Difference between revisions of "Metadata File"
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m (→List of .meta files) |
m (center column style) |
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== List of .meta files == | == List of .meta files == | ||
{{Incomplete}} | {{Incomplete}} | ||
− | {|class="wikitable sortable" width="100%" | + | {|class="wikitable sortable center-col-1" width="100%" |
|+common.rpf/data/ | |+common.rpf/data/ | ||
!width="64px"| Game | !width="64px"| Game | ||
Line 12: | Line 12: | ||
!Notes | !Notes | ||
|- | |- | ||
− | + | |{{Icon|V}}||[[cargens.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[common.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[common_anim.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[common_cutscene.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[common_cutscene_fat.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[defaulttaskdata.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[deformableobjects.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[dispatch.meta]]||''Dispatch times and radii, emergency vehicle/ped sets, and hidden evasion time.''|| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[events.meta]]||''Pedestrian responses and decision making for various events.''|| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[garages.meta]]||''Contains info and coordinates for garages and vehicle save locations.''|| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[handling.meta]]||''Contains the attributes of all vehicles in the game.''||Newer version of [[handling.dat]] | |
|- | |- | ||
− | + | |{{Icon|V}}||[[missioncreatordata.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[motiontaskdata.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[navcapabilities.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[networkshop.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[ondemandpartitions.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[pedalternatevariations.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[pedbrawlingstyle.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[pedcomponentcloth.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[pedcomponentsets.meta]]||||Whether a ped group has speech, ragdoll, a phone, a helmet, etc. | |
|- | |- | ||
− | + | |{{Icon|V}}||[[pedhealth.meta]]||''Health and thresholds attributes for different AI type.''|| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[pediksettings.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[pedperception.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[pickups.meta]]||''Pickup data manager.''||Health packs, dropped weapons. | |
|- | |- | ||
− | + | |{{Icon|V}}||[[playerswitch.meta]]||''Settings for different types of player switch sequences.''|| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[playerswitchestablishingshots.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[shop_tattoo.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[shop_vehicle.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[shop_weapon.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[taskdata.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[tcinstbox_insts.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[tcinstbox_types.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[tunableobjects.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[weaponarchetypes.meta]]|||| | |
|} | |} | ||
− | {|class="wikitable sortable" width="100%" | + | {|class="wikitable sortable center-col-1" width="100%" |
|+common.rpf/data/action/ | |+common.rpf/data/action/ | ||
!width="64px"| Game | !width="64px"| Game | ||
Line 88: | Line 88: | ||
!Notes | !Notes | ||
|- | |- | ||
− | + | |{{Icon|V}}||[[branches.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[damages.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[definitions.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[facial_anim_sets.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[homings.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[impulses.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[interrelations.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[results.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[rumbles.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[stealth_kills.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[strike_bones.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[vfx.meta]]|||| | |
|} | |} | ||
− | {|class="wikitable sortable" width="100%" | + | {|class="wikitable sortable center-col-1" width="100%" |
|+common.rpf/data/ai/ | |+common.rpf/data/ai/ | ||
!width="64px"| Game | !width="64px"| Game | ||
Line 120: | Line 120: | ||
!Notes | !Notes | ||
|- | |- | ||
− | + | |{{Icon|V}}||[[agitatedpersonalities.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[agitatedresponses.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[agitatedtriggers.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[ambientaudio.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[ambientpedmodelsets.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[combatbehaviour.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[conditionalanims.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[crimeinformation.meta]]||''Witness requirements for crimes.''|| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[crimes.meta]]||''Crime info manager.''||Unused? | |
|- | |- | ||
− | + | |{{Icon|V}}||[[ladders.meta]]||''General ladder attributes for different types of ladders.''|| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[loadouts.meta]]||''Ped inventory load out manager.''|| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[motivations.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[noisetuning.meta]]||''Player footstep's volume by distance.''|| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[pedaccuracy.meta]]||''AI and Player accuracy modifiers.''|| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[propsets.meta]]||''Prop model grouping and probability.''|| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[scenarios.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[scenariotriggers.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[scriptedguntasks.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[vehicleaihandlinginfo.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[vehiclelayouts.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[vehiclemodelsets.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[weaponanimations.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[weaponcomponents.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[weapons.meta]]||''Contains the attributes of all weapons in the game.''|| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[weapontargetsequences.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[witnessinformation.meta]]||''Settings for who can be a witness.''|| | |
|} | |} | ||
− | {|class="wikitable sortable" width="100%" | + | {|class="wikitable sortable center-col-1" width="100%" |
|+common.rpf/data/anim/pose_databases/ | |+common.rpf/data/anim/pose_databases/ | ||
!width="64px"| Game | !width="64px"| Game | ||
Line 180: | Line 180: | ||
!Notes | !Notes | ||
|- | |- | ||
− | + | |{{Icon|V}}||[[nm_blend_out_sets.meta]]|||| | |
|} | |} | ||
− | {|class="wikitable sortable" width="100%" | + | {|class="wikitable sortable center-col-1" width="100%" |
|+common.rpf/data/control/ | |+common.rpf/data/control/ | ||
!width="64px"| Game | !width="64px"| Game | ||
Line 190: | Line 190: | ||
!Notes | !Notes | ||
|- | |- | ||
− | + | |{{Icon|V}}||[[alternate_accept_cancel.meta]]||''Control input settings for scripted button inputs with the ''alternate'' profile.''|| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[alternate_duck_handbrake.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[common.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[gestures.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[settings.meta]]||''Control input settings.''|| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[southpaw.meta]]||''Control input settings for ''southpaw'' profile.''|| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[southpaw_fps.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[southpaw_fps_alternate.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[southpaw_scripted.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[southpaw_tps.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[southpaw_trigger_swap.meta]]||''Control input settings for ''southpaw trigger swap'' profile.''|| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[southpaw_trigger_swap_fps.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[southpaw_trigger_swap_fps_alternate.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[southpaw_trigger_swap_scripted.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[southpaw_trigger_swap_tps.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[standard.meta]]||''Control input settings for ''standard'' profile.''|| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[standard_accept_cancel.meta]]||''Control input settings for accept and cancel button with the ''standard'' profile.''|| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[standard_duck_handbrake.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[standard_fps.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[standard_fps_alternate.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[standard_scripted.meta]]||''Control input settings for scripted button inputs with the ''standard'' profile.''|| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[standard_tps.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[triggerswap.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[triggerswap_fps.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[triggerswap_fps_alternate.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[triggerswap_scripted.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[triggerswap_tps.meta]]|||| | |
|} | |} | ||
− | {|class="wikitable sortable" width="100%" | + | {|class="wikitable sortable center-col-1" width="100%" |
|+common.rpf/data/effects/peds | |+common.rpf/data/effects/peds | ||
!width="64px"| Game | !width="64px"| Game | ||
Line 252: | Line 252: | ||
!Notes | !Notes | ||
|- | |- | ||
− | + | |{{Icon|V}}||[[facial_overlays.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[first_person_alternates.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[mp_first_person.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[ped_skin_tones.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[sp_first_person.meta]]|||| | |
|} | |} | ||
− | {|class="wikitable sortable" width="100%" | + | {|class="wikitable sortable center-col-1" width="100%" |
|+common.rpf/data/levels/gta5/ | |+common.rpf/data/levels/gta5/ | ||
!width="64px"| Game | !width="64px"| Game | ||
Line 270: | Line 270: | ||
!Notes | !Notes | ||
|- | |- | ||
− | + | |{{Icon|V}}||[[doortuning.meta]]||''Contains the attributes of all doors in the game.''|| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[gta5.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[images.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[sp_manifest.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[vehicles.meta]]||''Contains settings of all vehicles in the game.''|| | |
|} | |} | ||
− | {|class="wikitable sortable" width="100%" | + | {|class="wikitable sortable center-col-1" width="100%" |
|+common.rpf/data/levels/stripped/ | |+common.rpf/data/levels/stripped/ | ||
!width="64px"| Game | !width="64px"| Game | ||
Line 288: | Line 288: | ||
!Notes | !Notes | ||
|- | |- | ||
− | + | |{{Icon|V}}||[[images.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[stripped.meta]]|||| | |
|} | |} | ||
− | {|class="wikitable sortable" width="100%" | + | {|class="wikitable sortable center-col-1" width="100%" |
|+common.rpf/data/materials/ | |+common.rpf/data/materials/ | ||
!width="64px"| Game | !width="64px"| Game | ||
Line 300: | Line 300: | ||
!Notes | !Notes | ||
|- | |- | ||
− | + | |{{Icon|V}}||[[procedural.meta]]||''Contains the attributes of all procedurally placed models.''|| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[rumbleprofiles.meta]]|||| | |
|} | |} | ||
− | {|class="wikitable sortable" width="100%" | + | {|class="wikitable sortable center-col-1" width="100%" |
|+common.rpf/data/streaming/ | |+common.rpf/data/streaming/ | ||
!width="64px"| Game | !width="64px"| Game | ||
Line 312: | Line 312: | ||
!Notes | !Notes | ||
|- | |- | ||
− | + | |{{Icon|V}}||[[srllist.meta]]|||| | |
|} | |} | ||
− | {|class="wikitable sortable" width="100%" | + | {|class="wikitable sortable center-col-1" width="100%" |
|+common.rpf/data/streaming/ | |+common.rpf/data/streaming/ | ||
!width="64px"| Game | !width="64px"| Game | ||
Line 322: | Line 322: | ||
!Notes | !Notes | ||
|- | |- | ||
− | + | |{{Icon|V}}||[[dialoguecharacters.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[mapzoomdata.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[pausemenueffects.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[uiscenes.meta]]|||| | |
|} | |} | ||
− | {|class="wikitable sortable" width="100%" | + | {|class="wikitable sortable center-col-1" width="100%" |
|+x64a.rpf/data/control/ | |+x64a.rpf/data/control/ | ||
!width="64px"| Game | !width="64px"| Game | ||
Line 338: | Line 338: | ||
!Notes | !Notes | ||
|- | |- | ||
− | + | |{{Icon|V}}||[[calibration.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[default.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[dynamic.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[fixed.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[gamepad.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[inverted_mouse.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[inverted_mouse_vehicle_fly_centered.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[inverted_mouse_vehicle_fly_scaled.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[inverted_mouse_vehicle_sub_centered.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[inverted_mouse_vehicle_sub_scaled.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[mouse_vehicle_car_centered.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[mouse_vehicle_car_scaled.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[mouse_vehicle_fly_centered.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[mouse_vehicle_fly_scaled.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[mouse_vehicle_sub_centered.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[mouse_vehicle_sub_scaled.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[settings.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[standard_mouse.meta]]|||| | |
|} | |} | ||
− | {|class="wikitable sortable" width="100%" | + | {|class="wikitable sortable center-col-1" width="100%" |
|+x64a.rpf/data/control/keyboard layout/ | |+x64a.rpf/data/control/keyboard layout/ | ||
!width="64px"| Game | !width="64px"| Game | ||
Line 382: | Line 382: | ||
!Notes | !Notes | ||
|- | |- | ||
− | + | |{{Icon|V}}||[[en-gb - united kingdom.meta]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[en-us - united states.meta]]|||| | |
|} | |} | ||
== List of .ymt files == | == List of .ymt files == | ||
− | {|class="wikitable sortable" width="100%" | + | {|class="wikitable sortable center-col-1" width="100%" |
|+x64a.rpf/data/ | |+x64a.rpf/data/ | ||
!width="64px"| Game | !width="64px"| Game | ||
Line 395: | Line 395: | ||
!Notes | !Notes | ||
|- | |- | ||
− | + | |{{Icon|V}}||[[carcols.ymt]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[carmodcols.ymt]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[carvariations.ymt]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[credits.ymt]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[default.ymt]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[levels.ymt]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[mapdatacullboxes.ymt]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[peds.ymt]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[playerspecialabilities.ymt]]||''Contains attributes for the character's special abilities.''|| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[startup.ymt]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[streaming.ymt]]|||| | |
|} | |} | ||
− | {|class="wikitable sortable" width="100%" | + | {|class="wikitable sortable center-col-1" width="100%" |
|+x64a.rpf/data/anim/clip_sets/ | |+x64a.rpf/data/anim/clip_sets/ | ||
!width="64px"| Game | !width="64px"| Game | ||
Line 425: | Line 425: | ||
!Notes | !Notes | ||
|- | |- | ||
− | + | |{{Icon|V}}||[[clip_sets.ymt]]|||| | |
|} | |} | ||
− | {|class="wikitable sortable" width="100%" | + | {|class="wikitable sortable center-col-1" width="100%" |
|+x64a.rpf/data/effects/ | |+x64a.rpf/data/effects/ | ||
!width="64px"| Game | !width="64px"| Game | ||
Line 435: | Line 435: | ||
!Notes | !Notes | ||
|- | |- | ||
− | + | |{{Icon|V}}||[[animpostfx.ymt]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[lensartefacts.ymt]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[ptfxassetinfo.ymt]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[vfxfogvolumeinfo.ymt]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[vfxinteriorinfo.ymt]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[vfxpedinfo.ymt]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[vfxregioninfo.ymt]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[vfxvehicleinfo.ymt]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[vfxweaponinfo.ymt]]|||| | |
|} | |} | ||
− | {|class="wikitable sortable" width="100%" | + | {|class="wikitable sortable center-col-1" width="100%" |
|+x64a.rpf/data/materials/ | |+x64a.rpf/data/materials/ | ||
!width="64px"| Game | !width="64px"| Game | ||
Line 461: | Line 461: | ||
!Notes | !Notes | ||
|- | |- | ||
− | + | |{{Icon|V}}||[[procedural.ymt]]|||| | |
|} | |} | ||
− | {|class="wikitable sortable" width="100%" | + | {|class="wikitable sortable center-col-1" width="100%" |
|+x64a.rpf/data/metadata/ | |+x64a.rpf/data/metadata/ | ||
!width="64px"| Game | !width="64px"| Game | ||
Line 471: | Line 471: | ||
!Notes | !Notes | ||
|- | |- | ||
− | + | |{{Icon|V}}||[[cameras.ymt]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[explosion.ymt]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[pedpersonality.ymt]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[statsmgr.ymt]]|||| | |
|} | |} | ||
− | {|class="wikitable sortable" width="100%" | + | {|class="wikitable sortable center-col-1" width="100%" |
|+x64a.rpf/data/metadata/ai | |+x64a.rpf/data/metadata/ai | ||
!width="64px"| Game | !width="64px"| Game | ||
Line 487: | Line 487: | ||
!Notes | !Notes | ||
|- | |- | ||
− | + | |{{Icon|V}}||[[firingpatterns.ymt]]|||| | |
|} | |} | ||
− | {|class="wikitable sortable" width="100%" | + | {|class="wikitable sortable center-col-1" width="100%" |
|+x64a.rpf/data/tune/ | |+x64a.rpf/data/tune/ | ||
!width="64px"| Game | !width="64px"| Game | ||
Line 497: | Line 497: | ||
!Notes | !Notes | ||
|- | |- | ||
− | + | |{{Icon|V}}||[[combattasks.ymt]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[crimetasks.ymt]]||''Police pursuit and vehicle theft tunable.''|| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[defaulttasks.ymt]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[dispatchtuning.ymt]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[generalevents.ymt]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[generaltasks.ymt]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[iksolvers.ymt]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[minimap.ymt]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[motiontasks.ymt]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[movementevents.ymt]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[movementtasks.ymt]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[pedtargetevaluator.ymt]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[physicstasks.ymt]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[playerinfo.ymt]]||''Character tunables.''||Also has world limit and world extent guard settings | |
|- | |- | ||
− | + | |{{Icon|V}}||[[playertargetting.ymt]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[randomevents.ymt]]||''Settings for when/where peds will act criminally.''||Jaywalking, car thefts, police chases, etc. | |
|- | |- | ||
− | + | |{{Icon|V}}||[[reactionevents.ymt]]||''Distance peds hear explosions.''|| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[relationshiptuning.ymt]]||||Unused? | |
|- | |- | ||
− | + | |{{Icon|V}}||[[responsetasks.ymt]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[scenariotasks.ymt]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[servicetasks.ymt]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[shockingevents.ymt]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[situationalclipsets.ymt]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[soundevents.ymt]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[tacticalanalysis.ymt]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[vehicleaitasks.ymt]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[vehicletasks.ymt]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[wantedtuning.ymt]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[weaponevents.ymt]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[weapontasks.ymt]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[wildlifemanager.ymt]]||''Tunables for wildlife spawning and AI.''|| | |
|} | |} | ||
− | {|class="wikitable sortable" width="100%" | + | {|class="wikitable sortable center-col-1" width="100%" |
|+x64a.rpf/levels/generic/ | |+x64a.rpf/levels/generic/ | ||
!width="64px"| Game | !width="64px"| Game | ||
Line 567: | Line 567: | ||
!Notes | !Notes | ||
|- | |- | ||
− | + | |{{Icon|V}}||[[popgroups.ymt]]||''Pedestrian model, and vehicle, grouping.''||Unused? | |
|} | |} | ||
− | {|class="wikitable sortable" width="100%" | + | {|class="wikitable sortable center-col-1" width="100%" |
|+x64a.rpf/levels/gta5/ | |+x64a.rpf/levels/gta5/ | ||
!width="64px"| Game | !width="64px"| Game | ||
Line 577: | Line 577: | ||
!Notes | !Notes | ||
|- | |- | ||
− | + | |{{Icon|V}}||[[doortuning.ymt]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[popgroups.ymt]]||''Pedestrian model, and vehicle, grouping.''|| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[slownesszones.ymt]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[sp_manifest.ymt]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[startupreq.ymt]]|||| | |
|- | |- | ||
− | + | |{{Icon|V}}||[[zonebind.ymt]]|||| | |
|} | |} | ||
Revision as of 06:29, 1 June 2017
.meta files are XML files and can be opened and edited by standard text editors.
.ymt files are compiled meta files and can't currently be opened.
List of .meta files
This section is incomplete. You can help by fixing and expanding it.
Game | File | Description | Notes |
---|---|---|---|
branches.meta | |||
damages.meta | |||
definitions.meta | |||
facial_anim_sets.meta | |||
homings.meta | |||
impulses.meta | |||
interrelations.meta | |||
results.meta | |||
rumbles.meta | |||
stealth_kills.meta | |||
strike_bones.meta | |||
vfx.meta |
Game | File | Description | Notes |
---|---|---|---|
agitatedpersonalities.meta | |||
agitatedresponses.meta | |||
agitatedtriggers.meta | |||
ambientaudio.meta | |||
ambientpedmodelsets.meta | |||
combatbehaviour.meta | |||
conditionalanims.meta | |||
crimeinformation.meta | Witness requirements for crimes. | ||
crimes.meta | Crime info manager. | Unused? | |
ladders.meta | General ladder attributes for different types of ladders. | ||
loadouts.meta | Ped inventory load out manager. | ||
motivations.meta | |||
noisetuning.meta | Player footstep's volume by distance. | ||
pedaccuracy.meta | AI and Player accuracy modifiers. | ||
propsets.meta | Prop model grouping and probability. | ||
scenarios.meta | |||
scenariotriggers.meta | |||
scriptedguntasks.meta | |||
vehicleaihandlinginfo.meta | |||
vehiclelayouts.meta | |||
vehiclemodelsets.meta | |||
weaponanimations.meta | |||
weaponcomponents.meta | |||
weapons.meta | Contains the attributes of all weapons in the game. | ||
weapontargetsequences.meta | |||
witnessinformation.meta | Settings for who can be a witness. |
Game | File | Description | Notes |
---|---|---|---|
nm_blend_out_sets.meta |
Game | File | Description | Notes |
---|---|---|---|
facial_overlays.meta | |||
first_person_alternates.meta | |||
mp_first_person.meta | |||
ped_skin_tones.meta | |||
sp_first_person.meta |
Game | File | Description | Notes |
---|---|---|---|
doortuning.meta | Contains the attributes of all doors in the game. | ||
gta5.meta | |||
images.meta | |||
sp_manifest.meta | |||
vehicles.meta | Contains settings of all vehicles in the game. |
Game | File | Description | Notes |
---|---|---|---|
images.meta | |||
stripped.meta |
Game | File | Description | Notes |
---|---|---|---|
procedural.meta | Contains the attributes of all procedurally placed models. | ||
rumbleprofiles.meta |
Game | File | Description | Notes |
---|---|---|---|
srllist.meta |
Game | File | Description | Notes |
---|---|---|---|
dialoguecharacters.meta | |||
mapzoomdata.meta | |||
pausemenueffects.meta | |||
uiscenes.meta |
Game | File | Description | Notes |
---|---|---|---|
en-gb - united kingdom.meta | |||
en-us - united states.meta |
List of .ymt files
Game | File | Description | Notes |
---|---|---|---|
carcols.ymt | |||
carmodcols.ymt | |||
carvariations.ymt | |||
credits.ymt | |||
default.ymt | |||
levels.ymt | |||
mapdatacullboxes.ymt | |||
peds.ymt | |||
playerspecialabilities.ymt | Contains attributes for the character's special abilities. | ||
startup.ymt | |||
streaming.ymt |
Game | File | Description | Notes |
---|---|---|---|
clip_sets.ymt |
Game | File | Description | Notes |
---|---|---|---|
animpostfx.ymt | |||
lensartefacts.ymt | |||
ptfxassetinfo.ymt | |||
vfxfogvolumeinfo.ymt | |||
vfxinteriorinfo.ymt | |||
vfxpedinfo.ymt | |||
vfxregioninfo.ymt | |||
vfxvehicleinfo.ymt | |||
vfxweaponinfo.ymt |
Game | File | Description | Notes |
---|---|---|---|
procedural.ymt |
Game | File | Description | Notes |
---|---|---|---|
cameras.ymt | |||
explosion.ymt | |||
pedpersonality.ymt | |||
statsmgr.ymt |
Game | File | Description | Notes |
---|---|---|---|
firingpatterns.ymt |
Game | File | Description | Notes |
---|---|---|---|
combattasks.ymt | |||
crimetasks.ymt | Police pursuit and vehicle theft tunable. | ||
defaulttasks.ymt | |||
dispatchtuning.ymt | |||
generalevents.ymt | |||
generaltasks.ymt | |||
iksolvers.ymt | |||
minimap.ymt | |||
motiontasks.ymt | |||
movementevents.ymt | |||
movementtasks.ymt | |||
pedtargetevaluator.ymt | |||
physicstasks.ymt | |||
playerinfo.ymt | Character tunables. | Also has world limit and world extent guard settings | |
playertargetting.ymt | |||
randomevents.ymt | Settings for when/where peds will act criminally. | Jaywalking, car thefts, police chases, etc. | |
reactionevents.ymt | Distance peds hear explosions. | ||
relationshiptuning.ymt | Unused? | ||
responsetasks.ymt | |||
scenariotasks.ymt | |||
servicetasks.ymt | |||
shockingevents.ymt | |||
situationalclipsets.ymt | |||
soundevents.ymt | |||
tacticalanalysis.ymt | |||
vehicleaitasks.ymt | |||
vehicletasks.ymt | |||
wantedtuning.ymt | |||
weaponevents.ymt | |||
weapontasks.ymt | |||
wildlifemanager.ymt | Tunables for wildlife spawning and AI. |
Game | File | Description | Notes |
---|---|---|---|
popgroups.ymt | Pedestrian model, and vehicle, grouping. | Unused? |
Game | File | Description | Notes |
---|---|---|---|
doortuning.ymt | |||
popgroups.ymt | Pedestrian model, and vehicle, grouping. | ||
slownesszones.ymt | |||
sp_manifest.ymt | |||
startupreq.ymt | |||
zonebind.ymt |
See also
Grand Theft Auto V | |
---|---|
File Formats | .awc • .dat • .gfx • .gxt2 • .ide • .meta/.ymt/.xml • .mrf • .patch • .rpf • .ybn/.ybd • .ycd • .ydd • .ydr • .yed • .yfd • .yft • .yld • .ymap • .ymf • .ynd • .ynv • .ypdb • .ysc • .ytd • .ytyp • .yvr |
Documentation | Bink Video • Native functions • Weather types |
Tools | OpenIV • GIMS Evo • CodeWalker |
Multiplayer | GTAForums: GTA Online |
Useful links | Community portal • Discussion forums • GTA V Modding Forum • GTA5-Mods • Native Functions Database (alloc8or) |