | !Description | ||
+ | !Notes | ||
+ | |- | ||
+ | |{{Icon|V}}||[[alternate_accept_cancel.meta]]||''Control input settings for scripted button inputs with the ''alternate'' profile.''|| | ||
+ | |- | ||
+ | |{{Icon|V}}||[[alternate_duck_handbrake.meta]]|||| | ||
+ | |- | ||
+ | |{{Icon|V}}||[[common.meta]]|||| | ||
|- | |- | ||
− | + | |{{Icon|V}}||[[gestures.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[settings.meta]]||''Control input settings.''|| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[southpaw.meta]]||''Control input settings for ''southpaw'' profile.''|| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[southpaw_fps.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[southpaw_fps_alternate.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[southpaw_scripted.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[southpaw_tps.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[southpaw_trigger_swap.meta]]||''Control input settings for ''southpaw trigger swap'' profile.''|| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[southpaw_trigger_swap_fps.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[southpaw_trigger_swap_fps_alternate.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[southpaw_trigger_swap_scripted.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[southpaw_trigger_swap_tps.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[standard.meta]]||''Control input settings for ''standard'' profile.''|| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[standard_accept_cancel.meta]]||''Control input settings for accept and cancel button with the ''standard'' profile.''|| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[standard_duck_handbrake.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[standard_fps.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[standard_fps_alternate.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[standard_scripted.meta]]||''Control input settings for scripted button inputs with the ''standard'' profile.''|| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[standard_tps.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[triggerswap.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[triggerswap_fps.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[triggerswap_fps_alternate.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[triggerswap_scripted.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[triggerswap_tps.meta]]|||| | |
+ | |} | ||
+ | |||
+ | {|class="wikitable sortable center-col-1" width="100%" | ||
+ | |+common.rpf/data/effects/peds | ||
+ | !width="64px"| Game | ||
+ | !width="160px"|File | ||
+ | !Description | ||
+ | !Notes | ||
|- | |- | ||
− | + | |{{Icon|V}}||[[facial_overlays.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[first_person_alternates.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[mp_first_person.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[ped_skin_tones.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[sp_first_person.meta]]|||| | |
+ | |} | ||
+ | |||
+ | {|class="wikitable sortable center-col-1" width="100%" | ||
+ | |+common.rpf/data/levels/gta5/ | ||
+ | !width="64px"| Game | ||
+ | !width="160px"|File | ||
+ | !Description | ||
+ | !Notes | ||
|- | |- | ||
− | + | |{{Icon|V}}||[[doortuning.meta]]||''Contains the attributes of all doors in the game.''|| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[gta5.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[images.meta]]||Controls the images (files and textures) that are loaded in the game|| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[sp_manifest.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[vehicles.meta]]||''Contains settings of all vehicles in the game.''|| | |
+ | |} | ||
+ | |||
+ | {|class="wikitable sortable center-col-1" width="100%" | ||
+ | |+common.rpf/data/levels/stripped/ | ||
+ | !width="64px"| Game | ||
+ | !width="160px"|File | ||
+ | !Description | ||
+ | !Notes | ||
|- | |- | ||
− | + | |{{Icon|V}}||[[images.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[stripped.meta]]|||| | |
+ | |} | ||
+ | |||
+ | {|class="wikitable sortable center-col-1" width="100%" | ||
+ | |+common.rpf/data/materials/ | ||
+ | !width="64px"| Game | ||
+ | !width="160px"|File | ||
+ | !Description | ||
+ | !Notes | ||
|- | |- | ||
− | + | |{{Icon|V}}||[[procedural.meta]]||''Contains the attributes of all procedurally placed models.''|| | |
|- | |- | ||
− | | | + | |{{Icon|V}}||[[rumbleprofiles.meta]]|||| |
+ | |} | ||
+ | |||
+ | {|class="wikitable sortable center-col-1" width="100%" | ||
+ | |+common.rpf/data/streaming/ | ||
+ | !width="64px"| Game | ||
+ | !width="160px"|File | ||
+ | !Description | ||
+ | !Notes | ||
+ | |- | ||
+ | |{{Icon|V}}||[[srllist.meta]]|||| | ||
+ | |} | ||
+ | |||
+ | {|class="wikitable sortable center-col-1" width="100%" | ||
+ | |+common.rpf/data/streaming/ | ||
+ | !width="64px"| Game | ||
+ | !width="160px"|File | ||
+ | !Description | ||
+ | !Notes | ||
|- | |- | ||
− | + | |{{Icon|V}}||[[dialoguecharacters.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[mapzoomdata.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[pausemenueffects.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[uiscenes.meta]]|||| | |
+ | |} | ||
+ | |||
+ | {|class="wikitable sortable center-col-1" width="100%" | ||
+ | |+x64a.rpf/data/control/ | ||
+ | !width="64px"| Game | ||
+ | !width="160px"|File | ||
+ | !Description | ||
+ | !Notes | ||
|- | |- | ||
− | + | |{{Icon|V}}||[[calibration.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[default.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[dynamic.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[fixed.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[gamepad.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[inverted_mouse.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[inverted_mouse_vehicle_fly_centered.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[inverted_mouse_vehicle_fly_scaled.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[inverted_mouse_vehicle_sub_centered.meta]]|||| | |
|- | |- | ||
− | | | + | |{{Icon|V}}||[[inverted_mouse_vehicle_sub_scaled.meta]]|||| |
+ | |- | ||
+ | |{{Icon|V}}||[[mouse_vehicle_car_centered.meta]]|||| | ||
+ | |- | ||
+ | |{{Icon|V}}||[[mouse_vehicle_car_scaled.meta]]|||| | ||
+ | |- | ||
+ | |{{Icon|V}}||[[mouse_vehicle_fly_centered.meta]]|||| | ||
+ | |- | ||
+ | |{{Icon|V}}||[[mouse_vehicle_fly_scaled.meta]]|||| | ||
+ | |- | ||
+ | |{{Icon|V}}||[[mouse_vehicle_sub_centered.meta]]|||| | ||
+ | |- | ||
+ | |{{Icon|V}}||[[mouse_vehicle_sub_scaled.meta]]|||| | ||
+ | |- | ||
+ | |{{Icon|V}}||[[settings.meta]]|||| | ||
+ | |- | ||
+ | |{{Icon|V}}||[[standard_mouse.meta]]|||| | ||
+ | |} | ||
+ | |||
+ | {|class="wikitable sortable center-col-1" width="100%" | ||
+ | |+x64a.rpf/data/control/keyboard layout/ | ||
+ | !width="64px"| Game | ||
+ | !width="160px"|File | ||
+ | !Description | ||
+ | !Notes | ||
|- | |- | ||
− | + | |{{Icon|V}}||[[en-gb - united kingdom.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[en-us - united states.meta]]|||| | |
+ | |} | ||
+ | |||
+ | == List of .ymt files == | ||
+ | {|class="wikitable sortable center-col-1" width="100%" | ||
+ | |+x64a.rpf/data/ | ||
+ | !width="64px"| Game | ||
+ | !width="160px"|File | ||
+ | !Description | ||
+ | !Notes | ||
|- | |- | ||
− | + | |{{Icon|V}}||[[carcols.ymt]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[carmodcols.ymt]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[carvariations.ymt]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[credits.ymt]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[default.ymt]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[levels.ymt]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[mapdatacullboxes.ymt]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[peds.ymt]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[playerspecialabilities.ymt]]||''Contains attributes for the character's special abilities.''|| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[startup.ymt]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[streaming.ymt]]|||| | |
+ | |} | ||
+ | |||
+ | {|class="wikitable sortable center-col-1" width="100%" | ||
+ | |+x64a.rpf/data/anim/clip_sets/ | ||
+ | !width="64px"| Game | ||
+ | !width="160px"|File | ||
+ | !Description | ||
+ | !Notes | ||
|- | |- | ||
− | + | |{{Icon|V}}||[[clip_sets.ymt]]|||| | |
+ | |} | ||
+ | |||
+ | {|class="wikitable sortable center-col-1" width="100%" | ||
+ | |+x64a.rpf/data/effects/ | ||
+ | !width="64px"| Game | ||
+ | !width="160px"|File | ||
+ | !Description | ||
+ | !Notes | ||
|- | |- | ||
− | + | |{{Icon|V}}||[[animpostfx.ymt]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[lensartefacts.ymt]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[ptfxassetinfo.ymt]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[vfxfogvolumeinfo.ymt]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[vfxinteriorinfo.ymt]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[vfxpedinfo.ymt]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[vfxregioninfo.ymt]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[vfxvehicleinfo.ymt]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[vfxweaponinfo.ymt]]|||| | |
+ | |} | ||
+ | |||
+ | {|class="wikitable sortable center-col-1" width="100%" | ||
+ | |+x64a.rpf/data/materials/ | ||
+ | !width="64px"| Game | ||
+ | !width="160px"|File | ||
+ | !Description | ||
+ | !Notes | ||
|- | |- | ||
− | + | |{{Icon|V}}||[[procedural.ymt]]|||| | |
+ | |} | ||
+ | |||
+ | {|class="wikitable sortable center-col-1" width="100%" | ||
+ | |+x64a.rpf/data/metadata/ | ||
+ | !width="64px"| Game | ||
+ | !width="160px"|File | ||
+ | !Description | ||
+ | !Notes | ||
|- | |- | ||
− | + | |{{Icon|V}}||[[cameras.ymt]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[explosion.ymt]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[pedpersonality.ymt]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[statsmgr.ymt]]|||| | |
+ | |} | ||
+ | |||
+ | {|class="wikitable sortable center-col-1" width="100%" | ||
+ | |+x64a.rpf/data/metadata/ai | ||
+ | !width="64px"| Game | ||
+ | !width="160px"|File | ||
+ | !Description | ||
+ | !Notes | ||
|- | |- | ||
− | + | |{{Icon|V}}||[[firingpatterns.ymt]]|||| | |
+ | |} | ||
+ | |||
+ | {|class="wikitable sortable center-col-1" width="100%" | ||
+ | |+x64a.rpf/data/tune/ | ||
+ | !width="64px"| Game | ||
+ | !width="160px"|File | ||
+ | !Description | ||
+ | !Notes | ||
|- | |- | ||
− | + | |{{Icon|V}}||[[combattasks.ymt]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[crimetasks.ymt]]||''Police pursuit and vehicle theft tunable.''|| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[defaulttasks.ymt]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[dispatchtuning.ymt]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[generalevents.ymt]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[generaltasks.ymt]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[iksolvers.ymt]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[minimap.ymt]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[motiontasks.ymt]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[movementevents.ymt]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[movementtasks.ymt]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[pedtargetevaluator.ymt]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[physicstasks.ymt]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[playerinfo.ymt]]||''Character tunables.''||Also has world limit and world extent guard settings | |
|- | |- | ||
− | + | |{{Icon|V}}||[[playertargetting.ymt]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[randomevents.ymt]]||''Settings for when/where peds will act criminally.''||Jaywalking, car thefts, police chases, etc. | |
|- | |- | ||
− | + | |{{Icon|V}}||[[reactionevents.ymt]]||''Distance peds hear explosions.''|| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[relationshiptuning.ymt]]||||Unused? | |
|- | |- | ||
− | + | |{{Icon|V}}||[[responsetasks.ymt]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[scenariotasks.ymt]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[servicetasks.ymt]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[shockingevents.ymt]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[situationalclipsets.ymt]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[soundevents.ymt]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[tacticalanalysis.ymt]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[vehicleaitasks.ymt]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[vehicletasks.ymt]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[wantedtuning.ymt]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[weaponevents.ymt]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[weapontasks.ymt]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[wildlifemanager.ymt]]||''Tunables for wildlife spawning and AI.''|| | |
+ | |} | ||
+ | |||
+ | {|class="wikitable sortable center-col-1" width="100%" | ||
+ | |+x64a.rpf/levels/generic/ | ||
+ | !width="64px"| Game | ||
+ | !width="160px"|File | ||
+ | !Description | ||
+ | !Notes | ||
|- | |- | ||
− | + | |{{Icon|V}}||[[popgroups.ymt]]||''Pedestrian model, and vehicle, grouping.''||Unused? | |
+ | |} | ||
+ | |||
+ | {|class="wikitable sortable center-col-1" width="100%" | ||
+ | |+x64a.rpf/levels/gta5/ | ||
+ | !width="64px"| Game | ||
+ | !width="160px"|File | ||
+ | !Description | ||
+ | !Notes | ||
|- | |- | ||
− | + | |{{Icon|V}}||[[doortuning.ymt]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[popgroups.ymt]]||''Pedestrian model, and vehicle, grouping.''|| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[slownesszones.ymt]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[sp_manifest.ymt]]||''This file controls SP scenarios|| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[startupreq.ymt]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[zonebind.ymt]]|||| | |
|} | |} | ||
Latest revision as of 12:08, 27 August 2024
Metadata Files are XML files used to change various aspects of the game. They are commonly saved with the .meta and .xml extension and can be opened and edited by standard text editors.
In some cases, metadata files are compressed in the PSO and RBF resource formats. Compressed Metadata files are saved with the .#mt extension and require specialized tools such as CodeWalker or OpenIV to edit.
List of .meta files
This section is incomplete. You can help by fixing and expanding it.
Game | File | Description | Notes |
---|---|---|---|
branches.meta | |||
damages.meta | |||
definitions.meta | |||
facial_anim_sets.meta | |||
homings.meta | |||
impulses.meta | |||
interrelations.meta | |||
results.meta | |||
rumbles.meta | |||
stealth_kills.meta | |||
strike_bones.meta | |||
vfx.meta |
Game | File | Description | Notes |
---|---|---|---|
agitatedpersonalities.meta | |||
agitatedresponses.meta | |||
agitatedtriggers.meta | |||
ambientaudio.meta | |||
ambientpedmodelsets.meta | |||
combatbehaviour.meta | |||
conditionalanims.meta | |||
crimeinformation.meta | Witness requirements for crimes. | ||
crimes.meta | Crime info manager. | Unused? | |
ladders.meta | General ladder attributes for different types of ladders. | ||
loadouts.meta | Ped inventory load out manager. | ||
motivations.meta | |||
noisetuning.meta | Player footstep's volume by distance. | ||
pedaccuracy.meta | AI and Player accuracy modifiers. | ||
propsets.meta | Prop model grouping and probability. | ||
scenarios.meta | |||
scenariotriggers.meta | |||
scriptedguntasks.meta | |||
vehicleaihandlinginfo.meta | |||
vehiclelayouts.meta | |||
vehiclemodelsets.meta | |||
weaponanimations.meta | |||
weaponcomponents.meta | |||
weapons.meta | Contains the attributes of all weapons in the game. | ||
weapontargetsequences.meta | |||
witnessinformation.meta | Settings for who can be a witness. |
Game | File | Description | Notes |
---|---|---|---|
nm_blend_out_sets.meta |
Game | File | Description | Notes |
---|---|---|---|
facial_overlays.meta | |||
first_person_alternates.meta | |||
mp_first_person.meta | |||
ped_skin_tones.meta | |||
sp_first_person.meta |
Game | File | Description | Notes |
---|---|---|---|
doortuning.meta | Contains the attributes of all doors in the game. | ||
gta5.meta | |||
images.meta | Controls the images (files and textures) that are loaded in the game | ||
sp_manifest.meta | |||
vehicles.meta | Contains settings of all vehicles in the game. |
Game | File | Description | Notes |
---|---|---|---|
images.meta | |||
stripped.meta |
Game | File | Description | Notes |
---|---|---|---|
procedural.meta | Contains the attributes of all procedurally placed models. | ||
rumbleprofiles.meta |
Game | File | Description | Notes |
---|---|---|---|
srllist.meta |
Game | File | Description | Notes |
---|---|---|---|
dialoguecharacters.meta | |||
mapzoomdata.meta | |||
pausemenueffects.meta | |||
uiscenes.meta |
Game | File | Description | Notes |
---|---|---|---|
en-gb - united kingdom.meta | |||
en-us - united states.meta |
List of .ymt files
Game | File | Description | Notes |
---|---|---|---|
carcols.ymt | |||
carmodcols.ymt | |||
carvariations.ymt | |||
credits.ymt | |||
default.ymt | |||
levels.ymt | |||
mapdatacullboxes.ymt | |||
peds.ymt | |||
playerspecialabilities.ymt | Contains attributes for the character's special abilities. | ||
startup.ymt | |||
streaming.ymt |
Game | File | Description | Notes |
---|---|---|---|
clip_sets.ymt |
Game | File | Description | Notes |
---|---|---|---|
animpostfx.ymt | |||
lensartefacts.ymt | |||
ptfxassetinfo.ymt | |||
vfxfogvolumeinfo.ymt | |||
vfxinteriorinfo.ymt | |||
vfxpedinfo.ymt | |||
vfxregioninfo.ymt | |||
vfxvehicleinfo.ymt | |||
vfxweaponinfo.ymt |
Game | File | Description | Notes |
---|---|---|---|
procedural.ymt |
Game | File | Description | Notes |
---|---|---|---|
cameras.ymt | |||
explosion.ymt | |||
pedpersonality.ymt | |||
statsmgr.ymt |
Game | File | Description | Notes |
---|---|---|---|
firingpatterns.ymt |
Game | File | Description | Notes |
---|---|---|---|
combattasks.ymt | |||
crimetasks.ymt | Police pursuit and vehicle theft tunable. | ||
defaulttasks.ymt | |||
dispatchtuning.ymt | |||
generalevents.ymt | |||
generaltasks.ymt | |||
iksolvers.ymt | |||
minimap.ymt | |||
motiontasks.ymt | |||
movementevents.ymt | |||
movementtasks.ymt | |||
pedtargetevaluator.ymt | |||
physicstasks.ymt | |||
playerinfo.ymt | Character tunables. | Also has world limit and world extent guard settings | |
playertargetting.ymt | |||
randomevents.ymt | Settings for when/where peds will act criminally. | Jaywalking, car thefts, police chases, etc. | |
reactionevents.ymt | Distance peds hear explosions. | ||
relationshiptuning.ymt | Unused? | ||
responsetasks.ymt | |||
scenariotasks.ymt | |||
servicetasks.ymt | |||
shockingevents.ymt | |||
situationalclipsets.ymt | |||
soundevents.ymt | |||
tacticalanalysis.ymt | |||
vehicleaitasks.ymt | |||
vehicletasks.ymt | |||
wantedtuning.ymt | |||
weaponevents.ymt | |||
weapontasks.ymt | |||
wildlifemanager.ymt | Tunables for wildlife spawning and AI. |
Game | File | Description | Notes |
---|---|---|---|
popgroups.ymt | Pedestrian model, and vehicle, grouping. | Unused? |
Game | File | Description | Notes |
---|---|---|---|
doortuning.ymt | |||
popgroups.ymt | Pedestrian model, and vehicle, grouping. | ||
slownesszones.ymt | |||
sp_manifest.ymt | This file controls SP scenarios | ||
startupreq.ymt | |||
zonebind.ymt |
See also
Grand Theft Auto V | |
---|---|
File Formats | .awc • .dat • .gfx • .gxt2 • .ide • .meta/.ymt/.xml • .mrf • .patch • .rpf • .ybn/.ybd • .ycd • .ydd • .ydr • .yed • .yfd • .yft • .yld • .ymap • .ymf • .ynd • .ynv • .ypdb • .ysc • .ytd • .ytyp • .yvr |
Documentation | Bink Video • Native functions • Weather types |
Tools | OpenIV • GIMS Evo • CodeWalker |
Multiplayer | GTAForums: GTA Online |
Useful links | Community portal • Discussion forums • GTA V Modding Forum • GTA5-Mods • Native Functions Database (alloc8or) |